Overload: Difference between revisions

481 bytes removed ,  3 September 2023
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{| cellpadding="5"
{| cellpadding="5"
|-
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| [[File:CSPassive.png]]
| [[File:CodeSarielPassive1.png]]
| {{SkillType|P}} Release all energy at once by activating Code: Sariel. Use Overload Skill 3 times to activate [Overload].
| {{SkillType|P}} Release all energy at once by activating Code: Sariel.<br>Use Overload Skill 3 times to activate {{se|416|Overload}}.<br>
*Overload Skills : [[Sweep Rolling]], [[Particle Ray]] [[Particle Ray/ModA|(Force)]], [[Giga Stream]] [[Giga Stream/ModA|(Force)]], [[Linear Divider]], [[Energy Needles]], [[Thousand Star]] ([[Thousand Star/ModA|A]]), [[Final Strike (Eve)|Final Strike]]
*Overload Skills : [[Sweep Rolling]], [[Particle Ray]] ([[Particle Ray/ModA|A]]), [[Giga Stream]] ([[Giga Stream/ModA|A]]), [[Linear Divider]], [[Energy Needles]], [[Thousand Star]] ([[Thousand Star/ModA|A]]), [[Extreme Virtual]], [[Photon Tracker]], [[Electronic Fall]] ([[Electronic Fall/ModA|A]])
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|}
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! Class         !! Level Required   
! Class !! Level Required   
|-
|-
| [[Code: Sariel]] || | 99
| [[Code: Sariel]] || | 99
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== Skill Information ==
== Skill Information ==
{{Tabber
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|NA=<dfn>{{</dfn>
|-
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Eve}}"
! rowspan=3 | Skill Level !! rowspan=3 | Level Required !! colspan=6 | {{se|416|Overload}}<br>(Upon 3rd Overload Skill Use)
! rowspan=3 | Skill Level !! rowspan=3 | Level Required !! colspan=6 | {{se|416|Overload}}<br>(Upon 3rd Overload Skill Use)
|- style="background:{{ColorSel|CharLight|Eve}}"
! colspan=2 | Overload Skills !! rowspan=2 | Strength Skills<br>Damage Increase !! rowspan=2 | Bravery Skills<br>Damage Increase !! Tenacity/Active Skills that react to Force Fields !! rowspan=2 | Duration
|- style="background:{{ColorSel|CharLight|Eve}}"
! Cooldown Speed Increase !! Duration !! Damage Increase
|-
! colspan=8 | {{PvE}}
|-
|-
| 1 || 99 || ×2 || 5 Seconds || +20% || +30% || +10% || 10 Seconds
! colspan=2 | Overload Skills !! rowspan=2 | Strength Skill<br>Damage Increase {{Stat|M}} !! rowspan=2 | Bravery Skill<br>Damage Increase  {{Stat|M}} !! rowspan=2 | Tenacity/Active Skills<br>that react to Force Fields<br>Damage Increase {{Stat|M}} !! rowspan=2 | Duration
|-
|-
! colspan=8 | {{PvP}}
! Cooldown Speed Increase !! Duration
|-
|-
| 1 || 99 || ×2 || 5 Seconds || +10% || +15% || +10% || 10 Seconds
| colspan="8" | {{PvE}}
|}
<dfn>}}</dfn>
|KR (04/28/2022)=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Eve}}"
! rowspan=3 | Skill Level !! rowspan=3 | Level Required !! colspan=6 | {{se|416|Overload}}<br>(Upon 3rd Overload Skill Use)
|- style="background:{{ColorSel|CharLight|Eve}}"
! colspan=2 | Overload Skills !! rowspan=2 | Strength Skills<br>Damage Increase !! rowspan=2 | Bravery Skills<br>Damage Increase !! Tenacity/Active Skills that react to Force Fields !! rowspan=2 | Duration
|- style="background:{{ColorSel|CharLight|Eve}}"
! Cooldown Speed Increase !! Duration !! Damage Increase
|-
|-
! colspan=8 | {{PvE}}
| 1 || 99 || ×2 || 5 Seconds || 20% || 30% || 10% || 25 Seconds
|-
|-
| 1 || 99 || ×2 || 5 Seconds || +20% || +30% || +10% || 25 Seconds
| colspan="8" | {{PvP}}
|-
|-
! colspan=8 | {{PvP}}
| 1 || 99 || ×2 || 5 Seconds || 10% || 15% || 10% || 10 Seconds
|-
| 1 || 99 || ×2 || 5 Seconds || +10% || +15% || +10% || 10 Seconds
|}
|}
<dfn>}}</dfn>
}}
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== Tips and Details ==
== Tips and Details ==
*The skill tier damage bonuses do not contribute to their respective statistics and are multiplicative.
*Since the cooldown acceleration buff is short, it is recommended to use as many '''Overload''' skills in your rotation to keep it up for the most of the time.
*You can receive the '''Overload''' stacks even if the cooldown acceleration effect is active. After reaching 3 stacks again, it will overwrite the current buff.
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== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve updates-table"
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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*{{nerf|Bravery Skill Damage Increase decreased.}}
*{{nerf|Bravery Skill Damage Increase decreased.}}
|-
|-
| 04/28/2022 || - || align="left" |
| 04/28/2022 || 05/25/2022 || align="left" |
*{{buff|Duration increased.}}
*{{buff|Duration increased.}}
| align="left" |
| align="left" |
*None
*None
|-
| 05/11/2023 || 06/07/2023 || colspan=2 align="left" |
*{{buff|[[Photon Tracker]] and [[Electronic Fall]] added to Overload skill list.}}
|-
| 08/03/2023 || 08/30/2023 || align="left" colspan=2 |
*{{buff|Skill that activates {{se|416|Overload}} will benefit from its effects.}}
|}
|}
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}}
}}


{{SkillNav - Code Sariel}}
{{SkillNav - Code: Sariel}}
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