Pulse Reload: Difference between revisions
no edit summary
No edit summary |
|||
Line 3: | Line 3: | ||
|- | |- | ||
| [[File:Cet3.PNG]] | | [[File:Cet3.PNG]] | ||
| {{SkillType|P}} Increase [[Chaos Cannon]] Skill casting speed.<br> | | {{SkillType|P}} Increase [[Chaos Cannon]] Skill casting speed.<br>Stat increase depending on the number of Cannonballs you hold.<br><br>[Cannonball Effect]<br>Magic Attack Power Increase.<br>Damage Increase against Boss/Mid Boss.<br>Cooldown Reduction. | ||
Stat increase depending on the number of Cannonballs you hold. | |||
|} | |} | ||
<br> | <br> | ||
Line 27: | Line 20: | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=4 | Cannonball Effect | ! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | [[Chaos Cannon]] Casting Speed Increase !! colspan=4 | Cannonball Effect<br>(Per Cannonball Available) | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! Magical Attack Increase !! Damage | ! Magical Attack Increase !! Damage Increase to Mid Boss/Boss Monsters !! Cooldown Speed Increase !! Max Stacks | ||
|- | |- | ||
! colspan=6 | {{PvP}} | ! colspan=6 | {{PvE}} / {{PvP}} | ||
|- | |- | ||
| align="left" | 1 || 99 || | | align="left" | 1 || 99 || 200% || 2% || 2% || 10% || 6 | ||
|} | |} | ||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*[[Chaos Cannon]]'s maximum duration remains the same, giving you more time to jump forward slowly should you need to reposition, while still being able to fire every shot. | |||
**The minimum interval between shots is reduced to roughly ~0.85 seconds, and ~0.6 seconds when using {{CX}} or '''Heavy Stance''', vastly improving its usability on bosses that ignore invincibility frames. | |||
*Since the buff updates right away the moment you gain or consume any cannonballs, cannonball-using skills cannot gain the full benefit from this passive outside of [[Freiturnier|Berserk Mode]]. | |||
*Only normal cannonballs count towards the buff effect, Enhanced Cannonballs do not increase it further. | |||
*'''Damage Increase to Mid Boss / Boss Monsters ''' is additive. | |||
*On the NA server, the tooltip still mistakenly states that the buff is based on Enhanced Cannonballs, instead of regular ones. | *On the NA server, the tooltip still mistakenly states that the buff is based on Enhanced Cannonballs, instead of regular ones. | ||
<br> | <br> | ||