Electronic Field: Difference between revisions

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== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|-
|-
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|-
|-
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits !! colspan=3 | Ophelia !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! colspan=3 | Ophelia !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|-
! Electric Field !! Final Hit !! Electric Field !! Final Hit !! HP !! Attack/Defense !! Duration
! Electric Field !! Final Hit !! HP !! Attack/Defense !! Duration !! Electric Field !! Final Hit
|-
|-
| {{PvE}} || 371% || 1414% || rowspan=2 | 4 || rowspan=2 | 1 || Unlimited || rowspan=2 | 100% of caster's || rowspan=2 | 60 Seconds || rowspan=2 | 100 MP || rowspan=2 | 10 Seconds
| {{PvE}} || 371% || 1414% || Indefinite || rowspan=2 | 100% of caster's || rowspan=2 | 60 Seconds || rowspan=2 | 4 || rowspan=2 | 1 || rowspan=2 | 100 MP || rowspan=2 | 10 Seconds
|-
|-
| {{PvP}} || 133% || 510% || 25% of caster's
| {{PvP}} || 133% || 510% || 25% of caster's
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! rowspan=2 | Mode !! colspan=3 | Damage (Physical) !! colspan=3 | Max Hits
! rowspan=2 | Mode !! colspan=3 | Damage (Physical) !! colspan=3 | Max Hits
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|-
! Nasod<br>Grenade !! Nasod<br>Blast !! Nasod<br>Fission<br>Bomb !! Nasod<br>Grenade !! Nasod<br>Blast !! Nasod<br>Fission<br>Bomb
! Nasod Grenade !! Nasod Blast !! Nasod Fission Bomb !! Nasod Grenade !! Nasod Blast !! Nasod Fission Bomb
|-
|-
| {{PvE}} || 301% || 603% || 152% || rowspan=2 | 3 || rowspan=2 | 1 || rowspan=2 | 6
| {{PvE}} || 301% || 603% || 152% || rowspan=2 | 3 || rowspan=2 | 1 || rowspan=2 | 6
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|prefix=bomb
|prefix=bomb
}}
}}


{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
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== Related Skills ==
== Related Skills ==
{{SkillTable
{{SkillTable|
|
CAPassive1.png; Queen's Authority;
CAPassive1.png; Queen's Authority;
CEmPassive2.png; Queen's Blessing;
CEmPassive2.png; Queen's Blessing;
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*The summon is affected by party buffs.
*The summon is affected by party buffs.
*Enemies are instantly knocked down by the final attack, so any followup combos are not possible.
*Enemies are instantly knocked down by the final attack, so any followup combos are not possible.
*Unlike most skills, the '''Useful''' trait does affect the hit count of the 1-hit '''Final Hit''' of the skill, raising the total damage considerably. Unfortunately, however, Ophelia's own attacks will also take the damage penalty and do not gain extra hits, drastically reducing overall damage dealt.
*Unlike most skills, the '''Useful''' trait does affect the hit count of the 1-hit '''Final Hit''' of the skill, raising the total damage considerably. Unfortunately, however, '''Ophelia''''s own attacks will also take the damage penalty and do not gain extra hits, drastically reducing overall damage dealt.
*Similar to other summoning skills, the stats of Ophelia depends on the user's stats and active buffs when it was summoned.
*Similar to other summoning skills, the stats of Ophelia depends on the user's stats and active buffs when it was summoned.
*The '''Electric Field''' and '''Final Hit''' parts of this skill are not affected by [[Cheat Code: Rule Breaker]]'s Summon Damage Increase.
*The '''Electric Field''' and '''Final Hit''' parts of this skill are not affected by [[Cheat Code: Rule Breaker]]'s Summon Damage Increase.
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