Fickle Blessing: Difference between revisions

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(Added missing KR values from Cobodex; removed blank Tips and Details section)
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| {{se|806|Fickle Blessing||pb}}<br>Randomly obtain 1 of the following effects:
| {{se|806|Fickle Blessing||pb}}<br>Randomly obtain 1 of the following effects:
<tabber>
*Upon allies using Master Skill, Physical and Magical Attack Power increase by 1% (PvP: 0.5%) (Max 10 stacks)
\\NA=
*Upon using Special Active Skill, recover 10% of Max MP (PvP: 1%)
*Physical Attack Increase to all alive allies upon using at least Stage 3 Master Skill by 1% (PvP: 0.5%) (Max Stacks: 10)
*Upon using Active Skill, increase Action Speed by 1% (PvP: 0.5%) (Max 10 stacks)
*Magical Attack Increase to all alive allies upon using at least Stage 3 Master Skill 1% (PvP: 0.5%) (Max Stacks: 10)
*Upon allies using Hyperactive skill, damage to Boss increase by 2.5% (Max 4 stacks)
*One Special Active Skill's cooldown will be instantly reset upon an ally's death
*Upon  [[Awakening Mode|Awakening]], Physical, Magical Defense increase by 1% (PvP: 0.5%) (Max 10 stacks)
*Hyper Active Skill Damage Increase by 2% upon killing a Mid Boss/Boss Monster up to 5 times
* Increase Max MP by 40 (PvP: 20) during [[Awakening Mode|Awakening]]
*Recover 10% of Max MP upon using a Special Active Skill (PvP: 5%)
*Action Speed Increase upon using an Active Skill by 1% (PvP: 0.5%) (Max Stacks: 10)
*Boss Damage Increase upon using a Hyper Active Skill by 1% (Max Stacks: 10)
*Physical/Magical Defense Increase upon using a Master Skill by 1% (PvP: 0.5%) (Max Stacks: 10)
*Recovery Item Effect Increase when using [[Consumable|Consumables]] by 1% (Max Stacks: 10)
*Max MP Increase by 40 (PvP: 20) during [[Awakening Mode]]
\\KR (02/29/2024)=
* Physical Attack Increase upon using a Master Skill by 1% (PvP: 0.5%) (Max Stacks: 10)
* Magical Attack Increase upon using a Master Skill by 1% (PvP: 0.5%) (Max Stacks: 10)
* One Special Active Skill's cooldown will be instantly reset upon an ally's death
* Hyper Active Skill Damage Increase by 2% upon killing a Mid Boss/Boss Monster up to 5 times
* Recover 10% of Max MP upon using a Special Active Skill (PvP: 5%)
* Action Speed Increase upon using an Active Skill by 1% (PvP: 0.5%) (Max Stacks: 10)
* Boss Damage Increase upon using a Hyper Active Skill by 1% (Max Stacks: 10)
* When awakened, Physical/Magical Defense increase by 1% (PvP: 0.5%) (Max Stacks: 10)
* Recovery Item Effect Increase when using [[Consumable|Consumables]] by 1% (Max Stacks: 10)
* Max MP Increase by 40 (PvP: 20) during [[Awakening Mode]]
</tabber>
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|}
<br>
<br>


== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
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|-
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== Skill Information ==
== Skill Information ==
<tabber>
\\NA=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|-
! Skill Level !! Level !! Maximize Increase {{stat|u}}!! {{se|806|Fickle Blessing||pb}}<br>Reactivation Cooldown
|-
| colspan="4" | {{PvE}}
|-
| align="left" | 1 || 60 || 6% || rowspan=4 | 20 Seconds
|-
| align="left" | 2 || 67 || 9%
|-
| align="left" | 3 || 69 || 12%
|-
| align="left" | 4 || 99 || 15%
|-
| colspan="4" | {{PvP}}
|-
| align="left" | 1 || 60 || 3% || rowspan=4 | 20 Seconds
|-
| align="left" | 2 || 67 || 4.5%
|-
| align="left" | 3 || 69 || 6%
|-
| align="left" | 4 || 99 || 7.5%
|}
\\KR (02/29/2024)=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|-
|-
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| colspan="4" | {{PvP}}
| colspan="4" | {{PvP}}
|-
|-
| align="left" | 1 || 60 || 6% || rowspan=4 | 5 Seconds
| align="left" | 1 || 60 || 6% || rowspan=4 | 5 Seconds (Cooldown applies on start)
|-
|-
| align="left" | 2 || 67 || 9%
| align="left" | 2 || 67 || 9%
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| align="left" | 4 || 99 || 15%
| align="left" | 4 || 99 || 15%
|}
|}
</tabber>
*{{PvP}} cooldown is initialized upon match start.
<br>
<br>


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*Physical/Magical Attack Increase buff condition changed.
*Physical/Magical Attack Increase buff condition changed.
|-
|-
| rowspan=2 | 02/29/2024 || rowspan=2 | <!-- Approx 03/28/2024--> || colspan=2 align="left" |  
| rowspan=2 | 02/29/2024 || rowspan=3 | 03/27/2024 || colspan=2 align="left" |  
*{{buff|Activation conditions for some Fickle Blessings changed.}}
*{{buff|Activation conditions for some Fickle Blessings changed.}}
*{{buff|{{se|806|Fickle Blessing||pb}} '''Reactivation Cooldown''' decreased.}}
*{{buff|{{se|806|Fickle Blessing||pb}} '''Reactivation Cooldown''' decreased.}}
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*{{buff|'''Maximize Increase''' increased}}
*{{buff|'''Maximize Increase''' increased}}
|-
| 03/14/2024 || colspan=2 align="left" |
*{{buff|Activation conditions for some Fickle Blessings changed.}}
*Effects for some Fickle Blessings removed.
|}
|}
<br>
<br>
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|Color={{ColorSel|CharLight|Rena}}
|Color={{ColorSel|CharLight|Rena}}
|KR=변덕스러운 축복 |KRName=Capricious Blessing
|KR=변덕스러운 축복 |KRName=Capricious Blessing
|IT=Benedizione Mutevole|ITName=Fickle Blessing}}
|IT=Benedizione Mutevole|ITName=Fickle Blessing
|JP=気まぐれな祝福 |JPName=Capricious Blessing
}}
<br>
<br>
{{SkillNav - Tale Spinner}}
{{SkillNav - Tale Spinner}}
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