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2/22 Character Balance Patch Raven/Eve/Chung

February 21st, 2018 | Posted by 2nafishisgood in Patch Notes

2/22 Character Balance Patch Raven/Eve/Chung

[Raven]

Before After
Raven Cannon Blade
[Dungeon]
불덩어리(Magical) : 415% Multi hit

 

[PvP]
불덩어리(Magical) : 166% Multi hit

[Dungeon]
불덩어리(Magical) : 416% Multi hit

 

[PvP]
불덩어리(Magical) : 165% Multi hit

Power Assault
[Dungeon]
숄더블로(Physical) : 530% Multi hit

 

[PvP]
숄더블로(Physical) : 212% Multi hit

[Dungeon]
숄더블로(Physical) : 433% Multi hit

 

[PvP]
숄더블로(Physical) : 173% Multi hit

Shadow Step
[Dungeon]
찌르기(Physical) : 484%

 

[PvP]
찌르기(Physical) : 135%

[Dungeon]
찌르기(Physical) : 520%

 

[PvP]
찌르기(Physical) : 208%

Sword Taker Armor Crash
[Dungeon]
Strong Strike(Physical) : 726%
Armor Crash : PhysicalDefense 30% Decrease
Duration : 7s

 

[PvP]
Strong Strike(Physical) : 203%
Armor Crash : PhysicalDefense 30% Decrease
Duration : 7s

[Dungeon]
Strong Strike(Physical) : 544%
Armor Crash : PhysicalDefense 30% Decrease
Duration : 7s

 

[PvP]
Strong Strike(Physical) : 218%
Armor Crash : PhysicalDefense 30% Decrease
Duration : 7s

Shock Wave – Divider
[Dungeon]
검풍(Physical) : 277% Multi hit

 

[PvP]
검풍(Physical) : 110% Multi hit

[Dungeon]
검풍(Physical) : 229% Multi hit

 

[PvP]
검풍(Physical) : 90% Multi hit

Blade Master Bloody Accel
[Dungeon]
검풍 공격(Physical) : 4855%
Blood Sword
– Wound and HP Absorb (Except for Special Skills)
– HPAbsorption Rate : 11.3%
– Damage Increase : 15%
– Duration : 20s

 

[PvP]
검풍 공격(Physical) : 1165%
Blood Sword
– Wound and HP Absorb (Except for Special Skills)
– HPAbsorption Rate : 11.3%
– Damage Increase : 7.5%
– Duration : 20s

[Dungeon]
검풍 공격(Physical) : 1860%
Blood Sword
– Wound and HP Absorb (Except for Special Skills)
– HPAbsorption Rate : 11.3%
– Damage Increase : 15%
– Duration : 20s

 

[PvP]
검풍 공격(Physical) : 744%
Blood Sword
– Wound and HP Absorb (Except for Special Skills)
– HPAbsorption Rate : 11.3%
– Damage Increase : 7.5%
– Duration : 20s

Shock Wave – Cutter
[Dungeon]
검풍(Physical) : 203% Multi hit

 

[PvP]
검풍(Physical) : 81% Multi hit

[Dungeon]
검풍(Physical) : 215% Multi hit

 

[PvP]
검풍(Physical) : 86% Multi hit

Sharp Charge
[Dungeon]
참격(Physical) : 5842%
상처 : 5s Continuous

 

[PvP]
참격(Physical) : 1308%
상처 : 5s Continuous

[Dungeon]
참격(Physical) : 3715%
상처 : 5s Continuous

 

[PvP]
참격(Physical) : 1251%
상처 : 5s Continuous

Giga Drive – Limiter
[Dungeon]
회전칼날(Physical) : 153% Multi hit
폭발 공격(Physical) : 2543%
Sword Overdrive
– Active skill Cooldown time 1s
– Damage Increase : +15%
– KD reduction : 30%
– Duration : 20s

 

[PvP]
회전칼날(Physical) : 61% Multi hit
폭발 공격(Physical) : 610%
Sword Overdrive
– Active skill Cooldown time 1s
– Damage Increase : +7.5%
– KD reduction : 20%
– Duration : 20s

[Dungeon]
회전칼날(Physical) : 67% Multi hit
폭발 공격(Physical) : 1610%
Sword Overdrive
– Active skill Cooldown time 1s
– Damage Increase : +15%
– KD reduction : 30%
– Duration : 20s

 

[PvP]
회전칼날(Physical) : 27% Multi hit
폭발 공격(Physical) : 644%
Sword Overdrive
– Active skill Cooldown time 1s
– Damage Increase : +7.5%
– KD reduction : 20%
– Duration : 20s

Shoot Up Genocide
[Dungeon]
찌르기(Physical) : 960%
검기(Physical) : 647% Multi hit

 

[PvP]
찌르기(Physical) : 268%
검기(Physical) : 181% Multi hit

Delay time Decrease

 

[Dungeon]
찌르기(Physical) : 625%
검기(Physical) : 343% Multi hit

 

[PvP]
찌르기(Physical) : 250%
검기(Physical) : 136% Multi hit

Over Taker Weapon Crash
[Dungeon]
Strong Strike(Magical) : 934%
무기 파괴 : Target’s Damage 30% Decrease
Duration : 7s

 

[PvP]
Strong Strike(Magical) : 261%
무기 파괴 : Target’s Damage 30% Decrease
Duration : 7s

[Dungeon]
Strong Strike(Magical) : 484%
무기 파괴 : Target’s Damage 30% Decrease
Duration : 7s

 

[PvP]
Strong Strike(Magical) : 194%
무기 파괴 : Target’s Damage 30% Decrease
Duration : 7s

Valkyrie’s Javelin
[Dungeon]
나소드 창(Physical) : 1436%
창 폭발(Magical) : 244% Multi hit

 

[PvP]
나소드 창(Physical) : 574%
창 폭발(Magical) : 97% Multi hit

Physical → Magical

 

[Dungeon]
나소드 창(Magical) : 1369%
창 폭발(Magical) : 232% Multi hit

 

[PvP]
나소드 창(Magical) : 547%
창 폭발(Magical) : 93% Multi hit

Reckless Fist Devastating Strike
[Dungeon]
Strong Strike(Magical) : 9444%
Additonal damage to Super Armor (Magical) : 11333%
Exploding Nasod Hand Enhance : 3s 100%

 

[PvP]
Strong Strike(Magical) : 2379%
Additonal damage to Super Armor(Magical) : 2855%
Exploding Nasod Hand Enhance : 3s 100%

[Dungeon]
Strong Strike(Magical) : 5503%
Additonal damage to Super Armor(Magical) : 6604%
Exploding Nasod Hand Enhance : 3s 100%

 

[PvP]
Strong Strike(Magical) : 2201%
Additonal damage to Super Armor(Magical) : 2641%
Exploding Nasod Hand Enhance : 3s 100%

Arch Enemy
[Dungeon]
나소드 창(Magical) : 682%
KD reduction : 1 shot 15 Decrease
Duration : 30s

 

[PvP]
나소드 창(Magical) : 245%
KD reduction : 1 shot 15 Decrease
Duration : 30s

[Dungeon]
나소드 창(Magical) : 1004%
KD reduction : 1 shot 15 Decrease
Duration : 30s

 

[PvP]
나소드 창(Magical) : 321%
KD reduction : 1 shot 15 Decrease
Duration : 30s

Wild Charge
[Dungeon]
주먹Strong Strike(Magical) : 3399%
Charge over 1s Damage Increase 1.5x
Critical Activation Chance : +50%

 

[PvP]
주먹Strong Strike(Magical) : 1223%
Charge over 1s Damage Increase 1.5x
Critical Activation Chance : +50%

[Dungeon]
주먹Strong Strike(Magical) : 3322%
Charge over 1s Damage Increase 1.5x
Critical Activation Chance : +50%

 

[PvP]
주먹Strong Strike(Magical) : 1328%
Charge over 1s Damage Increase 1.5x
Critical Activation Chance : +50%

Power Bomb
[Dungeon]
충격파(Magical) : 4353%
Critical Activation Chance +50%

 

[PvP]
충격파(Magical) : 1096%
Critical Activation Chance +50%

[Dungeon]
충격파(Magical) : 1946%
Critical Activation Chance +50%

 

[PvP]
충격파(Magical) : 778%
Critical Activation Chance +50%

Rage Hearts
[Change]Valkyrie’s Javelin
[Dungeon]
나소드 창(Physical) : 659%
창 폭발(Magical) : 380% Multi hit

 

[PvP]
나소드 창(Physical) : 263%
창 폭발(Magical) : 152% Multi hit

[Dungeon]
나소드 창(Magical) : 638%
창 폭발(Magical) : 369% Multi hit

 

[PvP]
나소드 창(Magical) : 255%
창 폭발(Magical) : 147% Multi hit

Weapon Taker Harpoon Spear
[Dungeon]
화염탄 직격(Magical) : 1435% (Overheat  1995%)
최초폭발(Magical) : 1279% (Overheat 1778%)
Chain explosion(Magical) : 180% Multi hit (Overheat 250%)

 

[PvP]
화염탄 직격(Magical) : 574% (Overheat 시 798%)
최초폭발(Magical) : 511% (Overheat 711%)
Chain explosion(Magical) : 72% Multi hit (Overheat 100%)

[Dungeon]
화염탄 직격(Magical) : 1422% (Overheat 시 1977%)
최초폭발(Magical) : 1633% (Overheat 2270%)
Chain explosion(Magical) : 184% Multi hit (Overheat  256%)

 

[PvP]
화염탄 직격(Magical) : 568% (Overheat  790%)
최초폭발(Magical) : 653% (Overheat 908%)
Chain explosion(Magical) : 73% Multi hit (Overheat 101%)

Mental Crash
[Dungeon]
Strong Strike(Magical) : 1528%
Mana regain 0
Duration : 2s

 

[PvP]
Strong Strike(Magical) : 427%
Mana regain 0
Duration : 2s

[Dungeon]
Strong Strike(Magical) : 1469%
Mana regain 0
Duration : 2s

 

[PvP]
Strong Strike(Magical) : 293%
Mana regain 0
Duration : 2s

Veteran Commander Ignition Crow – Napalm
[Dungeon]
불까마귀(Magical) : 2540%
불바다(Magical) : 85% Multi hit
불길 Duration : 8.3s
(Overheat  Damage increase)

 

[PvP]
불까마귀(Magical) : 1016%
불바다(Magical) : 23% Multi hit
불길 Duration : 8.3s
(Overheat  Damage increase)

[Dungeon]
불까마귀(Magical) : 2467%
불바다(Magical) : 80% Multi hit
불길 Duration : 8.3s
(Overheat  Damage increase)

 

[PvP]
불까마귀(Magical) : 986%
불바다(Magical) : 32% Multi hit
불길 Duration : 8.3s
(Overheat  Damage increase)

Ignition Crow – Incineration
[Dungeon]
불까마귀(Magical) : 3387% (Overheat  Damage increase)
Heat Damage
– Continuous damage to self and nearby
– Duration : 10s(Overheat 15s)

 

[PvP]
불까마귀(Magical) : 1083% (Overheat  Damage increase)
Heat Damage
– Continuous damage to self and nearby
– Duration : 10s(Overheat 15s)

[Dungeon]
불까마귀(Magical) : 3546% (Overheat  Damage increase)
Heat Damage
– Continuous damage to self and nearby
– Duration : 10s(Overheat 15s)

 

[PvP]
불까마귀(Magical) : 1418% (Overheat  Damage increase)
Heat Damage
– Continuous damage to self and nearby
– Duration : 10s(Overheat 15s)

Ifrit Flame
[Dungeon]
작렬탄(Magical) : 850%지옥의 겁화
– 12 Crows
– Upon Successful hit, [지옥의 겁화]
5s
– Per second Continuous Damage 30%(Physical/Magical Damage Average)
– All Defense Decrease : -15%
– All Element Resistance Decrease : -250 

[PvP]
작렬탄(Magical) : 166%

 

지옥의 겁화
– 12 Crows
– Upon Successful hit, [지옥의 겁화]
5s
– Per second Continuous Damage 30%(Physical/Magical Damage Average)
– All Defense Decrease : -15%
– All Element Resistance Decrease : -250

[Dungeon]
작렬탄(Magical) : 499%지옥의 겁화
– 12 Crows
– Upon Successful hit, [지옥의 겁화]
5s
– Per second Continuous Damage 30%(Physical/Magical Damage Average)
– All Defense Decrease : -15%
– All Element Resistance Decrease : -250 

[PvP]
작렬탄(Magical) : 168%

 

지옥의 겁화
– 12 Crows
– Upon Successful hit, [지옥의 겁화]
5s
– Per second Continuous Damage 30%(Physical/Magical Damage Average)
– All Defense Decrease : -15%
– All Element Resistance Decrease : -250

Bursting Blade
[Dungeon]
화염(Magical) : 395% Multi hit

 

[PvP]
화염(Magical) : 110% Multi hit

[Dungeon]
화염(Magical) : 305% Multi hit

 

[PvP]
화염(Magical) : 122% Multi hit

 

[Eve]

Before
After
Eve
Dimension Link – Guardian
[Dungeon]
일렉트론 웨이브(Magical) : 388% Multi hit ~ 194% Multi hit
First hit Damage(Magical) : 1297% ~ 649%
(All Damage decrease over time)

 

[PvP]
일렉트론 웨이브(Magical) : 155% Multi hit ~ 77% Multi hit
First hit Damage(Magical) : 518% ~ 259%
(All Damage decrease over time)

Damage decrease over time removed

[Dungeon]
일렉트론 웨이브(Magical) : 147% Multi hit
First hit Damage(Magical) : 1841%

 

[PvP]
일렉트론 웨이브(Magical) : 58% Multi hit
First hit Damage(Magical) : 736%

Mega Electron Ball
[Dungeon]
Size : 150 ~ 225%
Range : 125 ~ 156%
충격(Magical) : 323%
폭발(Magical) : 1102%

 

[PvP]
Size : 150 ~ 225%
Range : 125 ~ 156%
충격(Magical) : 129%
폭발(Magical) : 440%

[Dungeon]
Size : 150 ~ 225%
Range : 125 ~ 156%
충격(Magical) : 378%
폭발(Magical) : 1066%

 

[PvP]
Size : 150 ~ 225%
Range : 125 ~ 156%
충격(Magical) : 150%
폭발(Magical) : 426%

Code:Exotic Generate Black Hole
[Dungeon]
블랙홀 폭발(Magical) : 6276% (Awakening 242% Multi hit  2674% explosion)

 

[PvP]
블랙홀 폭발(Magical) : 2008% (Awakening 77% Multi hit 855% explosion)

Invincibility until skill cast is finished

[Dungeon]
블랙홀 폭발(Magical) : 5918% (Awakening 256% Multi hit  2670% explosion)

 

[PvP]
블랙홀 폭발(Magical) : 1657% (Awakening 71% Multi hit  747% explosion)

Code:Nemesis Assault Spear – Judgment
[Dungeon]
강습창(Magical) : 4014% → 2022%
(Over time Damage Decrease)

 

[PvP]
강습창(Magical) : 1605% → 808%
(Over time Damage Decrease)

Damage decrease over time removed

[Dungeon]
강습창(Magical) : 3854%

 

[PvP]
강습창(Magical) : 1541%

Extreme Cutter
[Dungeon]
에너지장 가르기(Magical) : 5041%

 

[PvP]
에너지장 가르기(Magical) : 1411%

[Dungeon]
에너지장 가르기(Magical) : 4434%

 

[PvP]
에너지장 가르기(Magical) : 1773%

Junk Break
[Dungeon]
분쇄기 Multi hit(Magical) : 249% Multi hit (Awakening 235%, Multi hit Increase)

 

[PvP]
분쇄기 Multi hit(Magical) : 99% Multi hit (Awakening 94%, Multi hit Increase)

Invincibility until skill cast is finished

[Dungeon]
분쇄기 Multi hit(Magical) : 420% Multi hit (Awakening 421%, Multi hit Increase)

 

[PvP]
분쇄기 Multi hit(Magical) : 168% Multi hit (Awakening 167%, Multi hit Increase)

Code:Archetecture Heaven’s Fist – Pressure
[Dungeon]
주먹타격 Stun time : 3s
주먹 직격(Physical) : 3813%
주변 띄우기(Physical) : 456%

 

[PvP]
주먹타격 Stun time : 3s
주먹 직격(Physical) : 991%
주변 띄우기(Physical) : 182%

[Dungeon]
주먹타격 Stun time : 3s
주먹 직격(Physical) : 1663%
주변 띄우기(Physical) : 381%

 

[PvP]
주먹타격 Stun time : 3s
주먹 직격(Physical) : 563%
주변 띄우기(Physical) : 129%

Heaven’s Fist – Sweeper
[Enhanced] skill effect
– Damage decrease over time removed

 

[Dungeon]
주먹 직격(Physical) : 1453%
바닥 쓸기(Physical) : 3592% ~ 1796%
(Over time Damage Decrease)

 

[PvP]
주먹 직격(Physical) : 581%
바닥 쓸기(Physical) : 1436% ~ 718%
(Damage decrease over time removed)

Damage decrease over time removed

 

[Enhanced] skill effect
– damage 1.2x Increase

 

[Dungeon]
주먹 직격(Physical) : 1412%
바닥 쓸기(Physical) : 3842%

 

[PvP]
주먹 직격(Physical) : 564%
바닥 쓸기(Physical) : 1536%

Code:Empress Assault Spear – Buster
[Dungeon]
강습창(Physical) : 3151%
강습창 폭발(Magical) : 95% Multi hit

 

[PvP]
강습창(Physical) : 1260%
강습창 폭발(Magical) : 38% Multi hit

[Dungeon]
강습창(Physical) : 2544%
강습창 폭발(Magical) : 107% Multi hit

 

[PvP]
강습창(Physical) : 1017%
강습창 폭발(Magical) : 43% Multi hit

Risen Pride
[Dungeon]
고압 전류파(Physical) : 6698%
페르디난드-디스크탄(Magical) : 171% ×8
오베론-연속베기(Physical) : 150% ×4
오필리어-전기장(Magical) : 85% ×8

 

[PvP]
고압 전류파(Physical) : 1875%
페르디난드-디스크탄(Magical) : 47% ×8
오베론-연속베기(Physical) : 37% ×4
오필리어-전기장(Magical) : 21% ×8

[Dungeon]
고압 전류파(Physical) : 3855%
페르디난드-디스크탄(Magical) : 154% ×8
오베론-연속베기(Physical) : 141% ×4
오필리어-전기장(Magical) : 77% ×8

 

[PvP]
고압 전류파(Physical) : 1542%
페르디난드-디스크탄(Magical) : 62% ×8
오베론-연속베기(Physical) : 53% ×4
오필리어-전기장(Magical) : 29% ×8

Electronic Thunder
[Dungeon]
에너지 자기장(Magical) : 683% Multi hit

 

[PvP]
에너지 자기장(Magical) : 133% Multi hit

[Dungeon]
에너지 자기장(Magical) : 427% Multi hit

 

[PvP]
에너지 자기장(Magical) : 137% Multi hit

Code:Electra Giga Stream
[Dungeon]
빔 공격(Magical) : (After going through giant field) 400% Multi hit (Awakening : 511%)

 

[PvP]
빔 공격(Magical) : (After going through giant field) 160% Multi hit (Awakening : 204%)

[Dungeon]
빔 공격(Magical) : (After going through giant field) 201% Multi hit (Awakening : 272%)

 

[PvP]
빔 공격(Magical) : (After going through giant field) 81% Multi hit (Awakening : 109%)

Particle Ray
[Dungeon]
빔 공격(Magical) : 228% Multi hit (Awakening : 292%)

 

[PvP]
빔 공격(Magical) : 91% Multi hit (Awakening : 116%)

Invincible until skill cast is finished

 

[Dungeon]
빔 공격(Magical) : 282% Multi hit (Awakening : 381%)

 

[PvP]
빔 공격(Magical) : 113% Multi hit (Awakening : 152%)

Code:Battle Seraph
Final Strike
[Dungeon]
버추얼 빔(Magical) : 6818%
증폭장 – 버추얼 빔(Magical) : 7500%
분광장 – 다중 버추얼 빔(Magical) : 483% ×10
유도장 – 다수 전기장(Magical) : 518% Multi hit
융합역장 – 다수 전기장(Magical) : 242% Multi hit

 

[PvP]
버추얼 빔(Magical) : 1909%
증폭장 – 버추얼 빔(Magical) : 2100%
분광장 – 다중 버추얼 빔(Magical) : 135% ×10
유도장 – 다수 전기장(Magical) : 101% Multi hit
융합역장 – 다수 전기장(Magical) : 47% Multi hit

[Dungeon]
버추얼 빔(Magical) : 5395%
증폭장 – 버추얼 빔(Magical) : 5935%
분광장 – 다중 버추얼 빔(Magical) : 368% ×10
유도장 – 다수 전기장(Magical) : 347% Multi hit
융합역장 – 다수 전기장(Magical) : 162% Multi hit

 

[PvP]
버추얼 빔(Magical) : 2158%
증폭장 – 버추얼 빔(Magical) : 2374%
분광장 – 다중 버추얼 빔(Magical) : 146% ×10
유도장 – 다수 전기장(Magical) : 139% Multi hit
융합역장 – 다수 전기장(Magical) : 64% Multi hit

Linear Divider
[Dungeon]
빔 공격(Magical) : (After going through giant field) 182% Multi hit (Awakening : 233%)

 

[PvP]
빔 공격(Magical) : (After going through giant field) 72% Multi hit (Awakening : 93%)

Invincible until skill cast is finished

 

[Dungeon]
빔 공격(Magical) : (After going through giant field) 146% Multi hit (Awakening : 197%)

 

[PvP]
빔 공격(Magical) : (After going through giant field) 57% Multi hit (Awakening : 78%)

Cheat Code : Electronic
Blitz Caster’s MP Recovery : 1Per second 5 MP recovery buff condition changed to Upon Successful hit with Kugel Blitz
Code:Sariel Overdrive
Overdrive skill Damage Increase time changed to 10s
Evolution
Added Attack Speed 10% Increase effect to Evolution activation effect

 

[Chung]

Before After
Chung
Lunatic Blow
[Dungeon]
철포 타격(Physical) : 372% ×Fire Amount (Last hit 743%)
폭발(Magical) : 619% ×3 (last explosion 1108%)
추가 폭발(Magical) : 286% ×Fire Amount

 

[PvP]
철포 타격(Physical) : 148% ×Fire Amount (Last hit 297%)
폭발(Magical) : 247% ×3 (last explosion 443%)
추가 폭발(Magical) : 114% ×Fire Amount

Mana Break Feature removed

 

[Dungeon]
철포 타격(Physical) : 470% ×Fire Amount (last hit 1971%)
폭발(Magical) : 474% ×Fire Amount (last explosion 1890%)

 

[PvP]
철포 타격(Physical) : 188% ×Fire Amount (last hit 788%)
폭발(Magical) : 190% ×Fire Amount (last explosion 756%)

Aceldama
[Dungeon]
포탄(Physical) : 950%
폭발(Magical) : 1446%

 

[PvP]
포탄(Physical) : 380%
폭발(Magical) : 578%

Shockwave damage near Character removed

 

[Dungeon]
포탄(Physical) : 1507%
폭발(Magical) : 1753%

 

[PvP]
포탄(Physical) : 602%
폭발(Magical) : 701%

Fury Guardian Pandemonium
[Dungeon]
함성(Physical) : 3107%[Fear State]
– 30% of dealt Damage added(Magical)
– Duration : 8s 

[PvP]
함성(Physical) : 869%

 

[Fear State]
– 30% of dealt Damage added(Magical)
– skill Cast disable
– Duration : 4s

[Dungeon]
함성(Physical) : 1690%[Fear State]
– 30% of dealt Damage added(Physical)
– Duration : 8s 

[PvP]
함성(Physical) : 422%

 

[Fear State]
– 30% of dealt Damage added(Physical)
– skill Cast disable
– Duration : 4s

Lunatic Fury
[Dungeon]
돌진(Physical) : 1164%
철포 타격(Physical) : 1423%
연속 포격(Magical) : 469% ×Fire Amount (last explosion 2507%)
Awakening additional explosion(Magical) : 181% Multi hit

 

[PvP]
돌진(Physical) : 465%
철포 타격(Physical) : 569%
연속 포격(Magical) : 206% ×Fire Amount (last explosion 1103%)
Awakening additional explosion(Magical) : 72% Multi hit

Mana break feature removed

 

[Dungeon]
돌진(Physical) : 2053%
철포 타격(Physical) : 2120%
연속 포격(Magical) : 807% ×Fire Amount (last explosion 2752%)
Awakening additional explosion(Magical) : 161% Multi hit

 

[PvP]
돌진(Physical) : 821%
철포 타격(Physical) : 848%
연속 포격(Magical) : 322% ×Fire Amount (last explosion 1100%)
Awakening additional explosion(Magical) : 65% Multi hit

Iron Paladin Wonder Wall
[Dungeon]
Cast 타격(Physical) : 1311%
Damage absorption : 70% (PvP 50%)
Shield Durability : Maximum HP’s 0.99x
Duration : 30s

 

[PvP]
Cast 타격(Physical) : 367%
Damage absorption : 70% (PvP 50%)
Shield Durability : Maximum HP’s 0.33x
Duration : 30s

[Dungeon]
Cast 타격(Physical) : 1193%
Damage absorption : 70%
Shield Durability : Maximum HP’s 0.99x
Duration : 30s

 

[PvP]
Cast 타격(Physical) : 477%
Damage absorption : 50%
Shield Durability : Maximum HP’s 0.33x
Duration : 10s

Rage of Guardian
[Dungeon]
지면 Strong Strike(Physical) : 5863%

 

[PvP]
지면 Strong Strike(Physical) : 1641%

[Dungeon]
지면 Strong Strike(Physical) : 3937%

 

[PvP]
지면 Strong Strike(Physical) : 1574%

Pain of Caladbolg
[Dungeon]
함성 데미지(Physical) : 4954%[Curse of Pain]
– 폭발(Magical) : 773%×Debuff Amount
Defense Ignore : 100% 

[PvP]
함성 데미지(Physical) : 1981%

 

[Curse of Pain]
– 폭발(Magical) : 216%×Debuff Amount
Defense Ignore : 25%

[Dungeon]
함성 데미지(Physical) : 4317%[Curse of Pain]
– 폭발(Magical) : 718%×Debuff Amount
Defense Ignore : 100% 

[PvP]
함성 데미지(Physical) : 1726%

 

[Curse of Pain]
– 폭발(Magical) : 287%×Debuff Amount
Defense Ignore : 25%

Rapid Guardian
[Dungeon]
함성(Physical) : 5288%

 

[Rapid Guardian]
Cooldown 2x Speed Up (Not Hyper Active/Wedding Skills)
Hit MP Recovery rate Increase : 200%
Attack Speed Increase : 15%
Duration : 5s

 

[PvP]
함성(Physical) : 1184%

 

[Rapid Guardian]
Cooldown 2x Speed Up (Not Hyper Active/Wedding Skills)
Hit MP Recovery rate Increase : 150%
Attack Speed Increase : 15%
Duration : 5s

[Dungeon]
함성(Physical) : 2748%

 

[Rapid Guardian]
Cooldown 2x Speed Up (Not Hyper Active/Wedding Skills)
Hit MP Recovery rate Increase : 200%
Attack Speed Increase : 15%
Duration : 5s

 

[PvP]
함성(Physical) : 1099%

 

[Rapid Guardian]
Cooldown 2x Speed Up (Not Hyper Active/Wedding Skills)
Hit MP Recovery rate Increase : 150%
Attack Speed Increase : 15%
Duration : 5s

Comet Crusader
[Change]Wonder Wall
[Dungeon]
Cast(Physical) : 375%
Explosion Damage(Physical) : 1213%
Damage Absorption : 70% (PvP 50%)
Shield Durability : Maximum HP’s 0.50x
Duration : 30s

 

[PvP]
Cast(Physical) : 105%
Explosion Damage(Physical) : 485%
Damage Absorption : 70% (PvP 50%)
Shield Durability : Maximum HP’s 0.17x
Duration : 30s

[Dungeon]
Cast(Physical) : 341%
Explosion Damage(Physical) : 852%
Damage Absorption : 70% (PvP 50%)
Shield Durability : Maximum HP’s 0.50x
Duration : 30s

 

[PvP]
Cast(Physical) : 136%
Explosion Damage(Physical) : 340%
Damage Absorption : 70% (PvP 50%)
Shield Durability : Maximum HP’s 0.17x
Duration : 10s

Shooting Guardian
Sharpshooter Syndrome
[Dungeon]
기운 방출(Magical) : 497% Multi hit
명사수의 눈
– Critical/Additional damage Increase : 20%
– Command Magical bullet has 15% Chance of headshot
– Duration : 30s

 

[PvP]
기운 방출(Magical) : 139% Multi hit
명사수의 눈
– Critical/Additional damage Increase : 20%
– Command Magical bullet has 15% Chance of headshot
– Duration : 30s

[Dungeon]
기운 방출(Magical) : 255% Multi hit
명사수의 눈
– Critical/Additional damage Increase : 20%
– Command Magical bullet has 15% Chance headshot
– Duration : 30s

 

[PvP]
기운 방출(Magical) : 102% Multi hit
명사수의 눈
– Critical/Additional damage Increase : 20%
– Command Magical bullet has 15% Chance of headshot
– Duration : 30s

Deadly Shot
[Dungeon]
Magical Bullet(Magical) : 1323~3277%

 

[PvP]
Magical Bullet(Magical) : 529~1310%

[Dungeon]
Magical Bullet(Magical) : 1657~2534%

 

[PvP]
Magical Bullet(Magical) : 662~1013%

Artillery Strike – Quantum Ballista
[Dungeon]
포탄 직격(Physical) : 50%
폭발(Magical) : 5868%

 

[PvP]
포탄 직격(Physical) : 20%
폭발(Magical) : 2347%

[Dungeon]
포탄 직격(Physical) : 235%
폭발(Magical) : 4092%

 

[PvP]
포탄 직격(Physical) : 94%
폭발(Magical) : 1636%

Deadly Chaser Burning Punisher
[Dungeon]
Magical Bullet(Magical) : 771% Multi hit

 

[PvP]
Magical Bullet(Magical) : 215% Multi hit

[Dungeon]
Magical Bullet(Magical) : 787% Multi hit

 

[PvP]
Magical Bullet(Magical) : 314% Multi hit

Shooting Star
[Dungeon]
추적탄 타격(Physical) : 16% ×12 (Awakening ×15)
추적탄 폭발(Magical) : 526% ×12 (Awakening ×15)

 

[PvP]
추적탄 타격(Physical) : 6% ×12 (Awakening ×15)
추적탄 폭발(Magical) : 147% ×12 (Awakening ×15)

[Dungeon]
추적탄 타격(Physical) : 31% ×12 (Awakening ×15)
추적탄 폭발(Magical) : 330% ×12 (Awakening ×15)

 

[PvP]
추적탄 타격(Physical) : 10% ×12 (Awakening ×15)
추적탄 폭발(Magical) : 111% ×12 (Awakening ×15)

Exciting Crash
[Dungeon]
캐논볼 폭발(Magical) : 4992%

 

[Silver Shooter’s Target]
Awakening Charge Increase : 225%
Duration : 10s

 

[PvP]
캐논볼 폭발(Magical) : 1118%

 

[Silver Shooter’s Target]
Awakening Charge Increase : 225%
Duration : 10s

[Dungeon]
캐논볼 폭발(Magical) : 3726%

 

[Silver Shooter’s Target]
Awakening Charge Increase : 225%
Duration : 10s

 

[PvP]
캐논볼 폭발(Magical) : 1255%

 

[Silver Shooter’s Target]
Awakening Charge Increase : 225%
Duration : 10s

Fatal Phantom [Change]Shooting Star
[Dungeon]
추적탄 타격(Physical) : 77%
자기장(Magical) : 516% Multi hit
자기장 폭발(Magical) : 1686%

 

[PvP]
추적탄 타격(Physical) : 30%
자기장(Magical) : 123% Multi hit
자기장 폭발(Magical) : 539%

Mana Break Feature Removed

 

[Dungeon]
추적탄 타격(Physical) : 497%
자기장(Magical) : 229% Multi hit
자기장 폭발(Magical) : 1061%

 

[PvP]
추적탄 타격(Physical) : 246%
자기장(Magical) : 112% Multi hit
자기장 폭발(Magical) : 525%

Shelling Guardian
Dread Chase
[Dungeon]
포탄 공격(Physical) : 227% ×Fire Amount (분열 시 Per hit 86% ×Fire Amount)
폭발 공격(Magical) : 576% ×Fire Amount (분열 시 Per hit 217% ×Fire Amount)

 

[PvP]
포탄 공격(Physical) : 63% ×Fire Amount (분열 시 Per hit 24% ×Fire Amount)
폭발 공격(Magical) : 230% ×Fire Amount (분열 시 Per hit 86% ×Fire Amount)

[Dungeon]
포탄 공격(Physical) : 71% ×Fire Amount (분열 시 Per hit 26% ×Fire Amount)
폭발 공격(Magical) : 400% ×Fire Amount (분열 시 Per hit 145% ×Fire Amount)

 

[PvP]
포탄 공격(Physical) : 39% ×Fire Amount (분열 시 Per hit 15% ×Fire Amount)
폭발 공격(Magical) : 228% ×Fire Amount (분열 시 Per hit 82% ×Fire Amount)

Chaos Cannon
[Dungeon]
포탄(Physical) : 229%
폭발(Magical) : 2280%
Duration : 10s

 

[PvP]
포탄(Physical) : 91%
폭발(Magical) : 912%
Duration : 10s

[Dungeon]
포탄(Physical) : 279%
폭발(Magical) : 2338%
Duration : 10s

 

[PvP]
포탄(Physical) : 111%
폭발(Magical) : 935%
Duration : 10s

Tactical Trooper Heavy Field
[Dungeon]
영역 전개(Magical) : 8519%

 

[Heavy Field]
Dash/Jump disable
Movement Speed Decrease : 50%
Attack Speed Decrease : 20%
Recieved Damage Increase : 30%
Duration : 10s

 

[PvP]
영역 전개(Magical) : 1669%

 

[Heavy Field]
Dash/Jump disable
Movement Speed Decrease : 50%
Attack Speed Decrease : 20%
Recieved Damage Increase : 30%
Duration : 10s

[Dungeon]
영역 전개(Magical) : 2423%

 

[Heavy Field]
Dash/Jump disable
Movement Speed Decrease : 50%
Attack Speed Decrease : 20%
Recieved Damage Increase : 30%
Duration : 10s

 

[PvP]
영역 전개(Magical) : 969%

 

[Heavy Field]
Dash/Jump disable
Movement Speed Decrease : 50%
Attack Speed Decrease : 20%
Recieved Damage Increase : 30%
Duration : 10s

Artillery Strike – Missile Shower
[Dungeon]
폭발(Magical) : 678% ×15

 

[PvP]
폭발(Magical) : 271% ×15

[Dungeon]
폭발(Magical) : 776% ×15

 

[PvP]
폭발(Magical) : 309% ×15

Bombing Artillery
[Dungeon]
폭발(Magical) : 1093% Multi hit

 

[PvP]
폭발(Magical) : 306% Multi hit

[Dungeon]
폭발(Magical) : 925% Multi hit

 

[PvP]
폭발(Magical) : 370% Multi hit

Centurion Pulse Reload
Centurion’s stats increase per enhanced cannonballs possessed Centurion’s stats increase per normal cannonballs possessed
[Change]Tactical Field
While Tactical Field,  Invincibility State While Tactical Field,  Super Armor State

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73 Responses

  • ProPlayer+12Pay2Win says:

    LMAO DEAD GAEM

  • Trash says:

    Does manabreak feature removed mean, shooting star no longer cancels manabreak now it will most defninitely not let you manabreak?

  • Endgame says:

    I stopped reading at Cannon Blade getting nerfed by 1%.

    I mean….. what the fuck do they think 1% is going to do? That’s just nerfs for the sake of nerfs.

  • veteran says:

    A lot of these nerfs are bs.

  • awsed says:

    really kog? basically killed BM and murdered at least two core skills from each RF and VC? is not like the 3rd jobs made them too broken either ¬¬

    I give up, I quit, I can’t take this anymore

  • Brancliff says:

    You know that feeling you get when you reach into your pocket and you find out that your phone / credit card / wallet / Eve body pillow isn’t in said pocket, and its like your soul kinda just EXITS your body through your mouth?

    That was me reading the heavy field change

    Sad reacts only

  • Yeet says:

    >PvP balance
    >nerf skills in PvE too
    WAI

  • Alne says:

    force tactical field turns you into a sitting duck now? good game, kog

  • Soren says:

    Nice, my main just got murdered…

    Rest in Peace PvE main BM/FBs (me)

    • Soren says:

      Wait, i just got an idea… A radical, groundbreaking inconceivable idea…! One which just. Might. Happen!

      These needs are to get everyone ready to switch to any upcoming Mod skills!

      I pray that is the case.

      ‘Cuz really… Bloody Accel now hits as hard as a Tenacity skill and Sharp Charge hits like a weak Strengh skill for fuck’s sake…

    • Xraal says:

      Im crying rn, the BA n limiter nerfs not to mention assault n others

  • SkyVR says:

    gr8 so DC becomes worthless in PvE.

    They could atleast fix his XZZ and >>ZX to have enough hitstun…

    • lutias says:

      FP strong as hell though dude
      especially with burning punisher buffs, that stuff is insane

      • SkyVR says:

        You’d think that you’d use more Skills than just Burning Punisher.
        Yeah the Skill is good, butt the fun thing about DC was that each Skill was advantageous in certain scenarios, sure Shooting Star was a bit too strong butt honestly the Nuke is more and more useless with each nerf, why even have DC hav it when TT has Nukes in both his HAs that do more damage?
        Now it seems it all boils down to using Burning Punisher whenever its avaible because everything else got hatched under the ground.

    • Gameboy224 says:

      Only this FP really got hit with was nerf to AS-QB and SS. Given the nerfed those two a lot. Burning Punisher became even more powerful than it already was, and they didn’t even touch his passives.

      This is only a mere flesh wound in FP’s performance. Other characters got it worse.

      And his gun command hitstun isn’t even that bad. Unless you’re doing >>ZXX which is just a leaky combo as a whole, peopl don’t naturally break out of XZ loop.

      • SkyVR says:

        Yeah sure, butt I srsly just ment XZ(Z), that crap is impossible to chain unless MAYBE you have Alterasia Buff.
        And honestly his XZ’s hitstun is still a bit on the weak side, I have 22% Attack Speed (Considering Tussle Tech gives you an additional 5% that’s apparently not accounted for in the Stat menu) and some players and NPCs in Sinister Dimension still manage to jump out or attack mid-combo anyway from time to time.

      • Flow says:

        XZ is easy to chain for me imo, I just cancel the combo mid animation then rinse and repeat, but I prefer >>^xx~x for silver shooter damage, however you have to aim your bullet trajectory well or you’ll miss the mobs.

        The Alterasia buff actually messes up my looping sometimes because the timing is different when you have the speed buff. Besides MP isn’t really an issue with DC unlike TT so I switched to Berserker set.

  • duckduck says:

    idk why but i feel the one who put the nerfs is retarded person

  • Xiqrix says:

    Devastating strike is unusable now

  • xLunatix says:

    Why are people bitching? There’s nothing wrong with these balances. For some reason people think having a character not able to kill with 1 skill is bad. Also a lot of these aren’t even nerds, they just lowered initial attack damage and increased multi hit damage mostly. Stop acting like it’s the end of the world. I also play these classes and these are just fine. “Oh boohoo I can’t 1 shot the boss anymore!”. And we already saw Fatal Phantom’s nerf coming, don’t act suprized lmfao.

    • Closure says:

      FB: Bloody Accel 4855% -> 1860%

      “Why are people bitching? There’s nothing wrong with these balances”

      • RandomGuy says:

        yeah right, 250mp skills with hp regen and damage plus on attack buff with almost 5k damage. Geez, I wonder why they nerf it.

        • QWQ says:

          Don’t forget the 100mp skill doing more damage then 200-300 mp skills naw..

        • awsed says:

          a fkn bravery skill mind you, no one is saying it didn’t deserve a nerf, something along the 2,5-3,5k% was ok (as it originally was), but under 2k? is now is only worth for the buff -which is funny since there are other skills that give powerful buffs which cost less, heck, a 15% dmg increase nowadays is considered 30-100mp worth

        • Closure says:

          Let’s compare Bloody Accel (FB) to Dead Hands (CaT)

          Bloody Accel – 1860%, 11.3% Life steal, and 15% Damage Increase – 250 mp

          Dead Hands – 1390%, 15% Damage Increase, Apply creeping terror x5 – 100 mp

          So I have to pay 150 mp for life steal and 500% damage. Nice.

    • PhantomMag says:

      Lmao dude are you for real? I’m only gonna say one thing and this is coming from a FP main, out of all the clases listed in here, we were the lucky ones.

      • Endgame Tsundere~~ says:

        considering that most skills had the damage cut in half. this guy is trolling or he’s really retarded to see no problem with that balance patch lmao

      • Gration says:

        IKR? Came in here thinking; “Well shit, we about to go from great to terrible…..(Everyone else gets nerfs)….Whew….dodged a couple bullets”.

        As far as DiE goes, they only really nerfedd his new shower (By like half damage, kill me). I can live with maxi strike where it is. Think they should have left the moonlight rhapsody alone but…idk.

        Honestly, they could have just fucking taken away like…2k of the attack the 3rd job gives you. Everyone still feels at least a tiny bit stronger and classes don’t get gutted. Hope these nerfs mean they’re about to drop some new skills on our ass like they did with trans where the skills came out one at a time (Look at me being hopeful

    • Gleg says:

      mfw this guy makes this comment without ever considering the hardships of the F2P people and how they struggle as it is with end-of-story content. Those people who can’t even manage to get a +8 for their weapon and even if they could, they have difficulties with later story missions and sometimes heroics, oh but that’s fine. They’re on the same level as the people like us that pay for higher enhancement, right? They got this. They can totally 20 shot an Elrianode Boss.

    • Yankoe says:

      heavy field from 8.5k% > 2.4k%, thats is 70% of its damage is gone, sure why not?

  • Flow says:

    72% damage nerf to Heavy Field? Seriously?

  • Katja Eclair says:

    Lol at the nerf to Electronic Thunder. Shouldn’t they have buffed it to finally make it viable?

  • QWQ says:

    I think im having a heart attack-

  • Edmund says:

    Devastating strike, power bomb two of our most important skills… KOG wtf

  • FreeFood says:

    Seriously?!?! How retarded is kog?

  • VVVVV says:

    o yeah make wonderwall 10 secs on pvp for 150 mp and pandemonium nerf by 50 % and even on pvp nerfed by 40 %, then nerf calad again like is the best skill on chung, wtf with the kog nerfs are shit

    • An Old Ghost says:

      So let me break this down for you and other non CC players, the change to wonderwall is a BUFF not a nerf.
      [Mod] wonderwall has the ability to explode in an opponents face, ruining any combo a cc player gets stuck in. Making this skill last 10 seconds means it will explode much faster, giving CC players a free counter…in other words…CC is the new stoic-spamming elesis…lol… As for Pande and Cala, those two skills are ment to be used together in pve. With the large amount of additional damage the debuffs cause, those two nerfs are minor at best.

      Once again, chung secretly gets away…un-nerfed.

    • Flow says:

      Pain of Caladbolg is actually stronger than the current one in the newer notes.

      Wonderwall damage is now twice is stronger but it still has the 10 second duration in PvP.

      http://elsword.nexon.com/news/update/view.aspx?n4ArticleSN=915

      At least they fixed some of the damage on Heavy Field so that it is not a completely dead skill.

  • Looking for a real nerf to Raven says:

    “Muh Raven!?!?!?”
    Get real. Raven has been long over do for a serious nerf for years and this is hardly considered a nerf for him. Everyone is complaining about the minor things that got nerfed on him while he was one of the characters affected the least by this balance patch and is always affected the least in most balance patches.
    But, he’ll never actually get a real nerf because the Koreans can’t seem to not dick ride Add and see that Raven is by far one of the strongest if not the strongest character currently existing in this state of Elsword. Not just one class of him is versatile or strong all 3 of them are as opposed to most characters where only one class is considered the best out of the 3.

  • MagicSpice says:

    well then….

    i suddenly feel like there’s no point to advancing my TT so fast…

  • ProbsTiano says:

    Tenacity builds every, get your tenacity builds because God damn why does Flash do more damage than Bloody Accel?? EVEN WOLF FANG OF ALL THINGS?

    • Usagi says:

      To be honest, who really uses bloody accel for the skills dmg? We all mainly use it to gain the stackable physical atk up along with limiter. The effects are unchanged and thats the important part. Do we heal less? No. Does the dmg effect we gain is any less? No. Some classes actually got nerfed hard or had actual unnecessary neactuallyI guess some people just want to have their cake and eat it too.

  • StartGame says:

    I like that there is noone here rant about Eve’s nerf.
    Yes, 95% of Eve players already quit.
    Garbage company with their retard staffs.

  • Sentilion says:

    Why is dread chase being nerfed??, the skill is already dead due to DMG Nerf and they are nerfing it more???? And wtf to that 5k plus heavy field DMG Nerf ???????????

    • Flow says:

      Dread Chase has been dead ever since the Chung renewal when they gutted most of the damage. It’s really only used now for awakening charge.

      Also why does it feel like enhanced cannon balls does absolutely nothing for damage output when it comes to Dread Chase/Impact Detonation/Lunatic Blow? Enhanced cannon balls does absolutely nothing except waste enhanced cannon balls on some skills.

      The only skills with noticible damage increase is ASMS and carpet bombing.

  • Ella says:

    Oh dear. At least now I don’t have to gear some of my chars and spend money on them ^^!

  • ThanksForNothing says:

    As a Code Sariel and Fatal Phantom main… All I can say to this is: No fun… this is no fun anymore… I get pvp nerfs, but I will NEVER understand PVE nerfs. NEVER… From all the players that can’t get +9 or higher… Thanks KoG, you ruin the game even more for us now…

  • K.G.I says:

    CU is mostly untouched, Black Hole pre-awk is almost never a problem and they just buffed post-awk hit so ok…They buffed Junk Break (freaking finally) but…who even use that anymore? I would take a mod for it to become and AoE instead.

  • ??? says:

    WHY, Devastating strike? come the fuck on man…

  • Xenosamus says:

    Eve is dead and has been dead sinc class revamp in 2015 and killed farther by the new stat max dmg and crit status getting nurffed and her mana gain/charge being gutted eve is dead and will never be revived



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