Sword Fall: Difference between revisions

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__NOTOC__{{Languages|Sword Fall}}
__NOTOC__{{Languages|Sword Fall}}
<div style="float: right;">{{#ev:youtube|P6cFDLDcVus|300}}</div>
{{ForceSkillTabs
|Character=Elsword
}}
{{#ev:youtube|CGtFSnYF79E|400|right}}
{| cellpadding=5 style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding=5 style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:SwordFall.png]]
| [[File:SwordFallR.png]]
| {{SkillType|SA|S}} Summons Conwell swords and rain them down on enemies.
| {{SkillType|SA|S}} Summon multiple swords and drop them vertically.
|-
|-
|
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|-
|-
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| {{SkillText|True|SwordFall}}
| {{SkillText|True|1.2}}
|}
|}
<br>


== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
|- style="background:{{ColorSel|CharLight|Elsword}}"
|-
! Class             !! Level Required
! Class !! Level Required
|-
|-
| [[Sheath Knight]] || 15
| [[Sheath Knight]] || 15
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elsword}}"
! Level Required !! Falling Swords (Physical) !! Max Hits !! MP Usage !! Cooldown
|- style="background:{{ColorSel|CharLight|Elsword}}"
|-
|-
| align="left" | 15 || rowspan=2 | 678% || 8 || rowspan=2 | 150 MP || rowspan=2 | 10 Seconds
! rowspan=2 | Mode !! rowspan=2 | Falling Swords<br>(Physical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|-
| align="left" | [Enhanced] || 10
! Per Sword !! Sword Count
|}
|-
 
| colspan="6" | '''Normal'''
=== {{PvP}} ===
|-
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
| {{PvE}} || 661% || rowspan=2 | 6 || rowspan=2 | 12 || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
|- style="background:{{ColorSel|CharLight|Elsword}}"
|-
! Level Required !! Falling Swords (Physical)
| {{PvP}} || 226%
|- style="background:{{ColorSel|CharLight|Elsword}}"
|-
| colspan="6" | '''[Enhanced]'''
|-
|-
| align="left" | 15 || rowspan=2 | 244%
| {{PvE}} || 793% || rowspan=2 | 6 || rowspan=2 | 12 || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
|-
|-
| align="left" | [Enhanced]
| {{PvP}} || 271%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Elsword|Sword Fall|Heavy, Critical|cd=14|mp=200|mp2=130}}
|- style="background:{{ColorSel|CharLight|Elsword}}"
<br>
! colspan=2 | Heavy Sword Fall !! colspan=2 | Critical Sword Fall
 
|- style="background:{{ColorSel|CharLight|Elsword}}"
== Total Damage ==
! Attribute Effect !! Cooldown !! Attribute Effect  !! MP Usage
{{Damage|true|Elsword
|-
|dmg=793
| {{SkillText|Heavy|144|120}} || 12 Seconds || {{SkillText|Critical|130}} || 195 MP
|pvp_dmg=271
|}
|hits=6
|count=12
|heavy=true
|passive1=Way of the Sword
|passive2=Master of Combat
|append=1, Destruction
|count_name=Sword
}}
<br>
 
== Related Skills ==
{{SkillTable|
Sharp Blade.png; Sharp Sword;
ISTrans4.png; Awakened Will: Infinity Sword;
Immortal - Passive 1.png; Memory of the Sword;
Immortal - Passive 2.png; Master of Combat;
}}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*'''[Enhanced] Sword Fall''' can deal a total of {{formatnum:{{#expr: 678*10}}}}% ({{formatnum:{{#expr: 244*10}}}}% in PvP) Physical Damage, assuming all swords connect. With '''Heavy''', it can deal up to {{formatnum:{{#expr: (678*10)*1.44}}}}% ({{formatnum:{{#expr: (244*10)*1.44}}}}% in PvP) Physical Damage.
*While the max hit for each falling sword is 6, the 6th hitbox is fairly narrow. When positioning an enemy between 2 swords, they will likely only take 5 hits per sword instead, especially smaller enemies. Medium-sized enemies will usually be hit 6 times by at least one of the two unless they are perfectly between both swords.
*The Conwells do not push targets enough to ensure that most hits connect. While all 10 swords at '''[Enhanced]''' can hit one small target, this requires some very precise positioning. It is rather easy to hit all swords on larger targets, however.
*Some hits of this skill will deal heavy hitstun, allowing it to freeze enemies in place and preventing them from Mana Breaking or using any escape skills.
*The Conwells' hitbox begin once they start traveling forward, making it effective against enemies above you as well.
*The falling sword will only deal damage when it hits the ground.
*The swords will stop once they reach a platform, though they will still fly through them (and off the map if it's a wall) when used too close to them.
*Ever since the 09/30/2021 patch on the Korean server that increased the amount of swords, this skill's SFX ends while the swords are still spawning due to being made for the older version.
*'''Sword Fall''' does not follow map curves, so some swords may travel off the map if used on them.
*You can move before the skill finishes, about after the 5th Conwell hits the ground.
*There is a bug in PvP where the swords sometimes disappear and deal no damage to the enemy.
<br>
<br>


== Updates ==
== Trivia ==
*03/29/2012 KR
*Despite the skill icon showing [[Immortal]]'s Black Greatsword, the unmodded version uses the default Conwell design.
** Increased damage output.
<br>
** Decreased MP cost.
 
*11/06/2014 KR
== Gallery ==
**Falling Sword becomes faster. Attacking style changed.
<gallery>
**Damage and cooldown increased.
Image:SwordFall.png|Old Icon of '''Sword Fall'''.
*07/23/2015 KR
</gallery>
**Casting speed increased.
<br>
**Cast time decreased.
 
*10/29/2015 (KR) / 03/16/2016 (NA)
== Old Version ==
**Number of swords increased but each sword deals less damage.
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
*04/21/2016 (KR) / 05/18/2016 (NA)
|-
**Attacking style changed.
! width="300px" | Video
*06/30/2016 KR
! Description
**'''Enhanced''' attribute changed to '''Heavy'''.
|-
*01/12/2017 KR
|{{#ev:youtube|pFxqUEuUNWQ|300}}
**Damage increased.
|Between its initial release and the 10/29/2015 KR Patch, the attacked summoned 4 swords above him which would fall at a diagonal angle.
*04/27/2017 KR
*The [[Skill Note]] decreased the damage of each sword but doubled the number of swords.
**PvE damage increased.
|-
*06/15/2017 (KR) / 06/28/2017 (NA)
|{{#ev:youtube|P6cFDLDcVus|300}}
**Freeze frames decreased.
|Between the 10/29/2015 KR Patch and 06/20/2019 KR Patch, the Skill Note effect was integrated into the base skill.
*07/27/2017 KR
*The [Enhanced] effect added an additional 2 swords to the attack.
**Damage decreased.
|-
*02/22/2018 KR
|{{#ev:youtube|XPqhPXEMaPg|300}}
**Invincibility frames increased.
|Between the 06/20/2019 KR Patch and 09/30/2021 KR Patch, less swords spawned in a much more condensed location.
**PvE damage increased.
|}
*04/05/2018 (KR) / 04/18/2018 (NA)
<br>
**Damage increased.
 
*06/28/2018 (KR) / 07/11/2018 (NA)
==Updates==
**Damage increased.
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 12/08/2011 || 12/18/2012 || colspan=2 align="left" |
*'''Sword Fall''' added.
|-
| 03/29/2012 || - || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
*{{buff|'''MP Usage''' decreased.}}
|-
| 11/06/2014 || 04/29/2015 || colspan=2 align="left" |
*{{buff|'''Falling Sword''' becomes faster.}}
*{{buff|'''Damage''' increased.}}
*{{nerf|'''Cooldown''' increased.}}
*Attacking style changed.
|-
| 07/23/2015 || 12/16/2015 || colspan=2 align="left" |
*{{buff|Casting speed increased.}}
|-
| 10/29/2015 || 03/16/2016 || colspan=2 align="left" |
*{{buff|Number of swords increased.}}
*{{nerf|'''Damage''' decreased.}}
|-
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |
*Attacking style changed.
|-
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" |
*'''Enhanced''' trait changed to '''Heavy'''.
|-
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 06/15/2017 || 06/28/2017 || colspan=2 align="left" |
*{{nerf|Freeze frames decreased.}}
|-
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| rowspan=2 | 02/22/2018 || rowspan=2 | 04/18/2018 || colspan=2 align="left" |
*{{buff|Invincibility frames increased.}}
|-
| align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 06/28/2018 || 07/11/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 06/20/2019 || 07/17/2019 || colspan=2 align="left" |
*Skill feature changed.
*Icon changed from [[Image:SwordFall.png|30px]] to [[Image:SwordFallR.png|30px]]
|-
| 08/14/2019 || 08/28/2019 || align="left" |
*None
| align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 09/30/2021 || 10/27/2021 || colspan=2 align="left" |
*{{buff|Number of swords increased.}}
*{{buff|Sword spawn speed increased.}}
*Distance increased.
|-
| 10/13/2022 || 11/09/2022 || colspan=2 align="left" | 
*{{buff|Sword generation location adjusted slightly. Improved path following.}}
|}
<br>
<br>


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{{SkillNav - Sheath Knight}}
{{StKSkills}}
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