Awakened Will: Punky Poppet: Difference between revisions

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| [[File:PunkyPoppetPassive5.png]]
| [[File:PunkyPoppetPassive5.png]]
| {{SkillType|P}} Increase fun emotions to brush past negative emotions.<br/>Toy Friend Skill damage increase during awakening.<br/>Upon using Toy Friend Skill, decrease all Active and Special Active Cooldown for non-Toy Friend Skill.
| {{SkillType|P}} Increase fun emotions to brush past negative emotions.<br/>Toy Friend Skill damage increase during [[Awakening Mode|awakening]].<br/>Upon using Toy Friend Skill, decrease all Active and Special Active Cooldown for non-Toy Friend Skill.
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| [Toy Friend Skill]<br>- [[Broom Broom]] [[Broom Broom/ModA|(A)]]<br>- [[U and I Punch]]<br>- [[Coloring Fun]] [[Coloring Fun/ModA|(A)]]<br>- [[Mischievous Friends Unite]]
| [Toy Friend Skill]
*[[Broom Broom]] [[Broom Broom/ModA|(A)]]
*[[U and I Punch]]
*[[Coloring Fun]] [[Coloring Fun/ModA|(A)]]
*[[Mischievous Friends Unite]]
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby"
|- class="charlight-Laby"
|- class="charlight-Laby"
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan="2" | During Awakening
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan="2" | During [[Awakening Mode]]
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!Toy Friend Skill Damage Increase
!Toy Friend Skill Damage Increase
!Non-Toy Friend Skill Cooldown Decrease<br>(On Toy Friend Skill use)
!Non-Toy Friend Skill Cooldown Decrease<br>(On Toy Friend Skill Use)
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| colspan="4" | {{PvE}}
| colspan="4" | {{PvE}}
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* The skill cooldown reduction takes the skill trait of the individual non-Toy Friend Skills into consideration.
* The skill cooldown reduction takes the skill trait of the individual non-Toy Friend Skills into consideration.
** While this is great for skills equipped with the '''Heavy''' trait, it also applies when <!--'''Haste''' or --->'''Regenerating (2)''' is equipped, making it possibly disadvantageous, as whether the trait's cooldown reduction happens or not is individual. For example, when the trait's effect initially did not apply when using [[Long Stocking]], usage of Toy Friend Skills can still either assume it did happen, lowering the amount of cooldown reduced.
** While this is great for skills equipped with the '''Heavy''' trait, it also applies when <!--'''Haste''' or --->'''Regenerating (2)''' is equipped, making it possibly disadvantageous, as whether the trait's cooldown reduction happens or not is individual. For example, when the trait's effect initially did not apply when using [[Long Stocking]], usage of Toy Friend Skills can still either assume it did happen, lowering the amount of cooldown reduced.
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