Sonic Slash: Difference between revisions
→Tips and Details
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== Tips and Details == | == Tips and Details == | ||
*Due to the longer duration of this Active than most other Active skills, it allows more time for other Actives/Special Actives to cooldown, making it easier to combo longer. | *Due to the longer duration of this Active than most other Active skills, it allows more time for other Actives/Special Actives to cooldown, making it easier to combo longer in PvP. | ||
**In PvE however, the long animation duration is generally not helpful, as enemies in Super Armor are free to hit you the entire time you are locked into the animation. | |||
*This skill's activation is almost immediate, allowing you to surprise your opponent in PvP. | *This skill's activation is almost immediate, allowing you to surprise your opponent in PvP. | ||
*This skill should be used with caution as it will give your targets a lot of MP and Awakening. | *This skill should be used with caution as it will give your targets a lot of MP and Awakening. | ||
* | *Despite the visuals, the skill has absolutely no vertical or backwards range, except the final slash, which hits both above and behind you slightly. | ||
*Freeze frames from Special Actives used by other players in PvP can cause slashes of this skill to disappear. However, the Super Armor will last until the last slash | *Freeze frames from Special Actives used by other players in PvP can cause slashes of this skill to disappear. However, the Super Armor will last until the last slash, which will always appear, regardless of freeze frames. | ||
*If you | *If you fall from a platform or similar while using the skill, it will be canceled and the Super Armor state disappears immediately. | ||
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