Linear Divider: Difference between revisions

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Minor wording changes
m (Text replacement - "*{{buff|Damage increased.}}" to "*{{buff|'''Damage''' increased.}}")
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__NOTOC__{{Languages|Linear Divider}}
__NOTOC__{{Languages|Linear Divider}}
<div style="float: right;">{{#ev:youtube|-qN2my1LgSA|400}}</div>
{{#ev:youtube|ulS2TD5_Syw|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:Linear Divider.png]]
| [[File:CodeBattleSeraphSkill2.png]]
| {{SkillType|SA|B}} Create a large force field and fire a pair of connected beams. If the beam passes through the pentagon shaped force field, it deals twice the damage and increases in its width.  
| {{SkillType|SA|B}} Create a large force field and fire a pair of connected beams. If the beam passes through the pentagon shaped force field, it deals twice the damage and increases in its width.  
|-
|-
|
|
| {{SkillText|MultiForceField}}
| {{SkillText|MultiForceField}}
{{SkillText|CoreActivation}}
|-
|
| {{SkillText|CoreActivation}}
|-
|-
|
|
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Eve}}"
! Class !! Level Required
! Class !! Level Required
|-
|-
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| class="colortable-Eve" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! rowspan="3" | Mode !! colspan="4" | Beam (Magical) !! colspan="5" | Max Hits !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown
! rowspan="3" | Mode !! colspan="10" | Beam (Magical) !! colspan="5" | Max Hits !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! colspan=2 | Normal !! colspan=2 | Awakening !! rowspan=2 | Normal !! rowspan=2 | Amplify !! rowspan=2 | Spectrum !! rowspan=2 | Reactive !! rowspan=2 | Fusion
! colspan="5" | Normal !! colspan="5" | Awakening !! rowspan="2" | Normal !! rowspan="2" | Amplify !! rowspan="2" | Spectrum !! rowspan="2" | Reactive !! rowspan="2" | Fusion
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! Behind Field !! After Field !! Behind Field !! After Field
! Normal !! Amplify
!Spectrum
!Reactive
!Fusion!! Normal !! Amplify
!Spectrum
!Reactive
!Fusion
|-  
|-  
! colspan=12 | Normal
| colspan="18" | '''Normal'''
|-
|-
| '''{{PvE}}''' || 132.5% || 265% || 179.5% || 359% || rowspan=2 colspan="2" | 26 || rowspan=2 | 78 || rowspan=2 | 44 || rowspan=2 | 132 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
| {{PvE}} || 287% || 347%
|128%
|152%
|69%|| 389% || 469%  
|173%
|206%
|93%|| colspan="2" rowspan="2" | 24 || rowspan="2" | 72 || rowspan="2" | 48 || rowspan="2" | 132 || rowspan="2" | 300 MP || rowspan="2" | 22 Seconds
|-
|-
| '''{{PvP}}''' || 43% || 86% || 57.5% || 115%
| {{PvP}} || 92% || 111%  
|41%
|48%
|22%|| 126% || 151%
|56%
|66%
|30%
|-  
|-  
! colspan=12 | [Enhanced]
| colspan="18" | '''[Enhanced]'''
|-
|-
| '''{{PvE}}''' || 159% || 318% || 215.5% || 431% || rowspan=2 colspan="2" | 26 || rowspan=2 | 78 || rowspan=2 | 44 || rowspan=2 | 132 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
| {{PvE}} || 345% || 416%
|154%
|183%
|82%|| 467% || 564%  
|208%
|248%
|111%|| colspan="2" rowspan="2" | 24 || rowspan="2" | 72 || rowspan="2" | 48 || rowspan="2" | 132 || rowspan="2" | 300 MP || rowspan="2" | 22 Seconds
|-
|-
| '''{{PvP}}''' || 51.5% || 103% || 69.5% || 139%
| {{PvP}} || 112% || 135%  
|50%
|59%
|26%|| 150% || 182%
|67%
|80%
|35%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Eve|Linear Divider|Light, Heavy|mp=300|cd=22}}
|- style="background:{{ColorSel|CharLight|Eve}}"
! colspan=2 | Light Linear Divider !! colspan=2 | Heavy Linear Divider
|- style="background:{{ColorSel|CharLight|Eve}}"
! Attribute Effect !! MP Usage !! Attribute Effect !! Cooldown
|-
| {{SkillText|Light|80}} || 240 MP || {{SkillText|Heavy|144|120}} || 26.4 Seconds
|}
<br>
<br>


== Total Damage ==
== Extra Information ==
<div class="long-table">
=== Total Damage ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{SkillText|FreeTraining}}
|- style="background:{{ColorSel|CharLight|Eve}}"
{{Columns|
! rowspan=4 | Mode !! colspan=20 | Base
<div>
|- style="background:{{ColorSel|CharLight|Eve}}"
=== Normal ===
! colspan=10 | Normal !! colspan=10 | Heavy
{{Damage|true|Eve
|- style="background:{{ColorSel|CharLight|Eve}}"
|dmg=345
! colspan=5 | Normal !! colspan=5 | Awakened !! colspan=5 | Normal !! colspan=5 | Awakened
|awk_dmg=476
|- style="background:{{ColorSel|CharLight|Eve}}"
|pvp_dmg=112
! Normal !! Amplify !! Spectrum !! Reactive !! Fusion
|pvp_awk_dmg=150
! Normal !! Amplify !! Spectrum !! Reactive !! Fusion
|hits=24
! Normal !! Amplify !! Spectrum !! Reactive !! Fusion
|heavy=true
! Normal !! Amplify !! Spectrum !! Reactive !! Fusion
}}
|-
</div>
! {{PvE}}
 
| {{formatnum:{{#expr: 318*26}}}}% || {{formatnum:{{#expr: 318*26*1.2}}}}% || {{formatnum:{{#expr: 318*78*0.45}}}}% || {{formatnum:{{#expr: 318*44*0.55}}}}% || {{formatnum:{{#expr: 318*132*0.25}}}}%
<div>
| {{formatnum:{{#expr: 431*26}}}}% || {{formatnum:{{#expr: 431*26*1.2}}}}% || {{formatnum:{{#expr: 431*78*0.45}}}}% || {{formatnum:{{#expr: 431*44*0.55}}}}% || {{formatnum:{{#expr: 431*132*0.25}}}}%
=== Amplify ===
| {{formatnum:{{#expr: 318*26*1.44 round2}}}}% || {{formatnum:{{#expr: 318*26*1.2*1.44 round2}}}}% || {{formatnum:{{#expr: 318*78*0.45*1.44 round2}}}}% || {{formatnum:{{#expr: 318*44*0.55*1.44 round2}}}}% || {{formatnum:{{#expr: 318*132*0.25*1.44 round2}}}}%
{{Damage|true|Eve
| {{formatnum:{{#expr: 431*26*1.44 round2}}}}% || {{formatnum:{{#expr: 431*26*1.2*1.44 round2}}}}% || {{formatnum:{{#expr: 431*78*0.45*1.44 round2}}}}% || {{formatnum:{{#expr: 431*44*0.55*1.44 round2}}}}% || {{formatnum:{{#expr: 431*132*0.25*1.44 round2}}}}%
|dmg=416
|-
|awk_dmg=564
! {{PvP}}  
|pvp_dmg=135
| {{formatnum:{{#expr: 103*26}}}}% || {{formatnum:{{#expr: 103*26*1.2}}}}% || {{formatnum:{{#expr: 103*78*0.45}}}}% || {{formatnum:{{#expr: 103*44*0.55}}}}% || {{formatnum:{{#expr: 103*132*0.25}}}}%
|pvp_awk_dmg=182
| {{formatnum:{{#expr: 139*26}}}}% || {{formatnum:{{#expr: 139*26*1.2}}}}% || {{formatnum:{{#expr: 139*78*0.45}}}}% || {{formatnum:{{#expr: 139*44*0.55}}}}% || {{formatnum:{{#expr: 139*132*0.25}}}}%
|hits=24
| {{formatnum:{{#expr: 103*26*1.44 round2}}}}% || {{formatnum:{{#expr: 103*26*1.2*1.44 round2}}}}% || {{formatnum:{{#expr: 103*78*0.45*1.44 round2}}}}% || {{formatnum:{{#expr: 103*44*0.55*1.44 round2}}}}% || {{formatnum:{{#expr: 103*132*0.25*1.44 round2}}}}%
|heavy=true
| {{formatnum:{{#expr: 139*26*1.44 round2}}}}% || {{formatnum:{{#expr: 139*26*1.2*1.44 round2}}}}% || {{formatnum:{{#expr: 139*78*0.45*1.44 round2}}}}% || {{formatnum:{{#expr: 139*44*0.55*1.44 round2}}}}% || {{formatnum:{{#expr: 139*132*0.25*1.44 round2}}}}%
}}
</div>
 
<div>
=== Spectrum ===
{{Damage|true|Eve
|dmg=154
|awk_dmg=208
|pvp_dmg=50
|pvp_awk_dmg=67
|hits=72
|heavy=true
}}
</div>
 
<div>
=== Reactive ===
{{Damage|true|Eve
|dmg=183
|awk_dmg=248
|pvp_dmg=59
|pvp_awk_dmg=80
|hits=48
|heavy=true
}}
</div>
 
<div>
=== Fusion ===
{{Damage|true|Eve
|dmg=82
|awk_dmg=111
|pvp_dmg=26
|pvp_awk_dmg=53
|hits=132
|heavy=true
}}
</div>
}}
 
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|-
! Affected By Action Speed
|-
| {{Check|Y}}
|}
|}
</div>
<br>
<br>


== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|
| width="40" | [[File:SpectroElCrystal.png]]
CodeElectraSkill1.png; El Crystal Spectrum;
| align="center" width="150" | [[El Crystal Spectrum]]
CodeSarielPassive1.png; Overload
| width="40" | [[File:CSPassive.png]]
}}
| align="center" width="150" |  [[Overload]]
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*Each beam deals damage separately, so an enemy must be hit by both to take the maximum amount of hits.
*Each beam deals damage separately, so an enemy must be hit by both to take the maximum amount of hits.
*Non-super armor enemies are pushed significantly by this skill, which may cause a loss of hits, especially in the case of '''Spectrum''' mode.
*Non-super armor enemies are slightly pushed by this skill, which may cause a loss of hits, especially in the case of {{color|blue|Spectrum Mode}}.
*The skill's final hit will launch enemies, though in '''Reactive''' and '''Fusion''' mode the homing hits have a chance of catching the enemy again by themselves.
*When holding up or down keys, the beams will come out slightly tilted towards the correspondent direction, although they can't be precisely aimed.
*As this skill generates its own force field, you can change the trajectory of the beam with the up and down keys without [[El Crystal Spectrum]].
*The beams will be installed on the battlefield upon pressing the skill key. You will be free to walk out of the skill anytime after the initial delay.
**The force field counts for [[Ultra Optical Investigation]]'s Critical Rate and Maximize bonuses (and they will apply even to the beam prior to the field), but not for [[Code: Recovery - Breaker]].
*The beams are about 40 degrees apart before moving inward. By comparison, {{color|blue|Spectrum Mode}} [[Giga Stream]]'s top and bottom beams are about 20 degrees apart.
**The force field will have no effect on any other skills such as [[Energy Needles]].
*This skill can be used for both clearing and bossing with [[Code: Recovery - Breaker]] along with force fields like [[El Crystal Spectrum]] or [[Energetic Heart]] respectively.
*Since force fields from [[El Crystal Spectrum]] appear between you and the large force field from the skill itself, it is possible for you to deal field-enhanced damage with the beam prior to it passing the large field. Ensure you are standing far enough away to deal the most damage.
*When using '''Reactive''' or '''Fusion''' mode, if an enemy is between the large field and you, they will typically take 4 additional pre-field damage hits, and rarely one or more of these 4 additional hits will cause more homing projectiles to show up, raising the max hit count to 48 / 136 respectively. Using the skill point-blank during these modes is thus entirely beneficial.
**For some reason, in either of these modes, standing with your back to an enemy causes the pre-field beam to deal damage to the enemy directly behind you as if it's already passed through the Reactive/Fusion field, dealing 22/66 additional hits. These hits are relatively weak, as they do not gain the large field's bonus from the skill itself. The most damage this skill can do using this trick is {{formatnum:{{#expr: ((215.5*0.25*66) + (431*0.25*132))*1.44}}}}% ({{formatnum:{{#expr: ((69.5*0.25*66) + (139*0.25*132))*1.44}}}}% in PvP) Magical Damage while Awakened, with the '''Heavy''' trait and in '''Fusion''' mode, making it significantly better than '''Spectrum''' mode for single targets (NA only).
*The beams are about 40 degrees apart before moving inward. By comparison, Spectrum mode [[Giga Stream]]'s top and bottom beams are about 20 degrees apart.
*This skill can be used for both clearing and bossing with Code: Battle Seraph's [[Code: Recovery - Breaker]] along with force fields like [[El Crystal Spectrum]] or [[Energetic Heart]] respectively.
<br>
<br>


== Updates ==
== Old Version ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! width="300px" | Video
! Description
|-
|{{#ev:youtube|-qN2my1LgSA|300}}
|Between its initial release and the 03/30/2023 KR Patch, [[Linear Divider]] traveled through force fields before being modified.
|}
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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*{{buff|'''Damage''' increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 08/24/2017 || 09/13/2017 || colspan=2 align="left" |  
| 08/24/2017 || 09/13/2017 || colspan=2 align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 02/22/2018 || rowspan=2 | 04/18/2018 || align="left" |  
| 02/22/2018 || rowspan=2 | 04/18/2018 || align="left" |  
*{{buff|Awakening damage increased.}}
*{{buff|Awakening damage increased.}}
| align="left" |  
| align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/05/2018 || colspan=2 align="left" |  
| 04/05/2018 || colspan=2 align="left" |  
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| 03/27/2021 || - || colspan=2 align="left" |  
| 03/27/2021 || - || colspan=2 align="left" |  
*{{buff|Skill cast speed increased by 30%.}}
*{{buff|Skill cast speed increased by 30%.}}
|-
| 07/21/2022 || 08/17/2022 || colspan=2 align="left" |
*{{buff|Reduced '''Beam''''s knockback distance.}}
*{{buff|The second half of the hits is changed to not launch enemies away.}}
|-
| 03/30/2023 || 04/26/2023 || colspan=2 align="left" |
*Skill features changed.
*The way the skill reacts to Force Fields is changed.
*{{buff|Improved to be affected by Action Speed.}}
|}
|}
<br>
<br>
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