Pulse Reload: Difference between revisions

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| [[File:Cet3.PNG]]
| [[File:Cet3.PNG]]
| {{SkillType|P}} Increase [[Chaos Cannon]] Skill casting speed.<br>
| {{SkillType|P}} Increase [[Chaos Cannon]] Skill casting speed.<br>Stat increase depending on the number of Cannonballs you hold.<br><br>[Cannonball Effect]<br>Magic Attack Power Increase.<br>Damage Increase against Boss/Mid Boss.<br>Cooldown Reduction.
Stat increase depending on the number of Cannonballs you hold.
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| <font color=33FFFF>'''Cannonballs Effect'''</font>
*Magic Attack Power Increase.
*Damage Increase against Boss/Mid Boss.
*Cooldown Reduction.
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=4 | Cannonball Effect
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | [[Chaos Cannon]] Casting Speed Increase !! colspan=4 | Cannonball Effect<br>(Per Cannonball Available)
|- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Magical Attack Increase !! Damage Dealt to Mid Boss / <br>Boss Monsters Increase !! Cooldown Speed Increase !! Max Stacks
! Magical Attack Increase !! Damage Increase to Mid Boss/Boss Monsters !! Cooldown Speed Increase !! Max Stacks
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! colspan=6 | {{PvE}}
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| align="left" | 1 || 99 || +2% || +2% || 10% || 6
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! colspan=6 | {{PvP}}
! colspan=6 | {{PvE}} / {{PvP}}
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| align="left" | 1 || 99 || +2% || +2% || 10% || 6
| align="left" | 1 || 99 || 200% || 2% || 2% || 10% || 6
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== Tips and Details ==
== Tips and Details ==
*[[Chaos Cannon]]'s maximum duration remains the same, giving you more time to jump forward slowly should you need to reposition, while still being able to fire every shot.
**The minimum interval between shots is reduced to roughly ~0.85 seconds, and ~0.6 seconds when using {{CX}} or '''Heavy Stance''', vastly improving its usability on bosses that ignore invincibility frames.
*Since the buff updates right away the moment you gain or consume any cannonballs, cannonball-using skills cannot gain the full benefit from this passive outside of [[Freiturnier|Berserk Mode]].
*Only normal cannonballs count towards the buff effect, Enhanced Cannonballs do not increase it further.
*'''Damage Increase to Mid Boss / Boss Monsters ''' is additive.
*On the NA server, the tooltip still mistakenly states that the buff is based on Enhanced Cannonballs, instead of regular ones.
*On the NA server, the tooltip still mistakenly states that the buff is based on Enhanced Cannonballs, instead of regular ones.
*While in Berserk Mode, max stack of the buff will be applied for the entire duration.
*Damage Dealt to Mid Boss / Boss Monsters Increase is additive.
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