Magic Missile

From Elwiki
Revision as of 14:10, 8 April 2016 by Gameboy224 (talk | contribs)
[Special Active] Unleash a magic ball of concentrated energy that chases down enemies. Speed increased by 30% if used while Awakened.
Final Enhanced Skill
  • Skill will inflict hitstun for a longer duration.
Available for Memorize
  • This skill can be memorized by inputting the skill key during the Memorize Stance. (Stand still for 2 seconds while in MP recovery state)
  • Press V to activate the memorized skills in order.


Requirements

Class Level Required [Enhanced] Level Left Skill Trait Level Right Skill Trait Level
High Magician 15 82 29 38


Skill Information

Character Level Damage (Magical) Hitstun Duration Max Hits Duration MP Usage Cooldown
Normal Awaken
15 327% 5 Seconds 10 14 8 Seconds 150 MP 11 Seconds
[Enhanced] 82 Seconds


Skill Traits

Enhanced Magic Missile Heavy Magic Missile
Level Required Attribute Effect Details Level Required Attribute Effect Details
Damage Critical Rate Damage Cooldown
29 Critical Hit Rate increased to 100%
Damage decreased to 80%
261.6% 100% 38 Damage increased to 144%
Cooldown increased to 120%
457.8% 16.5 Seconds


Tips and Details

  • Unlike most of High Mage's damaging skills, Magic Missile has a very poor Mana regeneration rate, making it very poor for Mana efficiency.
  • Magic Missile will not be delayed in any way; the use of skill freeze may help trap opponents into being hit by the Missile.
  • If used at the same point as another players awakening or special active, Magic Missile will not target them.
  • Magic Missile can target invisible monsters/obstacle generators off-screen and has a tendency to do so if they exist in the current map; while the majority of these generators are not destructible, rendering the skill useless in several locations, there are rare exceptions where the missile can destroy the generator, preventing new mobs from being generated - an example would be the generators in the air on the Hamel's Pier.
  • When passing through groups of mobs, Magic Missile will only hit the mob that it has targeted and not any nearby mobs.
    • This skill can target different opponents.


Updates

  • 03/29/2013 KR
    • Although not included in the list of Revamp changes to Elemental Master, Magic Missile received the following change:
      • The missile will now travel in a straight line towards the target, and will only turn around to strike it again after it travel a bit of distance. This is considered a nerf because now the missile will no longer spin around the target to trap them.
        • However if there are 2 targets close together and 1 is killed the missile will circle the other target instead of travelling some distance before to turn around and attack again.
  • 11/06/2014 KR
    • Damage increased.
    • Added Damage Penalty after travels further.
      • Damage decreased by 14.5% per second.
  • 08/06/2015 KR
    • MP cost changed to 150 MP
    • Projectile speed increased (including when Awakening) and hit count increased.
    • Damage decrease overtime effect deleted.
  • 10/08/2015 (KR) / 03/16/2016 (NA)
    • Projectile speed slightly decreased.
    • After certain time, it won't give hitstun.
  • 02/04/2016 KR
    • Magic Projectile tracking speed decreased.


Alternative Names

Server Name Translation
South Korea 매직 미사일 Magic Missile
Japan マジックミサイル Magic Missile
China (Simplified Chinese) 魔气弹 Magic Missile
France Projectile magique Magical Projectile
Italy Proiettile Magico Magical Projectile
United Kingdom Magical Missile


Template:HMSkills