Rain of Chaos: Difference between revisions

1,678 bytes added ,  5 September 2019
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m (Text replacement - "hitcount" to "hit count")
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan=2 | Level Required !! colspan=2 | Damage (Magical) !! colspan=2 | Max Hits !! rowspan=2 | CP Usage !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=3 | Level Required !! colspan=2 | Damage (Magical) !! colspan=3 | Max Hits !! rowspan=3 | CP Usage !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Magic Spear Fire !! Magic Spear Descent !! Magic Spear Fire !! Magic Spear Descent
! rowspan=2 | Magic Spear Fire !! rowspan=2 | Magic Spear Descent !! rowspan=2 | Magic Spear Fire !! colspan=2 | Magic Spear Descent
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Spears Per Magic Circle !! Magic Circle Count
|-
|-
| align="left" | 95 || rowspan=2 | 1893% || rowspan=2 | 208% || rowspan=2 | 1 || rowspan=2 | 42 || rowspan=2 | 10 CP || rowspan=2 | 0 MP || 24 Seconds
| align="left" | 95 || rowspan=2 | 1893% || rowspan=2 | 208% || rowspan=2 | 1 || rowspan=2 | 6 || rowspan=2 | 8 || rowspan=2 | 10 CP || rowspan=2 | 0 MP || 24 Seconds
|-
|-
| align="left" | [Enhanced] || 19 Seconds
| align="left" | [Enhanced] || 19 Seconds
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Mode !! Regular !! [[Communication - Restoration]]
! rowspan=3 | Mode !! colspan=3 | Regular !! colspan=3 | [[Communication - Restoration]]
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! colspan=2 | Average !! rowspan=2 | Maximum !! colspan=2 | Average !! rowspan=2 | Maximum
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Normal !! Gigantic !! Normal !! Gigantic
|-  
|-  
! {{PvE}}  
! {{PvE}}  
| {{formatnum:{{#expr: 1893 + 208*42}}}}%
| {{formatnum:{{#expr: 1893 + 208*25}}}}% || {{formatnum:{{#expr: 1893 + 208*37}}}}% || {{formatnum:{{#expr: 1893 + 208*48}}}}%
| {{formatnum:{{#expr: (1893 + 208*42)*1.12}}}}%
| {{formatnum:{{#expr: (1893 + 208*25)*1.12}}}}% || {{formatnum:{{#expr: (1893 + 208*37)*1.12}}}}% || {{formatnum:{{#expr: (1893 + 208*48)*1.12}}}}%
|-  
|-  
! {{PvP}}  
! {{PvP}}  
| {{formatnum:{{#expr: 577 + 63*42}}}}%
| {{formatnum:{{#expr: 577 + 63*25}}}}% || {{formatnum:{{#expr: 577 + 63*37}}}}% || {{formatnum:{{#expr: 577 + 63*48}}}}%
| {{formatnum:{{#expr: (577 + 63*42)*1.12}}}}%
| {{formatnum:{{#expr: (577 + 63*25)*1.12}}}}% ||  {{formatnum:{{#expr: (577 + 63*37)*1.12}}}}% || {{formatnum:{{#expr: (577 + 63*48)*1.12}}}}%
|}
|}
*Average for no trait assumes 25 '''Magic Spear Descent''' hits. For the '''Gigantic''' trait, it assumes 37 '''Magic Spear Descent''' hits.
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==Tips and Details==
==Tips and Details==
*While the '''Magic Spear Descent''''s hit count is based on enemy size and position, it is really one shared hitbox, and the visuals are of no indication as to when which enemy will take how many hits.
*The '''Magic Spear Descent''''s spears have a highly disjointed hitbox making it hard to tell which spears an enemy will be hit by. As two of the magic circles are sitting slightly too far into the Z-axis as well, even very large targets will often not receive all hits despite visually containing the entire skill.
**The hit count caps at 42 hits on enemies large enough and near the center. A small enemy near the center takes around 27 hits, while a medium sized enemy near the center can take 41 hits.
**The awkward spear hitboxes are made even worse with the '''Gigantic''' trait, which doesn't visually affect the skill at all but does increase each spear's hit range, making the visuals entirely unreliable as to what will be hit when during the skill.  
*The '''Gigantic''' trait does not visually increase the size of the skill at all. The trait still works however, hitting enemies much further away.
*With the '''Gigantic''' trait, a regular player-sized enemy is hit around 35 times, while most medium sized Super Armor targets are hit 41 times when used at point blank. Due to the odd spear hitboxes, certain bosses that seem like they ''should'' receive all hits, notably [[12-1|Chaos Leviathan]], will often fall below 40 hits total, so it's overall damage varies a lot per boss.
**Currently, the only enemies in-game that can encompass the entire skill while also having the proper hitbox depth to account for the Magic Circle positions, as well as being wide enough so they can be hit by all 48 spears, are the [[12-6|Crimson Eye]] and the [[13-5|Izellon Core]], when cast from underneath them.
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