Hellfire Gatling: Difference between revisions

m
Text replacement - "{{ADSquareSkill}}" to ""
m (Text replacement - "! Class[\s]{2,}!! Level Required" to "! Class !! Level Required")
m (Text replacement - "{{ADSquareSkill}}" to "")
 
(34 intermediate revisions by 7 users not shown)
Line 1: Line 1:
__NOTOC__{{Languages|Hellfire Gatling}}
__NOTOC__{{Languages|Hellfire Gatling}}
<div style="float: right;">{{#ev:youtube|FDmXn86vqts|400}}</div>
{{#ev:youtube|kyMy7GTN0ls|400|right}}
{| cellpadding=5 style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding=5 style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:HellGat.png]]  
| [[File:HellGat.png]]  
| {{SkillType|SA|B}} Create multiple explosions with your Nasod Arm.
| {{SkillType|SA|B}} Fire multiple flame balls from the Nasod Arm. The flame balls will hit enemies and cause explosions.
|-
|-
|
|
Line 10: Line 10:
|-
|-
|
|
| {{SkillText|True|HellfireGatling}}
| {{SkillText|True}}
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
{{ADSquareSkill}}


{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
|- style="background:{{ColorSel|CharLight|Raven}}"
|-
! Class !! Level Required
! Class !! Level Required
|-
|-
Line 26: Line 25:


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
|- style="background:{{ColorSel|CharLight|Raven}}"
|-
! rowspan=2 | Mode !! colspan=2 | Fire Explosion (Magical) !! colspan=2 | Maximize Buff !! colspan=3 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! colspan=2 | Flame Ball Explosion (Magical) !! rowspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Raven}}"
|-
! Normal !! Overheat !! Maximize Increase !! Duration !! Explosion !! Additional Overheat Explosion !! Final Explosion
! Normal !! Overheat
|-  
|-  
! colspan=10 | Normal
| colspan=6 | '''Normal'''
|-
|-
| '''{{PvE}}''' || 371% || 516% || rowspan=2 colspan=2 | N/A || rowspan=2 | 18 || rowspan=2 | 10 || rowspan=2 | 6 || rowspan=2 | 250 MP || rowspan=2 | 21 Seconds
| {{PvE}} || 801% || 1113% || rowspan=2 | 20 || rowspan=2 | 250 MP || rowspan=2 | 21 Seconds
|-
|-
| '''{{PvP}}''' || 113% || 157%
| {{PvP}} || 288% || 402%
|-  
|-  
! colspan=10 | [Enhanced]
| colspan=6 | '''[Enhanced]'''
|-
|-
| '''{{PvE}}''' || 371% || 516% || rowspan=2 | ??% || rowspan=2 | 3 Seconds || rowspan=2 | 18 || rowspan=2 | 10 || rowspan=2 | 6 || rowspan=2 | 250 MP || rowspan=2 | 21 Seconds
| {{PvE}} || 961% || 1336% || rowspan=2 | 20 || rowspan=2 | 250 MP || rowspan=2 | 21 Seconds
|-
|-
| '''{{PvP}}''' || 113% || 157%
| {{PvP}} || 346% || 482%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Raven|Hellfire Gatling|Heavy, Haste|cd=21}}
|- style="background:{{ColorSel|CharLight|Raven}}"
! Empowered Hellfire Gatling !! Absorbing Hellfire Gatling
|- style="background:{{ColorSel|CharLight|Raven}}"
! Attribute Effect !! Attribute Effect
|-
| {{SkillText|Empowered|120}} || {{SkillText|Absorbing|140}}
|}  
<br>
<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Damage|true|Raven
|- style="background:{{ColorSel|CharLight|Raven}}"
|dmg=961
! rowspan=3 | Mode !! colspan=4 | Base
|pvp_dmg=346
|- style="background:{{ColorSel|CharLight|Raven}}"
|hits=10*2
! colspan=2 | Normal !! colspan=2 | Overheat
|avg_hits=10
|- style="background:{{ColorSel|CharLight|Raven}}"
|awk_dmg=1136
! Normal !! Empowered !! Normal !! Empowered
|pvp_awk_dmg=482
|-
|awk_alias=Overheat
! {{PvE}}
|heavy=true
| {{formatnum:{{#expr: 371*18 + 371*6}}}}% || {{formatnum:{{#expr: (371*18 + 371*6)*1.2}}}}% || {{formatnum:{{#expr: 371*18 + 516*10 + 516*6}}}}% || {{formatnum:{{#expr: (371*18 + 516*10 + 516*6)*1.2}}}}%
}}
|-
*'''Average''' assumes 10 '''Flame Explosion''' hits.
! {{PvP}}  
| {{formatnum:{{#expr: 113*18 + 113*6}}}}% || {{formatnum:{{#expr: (113*18 + 113*6)*1.2}}}}% || {{formatnum:{{#expr: 113*18 + 157*10 + 157*6}}}}% || {{formatnum:{{#expr: (113*18 + 157*10 + 157*6)*1.2}}}}%
|}
<br>
<br>


== Tips and Details ==
==Related Skills==
*The '''Explosion''' will always deal normal damage, regardless of you pressing the skill key again for Overheat. Only the '''Additional Overheat Explosion''' and the '''Final Explosion''' will have their damage increased.
{{SkillTable|
*Enemies will be pulled into the center of the explosion, and will be knocked down by the final hit.
MercenaryBehavior.png; Mercenary Behavior;
**When not overheated, since you can move before the final explosion ends, you can simply use a normal command attack to catch them as they fall to the ground.
VTM.png; Victory Survival Strategy;
**When overheated, Raven does a lengthy animation as he recovers from the recoil, which cannot be cancelled, preventing you from following up on the skill.
AOM.png; Overheat Mode Activated! Locked-Expert;
*When activating Overheat, this skill will grant two stacks of Overheat after unlocking [[Overheat Mode Activated!]]
Nova Imperator - Passive 2.png; Master of Warfare;
}}
<br>
<br>


== Old Version ==
== Old Version ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
|-
|-
! width="300px" | Video
! width="300px" | Video
Line 89: Line 79:
|-
|-
|{{#ev:youtube|jEkwnhkgR-8|300}}
|{{#ev:youtube|jEkwnhkgR-8|300}}
|Between its initial release and the 08/06/2015 KR Patch, '''Hellfire Gatling''' used to fire multiple fireballs instead of creating a barrage of close-ranged explosions.
|Between its initial release and the 08/06/2015 KR Patch, '''Hellfire Gatling''' used to fire multiple fireballs.
|-
|{{#ev:youtube|FDmXn86vqts|300}}
|Between the 08/06/2015 and 01/04/2024 KR Patch, the skill created a chain of explosions in front of '''Raven'''.
|}
|}
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven updates-table"
|- style="background:{{ColorSel|CharLight|Raven}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Raven}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
Line 108: Line 101:
| 03/29/2012 || - || colspan=2 align="left" |  
| 03/29/2012 || - || colspan=2 align="left" |  
*{{buff|MP Usage decreased.}}
*{{buff|MP Usage decreased.}}
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
*{{nerf|Increased push distance per hit.}}
*{{nerf|Increased push distance per hit.}}
|-
|-
Line 122: Line 115:
|-
|-
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/27/2017 || 05/10/2017 || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
|-
|-
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |  
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 08/01/2019 || 08/14/2019 || colspan=2 align="left" |
| 08/01/2019 || 08/14/2019 || colspan=2 align="left" |
Line 141: Line 134:
| 08/27/2020 || 08/26/2020 || colspan=2 align="left" |
| 08/27/2020 || 08/26/2020 || colspan=2 align="left" |
*Fixed '''Final Explosion''' damage not being affected by Skill Damage Increase effects.
*Fixed '''Final Explosion''' damage not being affected by Skill Damage Increase effects.
|-
| 01/04/2024 || 01/31/2024 || colspan=2 align="left" |
*Skill features changed
*'''Empowered''' trait change to '''Heavy''' trait.
*'''Absorbing''' trait change to '''Haste''' trait.
*'''[Enhanced]''' effect changed from {{se|170|Enhanced}} buff (Maximize Increase) to Damage Increase.
|}
|}
<br>
<br>
Line 158: Line 157:
}}
}}
<br>
<br>
 
{{SkillNav - Weapon Taker}}
{{WTSkills}}
25,162

edits