Altar of Dedication: Difference between revisions

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== Barud  ==
== Berthe ==


==== '''Attacks'''  ====
==== '''Attacks'''  ====
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SA = Super Armored <br>  IA = Ice Affliction - Dramatically lowered attack speed. If you become afflicted, you're better off avoiding him until it wears off.  
SA = Super Armored <br>  IA = Ice Affliction - Dramatically lowered attack speed. If you become afflicted, you're better off avoiding him until it wears off.  


*<span style="font-weight: bold;">Leap Attack</span> - Kneels momentarily then leaps diagonally into the air. He then crashes down, smashing the earth around him. Both the leap and the crash deal damage. This is the only attack where Barud is susceptible combos, so stay alert and take advantage.  
*<span style="font-weight: bold;">Leap Attack</span> - Kneels momentarily then leaps diagonally into the air. He then crashes down, smashing the earth around him. Both the leap and the crash deal damage. This is the only attack where Berthe is susceptible combos, so stay alert and take advantage.  
*'''Pounce (SA)''' - Kneels very briefly, then gallops across the arena, slashing when he comes to a hault (although the slash does no damage, a bug maybe). This is his weakest attack, and he spams it quite a bit at times. 1-3 hits, usually 2.  
*'''Pounce (SA)''' - Kneels very briefly, then gallops across the arena, slashing when he comes to a hault (although the slash does no damage, a bug maybe). This is his weakest attack, and he spams it quite a bit at times. 1-3 hits, usually 2.  
*'''Double Slash (SA)''' - Kneels momentarily, then slashes with his claws and tail. 2 hits.  
*'''Double Slash (SA)''' - Kneels momentarily, then slashes with his claws and tail. 2 hits.  
*'''Ice Carve (SA, IA)''' - One slash followed by another, with the second slash raising a pillar of ice from the ground, launching you a fair distance. 3 hits.  
*'''Ice Carve (SA, IA)''' - One slash followed by another, with the second slash raising a pillar of ice from the ground, launching you a fair distance. 3 hits.  
*'''Earth Hurl (SA)''' - Digs into the ground then hurls a chunk of earth across a fair distance. He usually uses this skill if there's a certain amount of metres between you. 2 hits.<br>  
*'''Earth Hurl (SA)''' - Digs into the ground then hurls a chunk of earth across a fair distance. He usually uses this skill if there's a certain amount of metres between you. 2 hits.<br>  
*'''Howling Summon''' - Summons 2-3 Archer Gretols. Covers a small area around him. '''Invincible during the animation. '''1 hit.  
*'''Howling Summon''' - Summons 2-3 Glitter Snipers. Covers a small area around him. '''Invincible during the animation. '''1 hit.  
*'''Special Attack: Final Laser Beam (SA, IA)''' - Title says it all. Screen darkens as he charges momentarily. The beam's horizontal range covers the entire field. 1 hit. Strongest attack. Uses it at full mana.<br>
*'''Special Attack: Final Laser Beam (SA, IA)''' - Title says it all. Screen darkens as he charges momentarily. The beam's horizontal range covers the entire field. 1 hit. Strongest attack. Uses it at full mana.<br>


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