EMP Shock: Difference between revisions

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__NOTOC__{{Languages|EMP Shock}}
__NOTOC__{{Languages|EMP Shock}}
<div style="float: right;">{{#ev:youtube|VRZgiAsHSQE|300}}</div>
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| [[File:AddSkill11.png]]
| [[File:LunaticPsykerSkill4.png]]
| {{SkillType|SA|S}} Severely damages surrounding enemies by creating a powerful electric pulse field. The target's MP is reduced, and their remaining skills will enter cooldown. Enemies beyond the attack range of 1200, will also consume MP and trigger cooldown, but will only receive 50% of the full effect. (Can be activated in midair)
| {{SkillType|SA|S}} Severely damages surrounding enemies by creating a powerful electric pulse field. Enemies hit by the electric field will have MP decrease and their remaining skill cooldown, along with receiving increased damage from Critical and have MP decrease. Enemies beyond the attack range of 1200, will also consume MP and trigger cooldown, but will only receive 50% of the full effect. (Can be activated in midair)
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| {{SkillText|DP Skill Recovery|40}}
| {{SkillText|DP Recovery|40}}
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| {{SkillText|Nasod Armor Combo}}
| {{SkillText|Nasod Armor Command}}
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== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
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! Class !! Level Required !! Skill Requirement
! Class !! Level Required !! Skill Requirement
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
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! rowspan="2" | Mode !! rowspan="2" | Electromagnetic Pulse (Magical) !! colspan="2" | EMP Storm !! colspan="2" | {{se|1091|EMP Shock||ed}} !! rowspan="2" | MP Usage !! rowspan="2" | DP Recovery<br>(During Dissolution) !! rowspan="2" | Cooldown
! rowspan="2" | Level Required !! rowspan="2" | Electromagnetic<br>Pulse (Magical) !! colspan="2" | Additions !! rowspan="2" | MP Usage !! rowspan="2" | DP Recovery !! rowspan="2" | Cooldown
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|- style="background:{{ColorSel|CharLight|Add}}"
! MP Burn !! Enemy Additional Skill Cooldown !! Critical Damage Received {{stat|m}} !! Duration
! Mana Burn !! CD Extension on<br>Skills for Enemies
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| colspan="9" | '''Normal'''
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| {{PvE}} || 3987% || rowspan=2 | 20 MP || rowspan=2 | 5 Seconds || 15% || rowspan=2 | 10 seconds || rowspan=2 | 200 MP || rowspan=2 | 40 DP || rowspan=2 | 15 Seconds
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| {{PvP}} || 721% || 7.5%
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| colspan="9" | '''[Enhanced]'''
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| align="left" | 45 || 3987% || rowspan=2 | -56 MP || rowspan=2 | 10.4 Seconds || rowspan=2 | 200 MP || rowspan=2 | 40 DP || rowspan=2 | 15 Seconds
| {{PvE}} || 4784% || rowspan=2 | 20 MP || rowspan=2 | 5 Seconds || 15% || rowspan=2 | 10 seconds || rowspan=2 | 200 MP || rowspan=2 | 40 DP || rowspan=2 | 15 Seconds
|-
|-
| align="left" | [Enhanced] || 4784%
| {{PvP}} || 865% || 7.5%
|}
|}
<br>


=== {{PvP}} ===
== Extra Information ==
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=== Miscellaneous ===
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! Level Required !! Electromagnetic Pulse (Magical)
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| align="left" | 45 || 721%
! Affected By Action Speed
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| align="left" | [Enhanced] || 865%
| {{Check|Y}}
|}
|}
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<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
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{{Traits|Add|EMP Shock|Gigantic, Light|110|mp=200}}
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<br>
! Gigantic EMP Shock !! colspan=2 | Light EMP Shock
 
|- style="background:{{ColorSel|CharLight|Add}}"
== Related Skills ==
! rowspan=2 | Attribute Effect !! rowspan=2 | Attribute Effect  !! Details
{{SkillTable
|- style="background:{{ColorSel|CharLight|Add}}"
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! MP Usage
PsychicTracerPassive2.png; Particle Storm;
|-
LunaticPsykerPassive5.png; Amplify Energy Locked-Trans2;
| {{SkillText|Gigantic|110}} || {{SkillText|Light|80}} || 160 MP
DoomBringerPassive1.png; Blood Boil;
|}  
}}
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== Tips and Details ==
== Tips and Details ==
[[File:EMPFields.png|thumb|300px|Range of fields.]]
*Cooldown extension applies to all skills in skill slots.
*Cooldown extension applies to all skills in skill slots.
**If a skill already has cooldown, the cooldown will be extended if hit by '''EMP Shock'''.  
**If a skill is already on cooldown, the cooldown will be extended if hit by '''EMP Shock'''.  
**Cooldown extension can only reach a maximum of 20 seconds.
**Cooldown extension can only reach a maximum of 20 seconds.
*{{se|1091|EMP Shock||ed}} will be applied once to enemies who are in or enter the field.
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== Trivia ==
== Gallery ==
*[[EMP Shock]] used to be the only [[Nasod Armor Mode - Overlimit|Overlimit Skill]] that is not affected by [[Dynamo Research - Configuration]].
<gallery>
File:EMPFields.png|Range of fields.
File:Status 187.png|Unused '''Electric Pulse Field Effect''' debuff icon.<br>(Mana Burn, Enemy Additional Skill Cooldown)
</gallery>
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== Updates ==
==Updates==
*12/26/2013 KR
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**Fixed bug where people could get hit by debuff even when not getting hit by the skill.
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**Fixed debuff effect appearing before the hit.
! colspan=2 | Date !! colspan=2 | Changes
*05/15/2014 KR
|-
**Mana Burn count decreased.
! KR !! NA !! PvE !! PvP
**Changed so Cooldown doesn't exceed Skill's reuse time.
|-
**Fixed issue of hitbox size being different than debuff area size.
| 12/19/2013 || 07/02/2014 || colspan=2 align="left" |
*04/20/2015 KR
*'''EMP Shock''' added.
**Fixed the problem that teleported to the wrong location after casting is finished in the air.
|-
**Skill Note's effect change from "remove one of the target's buffs with the highest duration (except [[Awakening Mode]]) " to "decrease the target's buffs' duration by 5 seconds, and increase the debuffs' duration by 5 seconds".
| 12/26/2013 || - || colspan=2 align="left" |
*09/24/2015 KR
*Fixed bug where people could get hit by debuff even when not getting hit by the skill.
**Removed from [[Arc Tracer]] and [[Time Tracer]]'s skill tree, and moved to [[Lunatic Psyker]]'s skill tree.
*Fixed debuff effect appearing before the hit.
*04/21/2016 (KR) / 05/18/2016 (NA)
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**"'''Persistent'''" attribute changed to "'''Gigantic'''".
| 05/15/2014 || 09/17/2014 || colspan=2 align="left" |
*04/27/2017 KR
*{{buff|Changed so Cooldown doesn't exceed Skill's reuse time.}}
**Damage decreased.
*{{nerf|Mana Burn count decreased.}}
*04/05/2018 (KR) / 04/18/2018 (NA)
*Fixed issue of hitbox size being different than debuff area size.
**PvE damage increased.
|-
**PvP damage decreased.
| 04/20/2015 || - || colspan=2 align="left" |
*Fixed the problem that teleported to the wrong location after casting is finished in the air.
*Skill Note's effect change from "remove one of the target's buffs with the highest duration (except [[Awakening Mode]]) " to "decrease the target's buffs' duration by 5 seconds, and increase the debuffs' duration by 5 seconds".
|-
| 09/24/2015 || 03/03/2016 || colspan=2 align="left" |
*Removed from [[Arc Tracer]] and [[Time Tracer]]'s skill tree, and moved to [[Lunatic Psyker]]'s skill tree.
|-
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |
*'''Persistent''' trait changed to '''Gigantic'''.
|-
| 04/27/2017 || 05/10/2017 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 04/05/2018 || 04/18/2018 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 10/08/2020 || 11/04/2020 || colspan=2 align="left" |
*{{nerf|Mana Burn decreased.}}
*{{nerf|CD Extension on Skills for Enemies decreased.}}
|-
| 02/29/2024 || 03/27/2024 || colspan=2 align="left" |
*{{buff|Skill use animation is changed to be affected by action speed.}}
*{{buff|{{se|1091|EMP Shock||ed}} '''Critical Damage Increase''' debuff added.}}
*{{nerf|'''MP Drain''' decreased.}}
|}
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{{SkillNav - Lunatic Psyker}}
{{LPSkills}}
[[Category: Strength Skills]][[Category: Special Active Skills]]
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