Horizon: Difference between revisions
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{| class="colortable-Lithia" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| class="colortable-Lithia" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- | |- | ||
! rowspan="2" | Mode !! rowspan="2" | | ! rowspan="2" | Mode !! rowspan="2" | Gaze of Vigilance<br>(Physical) !! colspan="2" | {{se|1080|Horizon||ed}} !! colspan="2" | {{se|1081|Horizon||stb}}<br>(For Caster/[[Golden Vow|Vower]]) !! rowspan="2" | Max Hits Per Eye !! rowspan=2 | Eye Count !! rowspan="2" |MP Usage!! rowspan="2" |Cooldown | ||
|- | |- | ||
!Physical / Magical<br>Defense Decrease {{stat|m}} !! Duration !! All Damage Increase {{stat|m|AD}}!! Duration | !Physical / Magical<br>Defense Decrease {{stat|m}} !! Duration !! All Damage<br>Increase {{stat|m|AD}}!! Duration | ||
|- | |- | ||
| colspan= | | colspan=10 |'''Normal''' | ||
|- | |- | ||
|'''{{PvE}}'''||238% || 20% || rowspan="2" |15 Seconds || 5% || rowspan="2" |15 Seconds || rowspan="2" | | |'''{{PvE}}'''||238% || 20% || rowspan="2" |15 Seconds || 5% || rowspan="2" |15 Seconds || rowspan="2" | 13 || rowspan=2 | 3 || rowspan="2" |300 MP || rowspan="2" |22 Seconds | ||
|- | |- | ||
|'''{{PvP}}'''||81% || 10% || 2.5% | |'''{{PvP}}'''||81% || 10% || 2.5% | ||
|- | |- | ||
| colspan= | | colspan=10 |'''[Enhanced]''' | ||
|- | |- | ||
|'''{{PvE}}'''||285% || 20% || rowspan="2" |15 Seconds || 5% || rowspan="2" |15 Seconds || rowspan="2" | | |'''{{PvE}}'''||285% || 20% || rowspan="2" |15 Seconds || 5% || rowspan="2" |15 Seconds || rowspan="2" | 13 || rowspan=2 | 3 || rowspan="2" |300 MP|| rowspan="2" |22 Seconds | ||
|- | |- | ||
|'''{{PvP}}'''||98% || 10% || 2.5% | |'''{{PvP}}'''||98% || 10% || 2.5% | ||
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|dmg=285 | |dmg=285 | ||
|pvp_dmg=98 | |pvp_dmg=98 | ||
|hits= | |hits=13*3 | ||
|avg_hits=12 | |avg_hits=12 | ||
|heavy=true | |heavy=true | ||
}} | }} | ||
*Assumes single target. | *Assumes single target. | ||
*Average assumes 12 hits. | *Average assumes 12 hits altogether. | ||
*Damage calculations do not | *Damage calculations do not take {{se|1080|Horizon||ed}} into account. | ||
<br> | <br> | ||
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==Tips and Details== | ==Tips and Details== | ||
*The skill's hitbox begins roughly one player's width in front of | *The skill's hitbox begins roughly one player's width in front of you. If an enemy is too close to you, the skill will miss most - if not all - of it's hits. | ||
*The '''Eyes of Vigilance''' will always follow the same motion: | *The '''Eyes of Vigilance''' will always follow the same motion: | ||
**The topmost eye will start gazing slightly downwards. It will look upwards, and then level its gaze. | **The topmost eye will start gazing slightly downwards. It will look upwards, and then level its gaze. |