Gate of Darkness: Difference between revisions

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[[File:GoDTimer.jpg|right|200px]]
[[File:GoDTimer.jpg|right|200px]]
[[File:GateOpening.png|right|thumb|150px|The orb of darkness that will bring you to the field]]
[[File:GateOpening.png|right|thumb|150px|The orb of darkness that will bring you to the field]]
In any time of the day, after defeating a boss of any dungeon from Feita onwards, there will be a random chance where an orb of darkness will break, sucking in your party into the '''Gates of Darkness''' field. <br>
In any time of the day, after defeating a boss of any dungeon from Feita onwards, there will be a random chance where an orb of darkness will appear, sucking in your party into the '''Gates of Darkness''' field. <br>
After the 25/4/2013 patch, when the orb of darkness is broken, there will be a pop up, asking you if you want to continue on into the '''Gates of Darkness''' as shown below. If you press yes, only those who pressed yes will go into Gates of Darkness. People who choose no will be separated from the party. You are only given 3 seconds to decide. Failing to press anything will result in you pressing yes by default.<br>
After the 25/4/2013 patch, when the orb of darkness is broken, there will be a pop up, asking you if you want to continue on into the '''Gates of Darkness''' as shown below. If you press yes, only those who pressed yes will go into Gates of Darkness. People who choose no will be separated from the party. You are only given 3 seconds to decide. Failing to press anything will result in you pressing yes by default.<br>
[[File:GoDPopup.jpg|500px]]<br>
[[File:GoDPopup.jpg|500px]]<br>
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In this field, you are unable to use your own potions and food. Instead, it will be replaced with monster summoning icons.<br>
In this field, you are unable to use your own potions and food. Instead, it will be replaced with monster summoning icons.<br>
As in the picture shown,  
As in the picture shown,  
*'''Buttons: 1, 2, 3''', These summon basic units from your base. The monsters have 3 stages and will change into a higher level set once a new ally boss is spawned.<br>(Example: Lv1 Boss will spawn Lv1 monsters set. When Lv2 boss is spawned, the set will change to the Lv2 monsters set. The same applies to Lv3 monsters.) All three buttons share the same cooldown of 15 seconds- choose units that fit the situation at hand.
*'''Buttons: 1, 2, and 3''' will summon basic units from your base. The monsters have 3 stages and will change into a higher level set once a new ally boss is spawned.<br>(Example: Lv1 Boss will spawn Lv1 monsters set. When Lv2 boss is spawned, the set will change to the Lv2 monsters set. The same applies to Lv3 monsters.) All three buttons share the same cooldown of 15 seconds, so choose the units that fit the situation at hand.
*'''Button 4''', Can be one of two things depending on your gear. If you are not wearing a(n Ancient) Wyvern's Claw it will be a limitless supply of Intermediate Mana Potions (Recover 100 MP, cooldown 60 seconds, increased MP recovery based on the guild skill Alchemy Specialist or the passive skill Metabolism Boost). If you are wearing one of the claws, it will be a special monster that is much stronger than the regular units available from buttons 1, 2, and 3. This monster also has a cooldown of 60 seconds.
*'''Button 4''' can be one of two things, depending on your gear. If you are not wearing a(n Ancient) Wyvern's Claw it will be a limitless supply of Intermediate Mana Potions (Recover 150 MP, cooldown 60 seconds, increased MP recovery based on the guild skill Alchemy Specialist or the passive skill Metabolism Boost). If you are wearing one of the Claws, it will be a special monster that is much stronger than the regular units available from buttons 1, 2, and 3. This monster also has a cooldown of 60 seconds.
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After some time into the game, your Tower will also summon some boss monsters to aid you in battle. Likewise, the demon's Tower will also spawn regular and boss monsters.<br>
After some time into the game, your Tower will also summon some boss monsters to aid you in battle. Likewise, the demon's Tower will also spawn regular and boss monsters.<br>
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*Note that all stats you get from crafting are '''RANDOM''', so you may not get the stats you want.
*Note that all stats you get from crafting are '''RANDOM''', so you may not get the stats you want.
*Also Note that the set effects are applicable IF you are using 2013 version of the accessory. You can mix and match with Season 2 accessories.  
*Also note that the set effects are applicable IF you are using 2013 version of the accessory. You can mix and match with Season 2 accessories. (In NA, you are cannot mix and match Season 2's accessories to obtain Season 3's Set Effects.)


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===Potions and Elixirs===
===Potions and Elixirs===
While playing in this dungeon, you can obtain materials to craft the Grace Potions and Blessing Elixirs. These are powerful potions of the Ancient Gods that can grant various effects, such as increasing your damage output or give you passive abilities. These can be crafted at any Alchemist NPCs in town. '''Note: Season 2 potions are no longer able to be crafted.'''
While playing in this dungeon, you can obtain materials to craft special Potions. These are powerful potions of the Ancient Gods that can grant various effects, such as increasing your damage output or give you passive abilities. These can be crafted at any Alchemist NPCs in town. '''Note: Season 2 potions are no longer able to be crafted.'''
*These potions may only be used in dungeons & field area.
*These potions may only be used in dungeons & field area.
*Any time left will be carried over into the lobby and next dungeons entered.
*Any time left will be carried over into the lobby and next dungeons entered.
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