Tenebrous Equipment: Difference between revisions

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| rowspan=14 align=center | ◆◆◇ <br> [2 Stars]
| rowspan=22 align=center | ◆◆◇ <br> [2 Stars]
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| rowspan=10 align=center | Top Piece
| rowspan=10 align=center | Top Piece
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* Ignore Enemy Physical Defense Increase +n% (Max +20%) <font color="red">'''(Dungeon)'''</font>
* Ignore Enemy Physical Defense Increase (Max +20%) <font color="red">'''(Dungeon)'''</font>
|| 1% / 2% / 3% / 4% / 5% / 6% / 7% / 8% / 9% / 10%
|| 1% / 2% / 3% / 4% / 5% / 6% / 7% / 8% / 9% / 10%
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* Ignore Enemy Magical Defense Increase +n% (Max +20%) <font color="red">'''(Dungeon)'''</font>
* Ignore Enemy Magical Defense Increase (Max +20%) <font color="red">'''(Dungeon)'''</font>
|| 1% / 2% / 3% / 4% / 5% / 6% / 7% / 8% / 9% / 10%
|| 1% / 2% / 3% / 4% / 5% / 6% / 7% / 8% / 9% / 10%
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* Polarize: Damage Dealt/Received Increase +n% (Max 45%) <font color="red">'''(Dungeon)'''</font>
* Polarize: Damage Dealt/Received Increase (Max 45%) <font color="red">'''(Dungeon)'''</font>
|| 1% / 2% / 3% / 4% / 5% / 6% / 7% / 8% / 9% / 10%
|| 1% / 2% / 3% / 4% / 5% / 6% / 7% / 8% / 9% / 10%
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* Damage Increase to Boss Monsters +n%
* Damage Increase to Boss Monsters
|| 1% / 2% / 3% / 4% / 5% / 6% / 7% / 8% / 9% / 10%
|| 1% / 2% / 3% / 4% / 5% / 6% / 7% / 8% / 9% / 10%
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* Damage increase in proportion to HP lost +n% <font color="red">'''(Dungeon)'''</font><br>
* Damage increase in proportion to HP lost <font color="red">'''(Dungeon)'''</font><br>
|| 1% / 2% / 3% / 4% / 5% / 6% / 7% / 8% / 9% / 10%
|| 1% / 2% / 3% / 4% / 5% / 6% / 7% / 8% / 9% / 10%
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* Adaptation +n% (Max 45%) <font color="red">'''(Dungeon)'''</font><br>
* Adaptation (Max 45%) <font color="red">'''(Dungeon)'''</font><br>
|| 0.5% / 1% / 1.5% / 2% / 2.5% / 3% / 3.5% / 4% / 4.5% / 5%
|| 0.5% / 1% / 1.5% / 2% / 2.5% / 3% / 3.5% / 4% / 4.5% / 5%
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|| 0.1% / 0.2% / 0.3% / 0.4% / 0.5% / 0.6% / 0.7% / 0.8% / 0.9% / 1%
|| 0.1% / 0.2% / 0.3% / 0.4% / 0.5% / 0.6% / 0.7% / 0.8% / 0.9% / 1%
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| align=center | Bottom Piece
| align=center rowspan=9 | Bottom Piece
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* Physical Defense Increase
* Physical Defense Increase +10%
|| 1% / 2% / 3% / 4% / 5% / 6% / 7% / 8% / 9% / 10%
* Magical Defense Increase +10%
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* Damage Reduction Increase +10%
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* HP Increased +10%
* Magical Defense Increase
* Damage Decrease from Boss Monsters -10%
|| 1% / 2% / 3% / 4% / 5% / 6% / 7% / 8% / 9% / 10%
* Damage received when 30% HP or less -10%
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* Party's HP Increased by 1% per 500K CP (Max 10%) <font color="red">'''(Dungeon)'''</font>
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* Party's Increased Physical Defense by 1% per 500K CP (Max 10%) <font color="red">'''(Dungeon)'''</font>
* Damage Reduction Increase
* Party's Increased Magical Defense by 1% per 500K CP (Max 10%) <font color="red">'''(Dungeon)'''</font>
|| 1% / 2% / 3% / 4% / 5% / 6% / 7% / 8% / 9% / 10%
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* HP Increased
|| 1% / 2% / 3% / 4% / 5% / 6% / 7% / 8% / 9% / 10%
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* Damage Decrease from Boss Monsters -n%
|| 1% / 2% / 3% / 4% / 5% / 6% / 7% / 8% / 9% / 10%
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* Damage received when 30% HP or less -n%
|| 1% / 2% / 3% / 4% / 5% / 6% / 7% / 8% / 9% / 10%
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* Party's HP Increased by n% per 500K CP (Max 10%) <font color="red">'''(Dungeon)'''</font>
|| 0.1% / 0.2% / 0.3% / 0.4% / 0.5% / 0.6% / 0.7% / 0.8% / 0.9% / 1%
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* Party's Increased Physical Defense by n% per 500K CP (Max 10%) <font color="red">'''(Dungeon)'''</font>
|| 0.1% / 0.2% / 0.3% / 0.4% / 0.5% / 0.6% / 0.7% / 0.8% / 0.9% / 1%
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* Party's Increased Magical Defense by n% per 500K CP (Max 10%) <font color="red">'''(Dungeon)'''</font>
|| 0.1% / 0.2% / 0.3% / 0.4% / 0.5% / 0.6% / 0.7% / 0.8% / 0.9% / 1%


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