Enough Mineral: Difference between revisions

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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Aisha
|Character=Aisha
|Skill=Enough Mineral
}}
}}
<div style="float: right;">{{#ev:youtube|cY6f_Xoq4Ck|400}}</div>
{{#ev:youtube|cY6f_Xoq4Ck|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:WizMagicianSkill6.png]]
| [[File:WizMagicianSkill6.png]]
| {{SkillType|SA|B}} {{SkillText|Mater}}<br>An enormous mineral will shoot up ahead.<br>Afterwards, transform the mineral in to shining gems to give movement/jump speed increase buff to allies.
| {{SkillType|SA|B}} {{SkillText|Mater}}<br>An enormous mineral will shoot up ahead.<br>Afterwards, transform the mineral into shining gems to give movement/jump speed increase buff to allies.
|-
|-
|
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
|-
|-
! rowspan="2" | Mode !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits Per Mineral !! rowspan=2 | Mineral Count !! colspan=2 | {{se|118|Enough Mineral}} !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan="2" | Mode !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits Per Mineral !! rowspan=2 | Mineral Count !! colspan=2 | {{se|118|Enough Mineral||pb}} !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|-
! Mineral !! Explosion !! Mineral !! Explosion !! Movement/Jump Speed Increase !! Duration
! Mineral !! Explosion !! Mineral !! Explosion !! Movement/Jump Speed Increase {{stat|m}} !! Duration
|-  
|-  
| colspan=10 | '''Normal'''
| colspan=10 | '''Normal'''
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
{{Traits|Aisha|Enough Mineral|Heavy, Regenerating (1)|cd=21|mp=300|mp2=100}}
|-
! colspan=2 | Heavy Enough Mineral !! colspan=2 | Regenerating (1) Enough Mineral
|-
! Attribute Effect !! Cooldown !! Attribute Effect !! MP Recovery
|-
| {{SkillText|Heavy}} || {{#expr: 21 * 1.2}} Seconds || {{SkillText|Regenerating (1)|50|100}} || 300 MP
|}
<br>
<br>


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== Tips and Details ==
== Tips and Details ==
*'''Movement/Jump Speed Increase''' is multiplicative.
*Each of the minerals deal separate damage, meaning that large targets can possibly receive more damage overall from this skill.
*Each of the minerals deal separate damage, meaning that large targets can possibly receive more damage overall from this skill.
**Any target can easily be hit by at least 2 minerals by spacing your character roughly 1 [[Teleport]] distance away.
**Any target can easily be hit by at least 2 minerals by spacing your character roughly 1 [[Teleport]] distance away.
*The gems that spawn afterward will continuously apply the buff to anyone within the aura's range, so its duration will only begin when you leave their range.
*The gems that spawn afterward will continuously apply the {{se|118|Enough Mineral||pb}} buff to anyone within the aura's range, so its duration will only begin when you leave their range.
*This skill is affected by the [[Free Training]] hit count error, dealing only 3 hits per mineral instead of 4.
*This skill is affected by the [[Free Training]] hit count error, dealing only 3 hits per mineral instead of 4.
*Body Size Increase/Decrease effects only affect the mineral size, not the location they spawn in, making it more consistent while larger and less consistent while smaller.
*Body Size Increase/Decrease effects only affect the mineral size, not the location they spawn in, making it more consistent while larger and less consistent while smaller.
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