Extinction/ModA: Difference between revisions

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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Noah
|Character=Noah
|Skill=Extinction
}}
}}
<div style="float: right;">{{#ev:youtube|cgAPdpN6fwY|400}}</div>
{{#ev:youtube|cgAPdpN6fwY|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" cellpadding="5"
|-
|-
| {{Force|PalePilgrimTSkill4.png}}
|{{Force|PalePilgrimTSkill4.png}}
| {{SkillType|SA|B}}<br>{{SkillType|M}} Summons a frozen field with the Relic of Confession. Enemies within range of the field will receive increased damage for a certain duration. Rain down moon fragments down on the field and bring extinction to the enemies.
|{{SkillType|SA|B|M}} Summon a frozen field with the Relic of Confession. Enemies within range of the field will receive increased damage for a certain duration. Rain down moon fragments down on the field and bring extinction to the enemies.  
|-
|-
|
|
| {{SkillText|Confession}}
|{{SkillText|Confession}}
|-
|-
|
|
| {{SkillText|Blessing of Moonlight}}
|{{SkillText|Blessing of Moonlight}}
|}
|}
<br>
<br>


== Requirements ==
==Requirements==
{{ADSquareSkill}}
{| class="colortable-Noah" style="border-collapse: collapse; text-align: center" cellpadding="5" border="1"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Noah}}"
! Class          !! Level Required
|-
|-
| [[Nyx Pieta]] || 99
!Class !!Level Required !! Skill Requirement
|-
|[[Nyx Pieta]]||99 || {{mr|Extinction}}
|}
|}
<br>
<br>


== Skill Information ==
==Skill Information==
<tabs>
<tabber>
<tab name="NA">
\\NA=
<div style="overflow-x:auto;">
{| class="colortable-Noah" style="border-collapse: collapse; text-align: center" cellpadding="5" border="1"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Noah}}"
! rowspan= 3 |Mode!! colspan= 3 | Damage (Physical)!! colspan="5" |Max Hits!! colspan="4" |{{se|654|Extinction||ed}}!! rowspan= 3 |MP Usage !! rowspan= 3 | Cooldown
! rowspan=4 | Mode !! colspan=3 | Damage (Physical) !! colspan=5 | Max Hits !! colspan=4 | Enemy Damage Received Increase !! rowspan=4 | MP Usage !! rowspan=4 | Cooldown
|-
|- style="background:{{ColorSel|CharLight|Noah}}"
! rowspan= 2 |Frozen Field!! rowspan= 2 |Field Extinction !! rowspan= 2 |Raining Fragments!! colspan= 2 |Per Window
! rowspan=3 | Frozen Field !! rowspan=3 | Raining Fragments !! rowspan=3 | Field Extinction !! colspan=3 | Windows !! colspan=2 | Raining Fragments !! colspan=2 | Amount !! colspan=2 | Duration
! rowspan= 2 |Window Count !! rowspan= 2 |Raining Fragments
|- style="background:{{ColorSel|CharLight|Noah}}"
! rowspan= 2 |Fragment Count!! colspan= 2 | Received Damage Increase {{Stat|M|AD}} !! colspan= 2 |Duration
! colspan=2 | Per Window !! rowspan=2 | Window Count !! rowspan=2 | Per Fragment !! rowspan=2 | Fragment Count !! rowspan=2 | Base !! rowspan=2 | [Blessing of Moonlight - New Moon] !! rowspan=2 | Base !! rowspan=2 | [Blessing of Moonlight - Half Moon]
|-
|- style="background:{{ColorSel|CharLight|Noah}}"
!Frozen Field!!Field Extinction!!Base!![Blessing of Moonlight - New Moon] !!Base!![Blessing of Moonlight - Half Moon]
! Frozen Field !! Field Extinction
|-
|-
| '''{{PvE}}''' || 438% || 1283% || 2012% || rowspan=2 | 9 || rowspan=2 | 1 || rowspan=2 | 7 || rowspan=2 | 1 || rowspan=2 | 8 || rowspan=2 | 10% || rowspan=2 | 20% || rowspan=2 | 10 Seconds || rowspan=2 | 20 Seconds || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|{{PvE}}||377%||2012% ||1283%|| rowspan= 2 |9|| rowspan= 2 |1|| rowspan= 2 |7|| rowspan= 2 |1|| rowspan= 2 |8|| rowspan= 2 |5%|| rowspan= 2 |10% || rowspan= 2 |10 Seconds|| rowspan= 2 |20 Seconds || rowspan= 2 |300 MP|| rowspan= 2 | 22 Seconds
|-
|-
| '''{{PvP}}''' || 125% || 368% || 577%
|{{PvP}}||107%||577%||368%  
|}
|}
</div>
\\KR (04/25/2024)=
</tab>
{| class="colortable-Noah" style="border-collapse: collapse; text-align: center" cellpadding="5" border="1"
<tab name="KR (03/17/2022)">
|-
<div style="overflow-x:auto;">
! rowspan= 3 |Mode!! colspan= 3 | Damage (Physical)!! colspan="5" |Max Hits!! colspan="4" |{{se|654|Extinction||ed}}!! rowspan= 3 |MP Usage !! rowspan= 3 | Cooldown
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Noah}}"
! rowspan= 2 |Frozen Field!! rowspan= 2 |Field Extinction !! rowspan= 2 | Raining Fragments!! colspan= 2 |Per Window !! rowspan= 2 |Window Count !! rowspan= 2 |Per Raining Fragments !! rowspan= 2 | Fragment Count!! colspan= 2 | Physical Damage Received Increase {{Stat|M|AD}} !! colspan="2" |Duration
! rowspan=4 | Mode !! colspan=3 | Damage (Physical) !! colspan=5 | Max Hits !! colspan=4 | Enemy Damage Received Increase !! rowspan=4 | MP Usage !! rowspan=4 | Cooldown
|-
|- style="background:{{ColorSel|CharLight|Noah}}"
!Frozen Field!!Field Extinction!!Base!![Blessing of Moonlight - New Moon] !!Base!![Blessing of Moonlight - Half Moon]
! rowspan=3 | Frozen Field !! rowspan=3 | Raining Fragments !! rowspan=3 | Field Extinction !! colspan=3 | Windows !! colspan=2 | Raining Fragments !! colspan=2 | Amount !! colspan=2 | Duration
|- style="background:{{ColorSel|CharLight|Noah}}"
! colspan=2 | Per Window !! rowspan=2 | Window Count !! rowspan=2 | Per Fragment !! rowspan=2 | Fragment Count !! rowspan=2 | Base !! rowspan=2 | [Blessing of Moonlight - New Moon] !! rowspan=2 | Base !! rowspan=2 | [Blessing of Moonlight - Half Moon]
|- style="background:{{ColorSel|CharLight|Noah}}"
! Frozen Field !! Field Extinction
|-
|-
| '''{{PvE}}''' || 438% || 1283% || 2012% || rowspan=2 | 9 || rowspan=2 | 1 || rowspan=2 | 7 || rowspan=2 | 1 || rowspan=2 | 8 || rowspan=2 | 5% || rowspan=2 | 10% || rowspan=2 | 10 Seconds || rowspan=2 | 20 Seconds || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|{{PvE}}||377%||2012% ||1283%|| rowspan= 2 |9|| rowspan= 2 |1|| rowspan= 2 |7|| rowspan= 2 |1|| rowspan= 2 |8||10%||20% || rowspan="2" |10 Seconds|| rowspan= 2 |20 Seconds || rowspan= 2 |300 MP|| rowspan= 2 | 22 Seconds
|-
|-
| '''{{PvP}}''' || 125% || 368% || 577%
|{{PvP}}||107%||577%||368% || 5% || 10%
|}
|}
</div>
</tabber>
</tab>
</tabs>
<br>
<br>


== [[Skill Traits]] ==
==[[Skill Traits]]==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Noah|Extinction|Critical, Haste
|- style="background:{{ColorSel|CharLight|Noah}}"
| mp = 300
! colspan=2 | Critical Extinction !! colspan=2 | Haste Extinction
| cd = 22
|- style="background:{{ColorSel|CharLight|Noah}}"
}}
! Attribute Effect !! MP Usage !! Attribute Effect !! Cooldown
|-
| {{SkillText|Critical|120}} || 360 MP || {{SkillText|Haste|80}} || 17.6 Seconds
|}
<br>
<br>


== Total Damage ==
==Total Damage==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Damage
|- style="background:{{ColorSel|CharLight|Noah}}"
| dmg = 377, 2012
! rowspan=2 | Mode !! colspan=2 | Regular
| pvp_dmg = 107, 577
|- style="background:{{ColorSel|CharLight|Noah}}"
| hits = 9, 1
! Per Window !! Total
| count = 7
| prefix = window
}}
 
{{Damage
| dmg = 377, 2012, 1283
| pvp_dmg = 107, 577, 368
| hits = 9*7, 7, 8
| avg_hits = 9*2, 2, 2
| prefix = both
}}
 
{| class="colortable-Noah" style="border-collapse: collapse; text-align: center" cellpadding="5" border="1"
|-
! rowspan= 2 |Mode!! colspan= 3 |Base
|-
!Per Window!!Average!!Max
|-  
|-  
! {{PvE}}  
|{{PvE}}
| {{formatnum:{{#expr: 438*9 + 2012 + 1283}}}}% || {{formatnum:{{#expr: (438*9 + 2012)*7 + (1283*8)}}}}%
|{{#var: window_each_damage}}||{{#var: both_avg_damage}}||{{#var: both_total_damage}}
|-  
|-  
! {{PvP}}  
|{{PvP}}
| {{formatnum:{{#expr: 125*9 + 577 + 368}}}}% || {{formatnum:{{#expr: (125*9 + 577)*7 + (368*8)}}}}%
|{{#var: window_each_damage_pvp}}||{{#var: both_avg_damage_pvp}}||{{#var: both_total_damage_pvp}}
|}
|}
*Assumes 1 '''Raining Fragment''' hit per window.
* Average assumes 18 hits of '''Frozen Field''', 2 hits of '''Field Extinction''', and 2 hits of '''Raining Fragments'''.
<br>
<br>


== Related Skills ==
==Related Skills==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable|PalePilgrimPassive1.png; Cold Sea;
|-
PalePilgrimPassive2.png; Serene Sea;
| width="40" | [[Image:SeGSkill09.png]]
PalePilgrimTPassive1.png; Awakened Will: Pale Pilgrim;
| align="center"  width="150" | [[Verdict]]
NyxPietaS02.png; Storming Sea;
| width="40" | [[Image:PalePilgrimPassive1.png]]
NyxPietaS03.png; Brilliant Moon;
| align="center"  width="150" | [[Cold Sea]]
}}
| width="40" | [[Image:PalePilgrimPassive2.png]]
| align="center"  width="150" | [[Serene Sea]]
| width="40" | [[Image:PalePilgrimTPassive1.png]]
| align="center"  width="150" | [[Awakened Will: Pale Pilgrim]]
| width="40" | [[Image:NyxPietaS02.png]]
| align="center"  width="150" | [[Storming Sea]]
| width="40" | [[Image:NyxPietaS03.png]]
| align="center"  width="150" | [[Brilliant Moon]]
|}
<br>
<br>


== Tips and Details ==
==Tips and Details==
*Only wide enough enemies can be hit by all the windows of the frozen field, as well as each of the raining fragments.
*Only wide enough enemies can be hit by all the windows of the '''Frozen Field''', as well as each of the '''Raining Fragments'''.
*The raining fragments will keep travelling until they come into contact with a platform or the ground.
*The '''Raining Fragments''' will keep travelling until they come into contact with a platform or the ground.
*This version is much more consistent even for single targets, especially smaller enemies, while also having a higher damage potential on very wide enemies.
*This version is much more consistent even for single targets, especially smaller enemies, while also having a higher damage potential on very wide enemies.
*'''Enemy Damage Received Increase''' is additive to awakening.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| class="colortable-Noah updates-table" style="border-collapse: collapse; text-align: center" cellpadding="5" border="1"
|- style="background:{{ColorSel|CharLight|Noah}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan= 2 |Date!! colspan= 2 |Changes
|- style="background:{{ColorSel|CharLight|Noah}}"
|-
! KR !! NA !! PvE !! PvP
!KR!!NA!!PvE!! PvP
|-
|-
| 02/10/2021 || rowspan=2 | 03/10/2021 || colspan=2 align="left" |  
|02/10/2021|| rowspan= 2 |03/10/2021|| colspan= 2 align="left" |
*'''{{Mod|Extinction|1}}''' added.
*'''{{Mod|Extinction|1}}''' added.
|-
|-
| 02/25/2021 || colspan=2 align="left" |  
|02/25/2021|| colspan= 2 align="left" |
*{{buff|Damage Taken Increase duration increased.}}
*{{buff|Damage Taken Increase duration increased.}}
*{{buff|Casting speed increased by 20%.}}
*{{buff|Casting speed increased by 20%.}}
|-
|-
| 03/17/2022 || - || colspan=2 align="left" |  
|03/17/2022||04/13/2022|| colspan= 2 align="left" |
*{{nerf|Enemy Damage Received Increase decreased.}}
*{{nerf|Enemy Damage Received Increase decreased.}}
*{{nerf|'''Frozen Field''' damage decreased.}}
|-
| rowspan=2 | 04/25/2024 || rowspan=2 | - || colspan=2 align="left" |
*{{nerf|'''Received Damage Increase''' changed to '''Physical Damage Received Increase'''.}}
|-
| align="left" |
*{{buff|'''Physical Damage Received Increase''' increased.}}
*{{buff|'''[Blessing of Moonlight - New Moon] Physical Damage Received Increase''' increased.}}
| align="left" |
*None
|}
|}
<br>
<br>


== Alternative Names ==
==Alternative Names==
{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|CharLight|Noah}}
|Color={{ColorSel|CharLight|Noah}}
|KR=소멸 |KRName=Extinction
|KR=소멸 |KRName=Extinction
}}
}}
<br>
<br>
{{SkillNav - Nyx Pieta}}
{{SkillNav - Nyx Pieta}}
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