Salvation: Difference between revisions

m
no edit summary
No edit summary
mNo edit summary
 
Line 4: Line 4:
|-
|-
| [[File:PalePilgrimTPassive2.png]]
| [[File:PalePilgrimTPassive2.png]]
| {{SkillType|P}} Now the power of the moon feels familiar. Yet, nothing changed. You still lose someone, and you still promise it will never happen again.<br><br>I hope for us to help others, together...<br><br>You remember a memory of the past. You decide to use this power where he would have wanted you to.
| {{SkillType|P}} Now the power of the moon feels familiar. Yet, nothing changed. You still lose someone, and you still promise it will never happen again.<br><br>I hope for us to help others, together...<br><br>You remember a memory of the past. You decide to use this power where he would have wanted you to.<br><br>During [[Moonlight System|Full Moon Awakening]], press V key to activate [Salvation].
|-
|
| During Full Moon Awakening, press V key to activate [Salvation].
|}
|}
<br>
<br>
Line 26: Line 23:
! rowspan=3 | Skill Level !! rowspan=3 | Level Required !! colspan=5 | [Salvation]
! rowspan=3 | Skill Level !! rowspan=3 | Level Required !! colspan=5 | [Salvation]
|-
|-
! colspan=3 | Ally's Awakening Gain !! rowspan=2 | Ally's {{Special Resources|Revive=2}} Recovery !! rowspan=2 | Reactivation Cooldown
! colspan=3 | Party Awakening Gain !! rowspan=2 | Party {{Special Resources|Revive=2}} Recovery !! rowspan=2 | Reactivation Cooldown
|-
|-
! Beads !! [[Dynamo Point System#Dynamo Point System|Add DP]] !! [[Power System#Spiritualism|Ain Awakening]]
! Beads !! [[Dynamo Point System#Dynamo Point System|Add DP]] !! [[Power System#Spiritualism|Ain Awakening]]
Line 36: Line 33:
| colspan="7" | {{PvP}}
| colspan="7" | {{PvP}}
|-
|-
| align="left" | 1 || 90 || 3 || 400 DP || Final Stage Awakening || 100% || 180 Seconds
| align="left" | 1 || 90 || 3 || 400 DP || Final Stage Awakening || 100% || 180 Seconds (Cooldown applies on start)
|}
|}
*In Arena, [Salvation] will be in cooldown at start.
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*Due to Nyx Pieta lacking any special resource of his own and only requiring 1 bead to re-awaken, this passive is almost entirely for party play only.
*Due to '''Nyx Pieta''' lacking any special resource of his own and only requiring 1 bead to re-awaken, this passive is almost entirely for party play only.
**By yourself, the effect is useful if you have no awakening bead ready to re-awaken into Full Moon with to trigger its "On awakening" effect, though with high enough Awakening Charge Speed, especially under the effects of [[Chilling Rage]], this usefulness falls off considerably.
**By yourself, the effect is useful if you have no awakening bead ready to re-awaken into Full Moon with to trigger its "On awakening" effect, though with high enough Awakening Charge Speed, especially under the effects of [[Chilling Rage]], this usefulness falls off considerably.
**It is possible to trigger the effect in the middle of the awakening animation, allowing you to, for example, refill your awakening bead while awakening into Half Moon to then immediately awaken back into Full Moon, allowing you to cast a skill twice with the second cast having a negligible cost, bypassing the Full Moon use restriction of the passive.
**It is possible to trigger the effect in the middle of the awakening animation, allowing you to, for example, refill your awakening bead while awakening into Half Moon to then immediately awaken back into Full Moon, allowing you to cast a skill twice with the second cast having a negligible cost, bypassing the Full Moon use restriction of the passive.
ElEditors
19,072

edits