Hunting Prey: Difference between revisions

m
no edit summary
mNo edit summary
 
(115 intermediate revisions by 16 users not shown)
Line 1: Line 1:
__NOTOC__{{Languages|Prey Chaser}}
__NOTOC__{{Languages|Hunting Prey}}
<div style="float: right;">{{#ev:youtube|pFj0C3PsoPA|300}}</div>
{{#ev:youtube|pFj0C3PsoPA|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
| [[File:LuCielSkill4.png]]
| [[File:LuCielSkill4.png]]
| '''[Active]''' Gather enemies in front into one place. Super armor status when using Lu.
| {{SkillType|A}} Charge forward and gather enemies to a single spot.<br>{{se||Super Armor|Frontal Super Armor}} status when skill is used.
|-
|
| {{SkillText|True|HuntingPrey}}
|-
|-
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
 
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
! Class          !! Master !! Level Required  !! SP Cost Per Level !! Alternative
|-
|-
| [[Lu/Ciel|Power Awaken]] || Lv. 20 || 5              || 2                || [[Strong Strike]]
! Class !! Level Required
|-
| [[Lu/Ciel]] || 20
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan="3" | Skill Level !! rowspan="3" | Level Required !! colspan="3" | Damage !! colspan="3" | Max Hits || rowspan="3" | MP Usage !! rowspan="3" | Cooldown
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! colspan="2" | Lu !! Ciel !! colspan="2" | Lu !! Ciel
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Dash (Physical) !! Finishing Blow (Physical) !! Rolling Cutter (Magical) !! Dash !! Finishing Blow !! Rolling Cutter
|-
|-
| align="left" | 1 || rowspan="3" | 5 || 33% || 66% || 70% || rowspan="24" | 5 || rowspan="24" | 3 || rowspan="24" | 8 || rowspan="24" | 30 MP || rowspan="24" | 6 Seconds
! rowspan=3 | Mode !! colspan="3" | Damage !! colspan=2 | {{se||Faint}} !! colspan="3" | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|-
|-
| align="left" | 2 || 34% || 67% || 72%
! colspan=2 | Lu (Physical) !! Ciel (Magical) !! rowspan=2 | Chance !! rowspan=2 | Duration !! colspan=2 | Lu !! Ciel
|-
|-
| align="left" | 3 || 34% || 69% || 73%
! Charge !! Final Hit !! Rolling Cutter !! Charge !! Final Hit !! Rolling Cutter
|-
| colspan=11 | '''Normal'''
|-
|-
| align="left" | 4 || 6 || 35% || 70% || 75%
| {{PvE}} || 74% || 168% || 124% || colspan=2 rowspan=2 | N/A || rowspan="2" | 6 || rowspan="2" | 3 || rowspan="2" | 8 || rowspan="2" | 30 MP || rowspan="2" | 6 Seconds
|-
|-
| align="left" | 5 || 8 || 36% || 72% || 76%
| {{PvP}} || 27% || 64% || 46%
|-
| colspan=11 | '''[Enhanced]'''
|-
|-
| align="left" | 6 || 10 || 37% || 73% || 78%
| {{PvE}} || 74% || 168% || 124% || rowspan="2" | 50% || rowspan="2" | 1 Second || rowspan="2" | 6 || rowspan="2" | 6 || rowspan="2" | 8 || rowspan="2" | 30 MP || rowspan="2" | 6 Seconds
|-
|-
| align="left" | 7 || 12 || 37% || 75% || 79%
| {{PvP}} || 27% || 64% || 46%
|}
<br>
 
== [[Skill Traits]] ==
{{Traits|Lu/Ciel|Hunting Prey|Useful, Critical|dmg=70|hits=Charge: 11<br>Final Hit: 5<br>'''{{tt|Final Hit: 10|Final Enhanced Skill}}'''<br>Rolling Cutter: 14|mp=30}}
<br>
 
== Extra Information ==
=== Total Damage ===
{{Damage
|dmg=74, 168
|pvp_dmg=27, 64
|hits=6, 6
|hits_useful=11, 10
|useful_penalty=0.7
|prefix=lu
}}
 
{{Damage
|dmg=124
|pvp_dmg=46
|hits=8
|hits_useful=14
|useful_penalty=0.7
|prefix=ciel
}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|-
|-
| align="left" | 8 || 14 || 38% || 76% || 81%
! rowspan=3 | Mode !! colspan=4 | Base
|-
|-
| align="left" | 9 || 16 || 39% || 78% || 83%
! colspan=2 | Normal !! colspan=2 | Useful
|-
|-
| align="left" | 10 || 18 || 40% || 79% || 84%
! Lu !! Ciel !! Lu !! Ciel
|-
| {{PvE}}
| {{#var: lu_total_damage}} || {{#var: ciel_total_damage}} || {{#var: lu_total_damage_useful}} || {{#var: ciel_total_damage_useful}}
|-
| {{PvP}}
| {{#var: lu_total_damage_pvp}} || {{#var: ciel_total_damage_pvp}} || {{#var: lu_total_damage_useful_pvp}} || {{#var: ciel_total_damage_useful_pvp}}
|}
 
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|-
|-
| align="left" | 11 || 20 || 40% || 81% || 86%
! <!--colspan=5 | Base MP Gain !! rowspan=3 |--> Affected By Action Speed
<!--|-
! colspan=3 | Per Hit !! colspan=2 | Max
|-
|-
| align="left" | 12 || 22 || 41% || 82% || 87%
! Charge !! Final Strike !! Rolling Cutter !! Lu !! Ciel-->
|-
|-
| align="left" | 13 || 24 || 42% || 84% || 89%
| <!--0.17 || 0.33 || 0.25 || {{formatnum:{{#expr: 0.17*6 + 0.33*6}}}} || {{formatnum:{{#expr: 0.25*8}}}} ||--> {{Check|P}}
|}
<br>
 
== Tips and Details ==
*On the NA server, the description erroneously states that only '''Lu''' gains {{se||Super Armor}}, and makes no mention of it being {{se||Super Armor|Frontal Super Armor}} specifically.
**The skill's unique "Frontal" Super Armor does not protect from attacks from behind, which are still fully capable of inflicting hitstun.
*While '''Lu''''s version is fully affected by action speed, '''Ciel''''s version only speeds up '''Ciel''''s own animation, allowing you to move earlier - the actual projectile travels just as fast and hits at the same speed.
*While not a listed effect of the '''[Enhanced]''' level in-game, '''Lu''''s final strike hit count is doubled.
*'''Lu''''s version can be [[Counter Attack|countered]], while '''Ciel''''s version can be absorbed.
<br>
 
== Trivia ==
*The way this skill is executed differs from each character.
**'''Lu''' charges forward and crushes enemies with her gauntlet.
**'''Ciel''' fires a spinning bullet that drags enemies with it.
*This is currently the only skill to feature {{se||Super Armor|Frontal Super Armor}}, as opposed to regular {{se||Super Armor}}.
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel updates-table"
|-
|-
| align="left" | 14 || 26 || 43% || 85% || 90%
! colspan=2 | Date !! colspan=2 | Changes
|-
|-
| align="left" | 15 || 28 || 43% || 87% || 92%
! KR !! NA !! PvE !! PvP
|-
|-
| align="left" | 16 || 30 || 44% || 88% || 94%
| 12/18/2014 || 07/01/2015 || colspan=2 align="left" |  
*'''Hunting Prey''' added.
|-
|-
| align="left" | 17 || 32 || 45% || 90% || 95%
| 02/12/2015 || 08/12/2015 || colspan=2 align="left" |  
*{{buff|MP Usage decreased to 30.}}
*{{buff|Cooldown decreased to 6 seconds.}}
*{{nerf|Rolling Cutter damage decreased.}}
|-
|-
| align="left" | 18 || 34 || 46% || 91% || 97%
| 09/24/2015 || 03/03/2016 || colspan=2 align="left" |  
*{{buff|Ciel also gains frontal super armor on use.}}
*{{buff|[Enhanced] Hunting Prey : Final hit as certain chance to stun target for 1 second.}}
|-
|-
| align="left" | 19 || 36 || 46% || 93% || 98%
| 12/29/2016 || 01/11/2017 || colspan=2 align="left" |  
*{{buff|Final Strike damage increased.}}
*Fixed issue where 1.2x damage is applied in [Enhanced] level.
|-
|-
| align="left" | 20 (M) || 38 || 47% || 94% || 100%
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|'''Damage''' increased.}}
| align="left" |  
*None
|-
|-
| align="left" | 21 || rowspan="4" | -* || 48% || 96% || 102%
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
|-
*{{buff|Final Strike damage increased.}}
| align="left" | 22 || 49% || 97% || %
*{{nerf|Charge damage decreased.}}
|-
*{{nerf|Rolling Cutter damage decreased.}}
| align="left" | 23 || 49% || 99% || %
|-
| align="left" | 24 || 50% || 100% || %
|}
|}
<br>
== [[Skill Note]] ==
'''Name:''' Effective Hitting Method II (효율적인 타격 방법 II)
'''Description:''' Target’s KD count reduced by 3 per hit.
<br>
== Tips and Details ==
*The way this skill is executed differs from each character.
**Lu charges forward in super armor and crushes enemies with her gauntlet.
**Ciel fires a spinning bullet that drags enemies with it.
***Ciel's Gunblade will also do physical contact damage at close range.
<br>
== Updates ==
*02/12/2015 KR
**MP Usage decreased to 30.
**Cooldown decreased to 6 seconds.
**Rolling Cutter damage decreased.
<br>
<br>


Line 99: Line 149:
{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|CharLight|Lu/Ciel}}     
|Color={{ColorSel|CharLight|Lu/Ciel}}     
|KR=?? |KRName=Prey Chaser
|KR=?? |KRName=Hunting Prey
|JP=獲物狩り |JPName=Hunting Prey
|CN=猎物追捕 |CNName=Hunting Prey
|DE=Heimsuchung |DEName=???
|FR=Fléau |FRName=Scourge
|IT=Infestazione |ITName=Infest
|PL=Nawiedzenie |PLName=Visitation
|BR=Caça Mortal |BRName=Deadly Hunt
|ES=Golpe del Destino |ESName=???
}}
}}
<br>
<br>
 
{{SkillNav - LuCiel}}
{{LuCielSkillsKR}}
[[Category:Base Job Active Skills]]
ElEditors
18,463

edits