The Tongue of Elrios
Header

11/1 Balance Patch Notice

October 25th, 2018 | Posted by 2nafishisgood in Korean Elsword Updates | Patch Notes

11/1 Balance Patch Notice

Character Class Skill/Trait Before After
Elsword Knight Emperor Persistence [Dungeon]
[Persistence]
– Damage Increase : 3%
[Dungeon]
[Persistence]
– Damage Increase : 2%
Magic Knight Thinking outside the box At lvl 4

[Dungeon]
Magical Damage Increase : 1600

 

[PvP]
Magical Damage Increase : 640

At lvl 4

[Dungeon]
Magical Damage Increase : 6%

 

[PvP]
Magical Damage Increase : 2.4%

Aisha High Magician Seal Of Wisdom Doesn’t Stack with Seal of Wisdom, Seal of Acceleration, Seal of Annihilation, Airelinna
Dark Magician Seal Of Acceleration Can be stacked with Airelinna
Battle Magician Fitness At lvl 4

[Dungeon]
Physical Damage Increase : 1600

 

[PvP]
Physical Damage Increase : 640

At lvl 4

[Dungeon]
Physical Damage Increase : 6%

 

[PvP]
Physical Damage Increase : 2.4%

Seal of Power Doesn’t Stack with Seal of Acceleration, Seal of Power, Seal of Annihilation, Airelinna
Rena Combat Ranger Swift Kick At lvl 4

[Dungeon]
Physical Damage Increase : 2400

 

[PvP]
Physical Damage Increase : 960

At lvl 4

[Dungeon]
Physical Damage Increase : 10%

 

[PvP]
Physical Damage Increase : 4%

Wind Sneaker Airelinna Can be stacked with Seal of Acceleration
Raven Focus Strength At lvl 4

Damage Increase : 7%

At lvl 4

[Dungeon]
Damage Increase : 6%

 

[PvP]
Damage Increase : 2.4%

Over Taker Burning Nasod Hand At lvl 4

[Dungeon]
Nasod Hand Skill Damage Increase : 20%

 

[PvP]
Nasod Hand Skill Damage Increase : 10%

At lvl 4

[Dungeon]
Nasod Hand Skill Damage Increase : 12%

 

[PvP]
Nasod Hand Skill Damage Increase : 4.8%

Reckless Fist Exploding Nasod Hand At lvl 4

[Dungeon]
Explosion Hit(Magical) : 296%

 

[PvP]
Explosion Hit(Magical) : 105%

At lvl 4

[Dungeon]
Explosion Hit(Magical) : 1200%

 

[PvP]
Explosion Hit(Magical) : 105%

Eve Seal of Annihilation Doesn’t Stack with Seal of Wisdom, Seal of Acceleration, Seal of Annihilation, Airelinna
Code: Nemesis Atomic Shield Doesn’t Stack With Atomic Shield, Tactical Field, [Mod] Tactical Field, Wonder Wall, [Mod] Wonder Wall
Chung Iron Paladin Wonder Wall Doesn’t Stack With Atomic Shield, Tactical Field, [Mod] Tactical Field, Wonder Wall, [Mod] Wonder Wall
Comet Crusader [Mod]
Wonder Wall
Doesn’t Stack With Atomic Shield, Tactical Field, [Mod] Tactical Field, Wonder Wall, [Mod] Wonder Wall
Fatal Phantom [Mod]
Burning Punisher
[Dungeon]
Magical Bullet(Magical) : 146% Multi hit 

[PvP]
Magical Bullet(Magical) : 45% Multi hit

[Dungeon]
Magical Bullet(Magical) : 131% Multi hit 

[PvP]
Magical Bullet(Magical) : 41% Multi hit

Tactical Trooper Tactical Field Doesn’t Stack With Atomic Shield, Tactical Field, [Mod] Tactical Field, Wonder Wall, [Mod] Wonder Wall
Heavy Field Doesn’t Stack With Heavy Field, [Mod] Tactical Field
Centurion [Mod]
Heavy Field
Doesn’t Stack With Heavy Field, [Mod] Tactical Field
[Mod]
Tactical Field
Doesn’t Stack With Atomic Shield, Tactical Field, [Mod] Tactical Field, Wonder Wall, [Mod] Wonder Wall, Heavy Field Buff
Ara Energy Awakening Energy Recovery Feature Removed
Energy Recovery Potion Added as Gate of Darkness Clear Reward
Sakra Devanam Flying Kite Additional Hits only activate for energy recovered through Fox mode
Apsara Time of Enlightenment [Dungeon]
[Time of Enlightenment]
– Physical Damage 2.5%
[Dungeon]
[Time of Enlightenment]
– Physical Damage 2% Increase
Flow Of Energy Same [Removed]
Additional Energy Gain Feature
Yama Raja Energy Enhancement At lvl 4

[Dungeon]
Magical Damage Increase : 1600

 

[PvP]
Magical Damage Increase : 640

At lvl 4

[Dungeon]
Magical Damage Increase : 6%

 

[PvP]
Magical Damage Increase : 2.4%

Elesis Chivalry [Gale]

[Dungeon]
– Cooldown Decrease : 80%

[Gale]

[Dungeon]
– Cooldown Decrease : 40%

Pyro Knight Explosive Fist [Dungeon]
Fist Hit(Physical) : 601%
Flame Explosion(Magical) : 99% Multi hit 

[PvP]
Fist Hit(Physical) : 241%
Flame Explosion(Magical) : 39% Multi hit

Additional Damage for debuffed targets decreased

 

[Dungeon]
Fist Hit(Physical) : 601%
Flame Explosion(Magical) : 99% Multi hit

 

[PvP]
Fist Hit(Physical) : 191%
Flame Explosion(Magical) : 31% Multi hit

Flame Lord [Mod]

Explosive Fist

[Dungeon]
Flame Generation(Magical) : 530%
Flame Hit(Magical) : 71% Multi hit 

[PvP]
Flame Generation(Magical) : 212%
Flame Hit(Magical) : 28% Multi hit

Additional Damage for debuffed targets decreased

[Dungeon]
Flame Generation(Magical) : 530%
Flame Hit(Magical) : 65% Multi hit

 

[PvP]
Flame Generation(Magical) : 170%
Flame Hit(Magical) : 20% Multi hit

Add Psychic Tracer Particle Storm Before Particle Damage activates for Special Active too

At lvl 4

 

[Dungeon]
Particle Damage :  10% of dealt damage

 

[PvP]
Particle Damage :  4% of dealt damage

Lunatic Psyker Transcendent Body Before At lvl 4

[Dungeon]
Awakening Special Active Cooldown time Decrease : 3s
Nasod Armor Command Mutation Point gain Chance : 100% (10s cooldown)

 

[PvP]
Awakening Special Active Cooldown time Decrease : 1s
Nasod Armor Command Mutation Point gain Chance : 100% (10s cooldown)

 

[Removed]

Awakening movement increase

Mastermind Install

– Ultimate Fury

[Dungeon]
Particle Dissolve(Physical) : 80% Multi hit ×3
Duration : 6s
Hit time : 4.5s 

[PvP]
Particle Dissolve(Physical) : 29% Multi hit ×3
Duration : 6s
Maximum Hit time : 4.5s

Multi hit amount Decreased

 

[Dungeon]
Particle Dissolve(Physical) : 151% Multi hit ×3
Duration : 2.5s
Maximum Hit time : 2.5s

 

[PvP]
Particle Dissolve(Physical) : 49% Multi hit ×3
Duration : 2.5s
Maximum Hit time: 2.5s

Liberated Will

: Mastermind

Dynamo Factory Mode Change Mutation Point Gain Chance Chance : 15% Dynamo Factory Mode Change Mutation Point Gain Chance Chance : 50%
Phantom Seeker [Dungeon]
Drone Attack(Physical) : 163% Multi hit
– Disk Additional damage(Physical) : 474%
Duration : 5s 

[PvP]
Drone Attack(Physical) : 59% Multi hit
– Disk Additional damage(Physical) : 171%
Duration : 5s

[Dungeon]
Drone Attack(Physical) : 218% Multi hit
– Disk Additional damage(Physical) : 636%
Duration : 5s 

[PvP]
Drone Attack(Physical) : 78% Multi hit
– Disk Additional damage(Physical) : 230%
Duration : 5s

Dominator Energy Flow Before additional Mutation Point gain when Mutation Point is 0 : 1

[Removed]

Remove Debuff when awakening (20s Cooldown)

Time Tracer Time Control Before At lvl 4

Cooldown Time decrease when using Seal of Time: 100%

 

[Removed]

– Activation Chance : 30%
Attack Speed Increase : 5%
KD reduction : 25%
DP Cost Decrease : -10%

Diabolic Esper Mind Control At lvl 4

[Dungeon]
– Awakening DP gain : 50% Chance to gain 30%
– unawakened MP gain : 50% Chance to gain 30%

 

[PvP]
– Awakening DP gain : 5% Chance to gain 6%
– unawakened MP gain : 5% Chance to gain 6%

At lvl 4

[Dungeon]
– Awakening DP gain : 100% Chance to gain 20%
– unawakened MP gain : 100% Chance to gain 20%

 

[PvP]
– Awakening DP gain : 100% Chance to gain 5%
– unawakened MP gain : 100% Chance to gain 5%

ESP At lvl 4
Damage Decrease : 50%
– Activation Chance : 8%
At lvl 4
Damage Decrease : 5%
– Activation Chance : 100%
Mad Paradox Acute Senses Before Awakening: When using MP potion, gain DP when MP recovery exceeds maximum MP amount.

-Max MP Increase: 50

– Form Change Chance : 100%
– Physical/Magical Damage Increase : 10%

-Critical Damage Increase: 10%

 

[Removed]

[Dungeon]

DP recovery per MP recovered

Per second MP recovery

LuCiel Combination Gauge Combination Gauge Recovery potion added as gate of darkness reward
Dreadlord Liberated Will

: Dreadlord

Before [Removed]

Light Resistance reduction: 100

Noblesse Liberated Will

: Noblesse

Before [Removed]

Light Resistance reduction: 100

Demonio Liberated Will

: Demonio

Before [Removed]

Light Resistance reduction: 100

You can follow any responses to this entry through the RSS 2.0 You can leave a response, or trackback.

249 Responses

  • TrooperRobi says:

    Thanks 2na for a very fast translation.

    i can’t wait to see salty comments about dis nerfs.

  • BuffBlazeStep says:

    Ok so what the heck is going on with Aisha buffs and Aerilinna not stacking anymore?
    Those skills stacking didn’t affect pvp at all in first place wdf??????
    Same goes for Atomic Shield, Wonder Wall and Tactical Field too.

    And really,Is Ara getting orbs when awakening feature removed? In the translation it says “energy” so I’m not sure, but really?That’s just plain silly and I don’t even play Ara.

    Why is KoG nerfing everyone and their mothers in PVE? Are they trying to cause another massive hiatus or just plain kill the game?

    • Shadowmega says:

      They made it so characters WITHOUT a buff will be used without producing a total disaster of raid parties with 8 STACKING buffs.

    • Katja Eclair says:

      Aisha buffs? This is an Aisha NERF for any parties with 2 or more different Aisha classes where one is an Oz Sorcerer.

      • Katja Eclair says:

        Also any parties with an Aisha and an Eve that regularly uses her buff.

        • MagicSpice says:

          people are gonna hate me if the buffs cancel each other, cause i cast that phys buff every time i don’t see it active….

          and given the fact that i got a lot of cooldown and mp cost reduction (with some MP gain increases), i’m gonna most likely get my buff off first and a lot more…

      • awsed says:

        he refered to the buff skills (seal of wisdom, seal of power, seal of acceleration)
        but yes, is a huge nerf to all buff skills (chung included) -but ara is getting a energy recovery potion together with luciel so i’m not gonna judge on that lne yet

    • MagicSpice says:

      yeah, this clearly wasn’t a pvp related change since…. 15 seconds of buffs costing MP doesn’t really do a damn….

      it’s just like the skill damage BS before. “hey, you’re doing too much damage! we gotta cut you back a bit!”

      funny too considering they nerfed the raids MULTIPLE TIMES to let us be able to do all that with the buff stacks…

  • Night says:

    That elesis nerf pretty much dumpstered a majority of elesis damage output. Rip elesis

    • awsed says:

      yep, soon as I read it my FL started crying

    • Endgame says:

      Ding dong the witch is dead. Which old witch? The wicked witch! Ding dong the wicked witch is deeaaaaaaad~.

      • soren says:

        Wow, didn’t think I’d see Endy celebrating Aisha’s death so happily!

        • Endgame says:

          No you dummyhead. Aisha is the GOOD witch.

          Elesis is the wicked witch who just got crushed by a house~.

          • Soren says:

            Aisha is many things, none of which are remotely related to “good witches”.

            However Elesis is what is good in this world. Elesis is true goodness. Aishit is not.

            Anyways, we all know even after al her nerfs, Elesis will stand strong. Meanwhile Aishit cries and whines with every nerf~

          • Endgame says:

            What are you talking about boy? They keep on nerfing Aisha BECAUSE she keeps on making people cry even after all the nerfs.

            Aisha will always overcome because she is the true hero of the game. Berthe would have reduced Elbrat to a stain on the ground and took off with Ruben’s El if Aisha didn’t intervene. (Or rather, Ruben’s second El. lolretcons. Elbrat didn’t go Awakening in the original version of that battle neither. Berthe ran away because Aisha flat out beat his ass.)

          • Blurples says:

            Every time I see someone say “boy” at the end of their sentence, I think of an old crusty southerner rocking back and fourth on his rocking chair with his shotgun on his lap.

  • salt machine says:

    They killed the raid parties. What a dick move by KoG

  • Earlygame says:

    THEY NERFED ARA LOLLLL THIS IS GOING DOWN IN HISTORY GUYS /inb4 they revert them due to the fanboys complaints

    But also wtf indeed. All the other nerfs to support auras are crazy weird… luckily they didn’t disable ALL of them from being stacked, but this will surely hit raid players. This might also force them to choose some characters over the others… well, I’m still in a good position for now so I can’t complain

    also I don’t want karma to hit me back so I’ll shut up

  • shan says:

    “combination gauge potion”

    wtf kog

    • Earlygame says:

      also energy recovery potion for ara

    • EternalDream says:

      I mean, with how fast all 3 Luciel’s get CP in PvE, those potions mean nothing. Even Innocent who has for all intents and purposes no practical cooldowns to speak off, you still get 10 CP back long before the skill comes off cooldown. At best it’ll let people do weird bravery builds by dropping far too much money into spamming that potion to use like 5 combination skills in a row or something. Still not efficient in any way.

      • FrostHydra97 says:

        I agree CP potion is redundant (for now), especially IN, as i main IN and tbh even MP potion is more necessary than that (i don’t usually use MP potion as my MP is almost always enough for me to use any skill) :v and even without any pots, i can still throw 1 eschaton per 5 seconds :v

        Still, this potion may still have some use when they are released. We may never know until then :v

      • shan says:

        as for Catastrophe, well, as they have [mod] summon darkness wandering thru the stage em feeding ’em with CP 100% of the time, it basically means nothing

        it’s like… throwing away the passive (remanant of fear)

  • Onime says:

    wtf are u doing KoG??!!

    buff cannot stack, haha funny balance
    *gilgamesh laugh

  • Brancliff says:

    Is that an Ara nerf? Uhuhuhu

    • wtflol says:

      who told u to speak

    • J. Jonah Jameson says:

      Oh look at that, now Chung is Irrelevant. Just like your failed youtube channel~

    • (non)sense says:

      just how much of a moron do you need to be, in order to break into some kind of stereotypical ‘evil anime laughter’ tone. over a character you clearly dislike, no less.

      go back to maplestory 2 or something. don’t act like you suddenly care about the game, when it’s pretty clear that you don’t.

      • MagicSpice says:

        funny when i still see him do els guides…. and stream it…. hell, just play it in general

        that logic kinda flawed. just saying… and this is coming from someone that touches els a few times a week (when i play games like FFBE and Kamihime Project nearly every day)

        • (non)sense says:

          when you see stuff like ‘why i hate [a character]’ / ‘why i hate [a weapon] / (etc.)

          kind of makes it hard to trust this guy when it comes to making guides. sorry, but he’s really not at all fit for that sort of thing. what with hiding his opinions behind apathy and mockery. (see: about any vid that’s not related to that) .

          • awsed says:

            this^
            people who are streamers or post things at youtubes should try to be neutral

            going with their “I hate opinions”, most watchers will mindlessly adopt them and the char/weapon/skill will get unnecessary hate because of it -they don’t see the influence they carry in the minds of their sheeps

    • MagicSpice says:

      Honestly, about time….

      I actually like Ara (i’m one of the ones that thinks she’s very good waifu bait)….

      BUT GODDAMN IF SHE ISN’T BROKEN! NEEDS NERFED!

  • RandomPerson says:

    Is it okay to say ded game now?

    • Endgame says:

      No. This game just won’t freaking die no matter what. Even though KOG pulled enough bullshit that could have killed 3-4 other MMOs by now. Even though KOG has a track record of games dying.

      I really don’t get it. Why is this game immortal?

      • Shinaitsa says:

        Because, at the very core, and despite all the KOG bullshit, it’s actually a good game? LUL

        • Endgame says:

          No it isn’t. Not anymore at least.

          All the people who made Elsword good left to make Closers….. and then they left Closers too. (There was a worthy successor to RESS. But apparently she said some things on Twitter that offended male snowflakes that caused her to be labeled a “feminazi” and…..)

          • Zygal says:

            eh the core dungeon gameplay hasn’t realy change much, pvp has the flaws it has sence the bigining, player base its still kind when on dungeon usualy and salty as fuck when on pvp, so wouldn’t say it has change much, if you still like it you’ll probably keep on doing so, by now people should know no change its permanent

          • MagicSpice says:

            honestly, there’s so much wrong with this game that it should have been dropped….

            the reason it still lives is probably cause a lot of players have the same mindset I do, just keep playing til it dies so your hard work and money spent gets as much mileage as it can…

          • Zygal says:

            you could literaly say that for a lot of games that are still running, could it be you know, that people enjoy the game even with its flaws, like well humans do with a lot of things, like most of the stupid stuff lies on pvp anyway, which still isn’t the main aspect of the game, most chrs can do dungeons with no problems of weekness maybe you would need to use giant elixirs to do better with them, but they ain’t a rare drop from GoD as they used to, we got a massively good guild skill revamp, even if there are a lot of things wrong with the game, nothing its perfect anyway, don’t let the good parts be overshadow by the bad ones, like balancing it hard, specialy if you suck balls at it like KoG, but still we do get the balances that are acutaly good(we still need some reworks on Aisha tho, like i don’t know, some memorisation stance commands, her special ability needs some work i would say, like for dmg you’re usualy alright(if not really strong), skills have good AoE and stuff, maybe some casting speed buffs could be nice, her default sprint speed could be a bit better like i know you can teleport anyway, but preaty sure pvp player would like her not being slow as she is atm, also fixing some of her older commands (thats a general for a lot of chrs, like whats the point of half of your attack commands not working or backfireing), welp enough Aisha rant tho, she ain’t “week” she could do with some QoL fixes tho)

  • FrostHydra97 says:

    okay… so, is KoG encouraging solo play now? XD

    if buffs and stuffs don’t stack with each other anymore, players would either not bring characters with non-stacking buffs together or just stay away from them or run solo now XD

  • blahbohmeh says:

    can’t wait to see RH mains bandwagon/complain :^)

  • SMH For Dom says:

    I’m laughing so hard in sadness….i knew kog would nerf UF…thank goodness I swapped playing PG and PS style.

  • Waifusmith says:

    So let me get this straight……the feature of her getting full energy on awakening is removed? or is it the every 9 hits during awakening you get energy is removed? I guess since I’m working on my gear that I don’t know how this is going to affect raid, but uh wtf KoG? Energy and CP pots? Just….wow. Guess even more potion chugging.

    • awsed says:

      the “once you enter awakening gain full energy” got removed, but doesn’t clarify if the orb per 9 hits too or not

      • Zygal says:

        judging by the fact that Luciel only got added a potion for its CP gauge and no touch on the CP gain, its a preaty save bet that they just remove the Energy gain on awk and left everything else the same, mainly cos welpthink about it Ara was the only chr regening 300MP just for awk(if energy bar full), also the whole bravery energy skill=>awk=brevery energy skill, i can see why, i can’t see why add a CP/energy gain potion since i doesn’t add much no matter what one regens thoes bars using the other skills on bar anyway

        • Katja Eclair says:

          “only chr regening 300mp just for awk(if energy bar full)”

          Lemme stop you right there.

          She gains 100mp if she has full orbs (10/10) from 3rd bead awakening, not 300mp.

          100mp.

          80 or 90mp if you have 8/10 or 9/10 orbs filled.

          Realistically, that’s about half to two-thirds of an Intermediate MP Potion with level 5 Alchemy Specialist every 90-odd seconds, which is just enough for me to only have to use Intermediate MP Potions for mana in normal dungeons.

          As for your “only chr” part, Rena gains 75 mp from any bead awakening with a full NF bar (15 mp per NF).

          LP/DB gains 30mp if he has zero points in DP Consumption Reduction.

          VP/OS gains 250 mp and +250 max mp.

          • soren says:

            “She gains 100mp if she has full orbs (10/10) from 3rd bead awakening, not 300mp.”

            Let ME stop you there.

            He clearly didn’t mean the actual MP gain upon awakening, he was talking about how gaining full energy equals to gaining 300mp due to each bead being equal to 30mp.

            At the same time I will point out that her gaining 10 energy AND 100mp upon a 3 bead awakening is OP af, she’s essentially gaining 400mp when she awakens, if you tell me thats not overpowered, you should redefine what “overpowered” means for you…

            And the other characters you mentions are not characters, those are character classes, not an entire character. Apsara path can do this. Devi path can do this. Shakti path can do this. No matter what Ara you face, they will be able to do this. Meanwhile, Rena gains a miserable amount when she awakens, only add that does this is DB and MP at a 50% chance, and OS actually requires a passive for this.

          • Katja Eclair says:

            “Clearly didn’t mean the actual MP gain upon awakening”? I’m sorry, what?

          • Verch says:

            “100mp AND 10 beads”
            Are you sure you know how to read?

          • awsed says:

            they refer to the fact that her bravery skills use energy rather than MP, so gaining a full bar of energy means they get a “free” bravery skill -not impressive since the meta right now is full potion chugging

            also… rena can do almost the same on all 3 classes* the difference being that rena still uses MP for her bravery skills, but then again, MP chugging

        • Zygal says:

          gonna point what people are getting confuse about, when you awk with Ara with 3beads(fox mode) and full energy you gain 210~220 MP, litteraly when an tested it empty my MP bar to 0 with counterswitch to make it extra acurate even

          Rena when you awk with 3beads and full NF bar you regen 75MP

          i didn’t mean anything to do with having “free” skills cos you burn your MP bar to gain Energy/CP

          thank for reminding me about VPs passive sort of hard to remember when its chr specific on a class that has a hard time with MP anyway

          mainly point was the fact that Ara has 2 diferent ways to get free resources, the whole emty your MP bar before awk while keeping you energy bar full then awk for the free MP, and the other one and the one they remove, using an energy an energy skill awk then use an energy skill again, its quite nice to have free resources, i’m an Apsara player i benefited from that the most, still can get why it could be a bit “unbalance” and why they removed one of them

          • Blank says:

            Not exactly true, Soren is correct when he says 100mp gained IF at full energy beads 10/10, any less decreases the mp gain by 10 per orb not attained. You got 210~220 mp when you awakened because in your last paragraph you stated “I’m an Apsara Player” and that is the reason you got 210~220 mp.
            Apsara, in her little hsien stage has a passive (Abundant Power) that gives her mp for any extra energy beads she obtains if she is already full energy, hence why Apsara ONLY can get 200+ mp if awakening at full energy.
            Let’s not use one class to generalize the other two classes with it, makes me smh not with just Ara but any other classes.
            Also, yes Ara does have 2 different ways to get resources and use them so it can be OP in some sense, but not as if the other characters don’t have their own thing OP about them.
            Yes I am also an Ara (Shakti btw) and will suck you can’t awaken to get orbs which is kind of uncalled for but whatever because I don’t play as much anymore.
            This is just to clear up some misunderstanding ever more and for people to not generalize a class with their other classes, unless you truly can do so.

      • Zygal says:

        also its 6 hits not 9

      • Zygal says:

        also also, if you wonder what the Flying kite one means, its so you can’t get a continius line of hits with it by using the Energy potions

        • DreamBuyer says:

          Does it mean that for boss and PVP, I can only apply one hit flying kite if I don’t recover any energy through fox?

          • Zygal says:

            it’ll continue going if it regens from Celestial fox as the patch say(aka as it always has work), i’ll do the 11 hits it does(yeah it actualy deals 11 hits and not 10 since after the 6 hit you regen and orb even on single target)

  • Katja Eclair says:

    Damn, they’re actually going to force me to use mana drinks on Devi now?

    Actually, now that I think about it, this is gonna kill any hope for me being even halfway decent in PvP now, isn’t it?

    • Katja Eclair says:

      Unless I just spam Wolf Arts 3 to try to get a lucky hit, but I hate that playstyle…

      • MagicSpice says:

        to be fair, all 3 Ara routes are still pretty strong in PvP (especially one counters phys damage, one counters projectiles, and one…. good luck dealing with specter walk).

        but on a PvE end, yeah, KOG forgets we have SEPARATE TOOLTIPS at times…

  • soren says:

    https://i.imgflip.com/2kxtdj.jpg

    Ara’s energy nerf was well deserved.
    Change my mind.

  • Urmum says:

    Buff FB. He’s too weak

    • awsed says:

      I want this, but not because he is specially weak, but because all my other party members donmore damage than me :c

      • MagicSpice says:

        Yeah, FB is pretty good with how he’s set up and his combo game is one of the best out there…

        but majority of his damage moves don’t really deal out damage… I’ve managed to use a +9 TT (not his 3rd job mind you) to oudamage a +10 FB at times and that’s a bit sad

        • awsed says:

          plus he requires keeping max HP and spending 500mp on buffs for full damage -wish he wasn’t as dependent on his buffs, or he had better MP regen to make up for it -NI got a passive that let’s him gain 200mp almost free, and a buff to another passive that gives him 100 extra max mp, but most of his skills already had good mp gain and low cost, he essentially bathes on mp, did he really need it?

        • awsed says:

          and that’s not counting RH getting about 70+ damage from passives, re-awakening and skill spamming (which you should always be doing anyway)

          FB is in no way weak, but compared to his brothers, he got the short end of the stick

  • Xxxxxxxxxxx says:

    Lol, shut up please

  • Suspect says:

    REST IN PEPPERONI ELESIS.

  • Candyqueen says:

    WTF THAT ELESIS NERF == what a dick move

  • Endgame says:

    I thought Babel would be dead for another week because of a lack of updates. So I was quite surprised to see that there were patch notes up today.

    And VERY pleasantly surprised to see ELESIS GOT NERFED REAL HARD! Ahahahahahahahaha! What a glorious day indeed!

    Of course, it also came with Aisha nerfs. But we expect Aisha nerfs. Dumb change though. Now there’s no point in having more than one buff class in a party. So much for trying to make organized parties around group synergy. Oh wait, +13 Void weapons already made party members pointless.

    • soren says:

      What’s your deal with Elesis, she’s as average as characters get in the game, not particularly good or bad, unlike your venerated and oh-so adored Aishit… It’s fun fighting a teleporting runner, who also happens to be the game’s original spammer… **Very nice…**

      If your dumbass couldn’t tell by the way…

      That was Sarcasm~

      • Earlygame says:

        Remember that he said “Aisha deserves buffs for she is very cute”

        Leave him alone, he’s just dumb

      • MagicSpice says:

        you know that aisha can only teleport every 3-4 seconds right?

        i can understand people complaining about magic missile (it is annoying given it snipes you off screen and makes you flinch for 3-4 seconds). but teleport IS NOT HARD TO FIGURE OUT. If you can’t figure out where ES and OZ are gonna land at when teleporting, you need to do more research on those classes. Besides, everyone knows not to let aisha charge MP so you should be going aggro against her (to an extent cause if you’re too aggro, it’s just easy to bait someone)

        MeM is a different story since she can teleport downwards (so platforms is her forte when escaping, but she’s honestly HARDER to catch when low on MP since her move speed gets more than doubled at 0 MP…. but given she has some counter capability (regular distortion, energy drain or energy wave when under super armor), you have to approach her in a smarter way than others…

        seriously, aisha teleporting away is the least of your problems, especially given that there’s a noticable cooldown between teleports and the fact that all 3 have tools to not even let you get close OUTSIDE of teleport (like idk, OZ and her annoying darkballs that got some range, cost low MP, can juggle you, and deal a nice chunk of damage).

        aisha was never a character you can come at with a halfassed, braindead strategy. play smart, or you get dumb, useless results…

        • MagicSpice says:

          I normally don’t try to agree or defend Endgame, but it just amazes me how braindead a lot of people are about characters….

          take some time to research everyone’s kits… maybe you’ll learn a thing or two

      • Endgame says:

        Do you remember Elesis’ release?

        How she completely overshadowed poor Ara? How she came out ahead since she was designed with the ST Revamp in mind from day one while everyone else got screwed by it? How even her trailer excluded Ara and made it look like everyone else can’t put on their pants in the morning without Mary Suesis around to save the day? How for years, we had to put up with blatant favoritism towards Elesis that only mostly died away within the past few years, only to re-emerge when the anime started airing and gave Elesis special treatment again? (Sure, she was taken out of the picture for half of the episodes, but only so they could paint a narrative that they NEED her to beat Scar, and Scar needed Artea’s power otherwise Elesis would have shanked his ass.)

        …..I’ll never forget.

        I’ll never forgive.

        And she’s ugly too.

        • Earlygame says:

          You said it yourself LOL

          “Elesis release”

          I don’t play Elesis and if I’m being honest I don’t even like her but you can’t compare how a character was in his release to now… things have changed, and KOG doesn’t seem they favor her over characters like Ara or Ain anymore. I don’t think that’s a valid reason for hating her anymore. Leave the past in the past and move on.

          • Endgame says:

            Elesis never paid for the crimes she has committed.

            The players that ragequit after the combination of the ST Revamp and Elesis? (Who was in fact, even more hated than Rose. The ST Revamp helped cover a lot of that up while everyone saw Rose Rage front and center when it happened.) They never came back. They will never come back. The damage has been done.

            KOG likes Ara now? Too little too late. Ara players were hit the hardest when Elesis was announced at the time people were expecting her next job path to be announced. And when LD/YR did come out in the same update with the last two Sander levels? KOG released a very tone deaf promotional artwork. Instead of something you’d expect from such an update like, say, YR vs Karis (Which would also fit thematically because the first version of her backstory had Ara fight Karis in Hamel…..), we got a picture of Elesis on Sandtilus staring down the Behemoth…..

            So when it comes to Elesis getting bad things, better late than never.

            It’s still not enough.

          • Earlygame says:

            LOL ur amazing tbh

            But anyway. If ppl wanna be stupid to leave over a character and never come back after that, why should we care about it. It’s the same thing as ppl still hating on Rose for “bEinG aDdEd eVen wHeN kOg sAId thEy wOulDnt adD aNy mOre cHaraCterzz :(((” like seriously?

            Overall, why do ppl need to hate a character instead of, I don’t know. BLAMING THE DEVELOPERS WHO ADDED THEM

        • Soren says:

          “And she’s ugly too.”

          Yet Aishit isn’t?

          ..riiiiiight……..

          • Endgame says:

            Aisha is a beautiful goddess of Love and Justice~.

          • soren says:

            LMFAOROTF!!!

            “Aisha is a beautiful goddess of Love and Justice~.”

            AHAHAHAHAHAHAHAHAHAHHHH, THIS ACTUALLY MADE ME LAUGH IRL OMG XDDD

            Oh geez, thanks Endy, I needed a good joke today!

          • Endgame says:

            Why would you find an obvious objective fact so funny?

            Are you high? People who are high tend to laugh at anything.

  • Mori says:

    Why play party, kog, if you remove buff stak ? is it to nerf raid?

  • awsed says:

    I don’t know how to feel about MaP passive changes: less damage but more pot chugging… at least now you can be perma DP mode I guess

    • Erzt says:

      Tbh even with the 50% chance of transformation a lot of people almost always got to transform so this 100% probability is not that big of a change on my opinion, plus cutting -15% damage increase makes me think that this just hits the class pretty hard, but yeah I *suppose* the pots change is cool… anyways that’s my opinion, maybe I’m wrong, we’ll see.

  • Zygal says:

    wait weren’t all thoes buff already unstackable, at least for Airelina

    • Katja Eclair says:

      Only for Airelinna and Acceleration Aura (VP/OS’s buff), presumably ’cause they both give movement speed. (War Prelude was also in the “cannot overlap” group back when it gave movement speed, and removed from the “cannot overlap” group when it was changed from movement speed to +max mp and +command/active damage.)

      But now not only do I have to worry about canceling out Airelinna whenever I cast Acceleration Aura, I’ll be canceling out Wisdom Aura, Power Aura, and Destruction Aura too???

      And you just know they’ll be coming after the demon duo’s buffs next.

    • Zygal says:

      i mean overall this buff isn’t much of the smartest way to do balancing on the buff, they could of just made it so the effectiveness,in other words the amount of dmg in increases goes down by a bit per party dmg buffs stacked, so it ain’t as high as it was (about 80% extra dmg or something which lets be honest its a bit high), so there are still benefits from having more than one buffer but still isn’t “insane”

  • Yazara says:

    God, where is God?! Ain don’t get nerf? This is real?

    • soren says:

      Yeah its weird, they nerf some good characters and classes yet leave the most broken untouched..

      -cough cough- Ain & Rose! -cough cough-

      • Earlygame says:

        Please tell me you’re joking. At least explain how is Ain broken because I can’t see it lol.

        And Rose? Only 1 out of 4 classes can be considered “op” and that is Minerva. But anyway, there’s only a few amount of people (the ones who aren’t immature kids) that play Rose, so why would you care~

        • Soren says:

          True.

          Forgive me as I’m still salting at Rose’s release… It was a traumatic event for me then…

          And Ain is still rather OP, his base x combo debuffs with a black hole effect, then you have his additional critical hits during creation mode, at least in my mind that’s too OP and should be toned down a notch or two. Then we have Richter and his RH damage, or Blue Hen with his endless tracking skills, healing skills, buffs, debuffs… I don’t have many complaints about Herrsher however, apart from his high damage output, but that’s not that big a deal.

          • Earlygame says:

            His base x combo range was nerfed, it’s pathetic how it is now. Yes the black effect is still there, but if you think about it. Do you actually see Ains using any other combo? No right? Well because the blackhole is one of the few good combos he still has. I might agree over nerfing it only if they fixed their other combos, but I doubt they ever will. His z combos are leaky and most can jump out of it. Richter and Herrscher have the dive, but it’s predictable and it can’t be used much. Bluhen is garbage in pvp and the only good ones have op gear. Endless tracking? You mean Verteidi which costs 200 and Requem which costs 300 and barely does damage? lol. Healing? You mean the ones that heal less than 1% in pvp? Please. Buffs? Vertauen Melodie?????? C’mon dude.

            Ain is overall bad in pvp, yes you sometimes see some op ones but they are just heavy cashers who spent tons of attack speed tears because he’s clunky without them. Ain isn’t op at all.

          • soren says:

            Oh shit…

            Could it be that I am unfortunate enough to ONLY fight ains that play as I described, cuz I have not met a single Bluhen in pvp that doesn’t heal and/or use tracking…

            I’m cursed ;-;

          • Meep says:

            Maybe it was Elfe….
            The glowing plate of this tickles (that flinches you and annoys the hell out of you))

      • awsed says:

        ain is only broken on pvp and that’s only for RT; BL damage output is meh, he is mainly support these days, HR is the one that ironically deals best dmg on pve now

  • ZinaSaito says:

    whelp time to quit ara

  • Meep says:

    How does Tact F amd Heavy F stack anyway….
    One is a buffer ng field for the party the other is a debuff for the enemies….

    Unless casting one removes the other…. In that case bye bye swimming in the blue sea

    *casts them for coloring the screen*

  • Yum says:

    Still waiting for Meta and CU passive to hit as hard as other char

    • MagicSpice says:

      they probably don’t want Meta to get more self buff potential…. Think about it. She has all the following:

      Fitness- More Phys damage and Max MP

      Manaflow Overdrive- More Phys damage and/or move speed based on current MP

      Space Leap- More Add dam (for a long time) upon teleport (which includes combos that make her do so)

      Magic Staff- More MP gain, less staff KD, adds a proc chance for an effect that deals extra (and splash) damage

      Awakened Will- Debuffs enemies Phys def upon staff and special active hits

      Time haste- can teleport to get up from KD faster (i caught so many off guard with this) and energetic body lowers skill cooldowns while increasing attack speed (on top of what it already does)

      Makeup Enchant- Magical makeup now lowers damage taken by 10%, increase max MP by 100, and increase special active damage by 10% (on top of what it already does AND this effect also works with her 2nd hyper). Awakening state now cuts makeup’s MP cost in half while lowering all skill cooldowns by 30% (with energetic body in effect, that’s a total 50% cooldown reduction)

      Do You Want to Get Wrecked?- Increases crit damage by 7%, enemies with 60% or more HP remaining take an extra 20% more damage from attacks she lands on them.

      Yeah… she’s got passives to hit pretty hard. I honestly feel like she not only doesn’t need more, but some need toned down a bit… and this is coming from a MeM main

      • Haze says:

        A little bit of buff on pve side would be nice, I’m a +9 void and elrianode user with WDS for crit damage on attack + Commander’s dignity for bonus 20% damage and speed 90% crit/max, 230k CP. with all my buffs active, and I need to use my HA just to keep up with an LK with +8 heroic set, speedholic, 70% crit/max, armablade, and other buffs active. 124k CP using only his zzz attack.
        we tested it on the flower boss on 12-2, using only “commands” with all the buffs we can get.

        I’d be good with 1,500% per hit same 20% chance
        compared to 5200% for 50% chance

      • Aether says:

        Time Haste’s fast wake up is currently bugged and doesn’t work anymore*

        • Haze says:

          I also dont see the 7% crit damage on my stats. it says permanently increases crit damage by 7% or does it only work on enemies with HP above 60% just like the rest of the passive?

          • Aether says:

            It’s not affected by the 60%+ hp requirements, it should apply, even if it doesn’t show up in your stat screen.

  • iFanatio says:

    I’m still not playing Raid yet and this nerf still coming because of the Raid dungeon. Is this love?

  • MagicSpice says:

    Lol at Ara’s Energy nerfs…. I use her (rarely) be even I gotta agree that she needs to get knocked down a few pegs…

    Also, WHAT THE HELL KOG?! WHY MAKE CERTAIN BUFFS UNSTACKABLE WITH EACH OTHER?! If it turns out that we cancel out each other’s buffs now, I’m really gonna have issues with this

    • Earlygame says:

      My bet is that they’ll cancel each other.

      If they didn’t it would be a complete waste of MP for the character who throws out an aura skill while another one is still active

  • I'm Tired says:

    Wow, this just made it super annoying trying to prioritize buffs. Eh. I don’t play much anymore anyway. Guess it doesn’t really matter.

  • Dark Bird says:

    This game is still alive? lol

  • You'reAllGay says:

    Endgame is just Brancliff for aisha.

    • Earlygame says:

      wow dude what are you talking about. Endgame might be annoying and fkin dumb but don’t compare him to the likes of… ugh… brancliff

      • Soren says:

        Agreed, as annoying and childish as Endy is… He is no Brancliff..

        • MagicSpice says:

          At least Brancliff uses logic… Endgame rarely does…

          Plus people really need to stop getting so defensive when someone says that your waifu is shit. You’re better off getting defensive when someone’s logic is weak

          If you’re gonna bitch about something, at least do it right…

          • Earlygame says:

            Brancliff’s logic is biased and he never accepts other points of view that deviate from what he thinks is right. He’s immature and never gives up his hatred for Ara, and it seems that he needs to mention how ugly she is in every single video.

            And I don’t even like Ara that much. But his personality overall is really sad.

          • MagicSpice says:

            But endgame’s bias on Aisha and ara being buffed beyond broken God tier because he loves them is fine?

            Even if Brancliff is wrong, endgame is still worse

          • MagicSpice says:

            Oh, and did I mention his hated for elesis who is fine where she’s at but endgame insists she need nerfed further?

            I mean seriously, all i see people do is attack Brancliff’s ara-phobia… you gotta come up with a better arguement than that cause endgame does it with a different character, and others come and do that all the time (like that one guy hating on Aisha further up)

            I mean hell, I TRULY hate Add but don’t think he needs to get nerfed to the ground. At least I’m reasonable enough to actually look at how he functions as a character (probably cause I’m designing my own game and it’s easier to see flawed shit now). He’s not broken in PVP but still needs some of his options nerfed. I could say that for every class on some form, even though some classes need other options of theirs buffed.

            And honestly, half of the arguements really are based on “oh, you can’t beat (insert character or class) in pvp… I’m sorry, when is that a valid argument. I have the worst time with eve’s and don’t hate them.

            Again, it’s people getting offended about their waifu/husbando getting bagged on and it’s legit dumb AF. It’s why idiots like that made it on Elsword Community Simulator or Humans of Elsword.

            Funny thing is, try that same way of thinking on Zero’s vids and you’re probably getting banned from his comment section… it’s just picking a fight for the sake of a fight…

            Sorry, but I call it like I see it. Its dumb people doing dumb shit and I just tend to call out flawed logic when I see it. It’s called THINKING, and usually from different points of view, not just my own, cause if I honestly thought like some on here, I’d be calling for add to get removed if not 100% unusable in content

    • Zygal says:

      i think you mean Brancliff for Elesis(or loli Lu), since End acutaly likes Aisha that i remember

      • MagicSpice says:

        Nah, Brancliff hates Ara… possibly Elesis but more for how she’s set up in the Elsword lore or something…

        I mean hell, if you want a good comparison, I think Add needs to get deleted, sodomized with a broomstick, shoved into a fire to die like his mother…

        (Still will admit when KOG fucks up with a character like overnerfing Add classes in PvE)

  • FirstIbangTheDrumThenIBangUrMom says:

    Wtf arr those DoM patches. Is that ultimate Fury suppose to be trash or good? Btch ass KoG buffs damage but reduces skill time duration.

  • TrooperRobi says:

    oh an update, we can now stack buffs again.

  • Lord Aurora says:

    Still not seeing Rena getting any of her attack speed back.

    -Is still disappointed-

    • Human race says:

      No please. Need’s more fixes in the skills but the attack speed not again.

      • Lord Aurora says:

        She’s so ridiculously slow now though-
        Like if you play her on NA/KR then go over to EU, you see just how big the dif is.

        The hitstun was the only problem, but that’s because all her speed came from buffs, not flat percentages… That’s why Rena was having that problem, yet characters with equally as much/if not MORE attack speed like EmS and FB weren’t having that problem.

        Yea her other skills really need some work, but the lack of speed is in my opinion, ruining her character much more.

        Why is it the character whos element is supposed to be wind, has become one of the slower/slowest characters? Like what?

    • Endgame says:

      Rena is slower because she is being weighed down by her massive boobs. Therefore the solution to boosting her Attack Speed is shrinking her boobs so they do not weigh her down and get in the way of her arrow arm.

      You don’t want to shrink her boobs, do you?

      • soren says:

        Ok, you are literally making no sense at this point…

        • Endgame says:

          Not my fault you’re braindead.

          Big boobs are heavy and cause back pain. Try wearing 5 pound weights strapped to your chest all day and know that Rena’s are probably even heavier. And then try mimicking Rena’s kicks with weights strapped to your chest.

          • Earlygame says:

            But Minerva has the same size or pretty close to Rena’s boob size and can still fly

            Tempest Burster can run with all her huge guns

            and all of the Roses can kick too

            /btw I replied to the wrong message rip

          • MagicSpice says:

            Rose and Ara have large tits and they don’t seem to be weighed down…

            (Plus those rocks called magic stones give a big middle finger to your statement)

            Flawed logic is flawed.

      • Earlygame says:

        But Minerva has the same size or pretty close to Rena’s boob size and can still fly

        Tempest Burster can run with all her huge guns

        and all of the Roses can kick too

      • Lord Aurora says:

        Well you’d think having the element of wind on her side, she’d still find her ways of being quick like she always has been. Yes by logic, with boobs her size, it would slow her down quite abit… but then it’s funny because Anemos is the one who should be the slowest since she throws her weight around the most.

        But let’s ignore that stuff and say boobs are the reason KoG decided to slow her down. Then next question is, why are Ara and Rose able to do all the somersault and move as quickly as they do when they’re boobs are equally as big? (If not larger as most say apparently) Seems kinda contradictory doesn’t it? Sure Ara doesn’t kick or anything, but I’m sure that spear would leave her with bruises all over meanwhile Rose kicks too so…

        But yes, let’s slow down the character that has the element of wind on her side because only she has boob physics to abide to.

        • Endgame says:

          Ara is being empowered by a celestial being and thus has superhuman capabilities.

          Rose is motivated out of loyalty and love for her princess. According to anime which KOG is heavily influenced by, the Power of Love™ is the ultimate power. Much moreso than wind.

          • Lord Aurora says:

            Ara might have “superhuman capabilities” but Rena, being an elf, shouldn’t need to go by “human capabilities” to begin with. Imean she was the first character to be able to double jump soooo human laws where?

            Meh that should make her hit harder in times of need, not make her bypass her boob physics at all times c’mon- Can we just let wind do it’s 1 job as an element, which is usually I don’t know… being fast?

          • Endgame says:

            Elves tend to be physically weaker than humans in fantasy settings, while mostly having an advantage in stealth and magic, actually.

            So that’s another strike against Rena.

          • Lord Aurora says:

            Ironically, I’d say that’s even more in Rena’s favor

            Being physically weaker yet better at stealth suggests she doesn’t hit very hard, nor can she take many hits, but she is much quicker. Stealth usually requires you to be agile and quick, hence I imagine elves tend to be much more agile and essentially fly through trees in fiction as they’re often fast beings.

          • Frost says:

            Elves also most agile, fast and accurate in fantasy settings. So Rena must be faster than Elsword, Raven, Chung, Elesis, Ciel with that already. And when you think all her natural speed must be buffed with “nature’s force”, and even more buffed with “Eldrasil’s magic winds” on NW path and with fairies on WS path, by logic Rena must be muuuch more faster than any chars I mentioned above… But its KoGs so we don’t expect any logic here.

          • Endgame says:

            Yeah, the reasoning is that elves are built to be slender and fast. Not physically strong.

            …..But Rena has massive boobs, and thus, she’s getting weighed down!

            It’s actually one of the more sensical things KOG does, really.

          • Lord Aurora says:

            Funny because they’re often depicted as having “supernatural beauty” so you’d think a fair share of them would have larger assets (as I’m sure that’s what you would consider beautiful, sir ‘boobs contain the hopes and dreams of men’) though… so pretty sure they’ve all found a way around it.

            Either way, she’s an elf regardless. Naturally, she should be faster than other characters. If we’re adding everyones powers into it; Ara and her celestial being and Rose’ shonen protag powers, Rena has her wind powers which should be able to equally just as much, to atleast put her up to where Ara and Rose are, if not further beyond them. If anything, her boobs should just slow her down from elf speed to human speed whilst wind would bring her back up.

            Why should she need “superhuman capabilities” or abide by human physics if she’s not human to begin with?

          • Endgame says:

            Why would she need superhuman capabilities when she’s a race that’s physically weaker than humans to begin with? Hmm…..

  • Skyloda says:

    I haven’t seen an Rage Hearts need in a while. Let alone Raven in general.

    Also, thankfully this round of Lu/CIEL buffs made me smile a bit.
    Although I already maxed out light resist anyways lol

  • Weaverr says:

    They removed the nerf they were doing to buffs… but elesis is still getting gutted. Well this sucks

  • Frost says:

    Good thing they canceled that buffs were not stacking. But what most interesting for me – can airelinna and seal of acceleration stack now? If so I really want to see how fast Empire Sword can get with all posible speed buffs.)

  • Endgame says:

    Hmm. They already caved in and undone the braindead buff change?

    …..

    Now, I might be giving KOG too much credit here. But they always double down on stupidity like a Republican. (The Field Update and the ST Revamp were very poorly received. The Field Update was on a test server and thus never even had to be implemented. The ST Revamp could have been undone in a single rollback update. And yet…..) But something tells me KOG never actually intended on implementing this and only proposed something they KNEW would piss the playerbase off so they could “compromise” and undo it so they can pretend that they actually listen to the players.

    • Katja Eclair says:

      Think you meant like a Democrat, look what they’ve done to so many cities.

      • Zygal says:

        hey thats way they announce it before implementing it, a way to test the water its way to test the waters anyway, and they do listen, in the same way moms listen to their kids when talking about video games, aka sometimes they pay atention sometimes they don’t, about 60% of the time they don’t, or 50/50 but a 10% of the time they listen they forget for while and go “oh yeah you said that about the BSlot right?, yeah like 5 years ago, but still thanks i guess, i mean even it feels like it came by really late we still got it in the end”

      • Endgame says:

        Alabama is almost entirely Republican controlled and the UN determined that parts of Alabama have third world country conditions.

        I’ve also never seen a Democrat throw a snowball onto the House floor and suggest that proves climate change, the thing that could cause the extinction of humanity if left unchecked, is a hoax.

        …..I said what I meant, and meant what I said. An elephant is loyal 100%. Which makes it unfitting that the self-serving Republicans picked elephants to be their mascot.

    • awsed says:

      I believe they wanted to make a halloween scare

    • Zygal says:

      Also Endgame i think you’re overthinking it too much, its KoG we’re talking about, it’s morelikely they try they had an stupid idea, than them having a master plan

  • Zygal says:

    tbh it was realy unensesary to put EM’s seal and DW’s seal as unstackable, since they buff deferent dmg types, they already didn’t stack

  • Mujhaka says:

    Are u faqing kidding me ravens out here walking with 200k + cp in heroic gear and a henir wep but CC cant get a buff my CC barely has more CP than half these ravens and I’m in full faqing elrianode gear

  • MagicSpice says:

    All those crossed out buff changes…. and they made Airelinna FINALLY stackable with accel

    my god did KOG backpedal hard or what? and this patch still hasn’t even hit KR yet…

  • You guys are morons says:

    So because people are Stupod enough, let`s explain, first, it`s not Ara, it`s Vishnu who gain`s mp while having full orbs, and it`s 10 mp per orb, not 30 nor 20, so if you are going to complain, at least try to get the fact rights, but, there is something that people are really forgetting, you see, Vishnu is one of the most nerfed PvE characters in this game, she has a major downside, that is being focused in secret arts, that DO NOT GAIN any increase % from any trait or any eltear in the game, meaning, she actually has 7 skills and 3 passives that are borderline irrelevant because of how the end game gear works. Never thought why people don`t focus in Strenght builds? Because even though it has the build for it, the game offers no support for it.
    So understand, before saying, “this character gains x mp”, have in mind, that those characters can do things with their MP, Vishnu, can only do damage with orbs right now, what you gonna do with MP, spam Moonslas ? A skill that requires 3 seconds + 150 mp to do nothing?

    Do not try to be a critic, without understanding why the awake on her work’s that way. Well sure it is OK to be in PvP like that, but this in PvE will make Vishnu even weaker, putting her back to the place of weakest PvE character, one that has the bast supporting skills and has clear skills, but has no damage in bosse( the focus of the game right now), even though Vishnu has the best collection of passives in the entire game ( that’s how weak the skills are)

    Do not compare a class where you can put eltears and cooldown reductions in all your good skills, and spam like a idiot, to a class that use a non MP resource and cannot spam because of that. It’s not the same thing.

    They are even nerfing her passive, as a final nail in the coffin.

    • Zygal says:

      bossing the main focus of the game, you sure about that?, noticing the fact that a big portion of the player base doesn’t have enought CP to do the Varnimyr raids i wouldn’t call that the current focus of the game, like generaly speaking dungeon clear time would be the current focus and for most dungeons the boss its 10% of the dungeon time at best

  • Waifusmith says:

    Actually it is Ara in general, literally just tested this on KR and while I don’t have an Apsara I can say that when you awaken with full beads and energy on Shakti and Devi that you only get 100mp. Don’t know where people are getting “Oh I get 200 MP from this.”from, maybe they usually end up being at 200 or 300 after but it doesn’t give that much.

    I will agree that people shouldn’t comment on stuff they don’t know about, but if you’re going to call people stupid and be rude you should also make sure what you’re saying is 100% correct.

    • Zygal says:

      it used to be 5% per orb MP recovery per orb, now its 10 MP per orb
      Apsara tho has a passive that give that increases that by another 10 MP so she gets 200MP when awk and full energy and full beads, also the fact that Heavy skills CD are now lower you basicly run with flying kite on like a 17 sec CD, which yeah blame Apsara on that nerf deserved or not

  • MPDX says:

    was removing mad paradox’s mp per sec. recovery in true form really needed when it barely helped in pve?
    i mean if you removed that for pvp i don’t mind cuz it will be fair but pve…really kog? but ok who cares any way

  • Raep says:

    Rip ultimate fury

  • Skyloda says:

    LOL it’s November soon.

    Inb4 new character reveal.

    Or worse yet, another “Renewal.”

    • Endgame says:

      Remember, if KOG doesn’t give us a new big boobed waifu for the next character, then it means they are going to kill Elsword for KurtzPel.

      Boobs contain the hopes and dreams of men. If the next character doesn’t have boobs, it means KOG has no hope in Elsword left.

      • Frost says:

        Rena, Ara, Rose has big boobs. Eve and Lu flat. Aisha flat / average depending on path. Elesis average. So – in terms of boobs balance next char must have average size. (some deep deduction here)

        • Endgame says:

          1. Aisha was never flat. She always had medium sized boobs ingame since day one. Also, her boobs are the same in every job path. Stop this shit.

          2. Elesis had mosquito bites then suddenly sprouts boobs for 3rd Job. (Something something El Lady, something something restoration of El.) It kind of doesn’t count since they still draw her with mosquito bites in non-3rd Job artwork to be released after the fact (The high school minigame artwork.) the same way Lu is always loli in promotional artwork.

          3. We don’t need “balance”. We need boobs. Ara was the last character to actually have boobs at launch that wasn’t a rental from another game. Ara was released in 2012. That was a really long time ago.

          Waifus save games. Just look at what shifting focus towards waifus has done for Fire Emblem. (Granted, it’s the shit waifus they keep shoving down our throats…..)

    • Frost says:

      Honestly this game desperately needs renewal and rework of almost everything. Half of character systems outdated. Many moves and default combos useless or has hitbox problems. Pvp unbalanced. Ereda died in agony. Endgame content like – “go meet CP wall -> Farm same dungeon hundreds times -> meet another CP wall -> farm another dungeon thousends times etc”. Early/mid game dead. Bugs and glitches. Everyone doing everything solo (except raid). And many other problems… But knowing KoGs if they’ll try to rebuild game they’ll probably just ruin it even more.

      • Frost says:

        That’s why I prefer them just add new character. At least some new content. Would be nice to get another sorceress (I give up waiting Aisha ever become convenient and good to control).

        Nowdays we have around 20 melee classes
        Elsword – all 3, Raven – all 3, Ara – all 3, Elesis – all 3, Lu – all 3, Ain and Chung 1st paths, (Aisha – DW, Rena – WS/NW, Ciel all 3 kinda half melee)

        11 archers\gunners
        Rena – GA, NW/WS half, Chung – DC, TT, Ciel all 3 half gunners, Rose – all 4

        6 lasers/tech
        Eve, Add

        and only 4 mages
        Aisha – EM, VP, Ain – EE kinda half priest half mage, Apo, DW half mage…

        Of course this is an approximate classification, but you can cleary see lack of mage classes in game.

        • TrooperRobi says:

          CP is the best wall to prevent useless/”not yet ready to enter the dungeon” ppl from entering end dgs.

          Early game[below lvl.99] is not very long, u don’t need pt there so it’s just normal for it to be solo. And Midgame[lvl.99, pre-void wep grind] is also like early game. The only time ppl would need pt is on endgame[post-void grind,pre-elria grind, Drabaki, Vanaraid]. I guess some ppl just want to get strong without that much effort so they see all dis stuff like CP, eq grind and more eq grind as ****.

          The only outdated chara system is Rena’s NF system. And that itself has received some revamps recently, Rena herself in general received buffs during the last few balance patches.

          PVP would always be unbalanced, well i don’t pvp so i don’t care. PVP can go rot. Most PVP ppl aside from the hardcore whale pvp’ers don’t spend much in this game anyway.

          Ereda is well always ded, would be fun if ppl would actually play it, cause i want a better skill ring.

          Bug/Glitches are always normal in games, so i think it’s forgivable that elsword would have that. Tho i really hate it that Elsword has hackers/cheaters.

          A new character would just make new problems. More balance patches, more complains and basically just more hassle. But i should say it would definitely breathe a new life to els… for a few months… then we would have awesome amounts of different kinds of salts.

          • Frost says:

            CP = cat’s poop. Its worst shit designed only to divide f2p players from p2w and push players to donate. In good mmos – games designed the ways to players being helpfull and friendly to weaker players, not thinking about them only like about useless carriage. And it’s awful sistem that don’t counts a lots of stats and titles. Why do we even have defence and speed based stats and normalisations for them if they killing your CP? Do you want 30% all speed to have some fun in pvp? Well fck you because no fun allowed with CP. Or do you want to be original and create meta tank? You end yourself stuck in Lanox because of CP probably.

            Early/mid game fast and useless – yeah – thats what I said. And its a shame because there is a lots of interesting dungeons and original bosses that was fun to fight in past – not like endgame SA skills spam braindead play style. And people nowdays can literaly skiping regions… About party – you always need it because its focking mmo! Its whole sense of ganre to play with other people. If you like playing solo – good for you, but don’t think its normal for mmo. About “effort” – do you need me to calculte just how much ED and staff f2p player must grind to reach endgame? Boring grind for YEARS of life to find your gear being outdated with another OP weapon\gear KoGs thrown to milk players – its not “without much effort” its a BS. And woe to you if you want to play multiple chars as f2p player – build even 1 char is god’s work already. I don’t mind even hardcore grind if its fun and well designed – but thats not about elsword. And amount of players quit game another good proof for its BS.

            Rena’s NF rewamp not good at all – they took speed from her and thats annoying more than if they nerfed her damage. And take a look on Aisha’s system… It completely lost its purpose.

            Everything about pvp simple – its in game and its bad – means it needs rebuild, no matter if you play it or not. A lots of pple was playing elsword specificly for pvp.

            People playd it a lot in past – its not their fault – its fault of KoGs because they redeisgned Ereda in most boring and annoying way possible and deleted timers to enter it.

            For games it is normal to fix their bugs, not to accumulate them for years.

            New character being broken in pvp not such problem, because pvp already maximum unbalanced. So its kinda ok.

          • TrooperRobi says:

            “You end yourself stuck in Lanox because of CP probably.”
            Just by this line you just revealed that you that good knowledge about the games current state. Further discussion with you would be useless.

          • TrooperRobi says:

            *CORRECTION TO MY COMMENT*
            Just by this line you just revealed that you don’t have good knowledge about the games current state. Further discussion with you would be useless.

          • TrooperRobi says:

            “You end yourself stuck in Lanox because of CP probably.”

            Do you still play this game to say a line a like this? Seriously even newbies don’t get stuck on lanox. Maybe on Elysion[Solace Fortress], but lanox? you must be living in the old world or els. Newbies even get a free +8 Heroic wep. And a free temporary +11 Heroic wep from the current event.

          • Frost says:

            That was kinda obvious joke about Lanox – I don’t know, where would you stuck if you’ll invest everything in defence – depends on your weapon/gear upgrade, and that really doesn’t matter. My statement that you somehow managed to miss was that building a meta tank will lead you to not having almost any CP from stats, title, erp. Being creative basicly means ruin your character with that sistem.

          • TrooperRobi says:

            why do u have to build a meta tank anyway? It’s not like dis game has a good tank class that provokes mobs and bosses. The only good application of a “pure tank build” would be for support classes in Vanaraid like say BL and Centy. And even if u can manage to make a pure def build, many of the stuff in Vanaraid especially on 12-7 would still 1hit kill you.

            The biggest CP requirement in the game is only 300k which is possible to get with only +9void wep and +8888 elria and good sages and you can still manage to put some def or spds after that.

          • Katja Eclair says:

            Got a more in-depth guide for getting 300k CP with only a +9 void and +8 elrianode gear? Or better yet, screenshotted proof?

        • TrooperRobi says:

          @Katja Eclair are u from INT?, so that i can show u personally. If not then tell me ur discord i’ll send u screenies there and info.

  • Uzi Yadish says:

    When it comes to patches Kog wants you to pray to your god but spoilers….The only god you’re praying to is kog so they can delay the inevitable

    Also Nerfpocalypse when? Let’s shut this shit hole down lmao

  • QWQ says:

    *When ppl keep talking about adding a new character but evrybody will start complaining of how broken he/she will be* Bassicaly this is evry single year the same old salt and beg

  • Saikros says:

    Hello, I’m Saikros, a DB who managed to play with actives and comands and doing an acceptable damage compared to special actives common builds, I continued my build even when those “balance patchs” were changing Elsword slowly to become a “spam special actives for the whole time” game, but now is just too much, they’re making actives a comands more useless and giving all the benefits to special actives, my passive “particle storm” who motivated me to make the build was changed here, less damage and guess what.. ACTIVATED BY SPECIAL ACTIVES, yeah, I’m salty now, goodbye actives, goodbye alternative builds, goodbye own playstyle, goodbye variety of skills, goodbye true fun and hello to “easy special actives in the 90% of the time” game.

    • Katja Eclair says:

      Acceptable damage where? If it was solo-play, maybe I can believe you. But outside of that, it’s all about massive field-clears and AoEs, or instant-killing a few mobs at a time at a very fast rate like BkM does with external speed boosts (Ventus elixirs and the like).

      If you were just using actives and combos in PvE in parties, you weren’t doing “acceptable damage”, you were getting CARRIED.

      • Frost says:

        I don’t know much about DB, but people really showing too much love to bravery/strength builds. Flexability and tenacity can be kinda ok too on some characters. Majority of acives have no range so they bad for clearing. But can be not too bad for bossing. And they nice in pvp. Good example for tenacity – Elsword’s Mega Slash build – 16000% damage for 320 mp if using charged and light trait. And Os’s acitve mod petit angkor was doing almost same damage as plasma cutter (before it’s damage was nerfed heavily). Rose, Diabla, Devi can deal almost 2000% damage with trans actives. Just calculate, and you’ll get 12000% damage for 300 mp approximately. Not so many braveries can do that. GA’s siege mode acitve build pretty good too. Bad for clearing on flex – maybe, but damage can be really acceptibale or even high.

      • Saikros says:

        DB actives can make close to 2000% damage, and he has a good variety of actives with that damage, I’m not being carried, I can do the same damage of the common bravery build in pve and a extreme high damage in pvp, but with those changes they’re excluding too many skills because they only cares about “massive field-clears” and because of that, the game has become a “play like this and discard any other posibilities and skills” also an easy special active spam game, thay why the new raid bosses looks so boring for me, the game has changed too much.
        How do I do good damage? OoR + wind (Wind VI + resonance + ring + void weapon + x2 passive effect of DB) + 26% chance of double attack + 188% active damage (92% active extra damage + 5 stacks of flexibility +2 enhancement lvl)

  • Tired of these Comet Crusader mistreatments. Haven’t he had enough. Just at least buff him *ONE* time.That or just do a SMALL rework just stop making him less and less effective X_X.



Leave a Reply