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[Mod] Attempt to counter the enemy's attack for a certain duration.
You can move during counter attack. Reflects normal attack and magical projectiles.
Dash back if attacked with an attack that cannot be reflected.
|Class||Level Required||Base Skill|
|Level Required||Counter Damage (Physical)||Duration||MP Usage||Cooldown|
|99||405%||3 Seconds||10 MP||6 Seconds|
|Level Required||Counter Damage (Physical)|
|Reversed Counter Switch||Haste Counter Switch|
|Attribute Effect||Details||Attribute Effect||Details|
|MP Usage decreased to 0%
Cooldown increased to 200%
|0 MP||12 Seconds||Cooldown decreased to 50%||3 Seconds|
Tips and Details
- Despite the visual representation, this version of the skill also does not reflect any attack from behind.
- This skill is currently the only [Mod] skill that has a different cooldown than the regular version. Prior to the Korean update on March 7, 2019, the only other [Mod] skill to share this characteristic was [Mod] Impact Zone.