Modified Warhead: Difference between revisions

no edit summary
No edit summary
Line 1: Line 1:
__NOTOC__
{{Languages|Converted Warhead}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:ConvertedWarhead.png]]<br>
| [[Image:ConvertedWarhead.png]]
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Passive]''' Modify the cannonball to have warheads that increase their destructive power while reducing their knockdown.
| '''[Passive]''' Modify the cannonball to have warheads that increase their destructive power while reducing their knockdown.
|}
|}
<br>


<br>
== Requirements ==
== Requirements ==
<tabber>
NA=
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
|-
Line 17: Line 21:
| <center>60 SP</center>
| <center>60 SP</center>
|}
|}
|-|
KR=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#99CCFF;"
! Class                !! Master !! Level Required  !! SP Used Per Level
|-
| [[Shelling Guardian]] || Lv. 20 || 25              || 3               
|}
</tabber>
<br>


<br>
== Skill Information  ==
== Skill Information  ==
<tabber>
<tabber>
Line 56: Line 69:
|-|
|-|
KR=
KR=
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF;"
|- style="background:#99CCFF;"
| '''Skill Level'''
! Skill Level !! Required Level !! Cannonball Hit-Damage Increase !! Knockdown Ratio Difference
| '''Required<br>Level'''
|-
| '''Cannonball<br>Hit-Damage Increase'''
| align="left" | 1 || rowspan="2" | 25 || rowspan="2" | 5% || 2
| '''Damage Increase<br>(Special Actives)'''
|-
| '''Knockdown Ratio Difference'''
| align="left" | 2 || 2.3
|- align="center"
|-
| align="left" | 1  
| align="left" | 3 || 26 || rowspan="2" | 6% || 2.6
| 25
|-
| 5%
| align="left" | 4 || 29 || 2.8
|  
|-
| 2
| align="left" | 5 || 32 || rowspan="2" | 7% || 3.1
|- align="center"
|-
| align="left" | 2  
| align="left" | 6 || 35 || 3.4
| 25
|-
| 5%
| align="left" | 7 || 38 || rowspan="2" | 8% || 3.7
|
|-
| 2.3
| align="left" | 8 || 41 || 3.9
|- align="center"
|-
| align="left" | 3  
| align="left" | 9 || 44 || rowspan="2" | 9% || 4.2
| 26
|-
| 6%
| align="left" | 10 || 47 || 4.5
|  
|-
| 2.6
| align="left" | 11 || 50 || rowspan="2" | 10% || 4.8
|- align="center"
|-
| align="left" | 4  
| align="left" | 12 || 53 || 5
| 29
|-
| 6%
| align="left" | 13 || 56 || rowspan="2" | 11% || 5.3
|
|-
| 2.8
| align="left" | 14 || 59 || 5.6
|- align="center"
|-
| align="left" | 5  
| align="left" | 15 || 62 || rowspan="2" | 12% || 5.9
| 32
|-
| 7%
| align="left" | 16 || 65 || 6.1
|  
|-
| 3.1
| align="left" | 17 || 68 || rowspan="2" | 13% || 6.4
|- align="center"
|-
| align="left" | 6  
| align="left" | 18 || 71 || 6.7
| 35
| 7%
|
| 3.4
|- align="center"
| align="left" | 7
| 38
| 8%
|  
| 3.7
|- align="center"
| align="left" | 8
| 41
| 8%
|  
| 3.9
|- align="center"
| align="left" | 9
| 44
| 9%
|  
| 4.2
|- align="center"
| align="left" | 10  
| 47
| 9%
|
| 4.5
|- align="center"
| align="left" | 11
| 50
| 10%
|  
| 4.8
|- align="center"
| align="left" | 12  
| 53
| 10%
|  
| 5
|- align="center"
| align="left" | 13  
| 56
| 11%
|  
| 5.3
|- align="center"
| align="left" | 14  
| 59
| 11%
|
| 5.6
|- align="center"
| align="left" | 15  
| 62
| 12%
|  
| 5.9
|- align="center"
| align="left" | 16  
| 65
| 12%
|  
| 6.1
|- align="center"
| align="left" | 17  
| 68
| 13%
|  
| 6.4
|- align="center"
| align="left" | 18  
| 71
| 13%
|
| 6.7
|}
|}
</tabber>
</tabber>
Line 177: Line 114:
==Tips and Details==
==Tips and Details==
*Only applies to actives, special actives, and combos that use ammunition.
*Only applies to actives, special actives, and combos that use ammunition.
<br>


<br>
<tabber>
<tabber>
|-|
|-|
ElEditors, Administrators
96,462

edits