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Oct.10 Patch Notes

October 8th, 2013 | Posted by 2nafishisgood in Patch Notes - (0 Comments)

# Main Update

[Elesis 2nd Job Added]

Pyro Knight’s 2nd job ‘Blazing Heart’
Saber Knight’s 2nd job ‘Grand Master’

  – 1st job Elesis characters over 35 should check the board for 2nd job change quests!

# Event

1. Elesis 2nd job Event (10/10 ~ 10/24)
2. Fantasy Runners collaboration event. (10/10 ~ 10/24)

※ More details in events notice page at 10/10 afternoon.


# Cash Shop

[New]
1. Ice Burner(Elesis ArchAngel)
– Sale Time: 10/10 ~ 11/21
2. ELS Gothloli avatar
– Sale Time: 10/10 ~ 11/07
3. Elesis 2nd job item, 2nd job change items

[Ended]
1. Elios Noir Avatar
2. Maple Tree Knight
3. Legend of Moon Rabbit white and black one piece.
4. Blessed Time and Space(item reset scrolls) scrolls 10 batch sale.
5. Cobo Support Service(Auto purchase)

# Changes

[System]
1. Dungeon window designs
2. Fixed error where you can continuously use certain skills in certain situations.
3. Town entrance requirements changed.You need to clear last dungeon of the town to enter next area
– For example, to enter Elder village you need to clear White Mist Swamp.

[Character, Skill]
1. Fixed error Mana Shield/Stoic-strong not working properly when being attacked.

[Dungeon, Field]
1. Fixed problem where you were damaged despite Mana breaking true Karis’s attacks.

[Pets]
1. Fixed error where Uniel, Uniring lightning attack’s hit area being at the pet itself.
2. Changed so you can awaken during riding mounts.
3. Fixed error where when mounted, if you are attacked in the air, you fall while repeating the hit motion.
4. Changed Mount’s damage reduction bonus(nerf)
– Fixed the abnormally low received damage during mounts.

ELS Goth loli avatar

 


Elesis ArchAngel


엘리시스 2차전직 포스터

PROVOKE [Grand Master]
Strike with the sword to provoke the target. If you are attacked during the skill, you dodge the attack and do an extra strike.
Provoke affects enemies in front of you and enemies in normal state turns towards you.
Annihilation Skill

Basic Hit(P) : 285%
Additional Hit(P, Counter) : 285%
Provoke Debuff : Become enraged and damage increases, but receives additional damage.
– Dmg Increase : 10%
– Additional Damage received : 10%
– Duration : 3 seconds

Lv 35
SP 3
MP 30
Cooldown 8
——————————————————————————–
SONIC_BLADE [Grand Master]
Create shockwave by swinging the sword quickly. Can be used in air.
Gale Skill

Shockwave(P) : 847%

Lv 45
SP 3
MP 100
Cooldown 11
——————————————————————————–
CRITICAL_DIVE [Grand Master]
Dive quickly to stab the sword into enemy and pull it out. Attack ignores target’s red.damage and last hit is always critical. If the first hit fails recover half MP and cancel skill.
Gale skill

Chain attack(P) : 437% ×2

Lv 45
SP 3
MP 100
Cooldown 10
——————————————————————————–
DRASTIC_CHARGE [Grand Master]
Charge forwards. Can charge for extra 2 seconds if you hold skill key. Super armor when using.
Annihilation skill

My consumption while charging MP : 10
Charge(P) : 75%
Last Hit(P) : 113%

Lv 50
SP 3
MP 15
CD 7
——————————————————————————–
SNAP_CRASHER [Grand Master]
Grab the enemy in the air and crash them into the ground. If you use it on the ground, only the ground impact occurs. Super Armor while using.
Annihilation skill

Grab(P) : 97%
Ground Impact(P) : 341%

Lv. 50
SP 3
MP 35
Cooldown 6
——————————————————————————–
FIRST_STRIKE [Grand Master]
Enhance First attack in command
– Commands : [Z], [X], [Jump Z], [Jump X], [Dash Z], [Dash X], [Dash Jump Z], [Dash Jump X]
Hitstun increase : 0.033 seconds
Damage : 5%
MP gain rate : 3%

Lv 50
SP 3
——————————————————————————–
JUGGERNAUT_BUSTER [Grand Master]
Create strong gust to gather up enemies in the area then launch them away. While creating the gust you can move left and right using arrow key.
Gale skill

Gust(P) : 91% multi hit
Launch(P) : 1638%

Lv 55
SP 4
MP 200
Cooldown 13
——————————————————————————–

WAR_PRELUDE [Grand Master]
Deals damage, party and self buff.
Gale Skill

Emit Fighting Spirit(P) : 862%
Fighting Spirit buff(Does not stack with Airelinna, seal of acceleration)
– Movment Speed : 15%
– MP regain rate : 7%
– Duration : 40seconds

Lv 55
SP 4
MP 150
Cooldown 18 seconds
——————————————————————————–
ADVANCED_KNIGHT_MASTERY [Grand Master]
Acquire various skills
– Quick stand : stand quickly
– Rolling slash : if you have counter chance, you can x attack during quick stand.
– Escape : receives more KD when being hit.

Received KD increase : 0%

LV 60
SP 4
——————————————————————————–
WALTZ_OF_SWORD [GM]
Rushing sword usage count increased. MP usage decrease.
Use amount: 1
MP usage reduction : 1

LV 60
SP 4
——————————————————————————–
FLAME_SWORD [Blazing Heart]
Apply Flame energy into the sword. Inflict burn and heat effect to targets when normal attacking.
Gale skill

Damage when applying energy(M) : 460%
Flame Sword
– Mgk atk increase for user : 5%
Fire resist decrease for target: 50
Duration : 10 seconds

Lv 35
SP 3
MP 40
Cooldown 10
——————————————————————————–
SCALDIC_SWORD [Blazing Heart]
Charge after summoning fire. Attack while emitting path of flame.
Annihilation skill

Summon Fire(M) : 307%

Lv 45
SP 3
MP 100
Cooldown 10 seconds
——————————————————————————–
WALL_OF_PROMINENCE [Blazing Heart]
Create Wall of Flame in front of you. Flame wall stays for certain time while doing damage to enemies.
Annihilation skill

Flame Attack(M) : 148% multi hit
Flame wall(M, no hitstun) : per second 49% ×3
Fire wall duation : 5sec

LV 45
SP 3
MP 100
Cooltime 11
——————————————————————————–
FIREWORKS [Blazing Heart]
(No tool tip)
Gale skill

Fire Ball(M) : 586%
Fire Ball SplitM) : 117% ×5

LV 50
SP 3
MP 40
Cooldown 6sec
——————————————————————————–
SCALET_ROSE [Blazing Heart]
Fire the flame energy infront then pull it back. Does not pull back if no one gets hit by the fire attack.
Gale skill

Stab(M) : 334%
Pull(M) : 251%

LV 50
SP 3
MP 35
Cooldown 7sec
——————————————————————————–
STIGMA_OF_FIRE [Blazing Heart]
When attacking, plant the flame stigma. If 5 stigmas stack, it explodes. (excluding Special/Hyper Actives)

Flame Stigma (Does not stack with Magic Chain)
– Magic defense decrease: 10%
– Maximum 5 stacks
– Duration: 10sec
Flame Judgement : Stigma 5 stack
– Damage(M) : 100%
– Becomes unable to use a skill.
– Duration: 5seconds

Lv 50
SP 3
——————————————————————————–
BLAZE_WING [Blazing Heart]
Fireball attack that tracks enemies. Fireball does high damage upon first hit.
Annihilation skill

First Hit(M) : 1565% + 234%
Additional Hit(M) : 234% Multi hit

Lv 55
SP 4
MP 200 (1lvl 150 bug)
Cooldown 15
——————————————————————————–
BLAZING_DANCE [Blazing Heart]
Charge through space while attacking with flame. First hit does additional damage.
Annihilation Skill

Flame Charge(M) : 459% ×5 (Add First Hit 765%)

Lv 55
SP 4
MP 200
Cooldown 13
——————————————————————————–
FIRE_BLOSSOMS [Blazing Heart]
If inflicted by Debuff, absorb the debuff to create a seed of Flame. The seed blossoms after 5 seconds and can be acquired by allies for a buff.

Burning Fire Flower
– Phys/Mag attack increase: 5%
– MP Recovery per second: MP 1
– Duration: 20 seconds

Lv 60
SP 4
——————————————————————————–
UNEXTINGUISHABLE_FIRE [Blazing Heart]
When using Certain Commands and skills, inflict Inextinguishable Fire debuff
– All Pyro Knight/Blazing Heart additional commands.
– Rushing Sword, Fire Fist(Not multi hit), Flame Sword, Fireworks, Scarlet Rose.

Inextinguishable Fire
– Damage Per second(Phys/Mag average) : 3%
– Max 10stack
– Isn’t affected by Fire resist
– Duration: 5second

Lv 60
SP 4
————————————————–
Skill Tree
—————————————————
Grand Master

Line 11
Basic Provoke
Basic Intermediate Physical Training

Line 12
Choice Sonic Blade / Critical Dive

Line 13
Choice Drastic Charge / Snap Crasher
Select First Strike

Line 14
Choice Juggernaut Buster / War Prelude

Line 15
Choice Advanced Knight Training / Waltz of Sword
——————————————————————————–
Blazing Heart

Line 11
Basic Flame Sword
Basic Intermediate Magic Training

Line 12
Choice Scaldic Sword / Fire Wall

Line 13
Choice Fireworks / Scarlet Rose
Select Stigma of Fire

Line 14
Choice Blaze Wing / Blazing Dance

Line 15
Choice Fire Blossoms / Inextinguishable Flame

http://elsword.nexon.com/news/events/view.aspx?n4ArticleSN=396

Event 1

1/2 Piece of Time and Space Event

9/26 ~ 10/17, only half the amount of Piece of Time and Space needed to craft.

 

Event 2

2013/10/12  00:00~24:00 (this is in Korean time and date. Please calculate the time in your time-zone correctly before attempting enhancement.)

<Details>

-While Enhancing, Weapon breaking chance is 0%

– Fluorite stones enabled on +10 equipments during event.

Tip: Enhancement level can still reset or downgrade. Use fluorite stones to prevent reset and downgrades.

 

 

At October 3rd(2nd for NA)

Time: 13:00~15:00 and 19:00~21:00 Korean time. There will be unlimited stamina and double exp&drop rate periods.

(Do your own time conversions please)

Go lvl up your Elesis and prepare for her 2nd jobs.

 

October 10th. (9th in NA)

Sakra Devanam of Justice!

October 1st, 2013 | Posted by 2nafishisgood in Uncategorized - (1 Comments)

Hello ^^

Hows’ your day?

Finally, here’s the Sakra Devanam’s Original Concept Art. :D

by Sando

October 02 2013 Patch Notes

October 1st, 2013 | Posted by 2nafishisgood in Patch Notes - (0 Comments)

# Cash Shop

[New]
1. Ice Burner(Ara Grace Fairy) (10/2 ~ 11/14)

[End]
1. Ara royal Maid Avatar Reform Ticket Ended

# Changes

[System]
1. Resolution graphic error with the mailbox.
2. Fixed error where you can random match in [Hell] mode secret dungeons to continuously get Hero’s Coins.

[Character]

1. Night Watcher
– Fixed Error where Eldrasil’s rage damage doesn’t increase upon awakening.

2. Code: Exotic
– Fixed Mega Electron Ball bug where it will do abnormal increased damage when it goes through el crystal spectrum or energetic heart.

3. Code: Battle Seraph
– Fixed problem where spectrum skills wouldn’t work properly if used at the point where spectrum’s duration ends.

4. Chung
– Fixed problem where Cannonball gauge UI didn’t updater real time upon job advancing.

5. Extra
–  Fixed problem where YR’s resurrection and Combat Ranger’s flexible body didn’t activate on death caused by burn or other DOT effects.

[Dungeon,Field]
1. Fixed problem where Avalanche didn’t retreat properly in certain situations.
2. Added special sounds for True Karis’s attacks.
3. Henir’s time and space material drop balance.

[PvP]
1. Arena entering problem fixed.

[Item]
1. Buffed Unique Henir weapon/armor stats and random options

[Pet]
1. Fixed Dark Hameling’s C skill’s attack damage and Black Hole radius. (Buff)

# Compensation

1. All in one Ice Burners during 09/30
– Eligible: Characters that didn’t get All in one IBs during 30 minute reward time. 09/30, 06 ~ 09:46 AM
– Sent to eligible character’s mailbox.

2. Henir gear balance compensation
– give away period: 10/02 after patch ~ 10/10
– Eligible: First character to log in. (1 per ID)

 

 


Hello this is Elsword^^
Today, we want to talk about the development story of Hamel’s secret dungeon.
A lot of users were interested in this dungeon due to Chung’s father, Sir Helputt’s appearance.

<Hamel’s Secret dungeon ‘Temple of Trials’ told by the developers>

What was the reason that got you started on the Temple of Trials?

J: Chung’s father!!!!!!!!!

H: I’m a Star Wars nerd, that epic meeting between father and son……

S: We wanted to create a story about Chung’s father. We actually wanted to show him in Hamel’s story…. but sadly it wasn’t completed properly back then. Because of this, he has always stayed in the back of our minds. We wanted to draw the serious showdown between Chung and his father.

We also wanted to finish off the Hamel’s story, original plan was to introduce a story of characters that disappeared from the story in Hamel, like Chloe… Ran… Chung’s father…etc. Make them appear in Hamel secret dungeon….then kill off all those characters…..(Sorry, just kidding ^^; )

K: It’s about time. Velder’s came out already right? hehe


<Temple of Trials insides original art>

Initial concept plans?

S: Initial concept had always been decided on Guardian Stones and legendary rooms. We wanted portray the feeling of acquiring the legendary Guardian Stones of Hamel and becoming stronger with each stone.
We then thought of Elsword and the company acquiring the Guardian stones one by one and using the power of the stones to free Helputt from evil.
In the concept stage we thought… ‘ohhh… Iron Man!! Everyone can wear Chung’s armor… this is awesome…’
We were worried that, ‘Ah… what if our pay increases 3 times and game log-in rate increases 4 times?’ But that never happened….

I: Because he’s such an important character in the story, we had to put lots of effort into Helputt’s concept. Thankfully we had a base concept that 흑주돈 artist left us so the job went smoothly.
But there was a memorable moment where he came out oddly cute in the conversation illustration stage which gave us bit of trouble. We also wanted to remove his helmet…. Team leader….? ;ㅂ;

J: Just like how Velder’s secret dungeon’s concept was Joaquin’s Hallucination, we wanted a unique concept for Hamel as well.
‘Water’ is basis for all life, main fuel for growth. So we had a combined opinion where we wanted to show our characters’ growth even more.


<Temple of Trials armor set>

Some episodes during Development.

I: bro P left an unexpected footprint in the dungeon so it feels very strange. Hahahaha…..

S: Whether to reveal Chung’s Father’s face was a big issue amongst the development team….
‘If real face was revealed… there will be some disappointed people.. for reals.. etc.’ Because of reasons like these Chung’s father’s face wasn’t revealed.
‘Let’s work on Chung’s father’s final implementation up to the very last day before patch and shed dramatic tears! This is the father’s love…’
Was the initial atmosphere amongst the developers… but… the world doesn’t work the way you want…
However there is a rumor that the developers force marched their way from 2 weeks before the patch sleeping only 3 hours a day….

J: Animator watched Iron Man 3 very meaningfully and created a very cool scene for Knights entrance scene. hehe

Y: I remember everyone laughing together because the Final scene was supposed to be where monsters were swarming in, but it actually looked like they were walking slowly across the runway


ㄴ<Unexpected Footprint!>


<Temple of Trials Middle bosses>

Any difficulties during development?

S: We wanted to show much more… but we had to cut some parts because the stage became too long. We still get pressure from people saying that it’s already too long..

K: Sasha kept covering up the characters or just disappeared often so it was a hard work. ㅠㅠ Also she was turned around so it was hard to see her face…..

J: I think the most difficult task was to keep the ‘Temple of Water’ feeling while making each Trial rooms with different feel to them.
There’s many regrets ;ㅁ;

H: I shivered every time monsters had a bug… ah~~~


<Weapons that drop in Temple of Trials>

Any final remarks?

J: We wanted to tell the story of ‘growth’ in Hamel’s secret dungeon. Story where you had no choice but to run from Helputt at first, but after overcoming the trials and becoming stronger, you can liberate Helputt from the demons- and also there were minor growth stories about defeating the middle bosses to get a buff and become stronger.

H: I want to have a seamless update always ….T

C: It’s regretful that when fighting the shadow monsters, it doesn’t give the feeling of fighting yourself. It’s regretful because when the middle bosses die, it gives off a effect with a buff, but the buff doesn’t feel quite like Iron Man. It’s regretful because we wanted to make Helputt the ultimate form of Chung, but he’s actually weaker that Middle Bosses.

Henir Revamp Event

September 25th, 2013 | Posted by 2nafishisgood in Event Notices - (0 Comments)

1. Henir crafting materials -50%

2. Log in 30 minutes daily for free [Cobo] All in one Ice Burner.

3. Every weekend Exp rate/Drop amount 200%, Double Log-in rewards(2)

Bonus: Just once, you can clear ‘Henir’s T&S warmup’ quest to get [T&S admin mask] item.

[Event] Warmup (1/2) Quest by Ariel:

Clear 2 dungeons in level range.

Reward: Unstable Admin Mask 15 days

[Event] Warmup (2/2) Quest by Glaive:

Clear 10 dungeons in level range.

Reward: Time and Space Admin Mask

1. New Stages

– 5 new stages with + 1 Elite/Secret stages added.
-Elite/Secret stages include Helputt or Sander Elite monsters.

 

 

 

 

 

 

 

 

 

 

 

 

 

2. Challenge mode Solo clear rankings
– Solo challenge clear players show up in the board rankings in ‘영웅'(tl:Hero) category.
– This ranking resets once every month and reset date is same as regular monthly reset.

Solo Challenge Clear Hero tab image.

 

 

 

 

 

3. New titles added for solo challenge.
– Added new titles for solo challenge mode clear content.
– Requirement are varied according to ‘Hero’ rankings
Title Details:(Actual translations of these titles I leave to ppl in Elwiki. They are better at making up cooler translated names than me.)

Name

Stat

Requirements

이계의 절대자

(Absolute Other Worlder)

Physical Attack +10%
Magical Attack +10%
Hyper Active Skill Lv+1

Monthly Ranking Solo 1st place.
(Monthly 1st week maintenance standard.)

이계의 정복자

(OtherWorld Conqueror)

Physical Attack +5%
Magical Attack +5%
2nd job basic skill Lv+2

Monthly Solo Ranking 2~10th places.
(Monthly 1st week maintenance standard.)

이계의 침략자

(OtherWorld Invader)

Physical Attack +3%
Magical Attack +3%
1st Job Basic Skll Lv+3

Monthly Solo Ranking 11~100th
(Monthly 1st week maintenance standard.)

시공 정복자

(Time&Space Conquerorr)

Attack Speed +2 %
Add damage +2 %

Solo Clear final stage of Henir’s Time and Space Challenge mode 1 time.

시공 초월자

(Time&Space Transcender)

Critical +3 %
Add Damage +3 %
Attack Speed +3 %
All Attribute Proc +1.0%

After getting Henir conqueror title, solo clear final stage of Henir’s T&S Challenge mode 499 times.

*Basic Skill means skills that are at Lv.1 by default for the class.

4. Item Revamp

– Armor pieces that were varied by Job Class requirements are now all unified.
– Additional Effect of items turn into ‘unidentified’ state.
– Name of the new Henir equipments are changed.

(Again, exact names are may change as cooler names come up)

Level

Elite

Unique

20

Time Inquisitor
(Bethma)

Space Inquisitor
(Bethma)

30

Time Inquisitor
(Altera)

Space Inquisitor
(Altera)

40

Time Inquisitor
(Feita)

Space Inquisitor
(Feita)

50

Time Inquisitor
(Velder)

Space Inquisitor
(Velder)

60

Time Inquisitor
(Hamel)

Space Inquisitor
(Hamel)

70

Time Inquisitor
(Sander)

Space Inquisitor
(Sander)

Time and Space Transcender

*Arrows indicate upgrade path.

– New Sander tier and new Transcender(new name for absolute) tier items added. Required level for these items are 70.
– To craft Unique level Henir Henir’s Time&Space equipments, you need new material items called. “Aurora Gemstones”.

Tip. What is Aurora Gemstones of Time and Space?
– You can obtain these after clearing Henir.
– You can exchange them from Glaive with 1 Unknown Different Piece 3 Aurora Stones.
– Alternatively you can exchange 3 Aurora stones for 1 Unknown Different Piece.

Aurora Stone Tool tip

 

 

 

 

 

 

^used to craft unique Henir equipments.

5. Existing Henir gear exchange from Luto NPC.

– Elder items can be exchanged for materials from Luto NPC.
– Existing Henir equipments can be exchanged to their new equivalents.
– Except, ‘Absolute Time&Space’ item is exchanged to Space inquisitor(Sander) item.
– When exchanging from Luto NPC, Enhancements, Attribute, Sockets are maintained.

* After exchanging, if you upgrade the item to next stage, the above mentioned stats will reset.


 

 

 

 

 

 

 

 

– You cannot craft old Henir equipments anymore.
– Luto Exchange lasts until October 10th