Altar of Dedication: Difference between revisions

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==== Tactics ====
==== Tactics ====
When you knock Berthe down (through attacking many times), skill immediately; the damage will not be halved. (E.g, Berthe gets knocked down. Immediately Jump and Shockwave!)<br/>
* When you knock Berthe down (through attacking many times), skill immediately; the damage will not be halved. (E.g, Berthe gets knocked down. Immediately Jump and Shockwave!)<br/>
You can purposely do a 300 MP skill (or skill that had its cost changed from 300 MP to 250 MP) like [[Armageddon Blade|Armageddon Blade]] or [[Bloody Excel|Bloody Accel]] to make Berthe scream for no reason at all. This resets Berthe's mana. <br/>
* You can purposely do a 300 MP skill (or skill that had its cost changed from 300 MP to 250 MP) like [[Armageddon Blade|Armageddon Blade]] or [[Bloody Excel|Bloody Accel]] to make Berthe scream for no reason at all. This resets Berthe's mana. <br/>
If you use a '''Water Orb''' to freeze him, you can quickly use a 300 MP skill (or skill that had its cost changed from 300 MP to 250 MP) such as [[Double Slash]] (and NOT [[Unlimited Blade]], which you can use without making him roar anytime) and he won't be able to roar (due to being frozen). <br/>
* If you use a '''Water Orb''' to freeze him, you can quickly use a 300 MP skill (or skill that had its cost changed from 300 MP to 250 MP) such as [[Double Slash]] (and NOT [[Unlimited Blade]], which you can use without making him roar anytime) and he won't be able to roar (due to being frozen). <br/>
You can always "catch" him to start a combo whenever he is about to jump, whenever he is daydreaming or right after he finishes jumping (and the rocks just begin to disappear)<br/>
* You can always "catch" him to start a combo whenever he is about to jump, whenever he is daydreaming or right after he finishes jumping (and the rocks just begin to disappear).<br/>


== Boss Drops ==
== Boss Drops ==
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