Impact Hammer: Difference between revisions

no edit summary
No edit summary
Line 3: Line 3:
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:DWSActive1.png]]<br>  
| [[Image:DWSActive1.png]]<br>  
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Special Active]''' Aisha draws in energy from a limited space and strikes hard. While striking, the energy generates a shockwave by exploding, stunning nearby opponents.
| '''[Special Active]''' Aisha draws in energy from a limited space and strikes hard. While striking, the energy generates a shockwave by exploding, stunning nearby opponents.
|}
|}
 
<br>


== Requirements  ==
== Requirements  ==
Line 29: Line 29:
| [[Dimension Witch]]  || Lv. 20 || 45            || 4                || [[Heavy Press]] || [http://elwiki.net/w/Skill_Quest_-_test/After_Skill_Reorganization#Level_45_Layer_Skill_.28Level_Requirement:_45.29'''Level 45 Layer Skill Quest''']
| [[Dimension Witch]]  || Lv. 20 || 45            || 4                || [[Heavy Press]] || [http://elwiki.net/w/Skill_Quest_-_test/After_Skill_Reorganization#Level_45_Layer_Skill_.28Level_Requirement:_45.29'''Level 45 Layer Skill Quest''']
|}
|}
</tabber>
<br>
<br>


Line 142: Line 143:


</tabber>
</tabber>
<br>


== Tips and Details ==
== Tips and Details ==
*It is possible to reset the KD counter with this skill, though it is by a certain method. You need to reach the KD limit to reset.(KR patched)
*It is possible to reset the KD counter with this skill, though it is by a certain method. You need to reach the KD limit to reset.(KR patched)
*Be wary when using against a [[Weapon Taker]], because if they have the passive [[Mercenary Behavior]], it cuts the stun time to 0.9 Seconds, giving them more than enough time to escape from a combo.
*Be wary when using against a [[Weapon Taker]], because if they have the passive [[Mercenary Behavior]], it cuts the stun time to 0.9 Seconds, giving them more than enough time to escape from a combo.
<br>


== Trivia ==
== Trivia ==
Line 151: Line 154:
**A good skill to start and continue combos due to its large range.
**A good skill to start and continue combos due to its large range.
**Can be used to hit air targets since the swing hits 90 degrees.
**Can be used to hit air targets since the swing hits 90 degrees.
<br>


<br>
<tabber>
<tabber>
NA=
NA=
ElEditors, Administrators
95,249

edits