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Oct 12 +11 Enhancement Event

October 5th, 2013 | Posted by 2nafishisgood in Event Notices - (0 Comments)

http://elsword.nexon.com/news/events/view.aspx?n4ArticleSN=396

Event 1

1/2 Piece of Time and Space Event

9/26 ~ 10/17, only half the amount of Piece of Time and Space needed to craft.

 

Event 2

2013/10/12  00:00~24:00 (this is in Korean time and date. Please calculate the time in your time-zone correctly before attempting enhancement.)

<Details>

-While Enhancing, Weapon breaking chance is 0%

– Fluorite stones enabled on +10 equipments during event.

Tip: Enhancement level can still reset or downgrade. Use fluorite stones to prevent reset and downgrades.

 

 

At October 3rd(2nd for NA)

Time: 13:00~15:00 and 19:00~21:00 Korean time. There will be unlimited stamina and double exp&drop rate periods.

(Do your own time conversions please)

Go lvl up your Elesis and prepare for her 2nd jobs.

 

Elesis 2nd Job release date confirmed.

October 1st, 2013 | Posted by 2nafishisgood in Korean Elsword Updates - (0 Comments)

October 10th. (9th in NA)

Sakra Devanam of Justice!

October 1st, 2013 | Posted by 2nafishisgood in Uncategorized - (1 Comments)

Hello ^^

Hows’ your day?

Finally, here’s the Sakra Devanam’s Original Concept Art. :D

by Sando

October 02 2013 Patch Notes

October 1st, 2013 | Posted by 2nafishisgood in Patch Notes - (0 Comments)

# Cash Shop

[New]
1. Ice Burner(Ara Grace Fairy) (10/2 ~ 11/14)

[End]
1. Ara royal Maid Avatar Reform Ticket Ended

# Changes

[System]
1. Resolution graphic error with the mailbox.
2. Fixed error where you can random match in [Hell] mode secret dungeons to continuously get Hero’s Coins.

[Character]

1. Night Watcher
– Fixed Error where Eldrasil’s rage damage doesn’t increase upon awakening.

2. Code: Exotic
– Fixed Mega Electron Ball bug where it will do abnormal increased damage when it goes through el crystal spectrum or energetic heart.

3. Code: Battle Seraph
– Fixed problem where spectrum skills wouldn’t work properly if used at the point where spectrum’s duration ends.

4. Chung
– Fixed problem where Cannonball gauge UI didn’t updater real time upon job advancing.

5. Extra
–  Fixed problem where YR’s resurrection and Combat Ranger’s flexible body didn’t activate on death caused by burn or other DOT effects.

[Dungeon,Field]
1. Fixed problem where Avalanche didn’t retreat properly in certain situations.
2. Added special sounds for True Karis’s attacks.
3. Henir’s time and space material drop balance.

[PvP]
1. Arena entering problem fixed.

[Item]
1. Buffed Unique Henir weapon/armor stats and random options

[Pet]
1. Fixed Dark Hameling’s C skill’s attack damage and Black Hole radius. (Buff)

# Compensation

1. All in one Ice Burners during 09/30
– Eligible: Characters that didn’t get All in one IBs during 30 minute reward time. 09/30, 06 ~ 09:46 AM
– Sent to eligible character’s mailbox.

2. Henir gear balance compensation
– give away period: 10/02 after patch ~ 10/10
– Eligible: First character to log in. (1 per ID)

 

 


Hamel Secret Dungeon Development Story

September 30th, 2013 | Posted by 2nafishisgood in Interviews - (1 Comments)

Hello this is Elsword^^
Today, we want to talk about the development story of Hamel’s secret dungeon.
A lot of users were interested in this dungeon due to Chung’s father, Sir Helputt’s appearance.

<Hamel’s Secret dungeon ‘Temple of Trials’ told by the developers>

What was the reason that got you started on the Temple of Trials?

J: Chung’s father!!!!!!!!!

H: I’m a Star Wars nerd, that epic meeting between father and son……

S: We wanted to create a story about Chung’s father. We actually wanted to show him in Hamel’s story…. but sadly it wasn’t completed properly back then. Because of this, he has always stayed in the back of our minds. We wanted to draw the serious showdown between Chung and his father.

We also wanted to finish off the Hamel’s story, original plan was to introduce a story of characters that disappeared from the story in Hamel, like Chloe… Ran… Chung’s father…etc. Make them appear in Hamel secret dungeon….then kill off all those characters…..(Sorry, just kidding ^^; )

K: It’s about time. Velder’s came out already right? hehe


<Temple of Trials insides original art>

Initial concept plans?

S: Initial concept had always been decided on Guardian Stones and legendary rooms. We wanted portray the feeling of acquiring the legendary Guardian Stones of Hamel and becoming stronger with each stone.
We then thought of Elsword and the company acquiring the Guardian stones one by one and using the power of the stones to free Helputt from evil.
In the concept stage we thought… ‘ohhh… Iron Man!! Everyone can wear Chung’s armor… this is awesome…’
We were worried that, ‘Ah… what if our pay increases 3 times and game log-in rate increases 4 times?’ But that never happened….

I: Because he’s such an important character in the story, we had to put lots of effort into Helputt’s concept. Thankfully we had a base concept that 흑주돈 artist left us so the job went smoothly.
But there was a memorable moment where he came out oddly cute in the conversation illustration stage which gave us bit of trouble. We also wanted to remove his helmet…. Team leader….? ;ㅂ;

J: Just like how Velder’s secret dungeon’s concept was Joaquin’s Hallucination, we wanted a unique concept for Hamel as well.
‘Water’ is basis for all life, main fuel for growth. So we had a combined opinion where we wanted to show our characters’ growth even more.


<Temple of Trials armor set>

Some episodes during Development.

I: bro P left an unexpected footprint in the dungeon so it feels very strange. Hahahaha…..

S: Whether to reveal Chung’s Father’s face was a big issue amongst the development team….
‘If real face was revealed… there will be some disappointed people.. for reals.. etc.’ Because of reasons like these Chung’s father’s face wasn’t revealed.
‘Let’s work on Chung’s father’s final implementation up to the very last day before patch and shed dramatic tears! This is the father’s love…’
Was the initial atmosphere amongst the developers… but… the world doesn’t work the way you want…
However there is a rumor that the developers force marched their way from 2 weeks before the patch sleeping only 3 hours a day….

J: Animator watched Iron Man 3 very meaningfully and created a very cool scene for Knights entrance scene. hehe

Y: I remember everyone laughing together because the Final scene was supposed to be where monsters were swarming in, but it actually looked like they were walking slowly across the runway


ㄴ<Unexpected Footprint!>


<Temple of Trials Middle bosses>

Any difficulties during development?

S: We wanted to show much more… but we had to cut some parts because the stage became too long. We still get pressure from people saying that it’s already too long..

K: Sasha kept covering up the characters or just disappeared often so it was a hard work. ㅠㅠ Also she was turned around so it was hard to see her face…..

J: I think the most difficult task was to keep the ‘Temple of Water’ feeling while making each Trial rooms with different feel to them.
There’s many regrets ;ㅁ;

H: I shivered every time monsters had a bug… ah~~~


<Weapons that drop in Temple of Trials>

Any final remarks?

J: We wanted to tell the story of ‘growth’ in Hamel’s secret dungeon. Story where you had no choice but to run from Helputt at first, but after overcoming the trials and becoming stronger, you can liberate Helputt from the demons- and also there were minor growth stories about defeating the middle bosses to get a buff and become stronger.

H: I want to have a seamless update always ….T

C: It’s regretful that when fighting the shadow monsters, it doesn’t give the feeling of fighting yourself. It’s regretful because when the middle bosses die, it gives off a effect with a buff, but the buff doesn’t feel quite like Iron Man. It’s regretful because we wanted to make Helputt the ultimate form of Chung, but he’s actually weaker that Middle Bosses.

Henir Revamp Event

September 25th, 2013 | Posted by 2nafishisgood in Event Notices - (0 Comments)

1. Henir crafting materials -50%

2. Log in 30 minutes daily for free [Cobo] All in one Ice Burner.

3. Every weekend Exp rate/Drop amount 200%, Double Log-in rewards(2)

Bonus: Just once, you can clear ‘Henir’s T&S warmup’ quest to get [T&S admin mask] item.

[Event] Warmup (1/2) Quest by Ariel:

Clear 2 dungeons in level range.

Reward: Unstable Admin Mask 15 days

[Event] Warmup (2/2) Quest by Glaive:

Clear 10 dungeons in level range.

Reward: Time and Space Admin Mask

Henir’s Time and Space Revamp

September 25th, 2013 | Posted by 2nafishisgood in Korean Elsword Updates - (0 Comments)

1. New Stages

– 5 new stages with + 1 Elite/Secret stages added.
-Elite/Secret stages include Helputt or Sander Elite monsters.

 

 

 

 

 

 

 

 

 

 

 

 

 

2. Challenge mode Solo clear rankings
– Solo challenge clear players show up in the board rankings in ‘영웅'(tl:Hero) category.
– This ranking resets once every month and reset date is same as regular monthly reset.

Solo Challenge Clear Hero tab image.

 

 

 

 

 

3. New titles added for solo challenge.
– Added new titles for solo challenge mode clear content.
– Requirement are varied according to ‘Hero’ rankings
Title Details:(Actual translations of these titles I leave to ppl in Elwiki. They are better at making up cooler translated names than me.)

Name

Stat

Requirements

이계의 절대자

(Absolute Other Worlder)

Physical Attack +10%
Magical Attack +10%
Hyper Active Skill Lv+1

Monthly Ranking Solo 1st place.
(Monthly 1st week maintenance standard.)

이계의 정복자

(OtherWorld Conqueror)

Physical Attack +5%
Magical Attack +5%
2nd job basic skill Lv+2

Monthly Solo Ranking 2~10th places.
(Monthly 1st week maintenance standard.)

이계의 침략자

(OtherWorld Invader)

Physical Attack +3%
Magical Attack +3%
1st Job Basic Skll Lv+3

Monthly Solo Ranking 11~100th
(Monthly 1st week maintenance standard.)

시공 정복자

(Time&Space Conquerorr)

Attack Speed +2 %
Add damage +2 %

Solo Clear final stage of Henir’s Time and Space Challenge mode 1 time.

시공 초월자

(Time&Space Transcender)

Critical +3 %
Add Damage +3 %
Attack Speed +3 %
All Attribute Proc +1.0%

After getting Henir conqueror title, solo clear final stage of Henir’s T&S Challenge mode 499 times.

*Basic Skill means skills that are at Lv.1 by default for the class.

4. Item Revamp

– Armor pieces that were varied by Job Class requirements are now all unified.
– Additional Effect of items turn into ‘unidentified’ state.
– Name of the new Henir equipments are changed.

(Again, exact names are may change as cooler names come up)

Level

Elite

Unique

20

Time Inquisitor
(Bethma)

Space Inquisitor
(Bethma)

30

Time Inquisitor
(Altera)

Space Inquisitor
(Altera)

40

Time Inquisitor
(Feita)

Space Inquisitor
(Feita)

50

Time Inquisitor
(Velder)

Space Inquisitor
(Velder)

60

Time Inquisitor
(Hamel)

Space Inquisitor
(Hamel)

70

Time Inquisitor
(Sander)

Space Inquisitor
(Sander)

Time and Space Transcender

*Arrows indicate upgrade path.

– New Sander tier and new Transcender(new name for absolute) tier items added. Required level for these items are 70.
– To craft Unique level Henir Henir’s Time&Space equipments, you need new material items called. “Aurora Gemstones”.

Tip. What is Aurora Gemstones of Time and Space?
– You can obtain these after clearing Henir.
– You can exchange them from Glaive with 1 Unknown Different Piece 3 Aurora Stones.
– Alternatively you can exchange 3 Aurora stones for 1 Unknown Different Piece.

Aurora Stone Tool tip

 

 

 

 

 

 

^used to craft unique Henir equipments.

5. Existing Henir gear exchange from Luto NPC.

– Elder items can be exchanged for materials from Luto NPC.
– Existing Henir equipments can be exchanged to their new equivalents.
– Except, ‘Absolute Time&Space’ item is exchanged to Space inquisitor(Sander) item.
– When exchanging from Luto NPC, Enhancements, Attribute, Sockets are maintained.

* After exchanging, if you upgrade the item to next stage, the above mentioned stats will reset.


 

 

 

 

 

 

 

 

– You cannot craft old Henir equipments anymore.
– Luto Exchange lasts until October 10th

9/26 Patch Notes

September 25th, 2013 | Posted by 2nafishisgood in Patch Notes - (0 Comments)

# Main Update

1. Henir’s Time&Space Revamp
– New town stages, new titles and ranking.
– New reward equipments.

※ More details will be released in separate notice.

# Event

1. Henir revamp event (09/26 ~ 10/10)

※ You can find more details at 10PM 9/26 in the homepage.

# Cash Shop

[New]
1. 2 New mounts. “Fire/Dark Hameling” (9/26~10/24)

[Ended]
1. Ara Royal Maid Iceburner
2. Crayon Pop Returns one piece helmet.

# Changes

[System]
1. Changed so WotS UI doesn’t cover the bottom part of the awakening gauge.

[Character]
1. Elsword
–  Fixed “Lord Knight”‘s powerful strike’s cool down time error.

2. Aisha
– Fixed error where EM’s Lightning shower’s skill name at the bottom left of the screen stayed until another skill was used.
– Fixed error where unseen hit boxes occurred in chain lightning and in certain cases would stop the lightnings from hopping.

3. Rena
– Fixed problem where Trapping Ranger’s explosive trap skill note’s MP usage reduction wasn’t applied.
– Fixed noted Evoke(TR) following allies
– Fixed problem where burning effect was included in Arc Shot(GA).
– Night Watcher’s command tree error where Z combo wasn’t displayed correctly.
– Fixed error for Call of Ruin/Furious engage where in certain cases attacks wont happen.

4. Raven
– Fixed sound error when the Magnetic field from 3 bead awakening attacks a mimic.

5. Eve
– Fixed Kugel Blitz’s pierce effect being stacked and also being able to be applied to other skills.

6. Ara
– Fixed Energy Blast(YR) not being displayed properly in certain places.
– Fixed YR’s hyper active’s vacuum not working properly in certain places.

7. Elesis
– Fixed so Pyro Knight’s stoic-strong effect doesn’t happen in super armor state.

8. Extra
– Fixed problem where Piercing attribute will activate throughout the duration of multi-hit attacks.

[Item]
1. Fixed problem where you could apply socket to some material items.
2. Deleted undeletable quest items.

[Mounts]
1. Fixed problem where mount’s stamina wouldn’t decrease.

Toothless/Fire Hameling

9/12 Patch Notes

September 11th, 2013 | Posted by 2nafishisgood in Patch Notes - (2 Comments)

#Event

1. Bingo  Event (9/12 ~ 10/10)
2. Korean Thanksgiving Event (9/12 ~ 9/26)

#Cash Shop

[New]
1. Elesis Royal Maid IB(9/12 ~ 10/24)
2. Ara Arch Devil IB(9/12 ~ 10/24)
3. Elios Noir Avatar (9/12 ~ 10/10)
4. New Moon Rabbit Legend avatar (9/12 ~ 10/10)
5. Tree Knight(Maple) pet Adult  (9/12  ~ 10/10)
6. Bingo reset/shuffle item(9/12 ~ 10/10)

#Changes

[System]
1. Fixed Revenge Buff & GoD elixir not being applied after revival.
2. Fixed ‘Couple/Marriage’ rewards only being sent to one character in certain situation.

[Character]
1. Aisha’s Teleport
– From lvl 20 -> 21 MP cost difference reduced
– When teleport is used consecutively, MP consumption increases per use.
2. High Magician’s Blaze Step
– Fixed error where it turns into 200MP skill starting from level 2.
3. Wind Sneaker’s Airelinna- Nymph
– Cooldown time and skill duration fixed to 20 second.
– MP cost increased by 20
4. Combat Ranger’s Flexible Movement
– Evasion increase effect deleted.
– Now when activated HP recovers gradually for 10 seconds.
(Max lvl 14: Recover 1.15%/second for 10 seconds)
5. Elemental Master’s Lightning Shower
– Lightning Range and attack amount 20% decrease.
– Lightning’s stun duration changed from 3 seconds to 2 seconds.
6. High Magician’s Meditation.
– During PvP MP recovery reduced to 1/3
7. Battle Magician’s Energy Spurt skill note.
– Fixed problem where the noted skill’s hitbox was much larger than the skill graphic effect.
8. Night Watcher, Dimension witch new promotion illustration.
9. Fixed problem where Ara’s 3 awakening buff wasn’t applied.
10. Fixed problem where Ara’s ‘resurrection’ passive didn’t knock the character down while being attacked in the air multiple times.
11. Fixed problem where Little Devil didn’t blink in towns.

[Dungeon, Field]
1. After Dungeon Entrance fixed problem where quickslot item’s cooldown time being re applied.
2. Fixed In-Dungeon stage loading screen.
3. Hamel Secret Dungeon changes
– Fixed monster cards not working correctly.
– Brutal Shadow and Dark Priest’s ‘Darkness storm’ attack damage decreased.
– Fixed Brutal Trickster’s Totem Name not displaying correctly.
– Fixed problem where some linemap didn’t align with the world

[PvP]
1. Added feature to block invitations in Sparring.
– Go to Ingame [Option > Extra > Privacy]
2. Fixed problem where characters get pushed back when they overlap each other.

 

– Moon Rabbit Legend One Piece(Black/White) –

 


-Elios Noir –

– Reform Star Academy (Winter) –

리폼 동복 아바타 착용 모습

-Elesis Royal maid & Ara Arch Devil-