Shooting Star

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Revision as of 17:20, 17 May 2017 by Gameboy224 (talk | contribs)

[Special Active: Bravery]
Shoot multiple missiles, which tracks down enemies.
Cannonball Consumption
  • Uses 3 cannonballs
Final Enhanced Skill
  • Damage is increased by 1.2 times.


Requirements

Class Level Required [Enhanced] Level Left Skill Trait Level Right Skill Trait Level
Deadly Chaser 35 89 53 62


Skill Information

PvE

Character Level Damage Number of Missiles Max Hits Ammo Usage MP Usage Cooldown
Homing Bullet
Attack (Physical)
Homing Bullet
Explosion (Magical)
Normal Awakening Normal Awakening
Attack Explosion Attack Explosion
35 16% 529% 12 15 12 12 15 15 3 300 MP 22 Seconds
[Enhanced] 88 19% 635%

PvP

Character Level Damage
Homing Bullet
Attack (Physical)
Homing Bullet
Explosion (Magical)
35 6% 147%
[Enhanced] 88 7% 176%


Skill Traits

Light Shooting Star Awakened Shooting Star
Level Required Attribute Effect Details Level Required Attribute Effect Details
MP Usage Awakening
Missile Count
53 MP Usage decreased to 80% 240 MP 62 Skill changed to be Shooting Star - Fury Mode 18


Tips and Details

  • Three extra missiles will be fired while in Awakening Mode. If the Awakened skill trait was selected, six extra missiles will be fired instead.
  • If the passive Endless Chase was learned, three additional missiles will be fired, regardless of Awakening.
  • [Enhanced] Shooting Star - Fury Mode can deal up to 11,124% (11,430% in KR) Magical Damage when used in Awakening. If the passive Endless Chase is learned, the skill can deal up to 12,978% (13,335% in KR) Magical Damage.
  • It is almost impossible to Mana break unless certain conditions are present (mostly lag or a glitch where skill delay does not activate properly).
  • The shell's damage is separate from the user's combo/technique score.
  • In a situation where there are more than one target, the missiles do not attack the nearest foe. Instead, they will home in on random targets.
    • However, more missiles will usually be directed to closer targets.


Updates

  • 06/30/2011 KR
  • 07/28/2011 KR
    • Slightly increased MP regeneration rate.
  • 07/10/2014 KR
    • Damage increased
  • 08/20/2015 KR
  • 08/27/2015 KR
    • Fixed Transcend attribute not being affected by Intense Showtime's cooldown reduction effect.
  • 02/04/2016 (KR) / 03/16/2016 (NA)
    • Doesn't lock on to targets that are certain distance away in PvP.
  • 12/01/2016 KR
    • Damage error fixed.
  • 04/27/2017 KR
    • Homing Bullet Attack damage decreased.
    • PvE Explosion damage increased.
    • PvP Explosion damage decreased.


Alternative Names

Server Name Translation
South Korea 슈팅 스타 Shooting Star
Japan シューティングスター Shooting Star
China (Simplified Chinese) 繁星追击(流星炮击) Star Chase (Meteor Shelling)
France Étoile filante Shooting star


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