Bullet Blitz: Difference between revisions

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__NOTOC__{{Languages|Bullet Blitz}}
__NOTOC__{{Languages|Bullet Blitz}}
<div style="float: right;">{{#ev:youtube|Okd6Slv_86A|400}}</div>
{{#ev:youtube|Okd6Slv_86A|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[File:SI BULLETBLITZ.png]]<br>
| [[File:SI BULLETBLITZ.png]]
| {{SkillType|SA|T}} Shoot a magical bullet which chases nearby enemies.
| {{SkillType|SA|T}} Shoot a magical bullet which chases nearby enemies.
|-
|-
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| {{SkillText|True|1.2}}
| {{SkillText|True|1.2}}
|}
|}
<br>  
<br>
{{clearfix}}


== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Chung}}"
! Class !! Level Required
! Class !! Level Required
|-
|-
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! rowspan=2 | Mode !! rowspan=2 | Magic Bullet<br>(Magical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! rowspan=2 | Magic Bullet (Magical) !! colspan=2 | {{tt|Max Hits|See [[#Tips and Details|Tips and Details]]}} !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! Single Target !! Multiple Targets
! Single Target !! Multiple Targets
|-
! colspan=6 | Normal
|-
|-
| '''{{PvE}}''' || 598% || rowspan=2 | 5 || rowspan=2 | 12 || rowspan=2 | 120 MP || rowspan=2 | 8 Seconds
| colspan="6" | '''Normal'''
|-
| {{PvE}} || 598% || rowspan=2 | 5 || rowspan=2 | 12 || rowspan=2 | 120 MP || rowspan=2 | 8 Seconds
|-
| {{PvP}} || 215%
|-
|-
| '''{{PvP}}''' || 215%
| colspan="6" | '''[Enhanced]'''
|-
! colspan=6 | [Enhanced]
|-
|-
| '''{{PvE}}''' || 718% || rowspan=2 | 5 || rowspan=2 | 12 || rowspan=2 | 120 MP || rowspan=2 | 8 Seconds
| {{PvE}} || 718% || rowspan=2 | 5 || rowspan=2 | 12 || rowspan=2 | 120 MP || rowspan=2 | 8 Seconds
|-
|-
| '''{{PvP}}''' || 259%
| {{PvP}} || 259%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Chung|Bullet Blitz|Empowered, Ruthless|cd=8}}
|- style="background:{{ColorSel|CharLight|Chung}}"
! Empowered Bullet Blitz !! colspan=2 | Ruthless Bullet Blitz
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 | Attribute Effect !! rowspan=2 | Attribute Effect !! Details
|- style="background:{{ColorSel|CharLight|Chung}}"
! Cooldown
|-
| {{SkillText|Empowered|120}} || {{SkillText|Ruthless}} || 16 Seconds
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
<!--awk_hits = Endless Chase-->
|- style="background:{{ColorSel|CharLight|Chung}}"
{{Damage
|dmg=718
|pvp_dmg=259
|hits=5
|awk_hits=6
|empowered=true
|prefix=single
}}
 
{{Damage
|dmg=718
|pvp_dmg=259
|hits=12
|awk_hits=14
|empowered=true
|prefix=multi
}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
! rowspan=3 | Mode !! colspan=4 | Base !! colspan=4 | [[Endless Chase]]
! rowspan=3 | Mode !! colspan=4 | Base !! colspan=4 | [[Endless Chase]]
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! colspan=2 | Normal !! colspan=2 | Empowered !! colspan=2 | Normal !! colspan=2 | Empowered
! colspan=2 | Normal !! colspan=2 | Empowered !! colspan=2 | Normal !! colspan=2 | Empowered
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! Single Target !! Multiple Targets !! Single Target !! Multiple Targets !! Single Target !! Multiple Targets !! Single Target !! Multiple Targets
! Single Target !! Multiple Targets !! Single Target !! Multiple Targets !! Single Target !! Multiple Targets !! Single Target !! Multiple Targets
|-  
|-  
! {{PvE}}  
| {{PvE}}  
| {{formatnum:{{#expr: 718*5}}}}% || {{formatnum:{{#expr: 718*12}}}}%
| {{#var: single_total_damage}} || {{#var: multi_total_damage}}
| {{formatnum:{{#expr: 718*5*1.2}}}}% || {{formatnum:{{#expr: 718*12*1.2}}}}%
| {{#var: single_total_damage_empowered}} || {{#var: multi_total_damage_empowered}}
| {{formatnum:{{#expr: 718*6}}}}% || {{formatnum:{{#expr: 718*14}}}}%
| {{#var: single_total_damage_awk}} || {{#var: multi_total_damage_awk}}
| {{formatnum:{{#expr: 718*6*1.2}}}}% || {{formatnum:{{#expr: 718*14*1.2}}}}%
| {{#var: single_total_damage_awk_empowered}} || {{#var: multi_total_damage_awk_empowered}}
|-  
|-  
! {{PvP}}  
| {{PvP}}  
| {{formatnum:{{#expr: 259*5}}}}% || {{formatnum:{{#expr: 259*12}}}}%
| {{#var: single_total_damage_pvp}} || {{#var: multi_total_damage_pvp}}
| {{formatnum:{{#expr: 259*5*1.2}}}}% || {{formatnum:{{#expr: 259*12*1.2}}}}%
| {{#var: single_total_damage_empowered_pvp}} || {{#var: multi_total_damage_empowered_pvp}}
| {{formatnum:{{#expr: 259*6}}}}% || {{formatnum:{{#expr: 259*14}}}}%
| {{#var: single_total_damage_awk_pvp}} || {{#var: multi_total_damage_awk_pvp}}
| {{formatnum:{{#expr: 259*6*1.2}}}}% || {{formatnum:{{#expr: 259*14*1.2}}}}%
| {{#var: single_total_damage_awk_empowered_pvp}} || {{#var: multi_total_damage_awk_empowered_pvp}}
|}
|}
*Damage calculations do not include {{tt|gun draw hit|see [[#Tips and Details]]}}.
<br>
<br>


== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|
| width="40" | [[File:SI_INSHOW.png]]
DCTrans4.png; Awakened Will: Deadly Chaser;
| align="center" width="150" | [[Intense Showtime]]
DCTrans5.png; Endless Chase Locked-Trans2;
| width="40" | [[File:DCTrans4.png]]
FPPhantom_Shooter.png; Phantom Shooter;
| align="center" width="150" | [[Awakened Will: Deadly Chaser]]
}}
| width="40" | [[File:DCTrans5.png]]
| align="center" width="150" | [[Endless Chase]] {{Locked Skill|Trans2}}
| width="40" | [[File:FPPhantom_Shooter.png]]
| align="center" width="150" |  [[Phantom Shooter]]
|}
<br>
<br>


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**However, if there is only one target, '''Bullet Blitz''' will hit at most 5 times since the delay between hits for the same target is about 0.3 seconds, while the delay from ricocheting from a target to another is much shorter, thus being able to land more hits the more enemies are next to each other.
**However, if there is only one target, '''Bullet Blitz''' will hit at most 5 times since the delay between hits for the same target is about 0.3 seconds, while the delay from ricocheting from a target to another is much shorter, thus being able to land more hits the more enemies are next to each other.
*With [[Endless Chase]], the number of hits possible on a single target is increased to 6 and the maximum possible hits on multiple targets is increased to 14.
*With [[Endless Chase]], the number of hits possible on a single target is increased to 6 and the maximum possible hits on multiple targets is increased to 14.
*When drawing his gun, all surrounding targets will be damaged. Drawing the gun does 55% Physical Damage.
*When drawing the Silver Shooter, all surrounding targets will be damaged. Drawing the gun deals an unlisted 55% Physical Damage.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|-
|-
| 03/29/2012 || - || colspan=2 align="left" |  
| 03/29/2012 || - || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
*{{nerf|MP recovery decreased.}}
*{{nerf|MP recovery decreased.}}
|-
|-
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|-
|-
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |  
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 04/27/2017 || 05/10/2017 || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
|-
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|}
|}
<br>
<br>
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}}
}}
<br>
<br>
 
{{SkillNav - Deadly Chaser}}
{{DCSkills}}
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