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== Awakening Mode ==
{{Languages|Awakening Mode}}[[image:Awaken1.png|right|thumb|The Beads are shown under your portrait while your Awakening Gauge is next to the portrait]]


Awakening Mode is a special ability, of all characters, that boosts attack power by 20% for a limited time period. Certain skills also attain unique characteristics outside the 20% increase while in this state, such as specified damage multipliers or a different number of hits.
Awakening Mode is a special ability that is available to all characters. While in Awakening Mode, attack power is boosted by 20% for a limited period of time. If the character has reached its [[Transcendence|Transcendent class]], the damage will increase by 30% instead. Certain skills also obtain unique characteristics outside the damage increase while in this state, such as specified damage multipliers or a different number of hits.


To activate Awakening you must have at least one Awakening Orb, shown just below your character's portrait.
To activate Awakening, you must have at least one Awakening Bead, shown just below your character's portrait. An Awakening Bead is generated when the Awakening Charge gauge (next to your character portrait) is filled. The charge increases each time you hit an opponent or when you are hit. A maximum of 3 Awakening Beads are available. The rate at which your Awakening gauge fill up can be increased by raising your ''Awakening Charge Speed'' stat.  


[[image:Awaken1.png]]
Once you have one or more Beads, press the left CTRL key to activate Awakening. The duration of Awakening is equal to 30 seconds per bead consumed. Duration can be further increased by raising your ''Awakening Time'' stat or through certain passive skills. Awakening can not be activated again until the duration is over.  


An Awakening Orb is generated when the Awakening Charge gauge (below the MP gauge) is filled. The charge increases each time you hit an opponent and when you are attacked. A maximum of 3 Awakening Orbs are available.
Some characters can receive special abilities if they awaken with 3 Beads, such as [[Raven]]'s [[Anger of Raven|Nasod Core]], [[Chung]]'s [[Freiturnier#Berserk Mode|Berserk Mode]], [[Ara]]'s [[Power of Eun#Power_of_Eun|Celestial Fox Mode]], and [[Eve]]'s [[Core Release|Core Release]].


Once you have one or more Orbs, press CTRL to activate Awakening.<br>
Awakening Mode can also be activated through the use of certain consumable items, an [[Power-ups|Awakening Potion]], or triggered randomly through [[Fever]].


1 awakening orb = 30 seconds<br>
== [[Add]] ==
2 awakening orb = 60 seconds<br>
''Main Article: [[Dynamo Point System]]''<br>
3 awakening orb = 90 seconds<br>
Unlike other characters' awakening, Add's awakening is called Dynamo Configuration Mode (DC) and when Add has at least 100 DP, he is able to awaken like any other character. Like awakening, Add will gain a damage boost when in DC Mode. He will also be able to reduce DP usage for skills that requie DP and each hit by him will while in DC Mode will decrease the DP gauge. After advancing to his first job he will be able to execute Nasod Armor combo extensions depending on the job advancement.
<br>
 
== [[Ain]] ==
:''Main Article: [[Power System#Spiritualism]]''<br>
Unlike other characters, Ain possesses notable differences in how his Awakening Mode functions. Ain can only hold one Awakening Bead at a time and receive only 5% increase in damage in Awakening Mode. However, he can reawaken while Awakening Mode is active to raise his Awakening stage to obtain additional benefits.
 
== Gallery ==
<gallery>
File:EveBead.png|[[Eve]]'s 3rd Awakening Bead
File:Beadchung.png|[[Chung]]'s 3rd Awakening Bead
File:Arabeads.png|[[Ara]]'s 3rd Awakening Bead
</gallery>
 
== Tips and Details ==
*Without any stats invested to the Awakening Charge Speed stat, one Awakening Bead can be charged by performing 100 hits or being attacked with 50 hits.
*Please note that the Awakening sequence can fail when transitioning to another stage within a dungeon or being attacked as the Awakening sequence begins, meaning some characters have delay before they awakened (around 0.7s) so if the screen freeze before they could Awaken, you will lose your beads without being able to Awaken at all.
<br>
 
{{Guides}}

Revision as of 06:28, 8 May 2017

The Beads are shown under your portrait while your Awakening Gauge is next to the portrait

Awakening Mode is a special ability that is available to all characters. While in Awakening Mode, attack power is boosted by 20% for a limited period of time. If the character has reached its Transcendent class, the damage will increase by 30% instead. Certain skills also obtain unique characteristics outside the damage increase while in this state, such as specified damage multipliers or a different number of hits.

To activate Awakening, you must have at least one Awakening Bead, shown just below your character's portrait. An Awakening Bead is generated when the Awakening Charge gauge (next to your character portrait) is filled. The charge increases each time you hit an opponent or when you are hit. A maximum of 3 Awakening Beads are available. The rate at which your Awakening gauge fill up can be increased by raising your Awakening Charge Speed stat.

Once you have one or more Beads, press the left CTRL key to activate Awakening. The duration of Awakening is equal to 30 seconds per bead consumed. Duration can be further increased by raising your Awakening Time stat or through certain passive skills. Awakening can not be activated again until the duration is over.

Some characters can receive special abilities if they awaken with 3 Beads, such as Raven's Nasod Core, Chung's Berserk Mode, Ara's Celestial Fox Mode, and Eve's Core Release.

Awakening Mode can also be activated through the use of certain consumable items, an Awakening Potion, or triggered randomly through Fever.

Add

Main Article: Dynamo Point System
Unlike other characters' awakening, Add's awakening is called Dynamo Configuration Mode (DC) and when Add has at least 100 DP, he is able to awaken like any other character. Like awakening, Add will gain a damage boost when in DC Mode. He will also be able to reduce DP usage for skills that requie DP and each hit by him will while in DC Mode will decrease the DP gauge. After advancing to his first job he will be able to execute Nasod Armor combo extensions depending on the job advancement.

Ain

Main Article: Power System#Spiritualism

Unlike other characters, Ain possesses notable differences in how his Awakening Mode functions. Ain can only hold one Awakening Bead at a time and receive only 5% increase in damage in Awakening Mode. However, he can reawaken while Awakening Mode is active to raise his Awakening stage to obtain additional benefits.

Gallery

Tips and Details

  • Without any stats invested to the Awakening Charge Speed stat, one Awakening Bead can be charged by performing 100 hits or being attacked with 50 hits.
  • Please note that the Awakening sequence can fail when transitioning to another stage within a dungeon or being attacked as the Awakening sequence begins, meaning some characters have delay before they awakened (around 0.7s) so if the screen freeze before they could Awaken, you will lose your beads without being able to Awaken at all.


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