Desperado/ModA: Difference between revisions
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | ||
|- | |- | ||
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<br> | <br> | ||
== Total Damage == | ==Extra Information== | ||
=== Total Damage === | |||
{{Damage|true|LuCiel | {{Damage|true|LuCiel | ||
|dmg=780, 1245 | |dmg=780, 1245 | ||
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}} | }} | ||
*Does not account for splash damage, and assumes single target. | *Does not account for splash damage, and assumes single target. | ||
=== Miscellaneous === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-LuCiel" | |||
|- | |||
! Affected By Action Speed | |||
|- | |||
| {{Check|Y}} | |||
|} | |||
<br> | <br> | ||
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== Tips and Details == | == Tips and Details == | ||
*Unlike its regular version, '''[Mod] Desperado''' does not reduce all speeds of the target. However, it has a greater coverage and deals more damage, making it far more useful in dungeons. | *Unlike its regular version, '''[Mod] Desperado''' does not reduce all speeds of the target. However, it has a greater coverage and deals more damage, making it far more useful in dungeons. | ||
*As with the regular version, | *As with the regular version, you fire once per enemy caught inside '''Desperado'''. If an enemy dies before you can fire at it, the shot count will decrease appropriately. | ||
*In PvP, your opponent's summons will count towards this skill's "Enemies Restrained" counter. If both the caster and summon are restrained, the '''Shoot''' damage dealt is essentially quadrupled. | |||
<br> | <br> | ||
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|FR=Desperados |FRName=Desperados | |FR=Desperados |FRName=Desperados | ||
|CN=亡命射击 |CNName=Desperado Shoot | |CN=亡命射击 |CNName=Desperado Shoot | ||
|JP=デスペラード |JPName=Desperado | |||
}} | }} | ||
<br> | <br> | ||
{{SkillNav - Diangelion}} | {{SkillNav - Diangelion}} |