Add: Difference between revisions

25 bytes added ,  27 June 2014
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| {{CDR}} {{CX}} {{CX}} {{CX}}  
| {{CDR}} {{CX}} {{CX}} {{CX}}  
| Pushes targets forward with a frequency hit and teleports behind targets, then hits, retreats and throws them at the final hit.
| Dashes forward with a frequency hit while teleporting behind targets, then pulls back slightly and blast them away.
*After job change, the last X will trigger the option for DP combos providing that Add is in DP mode.
*After job change, the last X will trigger the option for DP combos providing that Add is in DP mode.
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| {{CDR}} {{CU}} {{CX}} [HOLD{{CX}}]
| {{CDR}} {{CU}} {{CX}} [HOLD{{CX}}]
| Single frequency hit that bounces Add and followed by a blast shot. Holding down X charges for a bigger shot.
| Single frequency hit that let Add spin around in the air, kick a blast shot and bounce himself backward. Holding down X charges for a bigger shot.
*After job change, the last X will trigger the option for DP combos providing that Add is in DP mode.
*After job change, the last X will trigger the option for DP combos providing that Add is in DP mode.
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