Herrscher: Difference between revisions

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|weapon=Pendulum, Chaos Projections, Power of Henir
|weapon=Pendulum, Chaos Projections, Power of Henir
|age=Unknown
|age=Unknown
|race=Angel
|race={{tt|Vestige of Chaos|Formerly Angel}}
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|MRD=[[File:Korean_Flag.png|20px]] 27 February 2020<br>[[File:American Flag.png|20px]] 25 March 2020<br>[[File:European Union Flag.png|20px]] 23 September 2020
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= [[File:Icon - Herrscher.png]] Herrscher =
= [[File:Icon - Herrscher.png]] Herrscher =
{{ADSquare}}
 
'''[The master of void, dragging all to his realm of nothingness]'''
'''[The master of void, dragging all to his realm of nothingness]'''
=== Background  ===
=== Background  ===
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<br>
<br>


{{clearfix}}
== Skill Tree ==
== Skill Tree ==
{{:Skill Tree: Herrscher}}
{{:Skill Tree: Herrscher}}
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{{clearfix}}
== Additional Commands ==
== Additional Commands ==
  {{SkillText|Combo|3}}
  {{SkillText|Combo|3}}
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*[[Wiktionary:Herrscher#German|'''Herrscher''']] is a German term for '''Ruler'''.
*[[Wiktionary:Herrscher#German|'''Herrscher''']] is a German term for '''Ruler'''.
*In Europe, his name was changed to Regnator, which is Latin for '''Ruler'''.
*In Europe, his name was changed to Regnator, which is Latin for '''Ruler'''.
*'''Herrscher''' and [[Mad Paradox]] are the only two playable characters that aren't really alive anymore in the usual sense. As the backstory describes, Ain has become an omnipresent entity, his "body" being a mere shell controlled by his 'true' void form, which he uses to interact with the physical world. This is reflected by large portions of his arms, legs, and torso being completely gone, both in his art and in-game model, as well as the animation for his Hyper Active, [[Zerinnen]].
*Contrary to the canon events of [[Hall of El]], Herrscher does not get a new body made by [[Elria]]. After merging with the giant El, the body made by [[Ishmael]] starts to disappear. He uses the scraps of the old body as a shell to interact with the physical world.
*'''Herrscher''' and [[Mad Paradox]] are the only two playable characters that aren't really alive anymore in the usual sense. As the backstory describes, Ain discards his mortal body, becoming a omnipresent entity who is exists in a void dimension of his own creation. His 'true' form can be seen as the black figure in his Hyper Active [[Zerinnen]].
**Unlike Ain's other Spiritualism modes, '''Herrscher''''s mark of Henir has a different appearance and is located on the forehead rather than the eyes; this new mark is also the icon for the Hyper Active [[Zerinnen]].
**Unlike Ain's other Spiritualism modes, '''Herrscher''''s mark of Henir has a different appearance and is located on the forehead rather than the eyes; this new mark is also the icon for the Hyper Active [[Zerinnen]].
**While the hole in his chest was already there in the artwork of [[Apostasia]] in '''Henir''' mode, this time it is properly modeled in-game as well and it is possible to see through it.
**While the hole in his chest was already there in the artwork of [[Apostasia]] in '''Henir''' mode, this time it is properly modeled in-game as well and it is possible to see through it.
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*'''Herrscher''' shares a lot of his design with the '''Orbis''' monsters and '''Chrysalis''' boss of [[Forgotten Elrian Sanctum|Forgotten Elrian Sanctum]], including a pulsing Eye of Henir in the hole in his chest. By comparison, [[Opferung]] takes after the Demon Realm variants of Henir creatures instead, implying this sleek, alien design of Herrscher and the Elrios Henir creatures is caused by the El energy, which Ain has in abundance.
*'''Herrscher''' shares a lot of his design with the '''Orbis''' monsters and '''Chrysalis''' boss of [[Forgotten Elrian Sanctum|Forgotten Elrian Sanctum]], including a pulsing Eye of Henir in the hole in his chest. By comparison, [[Opferung]] takes after the Demon Realm variants of Henir creatures instead, implying this sleek, alien design of Herrscher and the Elrios Henir creatures is caused by the El energy, which Ain has in abundance.
*The scythe that Herrscher uses has a difference appearance depending if you are in Henir mode or normal mode. This is only reflected in artwork and combos.
*The scythe that Herrscher uses has a difference appearance depending if you are in Henir mode or normal mode. This is only reflected in artwork and combos.
*This is the only class path where [[Ain]] does not maintain his existence through [[Elria]].
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