Mirage Sting: Difference between revisions

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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSelNA|CharLight|Elsword}}"
|- style="background:{{ColorSelNA|CharLight|Elsword}}"
! Skill Level !! Level Required !! Conwells Stabs !! Max Hits !! MP Usage !! Cooldown
! Skill Level !! Level Required !! Damage (Physical) !! Max Hits !! MP Usage !! Cooldown
|-
|-
| align="left" | 1 || rowspan="2" | 35 || 85% || rowspan="12" | 5 || rowspan="20" | 30 MP || rowspan="20" | 6 Seconds
| align="left" | 1 || rowspan="2" | 35 || 85% || rowspan="12" | 5 || rowspan="20" | 30 MP || rowspan="20" | 6 Seconds
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== Tips and Details ==
== Tips and Details ==
*Even if [[Elsword]] gets knocked down while dashing forward, the 3 Conwells will continue forward.
*Even if [[Elsword]] gets knocked down while dashing forward, the 3 Conwells will continue forward.
*If the knockdown counter and launch counter are not full, you can use this move to catch a falling opponent. [Note: Very lag-sensitive, but normally works with >>xxx, Rage Cutter, and Counter(both versions).]
*If the knockdown counter is not full, you can use this move to catch a falling opponent. [Note: Very lag-sensitive, but normally works with >>xxx, Rage Cutter, and Counter(both versions).]
*This move is similar to One Flash; though not as many glitches, it still leaves you open for combos if it misses. Use with caution.
*This move is similar to One Flash; though not as many glitches, it still leaves you open for combos if it misses. Use with caution.
**However the backslash does hitstun, so if someone were right behind waiting for the animation to cease, they would be hit.
**However the backslash does hitstun, so if someone were right behind waiting for the animation to cease, they would be hit.
*The 3 Conwells can proc weapon attributes.
*The 3 Conwells can proc weapon attributes.
**When Harsh Slayer is activated via '''Mirage Sting''' each sword will burn mana.  
**When [[Brutal Slayer]] is activated via '''Mirage Sting''' each sword will burn mana.  
*Using this skill while running will cause the user to dash farther ahead.
*Using this skill while running will cause the user to dash farther ahead.
**This will cause the backslash to miss its intended target completely if used at point-blank.
**This will cause the backslash to miss its intended target completely if used at point-blank.

Revision as of 05:59, 9 November 2014

[Active- Vitality] Elsword dashes forward with his Conwell, summoning 3 more Conwells that appear and fly toward the direction where Elsword dashed, ending this skill with a backslash.


Requirements

Class Master Level Required SP Cost Per Level
Infinity Sword Lv.20 35 4


Skill Information

Skill Level Level Required Damage (Physical) Max Hits MP Usage Cooldown
1 35 85% 5 30 MP 6 Seconds
2 89%
3 38 93%
4 42 96%
5 46 100%
6 50 104%
7 54 108%
8 58 112%
9 62 116%
10 66 119%
11 70 123%
12 74 127%


Tips and Details

  • Even if Elsword gets knocked down while dashing forward, the 3 Conwells will continue forward.
  • If the knockdown counter is not full, you can use this move to catch a falling opponent. [Note: Very lag-sensitive, but normally works with >>xxx, Rage Cutter, and Counter(both versions).]
  • This move is similar to One Flash; though not as many glitches, it still leaves you open for combos if it misses. Use with caution.
    • However the backslash does hitstun, so if someone were right behind waiting for the animation to cease, they would be hit.
  • The 3 Conwells can proc weapon attributes.
    • When Brutal Slayer is activated via Mirage Sting each sword will burn mana.
  • Using this skill while running will cause the user to dash farther ahead.
    • This will cause the backslash to miss its intended target completely if used at point-blank.
  • A short time after the three Conwells pass Elsword, they begin to lower towards the ground, so it may be harder to hit more distant enemies if they were to jump.
  • You can also change the direction of the backslash to hit the enemy who should be be behind you after the dash.