Sword Enchant

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Revision as of 22:30, 17 May 2017 by Gameboy224 (talk | contribs)
[Passive]
Add Fire, Water, or Nature element to your sword.


Requirements

Class Level Required
Rune Slayer 35


Skill Information

Skill Level Character Level Activation Chance Fire Enchant Freeze Enchant Poison Enchant Duration
Effect Fire Attribute Activation Chance Effect Water Attribute Activation Chance Effect Nature Attribute Activation Chance
1 35 10.5% Inflicts Burned status on hit
(Sustained Damage per Second)
+5% Inflicts Frozen status on hit
(Reduced Attack Speed)
+5% Inflicts Poisoned status on hit
(Sustained Damage per Second)
+5% 20 Seconds
2 51 12%
3 59 13.5%
4 92 15%


Tips and Details

The Auras that can be obtained by this skill
  • When activated, your sword will emit either a Fire, Nature, or Water aura at random.
    • A Fire Aura will allow you to inflict Scorch, a Nature Aura will allow you to inflict Venom, and a Water Aura will allow you to inflict Frostbite. These are PvE effects and cannot be resisted, reduced, or removed except with an item.
    • The activation rate of the same element of your weapon will increase. For example, the Fire aura will increase the activation rate of the Fire element.


Updates

  • 02/14/2013 KR
    • Sword Enchant will give a random element.
  • 06/27/2013 KR
    • Icon changed from to
    • Divided into Sword Enchant and Critical Sword.
    • "Critical Hit Rate Increase" and "Critical Hit Damage Increase" effect deleted.
  • 02/05/2015 KR
    • Elemental Attribution Chance decreased.
  • 07/23/2015 KR
    • Active → Passive
  • 08/11/2016 KR
  • 04/27/2017 KR
    • Activation Chance increased.
    • Attribute Activation Chance Increase decreased.


Alternative Names

Server Name Translation
South Korea 소드 인챈트 Sword Enchantment
Japan ソードエンチャント Sword Enchant
China (Simplified Chinese) 巨剑附魔 Great Sword Enchantment
France Épée animée Animated Sword
United Kingdom Animated Sword


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