Mastermind: Difference between revisions

From Elwiki
mNo edit summary
Line 11: Line 11:
|weapon= Dynamos, Nasod Armor, Dynamo Factory  
|weapon= Dynamos, Nasod Armor, Dynamo Factory  
|age=19  
|age=19  
|Height=180 cm (5 ft 10 in)
|Height=180 cm (5 ft 11 in)
|Weight=65 kg (143 lb)
|Weight=65 kg (143 lb)
|tree=[[Image:AddNEW.png|40px|link=Add]] > [[Image:ATNEW.png|40px|link=Arc Tracer]] > [[Image:MMNEW.png|40px|link=Mastermind]] > [[Image:MMTransNEW.png|40px|link=Mastermind/Transcendence]]
|tree=[[Image:AddNEW.png|40px|link=Add]] > [[Image:ATNEW.png|40px|link=Arc Tracer]] > [[Image:MMNEW.png|40px|link=Mastermind]] > [[Image:MMTransNEW.png|40px|link=Mastermind/Transcendence]]

Revision as of 19:43, 25 July 2017

File:MMTiny.png Mastermind
Full Name
Edward Grenore (Add)
Class
File:MMTiny.png Mastermind
Weapon
Dynamos, Nasod Armor, Dynamo Factory
Age
19
Height
180 cm (5 ft 11 in)
Weight
65 kg (143 lb)
Release Date
13 March 2014
29 October 2014
29 October 2014
File:Europeanunion.png 26 November 2014
File:Bresil Flag.png 29 January 2015
Statistics
Speed
Average
Range
Long
Difficulty
Hard
Magical
Dynamos Checked. Heh... this should be easy.


File:MMNEW.pngMastermind

Specialty

Mastermind's technology allows Add to show off his mind power with his finest inventive work yet by summoning and controlling more advanced fighting drones with ease. Among other abilities, he acquires additional Dynamo Configuration skills to bring more ammo and delayed explosions, as well as new Install Special Actives that include relentless targeted damage, intercepting tactics, and onslaughts of rapid plasma beams. Hyperactive Skill Apocalypse brings a spectacular combination of attacks using a cutting-edge battle drone.

Background

Add overcomes many trials using the Dynamo transform technology, but starts to get annoyed as his enemies constantly grow stronger. This cause Add to make his Dynamos more like adroit Nasods that will behave according to his every wish.

“Dynamos aren't good at solving these types of problems.. What a piece of junk, it would be great if they moved on their own like the Nasods.”

While looking for a way to revamp his Dynamos in Altera, Add finds an interesting piece of information from the Village chief Adel.

“I heard there are some special Nasods that contains special AI from the Altera Core! Pong!”

Following Adel's words Add searches every corner of the Core, and using the clues he found, manages redesign his Dynamo to accommodate the AI chip. Disappointingly, however, he was never able to find an actual AI chip.

“Tch.. without that chip this is just another piece of trash!”

Adel leads Add to the battlefields of Feita to look for his new power. Add finds that the Demons are able to use their powers to freely move their weapons. Add's Mastermind technology allows him to summon and control more advanced fighting drones with ease. He continues to get better and better in battle, optimizing his Dynamos beyond limits with new and more advanced installations.

Second Class Advancement


Skill Tree

Option 1 Fixed Option 2 Fixed
Level 35

Level 45
Level 50
Level 55

Level 60

Level 65


Additional Combos

 : All damage values for new and preexisting commands receive a 1.1x multiplier during 2nd job.
Image Description Damage
File:MMCombo3.png Quantum Fury

After doing the standard , the last is changed to fire several beams identical to Ultimate Fury which home onto the closest enemy for a couple of seconds.

  • The 3rd no longer launches enemy up.
  • The last require a target.

190% Phy. Damage
234% Phy. Damage
135% Phy. Damage x4 (2 MP)
27% Phy. Damage x21

File:MMCombo2.png

Drone Grenades

Produce a hitstunning frequency and throw 2 drone grenades in midair. If the grenades do not hit a target, they will travel along the floor/platform.

  • Post 11/03/2016 (KR) / 11/23/2016 (NA) patch:
    • consumes 7 MP.
    • MP gain per hit changed to 13.


82% Mag. Damage x3
276% Phy. Damage
(PvP Damage Modifier = 0.6)
276% Phy. Damage
(PvP Damage Modifier = 0.6)


Electro Blitz

After doing the standard or , the last is changed to fire an electron sphere that does multiple hits as it travels.


56% Phy. Damage x4
242% Mag. Damage
422% Phy. Damage
55% Phy. Damage x15 (3 MP)



242% Mag. Damage
422% Phy. Damage
55% Phy. Damage x15 (3 MP)


Skills

Hyper Active

Special Active

Passive


Videos


Gallery

Artwork

Miscellaneous


Trivia

  • Although the reveal poster stylize this class's name as MasterMind, the in-game quest shows it as Mastermind.
    • Although the class' official name is Mastermind, the NA skill tree labels it as MasterMind.
  • Although it appears to be more of Mastermind's dynamos on his coat, their design differs from those he fights with; they are purely decorative.
  • Contrary to Mastermind's "scientist" design, he actually specializes more in physical attacks than magical attacks.
  • Switching installations counts as using a special active in completing random missions in dungeons.
  • Mastermind maintains his 'cat' design by keeping the cat hood that he's worn since his base job. Also, during his job advancement event in KR, players were given a mini-me cat version of Apocalypse upon advancing.


Alternative Names

Server Name Translation
South Korea 마스터마인드 Mastermind
Japan マスターマインド Mastermind
Taiwan (Traditional Chinese) 支配者 Dominator
China (Simplified Chinese) 心灵操纵者 Mind Manipulator
Spain Genio En las Sombras Genius In The Shadow
France Machiavel Machiavelli
Poland Geniusz Genius
Brazil Regente Regent


Characters