Infernal Hands: Difference between revisions

1,051 bytes removed ,  15 August 2023
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m (Text replacement - "'''{{PvP}}'''" to "{{PvP}}")
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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Lu/Ciel
|Character=Lu/Ciel
|Skill=Infernal Hands
}}
}}
<div style="float: right;">{{#ev:youtube|9TjOt128VPc|400}}</div>
{{#ev:youtube|9TjOt128VPc|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
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! rowspan=3 | Mode !! colspan=3 | Damage (Magical) !! colspan=3 | {{se|797|Infernal Hands||ed}} !! colspan=4 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
! rowspan=3 | Mode !! colspan=3 | Damage (Magical) !! colspan=3 | {{se|797|Infernal Hands||ed}} !! colspan=4 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|-
|-
! rowspan=2 | Ambush !! rowspan=2 | Strike !! rowspan=2 | Explosion !! rowspan=2 | Physical/Magical Defense Decrease !! rowspan=2 | Critical Damage Taken Increase !! rowspan=2 | Duration !! colspan=2 | Per Hand !! rowspan=2 | Hand Count !! rowspan=2 | Explosion
! rowspan=2 | Ambush !! rowspan=2 | Strike !! rowspan=2 | Explosion !! rowspan=2 | Physical/Magical Defense<br>Decrease !! rowspan=2 | Critical Damage Received<br>Increase {{stat|m}} !! rowspan=2 | Duration !! colspan=2 | Per Hand !! rowspan=2 | Hand Count !! rowspan=2 | Explosion
|-
|-
! Ambush !! Strike
! Ambush !! Strike
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{{Traits|LuCiel|Infernal Hands|Killing Blow (1), Useful|duration=6|duration_pvp=3|duration1=150|dmg2=80|hits=Ambush: 1<br>Strike: 7<br>Explosion: 1}}
|-
! colspan=3 | Killing Blow (1) Infernal Hands !! colspan=4 | Useful Infernal Hands
|-
! rowspan=2 | Mode !! rowspan=2 | Attribute Effect !! rowspan=2 | {{se|797|Infernal Hands||ed}} Duration !! rowspan=2 | Attribute Effect !! colspan=3 | Max Hits
|-
! Swoop !! Hit !! Explosion
|-
| {{PvE}} || rowspan=2 | {{SkillText|Killing Blow (1)|150}} || 9 Seconds || rowspan=2 | {{SkillText|Useful|80}} || rowspan=2 | 1 || rowspan=2 | 7 || rowspan=2 | 1
|-
| {{PvP}} || 4.5 Seconds
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{{#vardefine: hand_count|2}}
{{Damage|true|LuCiel
{{Damage
|dmg=800, 1599, 1350
|dmg=800, 1599, 1350
|pvp_dmg=288, 577, 433
|pvp_dmg=288, 577, 433
|avg_hits=1, 4, 1
|avg_hits=1, 4, 1
|hits={{#var:hand_count}}, {{#expr:{{#var:hand_count}} * 4}}, 1
|hits=2, 2*4, 1
|useful=true
|useful=true
|useful_penalty=0.8
|useful_penalty=0.8
|avg_hits_useful=1, 7, 1
|avg_hits_useful=1, 7, 1
|hits_useful={{#var:hand_count}}, {{#expr:{{#var:hand_count}} * 7}}, 1
|hits_useful=2, 2*7, 1
}}
<br>
 
==Related Skills==
{{SkillTable
|EmptinessPassive1.png; ID;
TurbidsPassive1.png; EGO;
TurbidsPassive4.png; Awakened Will: Turbids;
DemersioPassive1.png; Representation;
}}
}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|-
! rowspan=3 | Mode !! colspan=4 | Base
|-
! colspan=2 | Normal !! colspan=2 | Useful
|-
! Average !! Max !! Average !! Max
|-
| {{PvE}}
| {{#var: avg_damage}} || {{#var: total_damage}} || {{#var: avg_damage_useful}} || {{#var: total_damage_useful}}
|-
| {{PvP}}
| {{#var: avg_damage_pvp}} || {{#var: total_damage_pvp}} || {{#var: avg_damage_useful_pvp}} || {{#var: total_damage_useful_pvp}}
|}
*Average assumes 1 hand ('''Ambush''' + '''Strike''') and the '''Explosion''' hit.
<br>
<br>


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*Enemies will be dragged towards you by either hand, continuously hitting them along the way.  
*Enemies will be dragged towards you by either hand, continuously hitting them along the way.  
*The hitbox of the hands moving in towards you is generous enough that even relatively small immovable enemies will take full damage from one of the hands as it travels towards you. As usual, only wide enemies that can extend past you can take damage from both hands.
*The hitbox of the hands moving in towards you is generous enough that even relatively small immovable enemies will take full damage from one of the hands as it travels towards you. As usual, only wide enemies that can extend past you can take damage from both hands.
*The Critical Damage Taken debuff is multiplicative.
<br>
<br>


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