Echo Licht: Difference between revisions

528 bytes removed ,  14 July 2023
Clean up/copyedit
m (Text replacement - "'''{{PvP}}'''" to "{{PvP}}")
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__NOTOC__{{Languages|Echo Licht}}
__NOTOC__{{Languages|Echo Licht}}
<div style="float: right;">{{#ev:youtube|43wvi7KQN-E|400}}</div>
{{#ev:youtube|43wvi7KQN-E|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
{{Traits|Ain|Echo Licht|Empowered, Persistent||15}}
|-
! Empowered Echo Licht !! Persistent Echo Licht
|-
! Attribute Effect !! Attribute Effect
|-
| {{SkillText|Empowered|120}} || {{SkillText|Persistent|15}}
|}
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<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
{{Damage|true|Ain
|-
|dmg=241, 304
! rowspan=2 | Mode !! colspan=2 | Base
|pvp_dmg=86, 121
|-
|hits=2, 1
! Normal !! Empowered
|empowered=true
|-
}}
| {{PvE}}
| {{formatnum:{{#expr: 241*2 + 304}}}}% || {{formatnum:{{#expr: (241*2 + 304)*1.2}}}}%
|-
| {{PvP}}
| {{formatnum:{{#expr: 86*2 + 121}}}}% || {{formatnum:{{#expr: (86*2 + 121)*1.2}}}}%
|}
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<br>


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== Tips and Details ==
== Tips and Details ==
*At '''[Enhanced]''', the projectile will travel well outside the screen before retracting, making it excellent at quickly gaining Eids from multiple enemies in front.
*At '''[Enhanced]''', the projectile will travel well outside the screen before retracting, making it excellent at quickly gaining Eids from multiple enemies in front.
*'''[Swaying El Kaim]''' stacks will only be inflicted on the throw, not when it retracts.
*{{se|351|Swaying El Keim||ed}} stacks will only be inflicted on the throw, not when the skill retracts.
*The retracting '''Cycle Projectile''' will never expire as long as it does not come into contact with you again, allowing it to last for as long as you can outrun it, including through teleportation pads, potentially dealing damage to many more enemies as it makes its way back to you.
*The retracting '''Cycle Projectile''' will never expire as long as it does not come into contact with you again, allowing it to last for as long as you can outrun it, including through teleportation pads, potentially dealing damage to many more enemies as it makes its way back to you.
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ElEditors
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