Turbids: Difference between revisions

109 bytes added ,  30 May 2022
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| [[File:Combo - Turbids 2.png|520px]]
| [[File:Combo - Turbids 2.png|520px]]
| After doing the standard {{CZ}} command, perform a variety of attacks ahead.<br>As Lu, create an ID spike that pulls enemies in, then spawn a field of ID spikes in front of you twice, before pushing them back with a final ID spike.<br>As Ciel, throw the Ego spear ahead and rush in behind it, then shoot twice from your gunblades before throwing the Ego spear ahead again to push enemies back.
| After doing a single {{CZ}}, perform a variety of attacks ahead depending on the character.
*The gunblade shots from Ciel's version have a very small hitbox, matching the small blast visuals, making it possible to miss either shot on a humanoid target.
*The gunblade shots from Ciel's version have a very small hitbox, matching the small blast visuals, making it possible to miss either shot on a humanoid target.
*Both versions will automatically be interrupted when holding {{CR}} or {{CL}} during it. Lu will cancel after the first {{CX}} while Ciel will cancel after the third {{CX}}.
*Both versions will automatically be interrupted when holding {{CR}} or {{CL}} during it. Lu will cancel after the first {{CX}} while Ciel will cancel after the third {{CX}}.
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{{CZ}}{{CIO|X}}{{CIO|X}}{{CIO|X}}{{CIO|X}} Combo differences between characters:<br>
{{tt|Lu|Create an ID spike that pulls enemies in, then spawn a field of ID spikes in front of you twice, before pushing them back with a final ID spike}} ▪ {{tt|Ciel|throw the Ego spear ahead and rush in behind it, then shoot twice from your gunblades before throwing the Ego spear ahead again to push enemies back. }}
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{{CZ}} 161% Phy. Damage<br>
{{CZ}} 161% Phy. Damage<br>
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