Storm Strike: Difference between revisions

Fixed video; changed Total Damage to use template
m (Text replacement - "'''{{PvP}}'''" to "{{PvP}}")
(Fixed video; changed Total Damage to use template)
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__NOTOC__{{Languages|Storm Strike}}
__NOTOC__{{Languages|Storm Strike}}
<div style="float: right;">{{#ev:youtube|v=2aNxYfrns-M|400}}</div>
{{#ev:youtube|2aNxYfrns-M|400|right}}
{| cellpadding="5"
{| cellpadding="5"
|-
|-
| [[File:AnemosHyperActive.png]]<br>
| [[File:AnemosHyperActive.png]]
| {{SkillType|HA}} Create a powerful storm that pulls in nearby enemies and launches them into the air. After landing multiple kicks to pull in enemies, launch a powerful meteor kick with a typhoon.
| {{SkillType|HA}} Create a powerful storm that pulls in nearby enemies and launches them into the air. After landing multiple kicks to pull in enemies, launch a powerful meteor kick with a typhoon.
|-
|-
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== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
{{Damage|true|Rena
|-
|dmg=1172, 8910, 1302, 2970
! Mode !! Base
|pvp_dmg=140, 1069, 156, 356
|-
|hits=6, 1, 7, 6
| {{PvE}}
}}
| {{formatnum:{{#expr: 1172*6 + 8910 + 1302*7 + 2970*6}}}}%
|-
| {{PvP}}
| {{formatnum:{{#expr: 140*6 + 1069 + 156*7 + 356*6}}}}%
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*When activated, nearby enemies are pulled in the center and are lifted up in the air.
*When activated, nearby enemies are pulled in the center and are lifted up in the air.
** Enemies will not be lifted up when they are knocked downed or using any sort of special ability (Bosses) but all the hits will connect regardless if they are lifted up.
**Enemies will not be lifted up when they are knocked downed or using any sort of special ability (eg: Bosses) but all the hits will connect regardless if they are lifted up.
*This skill also has a deceptively wide hitbox, being able to damage targets slightly outside of the visual effects.  
*This skill also has a deceptively wide hitbox, being able to damage targets slightly outside of the visual effects.  
**This skill's hitbox even extends into the background and foreground, allowing it to hit enemies outside of your current plane.
**This skill's hitbox even extends into the background and foreground, allowing it to hit enemies outside of your current plane.
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