Ain: Difference between revisions

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|name=Ainchase "Ain" Ishmael
|name=Ainchase "Ain" Ishmael
|color={{ColorSel|Character|Ain}}
|color={{ColorSel|Character|Ain}}
|image={{tabs|name=-|tab1=Normal|contents1=[[File:AinPortrait.png|450px]] |tab2=Spiritualism|contents2=[[File:AinPortraitCreation.png|450px]] }}
|image={{tabs|name=-|tab1=Normal|contents1=[[File:AinPortrait2.png|450px]] |tab2=Spiritualism|contents2=[[File:AinPortraitCreation.png|450px]] }}
|class=[[File:AinTiny.png]] Lofty Angel
|class=[[File:AinTiny.png]] Lofty Angel
|age=Unknown (Appears 21 years old)
|age=Unknown (Appears 21 years old)
|weapon=Pendulum, Projection Weapons
|weapon=Pendulum, Projection Weapons
|tree=[[Image:Whiteblank.png|40px|link=]] > [[Image:LENEW.png|40px|link=Lofty: Executor]] > [[Image:ArTNEW.png|40px|link=Arme Thaumaturgy]] > [[Image:ArTTransNEW.png|40px|link=Arme Thaumaturgy/Transcendence]]<br>[[Image:AinNEW.png|40px|link=Ain]] > [[File:LANEW.png|40px|link=Lofty: Anpassen]] > [[File:EENEW.png|40px|link=Erbluhen Emotion]] > [[Image:EETransNEW.png|40px|link=Erbluhen Emotion/Transcendence]]<br>[[Image:Whiteblank.png|40px|link=]] > [[Image:LWNEW.png|40px|link=Lofty: Wanderer]] > [[Image:dunno.png|40px|link=]] > [[Image:dunno.png|40px|link=]]
|tree=[[Image:Whiteblank.png|40px|link=]] > [[Image:LENEW.png|40px|link=Lofty: Executor]] > [[Image:ArTNEW.png|40px|link=Arme Thaumaturgy]] > [[Image:ArTTransNEW.png|40px|link=Arme Thaumaturgy/Transcendence]]<br>[[Image:AinNEW.png|40px|link=Ain]] > [[File:LANEW.png|40px|link=Lofty: Anpassen]] > [[File:EENEW.png|40px|link=Erbluhen Emotion]] > [[Image:EETransNEW.png|40px|link=Erbluhen Emotion/Transcendence]]<br>[[Image:Whiteblank.png|40px|link=]] > [[Image:LWNEW.png|40px|link=Lofty: Wanderer]] > [[File:APNEW.png|40px|link=Apostasia]] > [[Image:APTransNEW.png|40px|link=Apostasia/Transcendence]]
|VA=[[File:Korean_Flag.png|20px]] 김승준 Kim Seung Jun<br>[[File:Flag-jp.png|20px]] 武内 駿輔 Takeuchi Shunsuke<br>[[File:Bresil_Flag.png|20px]] Thiago Longo
|VA=[[File:Korean_Flag.png|20px]] 김승준 Kim Seung Jun<br>[[File:Flag-jp.png|20px]] 武内 駿輔 Takeuchi Shunsuke<br>[[File:German_Flag.png|20px]] Oliver Wronka<br>[[File:Spanish_Flag.png|20px]] Masumi Matsada<br>[[File:French_Flag.png|20px]] Slimane Yefsah<br>[[File:Italian_Flag.png|20px]] Omar Maestroni<br>[[File:Polish_Flag.png|20px]] Kamil Pruban<br>[[File:English Flag.png|20px]] Jay Britton<br>[[File:Bresil_Flag.png|20px]] Thiago Longo
|RD=[[File:Korean_Flag.png|20px]] 15 December 2016<br>[[File:Flag-jp.png|20px]] 21 December 2016<br>[[File:Flag-us.png|20px]] 21 December 2016<br>[[File:Bresil_Flag.png|20px]] 21 December 2016<br>[[File:Chinese Flag.png|20px]] 11 January 2017<br>[[File:Flag-tw.png|20px]] 12 January 2017
|RD=[[File:Korean_Flag.png|20px]] 15 December 2016<br>[[File:Flag-jp.png|20px]] 21 December 2016<br>[[File:Flag-us.png|20px]] 21 December 2016<br>[[File:Bresil_Flag.png|20px]] 21 December 2016<br>[[File:Chinese Flag.png|20px]] 11 January 2017<br>[[File:Flag-tw.png|20px]] 12 January 2017<br>[[File:Europeanunion.png|20px]] 13 June 2017
|Height=
|Height=182 cm
|Weight=
|Weight=73 kg/0 kg (Spiritualism)
|Birth=
|Birth=
|Blood=
|Blood=
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{{#Widget:AdsenseR}}
{{#Widget:AdsenseR}}
=== Specialty ===
=== Specialty ===
Being an agent of God who received the mission to restore the El, Ain wields the God's power granted by Goddess Ishmael, the two abilities of "Circular Magic", Cycle and Creation. It provides infinite possibilities more than anyone else. With Cycle magic, Ain is able to harness and manipulate the El Dain in the surrounding El and use it to create different elemental attacks. With Creation magic, Ain is able to create a vast array of projected weapons to his disposal.
Ainchase Ishmael was created by the Goddess Ishmael to restore the power of El. He has been bestowed with God-like powers that boasts of infinite possibilities more than anyone else. He is helping the El Search Party restore the power of the El.
<br>
<br>


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=== Background ===
=== Background ===
:''Main Article: [[Chaotic Forest of Ruben]]''<br>
:''Main Article: [[Chaotic Forest of Ruben]]''<br>
Born as a being created by the Goddess '''Ishmael''', Ain was sent to Elrios with the mission of restoring the El. However, due to events of the El-explosion, Ain was blown into a gap of space and time. With the El destroyed, Ain loses his sense of purpose as his mission was impossible at that point. He then wandered the gap aimlessly while being corrupted by Henir energy. As Henir was the opposite of Ishmael, Ain slowly became unstable and is unable to maintain his existence. When all seems lost, he sense a faint source of El energy and quickly chased after it.  
Ainchase Ishmael was created by the Goddess Ishmael to restore the power of El.


As he was about to escape the gap, Ishmael warned him to complete the mission without interfering too much in the world. He then emerged in Elrios 500 years after the El-explosion incident. This was where he met the El Search Party. Ain introduced himself as a priest serving the Goddess and offered to help them find the stolen Ruben El Shard but many things about him still remain under a veil of mystery.
When the El exploded into tiny shards, he fell through a Time & Space gap created by the explosion. After falling through the gap, Ain lacked the power to sustain his existence and started to wilt away. While in the gap, he wandered aimlessly through the chaos of Time and Space. He eventually felt a faint power of the El and instinctively chased after it. He felt the El getting stronger and with a renewed sense of the mission, he regained his powers and was able to escape.
 
Now, after escaping the chaos of the Time & Space gap, he returns to Elrios to assist the El Search Party and fulfill his mission.
<br>
<br>


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== Combos  ==
== Combos  ==
{{SkillText|Combo|Ain}}
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
|-
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{{CZ}} 197% Phy. Damage<br>
{{CZ}} 197% Phy. Damage<br>
{{CZ}} 245% Phy. Damage<br>
{{CZ}} 245% Phy. Damage<br>
{{CZ}} 54% Mag. Damage x5<br>
{{CZ}} 54% Phy. Damage x5<br>
320% Mag. Damage
320% Phy. Damage
|-
|-
| '''{{CZ}}{{CZ}}{{CX}}{{CX}}'''
| '''{{CZ}}{{CZ}}{{CX}}{{CX}}'''
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{{CZ}} 197% Phy. Damage<br>
{{CZ}} 197% Phy. Damage<br>
{{CZ}} 245% Phy. Damage<br>
{{CZ}} 245% Phy. Damage<br>
{{CHoldX}} 100% Mag. Damage<br>
{{CHoldX}} 100% Phy. Damage<br>
43% Mag. Damage x3~24
43% Phy. Damage x3~24
|-
|-
| '''{{CX}}{{CX}}{{CX}}{{CRoX}}'''
| '''{{CX}}{{CX}}{{CX}}{{CRoX}}'''
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----
----
When the enemy has 3 '''El Dain stacks''', the final {{CRoX}} will cause a multihit Circular Magic Blast that pulls nearby enemies in and must hit the enemy to activate. (Cannot overlap with itself or other elemental effects)
When the enemy has 3 '''El Dain stacks''', the final {{CRoX}} will cause a multihit Circular Magic Blast that pulls nearby enemies in and must hit the enemy to activate. (Cannot overlap with itself or other elemental effects)
*04/27/2017 KR
**Duration decreased.
**Hit speed increased.
|
|
{{CX}} 286% Mag. Damage<br>
{{CX}} 286% Mag. Damage<br>
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{{CZ}} 179% Phy. Damage<br>
{{CZ}} 179% Phy. Damage<br>
{{CZ}} 205% Phy. Damage<br>
{{CZ}} 205% Phy. Damage<br>
{{CZ}} 253% Phy. Damage<br>
{{CZ}} 253% Phy. Damage + 276% Phy. Damage<br>
276% Phy. Damage
|-
|-
| '''{{CDR}}{{CX}}'''
| '''{{CDR}}{{CX}}'''
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|
|
{{CDR}}<br>
{{CDR}}<br>
{{CX}} 340% Mag. Damage
{{CX}} 340% Phy. Damage
|-
|-
| '''{{CU}}{{CZ}}'''
| '''{{CU}}{{CZ}}'''
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|-
|-
| '''{{CDRU}}{{CZ}}{{CZ}}{{CZ}}'''
| '''{{CDRU}}{{CZ}}{{CZ}}{{CZ}}'''
| Attack 3 times with a projected sword while in mid-air.
| Attack 3 times with a projected sword while in mid-air. First slash launches targets into the air, the next two slashes will hitstun targets.
|
|
{{CDRU}}<br>
{{CDRU}}<br>
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|-
|-
| '''{{CDRU}}{{CX}}{{CX}}{{CX}}'''
| '''{{CDRU}}{{CX}}{{CX}}{{CX}}'''
| Throw projected spears 3 times while in mid-air. First slash launches targets into the air, the next two slashes will hitstun targets.
| Throw projected spears 3 times while in mid-air.
|
|
{{CDRU}}<br>
{{CDRU}}<br>
{{CX}} 322% Mag. Damage<br>
{{CX}} 322% Phy. Damage<br>
{{CX}} 361% Mag. Damage<br>
{{CX}} 361% Phy. Damage<br>
{{CX}} 400% Mag. Damage
{{CX}} 400% Phy. Damage
|-
|-
| '''While in mid-air, {{CU}}'''
| '''While in mid-air, {{CU}}'''
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|
|
Levitate<br>
Levitate<br>
{{CDR}} 220% Mag. Damage
{{CDR}} 220% Phy. Damage
|-
|-
| Recovery {{CZ}}/{{CX}}
| Recovery {{CZ}}/{{CX}}
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**Fixed recoveries not working.
**Fixed recoveries not working.
|
|
{{CZ}}/{{CX}} 277% Mag. Damage
{{CZ}}/{{CX}} 277% Phy. Damage
|}
|}
<br>
<br>
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=== Artwork ===
=== Artwork ===
<gallery widths=150px heights=150px>
<gallery widths=150px heights=150px>
File:AinPortrait.png|'''Ain''''s Portrait
File:AinPortrait2.png|'''Ain''''s Portrait.
File:AinPortraitCreation.png|'''Ain''''s Awakening Portrait
File:AinPortrait.png|'''Ain''''s Portrait, with effects.
File:AinPortraitCreation.png|'''Ain''''s Awakening Portrait.
File:AinAlternate.png|'''Ain''''s Alternate Portrait. (International Ver.)
File:AinAlternate.png|'''Ain''''s Alternate Portrait. (International Ver.)
File:AinCutin.png|'''Ain''''s Skill Cut-in
File:AinCutin.png|'''Ain''''s Skill Cut-in.
File:AinCutinCreation.png|'''Ain''''s Awakening Mode Skill Cut-in
File:AinCutinCreation.png|'''Ain''''s Awakening Mode Skill Cut-in.
File:AinStartingAdventurer.png|Full body Cash Shop cut in.  
File:AinStartingAdventurer.png|Full body Cash Shop cut in.  
File:AinStory.png|Pic of '''Ain''' in Story mode.
File:AinStory.png|Pic of '''Ain''' in Story mode.
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File:AinChibiCreation.png|'''Ain''''s Awakening Mode Chibi Portrait.
File:AinChibiCreation.png|'''Ain''''s Awakening Mode Chibi Portrait.
File:Ain Head Portrait.png|'''Ain''''s Head Portrait.
File:Ain Head Portrait.png|'''Ain''''s Head Portrait.
File:AinElpheus.png|Offical Promotional artwork of '''Ain''' in [[Elpheus]].
File:AinElpheus.png|Official Promotional artwork of '''Ain''' in [[Elpheus]].
File:Ain2AprilFools2017.PNG|April Fools Skill Cut-in. (2017) [[Maid Ain]]
</Gallery>
</Gallery>


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File:AinElysion.gif|'''Ain (speck of light)''' in [[Elysion]] clearing video.
File:AinElysion.gif|'''Ain (speck of light)''' in [[Elysion]] clearing video.
</Gallery>
</Gallery>
<br>
== Tips and Details ==
*Despite being projectiles, '''{{CDRU}}{{CX}}{{CX}}{{CX}}''' and its class specific variations cannot be absorbed/reflected since they deal Physical damage.
<br>
<br>


== Trivia ==
== Trivia ==
*'''Ain''' actually joins the main cast at the beginning of their adventure, even before [[Elsword]], [[Aisha]], and [[Rena]] officially embark as the El Search Party. However, the other characters are unable to retain their memories of '''Ain'''.
*'''Ain''' actually joins the main cast at the beginning of their adventure, even before [[Elsword]], [[Aisha]], and [[Rena]] officially embark as the El Search Party. However, the other characters are unable to retain their memories of '''Ain'''.
**'''Ain''' makes his true permanent formal introduction in the [[11-1|Hall of El]] story quest [[Story/Elrianode#Chapter 27: The Boy and the El|'''[Dungeon] Together, Again''']].
*After falling into the gap of Time and Space created by the El explosion, Ain got corrupted by what looks to be Henir energy. This is shown in his Spiritualism form where there is a dark spot above and in his left eye.
*After falling into the gap of Time and Space created by the El explosion, Ain got corrupted by what looks to be Henir energy. This is shown in his Spiritualism form where there is a dark spot above and in his left eye.
*Although '''Ain''''s main weapon is his Pendulum, he only uses it as a medium for projection magic. His real main weapons are several projection weapons that he creates.
*Although '''Ain''''s main weapon is his Pendulum, he only uses it as a medium for projection magic. His real main weapons are several projection weapons that he creates.
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***'''Ain''' has to break his Pendulum to start interventions and unlock his full power which is why most if not all of his start poses begins with his Pendulum breaking.
***'''Ain''' has to break his Pendulum to start interventions and unlock his full power which is why most if not all of his start poses begins with his Pendulum breaking.
****Alternatively '''Ain''' has to wait for his Pendulum to recover itself before he can end interventions and rest.
****Alternatively '''Ain''' has to wait for his Pendulum to recover itself before he can end interventions and rest.
*'''Ain''' hardly acknowledges the other members of the El Search Party other than [[Elsword]]. He would instead call them by their race or background, with [[Aisha]] being "Wizard", [[Rena]] being "Elf", [[Raven]] being "Mr. Half-Nasod", [[Eve]] being "Ms. Queen", [[Chung]] being "Mr. Guardian", [[Ara]] being "Ms. Fox", [[Elesis]] being "Ms. Knight Captain", [[Add]] being "Ancient boy" and [[Lu/Ciel|Lu]] being "Demon".  
*'''Ain''' hardly acknowledges the other members of the El Search Party other than [[Elsword]]. He would instead call them by their race or background, with [[Aisha]] being "Wizard", [[Rena]] being "Elf", [[Raven]] being "Mr. Half-Nasod", [[Eve]] being "Ms. Queen", [[Chung]] being "Mr. Guardian", [[Ara]] being "Ms. Fox", [[Elesis]] being "Ms. Knight Captain", [[Add]] being "Mr. Ancient" and [[Lu/Ciel|Lu]] being "Demon".  
**Additionally, [[Banthus]] was merely referred to as "Mr. Bandit" in one dungeon clear quote.
**Additionally, [[Banthus]] was merely referred to as "Mr. Bandit" in one dungeon clear quote.
*Many of '''Ain''''s skill names are in German and the runic alphabet used in his teasers are used to translate his backstory to German.
*Many of '''Ain''''s skill names are in German and the runic alphabet used in his teasers are used to translate his backstory to German.
**In the North American English dub, he is given a German accent to match this theme.
**In the North American English dub, he is given a German accent to match this theme.
**Whereas in the European servers, his backstory and his skill names are in Latin.
**Despite the skill names being German, a majority of them are grammatically incorrect or translated with the wrong synonym.
**Despite the skill names being German, a majority of them are grammatically incorrect or translated with the wrong synonym.
*When awakened, '''Ain''' voice will sound louder and echoes more.
*When awakened, '''Ain''' voice will sound louder and echoes more.
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*The word 'lofty' in Ain's base and first job names means extremely proud or high in stature.
*The word 'lofty' in Ain's base and first job names means extremely proud or high in stature.
*Ain's first jobs do not have a Spiritualism portrait or model. When they awaken, their appearance and top left portrait will remain as base class.
*Ain's first jobs do not have a Spiritualism portrait or model. When they awaken, their appearance and top left portrait will remain as base class.
*Ain is the only character that does not need to do prerequisite quests for his 1st job class.
*After Ain advances to his 1st Job Class, his [[Quick Voice]] lines will change to reflect his personality change.
**Lofty: Executor's Quick Voice shows a more aggressive personality, while Lofty: Anpassen's Quick Voice shows a more lighthearted personality and Lofty: Wanderer's Quick Voice shows an emotionless personality.
*'''Ain''' is the second character to have their Evil Tracer [[Ice Burners|Ice Burner]] set be based on a miniboss rather than a main boss and is the only [[Evil Tracer 3]] to be based on a miniboss. '''Ain''''s costume is based on [[Jin & In|Enslaved Demon In]].
**Additionally, '''Ain''''s [[Evil Tracer]] and [[Evil Tracer 2]] sets are based on the minibosses [[5-3|Wise Dutor]] and [[8-2|Dark Wing Okypete]], respectively.
<br>
<br>



Revision as of 13:42, 13 July 2017

File:AinTiny.png Lofty Angel
Full Name
Ainchase "Ain" Ishmael
Class
File:AinTiny.png Lofty Angel
Weapon
Pendulum, Projection Weapons
Age
Unknown (Appears 21 years old)
Height
182 cm
Weight
73 kg/0 kg (Spiritualism)
Voice Actors
김승준 Kim Seung Jun
武内 駿輔 Takeuchi Shunsuke
Oliver Wronka
Masumi Matsada
Slimane Yefsah
Omar Maestroni
Kamil Pruban
Jay Britton
File:Bresil Flag.png Thiago Longo
Release Date
15 December 2016
21 December 2016
21 December 2016
File:Bresil Flag.png 21 December 2016
11 January 2017
File:Flag-tw.png 12 January 2017
File:Europeanunion.png 13 June 2017
Statistics
Speed
Average
Range
Medium
Difficulty
Normal
Magical
My will is God's desire, and my existence is God's will.

File:AinNEW.png Ain

Specialty

Ainchase Ishmael was created by the Goddess Ishmael to restore the power of El. He has been bestowed with God-like powers that boasts of infinite possibilities more than anyone else. He is helping the El Search Party restore the power of the El.

Special Ability

Main Article: Power System

Power System is a system exclusive to Ain which allows him to switch between "Cycle Magic" and "Creation Magic". When he's in default state, attacking enemies will charge the Power Gauge. After the Power Gauge is fulfilled, it will turn blue and you will shift into Creation Mode. During this time, you will be able to switch between "Cycle magic" and "Creation magic" with the V key (default key).

Unlike other characters, Ain's awakening mode is known as "Spiritualism mode", which has only 1 Awakening Bead, and receives only 5% increase in damage. However, he can reawaken during his "Spiritualism mode" to ascend another stage and obtain additional benefits.

Background

Main Article: Chaotic Forest of Ruben

Ainchase Ishmael was created by the Goddess Ishmael to restore the power of El.

When the El exploded into tiny shards, he fell through a Time & Space gap created by the explosion. After falling through the gap, Ain lacked the power to sustain his existence and started to wilt away. While in the gap, he wandered aimlessly through the chaos of Time and Space. He eventually felt a faint power of the El and instinctively chased after it. He felt the El getting stronger and with a renewed sense of the mission, he regained his powers and was able to escape.

Now, after escaping the chaos of the Time & Space gap, he returns to Elrios to assist the El Search Party and fulfill his mission.

First Class Advancement

Ain is required to be Lv.15 to begin his first class advancement. You can decide between the following:

Lofty: Executor
A job class specializing in creation mode, using enhanced projection magic to allow quick, efficient, yet flashy fighting style.

Lofty: Executor

Lofty: Anpassen
A job class that specializes in cycle mode and Eid, leading unconventional fighting style based on different tactics.

Lofty: Anpassen

Lofty: Wanderer
A job class that enables an even more destructive play style utilizing the growth stages of the Seed of Chaos, using awakening enhancements and special skill effects.

Lofty: Wanderer

Lofty: Schreier
A class that utilizes the El energy in a new form, Art, to activate additional effects and battle more efficiently.

Lofty: Schreier


Skill Tree

Skill Tree: Ain KR

Combos

Combo Description Damage
Attacks 3 times with a projected sword and finishes with a multihit blast.
  • Post KR 12/29/2016 patch:
    • Added a cancel point after the first and second .

160% Phy. Damage
197% Phy. Damage
245% Phy. Damage
54% Phy. Damage x5
320% Phy. Damage

Attacks 2 times with a projected sword before stabbing the enemy, shattering the projected sword to infict more damage.

160% Phy. Damage
197% Phy. Damage
374% Phy. Damage
100% Phy. Damage x5

Attacks 3 times with a projected sword and finishes by firing multiple daggers at enemies while in super armor.

160% Phy. Damage
197% Phy. Damage
245% Phy. Damage
100% Phy. Damage
43% Phy. Damage x3~24

[Weapon Switch]
Depending on the command input after the applied attack, weapons will switch.
Revolvers: V +
Muskets: V +
Auto-guns: V +
Hand Cannons: V +
Use circular magic to fire 2 El Dain bullets before causing a small explosion and firing a non-elemental bullet. Each bullet will place a El Dain stack on the enemy.

When the enemy has 3 El Dain stacks, the final [Weapon Switch]
Depending on the command input after the applied attack, weapons will switch.
Revolvers: V +
Muskets: V +
Auto-guns: V +
Hand Cannons: V +
will cause a multihit Circular Magic Blast that pulls nearby enemies in and must hit the enemy to activate. (Cannot overlap with itself or other elemental effects)

  • 04/27/2017 KR
    • Duration decreased.
    • Hit speed increased.

286% Mag. Damage
286% Mag. Damage
377% Mag. Damage
[Weapon Switch]
Depending on the command input after the applied attack, weapons will switch.
Revolvers: V +
Muskets: V +
Auto-guns: V +
Hand Cannons: V +
470% Mag. Damage

  • Circular Magic Blast : 37% Mag. Damage x10
A successful hit on the target inflicted with 3 stacks of [El Dain] will activate a special attack.

[Nature El Dain]
- Launch the enemy and apply a [Bleed] effect.
Use circular magic to fire 2 El Dain bullets before causing a small explosion, fires an wind-elemental bullet. Each bullet will place a El Dain stack on the enemy.
When the enemy has 3 El Dain stacks, the final
A successful hit on the target inflicted with 3 stacks of [El Dain] will activate a special attack.

[Nature El Dain]
- Launch the enemy and apply a [Bleed] effect.
will cause an additional wind blast that inflicts Bleed. (Cannot overlap with itself or other elemental effects)

286% Mag. Damage
286% Mag. Damage
377% Mag. Damage

A successful hit on the target inflicted with 3 stacks of [El Dain] will activate a special attack.

[Nature El Dain]
- Launch the enemy and apply a [Bleed] effect.
423% Mag. Damage
  • Wind Blast : 109% Mag. Damage x6
Template:CDeLX Use circular magic to fire 2 El Dain bullets before causing a small explosion, fires an fire-elemental bullet. Each bullet will place a El Dain stack on the enemy.

When the enemy has 3 El Dain stacks, the final Template:CDeLX will cause an additional fire blast that inflicts Burn. (Cannot overlap with itself or other elemental effects)

286% Mag. Damage
286% Mag. Damage
377% Mag. Damage
Template:CDeLX 423% Mag. Damage

  • Fire Blast : 500% Mag. Damage
Template:CViDX Use circular magic to fire 2 El Dain bullets before causing a small explosion, fires an ice-elemental bullet. Each bullet will place a El Dain stack on the enemy.

When the enemy has 3 El Dain stacks, the final Template:CViDX will cause an additional ice blast that inflicts Frozen. (Cannot overlap with itself or other elemental effects)

286% Mag. Damage
286% Mag. Damage
377% Mag. Damage
Template:CViDX 423% Mag. Damage

  • Ice Blast : 609% Mag. Damage
Dash at an enemy with a projected sword, slash through them, then slam the ground to launch them into the air.


179% Phy. Damage
205% Phy. Damage
253% Phy. Damage + 276% Phy. Damage

Dash behind enemies and fire a spear at their back, knocking enemies down.


340% Phy. Damage

Stomp downwards.


80% Phy. Damage
165% Phy. Damage

Use circular magic to fire a charged El Dain bullet at enemies. Each bullet will place a El Dain stack on the enemy.


314%~717% Mag. Damage

Attack 3 times with a projected sword while in mid-air. First slash launches targets into the air, the next two slashes will hitstun targets.


202% Phy. Damage
232% Phy. Damage
330% Phy. Damage

Throw projected spears 3 times while in mid-air.


322% Phy. Damage
361% Phy. Damage
400% Phy. Damage

While in mid-air, Ain is able to levitate by holding the key. You can move while levitating.

No Damage

While levitating, Launch yourself forward with a jump while floating in midair.

Levitate
220% Phy. Damage

Recovery / Strikes enemies feet with a projected sword.
  • Post KR 12/29/2016 patch:
    • Fixed recoveries not working.

/ 277% Phy. Damage


Skills

Special Active

Bonding Skill


Videos


Theme


Gallery

Artwork

Miscellaneous


Tips and Details

  • Despite being projectiles, and its class specific variations cannot be absorbed/reflected since they deal Physical damage.


Trivia

  • Ain actually joins the main cast at the beginning of their adventure, even before Elsword, Aisha, and Rena officially embark as the El Search Party. However, the other characters are unable to retain their memories of Ain.
  • After falling into the gap of Time and Space created by the El explosion, Ain got corrupted by what looks to be Henir energy. This is shown in his Spiritualism form where there is a dark spot above and in his left eye.
  • Although Ain's main weapon is his Pendulum, he only uses it as a medium for projection magic. His real main weapons are several projection weapons that he creates.
    • While awakened, Ain disregards his Pendulum entirely.
      • Ain has to break his Pendulum to start interventions and unlock his full power which is why most if not all of his start poses begins with his Pendulum breaking.
        • Alternatively Ain has to wait for his Pendulum to recover itself before he can end interventions and rest.
  • Ain hardly acknowledges the other members of the El Search Party other than Elsword. He would instead call them by their race or background, with Aisha being "Wizard", Rena being "Elf", Raven being "Mr. Half-Nasod", Eve being "Ms. Queen", Chung being "Mr. Guardian", Ara being "Ms. Fox", Elesis being "Ms. Knight Captain", Add being "Mr. Ancient" and Lu being "Demon".
    • Additionally, Banthus was merely referred to as "Mr. Bandit" in one dungeon clear quote.
  • Many of Ain's skill names are in German and the runic alphabet used in his teasers are used to translate his backstory to German.
    • In the North American English dub, he is given a German accent to match this theme.
    • Whereas in the European servers, his backstory and his skill names are in Latin.
    • Despite the skill names being German, a majority of them are grammatically incorrect or translated with the wrong synonym.
  • When awakened, Ain voice will sound louder and echoes more.
  • Wearing a custom face will not change Spiritualism eyes.
  • Ain is the first character to be released in other servers within the same month of his release in KR, being released in all servers except TW, CN, and EU the following week after KR.
  • The word 'lofty' in Ain's base and first job names means extremely proud or high in stature.
  • Ain's first jobs do not have a Spiritualism portrait or model. When they awaken, their appearance and top left portrait will remain as base class.
  • After Ain advances to his 1st Job Class, his Quick Voice lines will change to reflect his personality change.
    • Lofty: Executor's Quick Voice shows a more aggressive personality, while Lofty: Anpassen's Quick Voice shows a more lighthearted personality and Lofty: Wanderer's Quick Voice shows an emotionless personality.
  • Ain is the second character to have their Evil Tracer Ice Burner set be based on a miniboss rather than a main boss and is the only Evil Tracer 3 to be based on a miniboss. Ain's costume is based on Enslaved Demon In.


Alternative Names

Server Name Translation
South Korea 아인
아인체이스 이스마엘
Ain
Ainchase Ishmael
Japan アイン
アインチェイス・イスマエル
Ain
Ainchase Ishmael
Taiwan (Traditional Chinese) 亞殷 Ain
China (Simplified Chinese) 艾因
艾因蔡斯・以赛马利
Ain
Ainchase Ishmael



Characters