Leap Attack: Difference between revisions

92 bytes removed ,  23 September 2013
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{{Languages|Leap Attack}}
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| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:SI_LEAPATTTACK.png]]<br>
| [[Image:SI_LEAPATTTACK.png]]
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Active]''' Chung fires the Destroyer near his feet to boost himself at high speed for a super-armored head-on barge into opponents, launching them into the air with him.  
| '''[Active]''' Chung fires the Destroyer near his feet to boost himself at high speed for a super-armored head-on barge into opponents, launching them into the air with him.  
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== Requirements ==
== Requirements ==
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! Character  !! Master !! Level Required !! SP Cost per Level  
! Class            !! Master !! Level Required !! SP Cost per Level  
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| [[Fury Guardian]] || Lv. 20 || 35     || 3         
| [[Fury Guardian]] || Lv. 20 || 35             || 3         
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== Skill Information ==
== Skill Information ==
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'''Description:''' Instead of having a long hitstun, the landing stomp at the end no longer lifts the opponents.  
'''Description:''' Instead of having a long hitstun, the landing stomp at the end no longer lifts the opponents.  
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== Tips and Details ==
== Tips and Details ==
*As you crash forcefully into the ground, you inflict great additional impact damage.
*As you crash forcefully into the ground, you inflict great additional impact damage.
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*Leap Attack is useful for evading head-on attacks, as you can leap through them and attack their behind. It also proves useful if an opponent approaches your behind while you're attacking something in front of you.
*Leap Attack is useful for evading head-on attacks, as you can leap through them and attack their behind. It also proves useful if an opponent approaches your behind while you're attacking something in front of you.
*The super armor is not activated instantly upon using the skill. It activates just after you launch, so it can still be cancelled if an opponent hits you early enough.
*The super armor is not activated instantly upon using the skill. It activates just after you launch, so it can still be cancelled if an opponent hits you early enough.
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== Trivia ==
== Trivia ==
*Despite the description and animation effects, the boost requires no cannonballs.
*Despite the description and animation effects, the boost requires no cannonballs.
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