ElEditors, Interface administrators, Administrators
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*'''dmg''', '''pvp_dmg''' - specifies damage values | *'''dmg''', '''pvp_dmg''' - specifies damage values | ||
*'''awk_dmg''', '''pvp_awk_dmg''' - in [[Awakening Mode]] | *'''awk_dmg''', '''pvp_awk_dmg''' - in [[Awakening Mode]] | ||
*'''hits''' - specifies maximum hit | *'''hits''' - specifies maximum hit counts. If not provided, defaults to 1 for all damage effects. | ||
*'''avg_hits''' - specifies average hit | *'''awk_hits''' - in [[Awakening Mode]] | ||
*'''avg_hits''' - specifies average hit counts | |||
*'''avg_awk_hits''' - in [[Awakening Mode]] | *'''avg_awk_hits''' - in [[Awakening Mode]] | ||
*'''hits_useful''' - specifies maximum hit | *'''hits_useful''' - specifies maximum hit counts with the '''Useful''' trait | ||
*'''awk_hits_useful''' - in [[Awakening Mode]] | *'''awk_hits_useful''' - in [[Awakening Mode]] | ||
*'''avg_hits_useful''' - specifies average hit | *'''avg_hits_useful''' - specifies average hit counts with the '''Useful''' trait | ||
*'''avg_awk_hits_useful''' - in [[Awakening Mode]] | *'''avg_awk_hits_useful''' - in [[Awakening Mode]] | ||
*'''useful_penalty''' - specifies damage decrease from the '''Useful''' trait in ''0.value'' format, e.g. ''0.75'' | *'''useful_penalty''' - specifies damage decrease from the '''Useful''' trait in ''0.value'' format, e.g. ''0.75'' | ||
*'''heavy''' - if provided with a value, enables '''Heavy''' trait | *'''heavy''' - if provided with a value, enables '''Heavy''' trait | ||
*'''enhanced''' - if provided with a value, enables '''Enhanced''' trait | *'''enhanced''' - if provided with a value, enables '''Enhanced''' trait |