Monster List/Velder/Mob

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Monster Image Monster Description Info
6-1, Residential Area 3
Arc Glitter Guard - The same as the Glitter Spearman from Feita, except that it has a horn, has grey skin, wears shiny golden armour and wields a flashier spear. Its attacks are also faster and stronger. I some dungeons it can ride on the Velder Cockatigle. Moves:
  • Spear Combo: Stab forward with its spear then performs an overhead slash.
  • Spear Charge: Charges forward with his spear dealing multiple hits.
  • Aerial Counter: It will counter attack with a downward smash if it is struck while in the air.
Arc Glitter Protector - The same as the Glitter Shielder from Feita, except that it has a horn, has grey skin, wears shiny golden armour and wields a flashier shield. It also attacks more frequently. Moves:
  • Block: Guards against any oncoming attacks from the front.
  • Shield Bash: Smashes players with its shield.
  • Shield Rush: Dash forward shield bashing anybody in front of it.
Arc Glitter Dasher - The same as the Glitter Pounder from Feita, except that it has a horn, has grey skin, wears shiny golden armour and wields a flashier hammer. It also attacks ALOT more frequently and can be a hindrance to you. (Keeps doing the leaping hammer attack which breaks your combos.) Moves:
  • Hammer Swing: Pulls its hammer back then slams it into the ground.
  • Dash Swing: It can perform an upward swing while dashing launching players into the air.
  • Leap Smash: Leaps in the air and smashes the ground with its hammer.
Arc Glitter Sniper - The same as the Glitter Archer from Feita, except that it has a horn, has grey skin, wears shiny golden armour and wields a flashier bow. It also attacks ALOT more frequently and much faster than usual. Moves:
  • Arrow Shot: Fires an arrow forward.
  • Down Shot: Fire an arrow downward.
Glitter Commander - This is a muscular and taller version of a Glitter. He can get the Glitter Soldiers into formations that can be deadly at times. He has a dagger, but only uses it when his army is dead. Moves:
  • Battle Formation: Is able to organize Glitter troops into a blockade formation.
    • Arc Glitter Protector up front.
    • Arc Glitter Guards with their spears pointed upwards.
    • Arc Glitter Dashers creating earthquakes with their hammers.
    • Arc Glitter Snipers in the back firing arrows in an arc.
  • Double Stab: A quick two hit combo with his dagger.
Arc Glitter Assassin - A Glitter Soldier garbed in a black outfit. This assassin utilises quick, short movements and will roll away from you whenever it attacks you. It can also drop poisonous bombs when it rolls away from you after being knocked down. Moves:
  • Aerial Slash: Dashes forward and perform an aerial attack.
  • Slash & Dodge: After stabbing you, it will roll away.
  • Dodge Roll: While knocked down, they will dodge roll backwards out of harm's way.
File:Cockatigle Body.jpg Cockatigle - A big, yellow chicken-like animal that utilises quick pecking moves and super-armoured laser attacks which can cause a very slight burning ailment. Moves:
  • Peck: It will peck several times with its beak.
  • Bird Laser: The Cockatigle will fire a laser out of its mouth at the ground dealing damage to those in front of it.
Wyvern - A yellow wyvern with brown spots over its body. Similar to in attacks to its Feita Counterparts, but releases mini-meteors from its mouth instead of high-frequency waves. It is inadvisable to stand in front of a wyvern when he vomits meteors as it can juggle you, dealing very substantial damage. Moves:
  • Wyvern Dive: Wyvern will stall in the air then dive at an angle.
  • Meteor Breath: Wyverns will fire mini-meteor fireballs out of their mouths. It is inadvisable to stand in front of a wyvern when he vomits meteors as it can juggle you, dealing very substantial damage.
Dark Elf Sentinel - A skimpily dressed elf with dark skin. This elf may seem harmless at first, but its avoidability is so consequential it can interrupt many of your combos. It is thus advisable to have at least 10% accuracy to handle these elves. These elves utilise quick arrow shots and occasionally stronger arrow shots at you and can use their knives at close combat. They become invincible whenever they somersault away from you. Moves:
  • Dagger Slash: Dark Elves will pull a dagger on close ranged targets.
  • Arrow Shot: Fire an arrow forward.
Blood Eater - Similar to the Mana Eater in Feita, except that it eats 50% of your current HP. You can murder it to re-obtain 150% HP refill. Be wise to use it as HP refilling mechanism. Moves:
  • Blood Absorb: The Blood Eater will absorb 50% of your current health. Defeating it after it has absorbed your HP will give you a 50% total HP recover, this can be used as a means of recovering health.
6-2, Hope Bridge
Arc Glitter Guard - The same as the Glitter Spearman from Feita, except that it has a horn, has grey skin, wears shiny golden armour and wields a flashier spear. Its attacks are also faster and stronger. I some dungeons it can ride on the Velder Cockatigle. Moves:

Unmounted:

  • Spear Combo: Stab forward with its spear then performs an overhead slash.
  • Spear Charge: Charges forward with his spear dealing multiple hits.
  • Aerial Counter: It will counter attack with a downward smash if it is struck while in the air.
  • Mount: It can now mount itself on a Cockatigle.

Mounted:

  • Power Swing: Perform a single swing while mounted.
  • Riding Slash: Swing its spear several times while it rides forwards.
  • Jump Slash: With the Cockatigle , it leaps to you and attacks with a 270 degree swing of the spear.
Arc Glitter Protector - The same as the Glitter Shielder from Feita, except that it has a horn, has grey skin, wears shiny golden armour and wields a flashier shield. It also attacks more frequently. Moves:
  • Block: Guards against any oncoming attacks from the front.
  • Shield Bash: Smashes players with its shield.
  • Shield Rush: Dash forward shield bashing anybody in front of it.
Arc Glitter Dasher - The same as the Glitter Pounder from Feita, except that it has a horn, has grey skin, wears shiny golden armour and wields a flashier hammer. It also attacks ALOT more frequently and can be a hindrance to you. (Keeps doing the leaping hammer attack which breaks your combos.) Moves:
  • Hammer Swing: Pulls its hammer back then slams it into the ground.
  • Dash Swing: It can perform an upward swing while dashing launching players into the air.
  • Leap Smash: Leaps in the air and smashes the ground with its hammer.
Arc Glitter Sniper - The same as the Glitter Archer from Feita, except that it has a horn, has grey skin, wears shiny golden armour and wields a flashier bow. It also attacks ALOT more frequently and much faster than usual. Moves:
  • Arrow Shot: Fires an arrow forward.
  • Down Shot: Fire an arrow downward.
Glitter Commander - This is a muscular and taller version of a Glitter. He can get the Glitter Soldiers into formations that can be deadly at times. He has a dagger, but only uses it when his army is dead. Moves:
  • Battle Formation: Is able to organize Glitter troops into a blockade formation.
    • Arc Glitter Protector up front.
    • Arc Glitter Guards with their spears pointed upwards.
    • Arc Glitter Dashers creating earthquakes with their hammers.
    • Arc Glitter Snipers in the back firing arrows in an arc.
  • Double Stab: A quick two hit combo with his dagger.
Arc Glitter Assassin - A Glitter Soldier garbed in a black outfit. This assassin utilises quick, short movements and will roll away from you whenever it attacks you. It can also drop poisonous bombs when it rolls away from you after being knocked down. Moves:
  • Aerial Slash: Dashes forward and perform an aerial attack.
  • Slash & Dodge: After stabbing you, it will roll away.
  • Dodge Roll: While knocked down, they will dodge roll backwards out of harm's way.
Arc Glitter Panzer - A shield for a face, a shield in hand and a mace in the other, this monster is slow but highly defensive. Although not as fast at shielding itself as the Arc Glitter Protector it is heavy preventing it from being comboed a lot. Moves:
  • Tank: Attacks from the front will have little effect on it.
  • Flail Smash: Smash its flail in front of it.
  • Heavy Weight: Due to its immense weight, just jumping or falling will create shockwaves.
Wyvern - A yellow wyvern with brown spots over its body. Similar to in attacks to its Feita Counterparts, but releases mini-meteors from its mouth instead of high-frequency waves. It is inadvisable to stand in front of a wyvern when he vomits meteors as it can juggle you, dealing very substantial damage. Moves:
  • Wyvern Dive: Wyvern will stall in the air then dive at an angle.
  • Meteor Breath: Wyverns will fire mini-meteor fireballs out of their mouths. It is inadvisable to stand in front of a wyvern when he vomits meteors as it can juggle you, dealing very substantial damage.
Dark Elf Sentinel - A skimpily dressed elf with dark skin. This elf may seem harmless at first, but its avoidability is so consequential it can interrupt many of your combos. It is thus advisable to have at least 10% accuracy to handle these elves. These elves utilise quick arrow shots and occasionally stronger arrow shots at you and can use their knives at close combat. They become invincible whenever they somersault away from you. Moves:
  • Dagger Slash: Dark Elves will pull a dagger on close ranged targets.
  • Arrow Shot: Fire an arrow forward.
Blood Eater - Similar to the Mana Eater in Feita, except that it eats 50% of your current HP. You can murder it to re-obtain 150% HP refill. Be wise to use it as HP refilling mechanism. Moves:
  • Blood Absorb: The Blood Eater will absorb 50% of your current health. Defeating it after it has absorbed your HP will give you a 50% total HP recover, this can be used as a means of recovering health.
6-3, Palace Entrance
Arc Glitter Guard - The same as the Glitter Spearman from Feita, except that it has a horn, has grey skin, wears shiny golden armour and wields a flashier spear. Its attacks are also faster and stronger. I some dungeons it can ride on the Velder Cockatigle. Moves:
  • Spear Combo: Stab forward with its spear then performs an overhead slash.
  • Spear Charge: Charges forward with his spear dealing multiple hits.
  • Aerial Counter: It will counter attack with a downward smash if it is struck while in the air.
Arc Glitter Assassin - A Glitter Soldier garbed in a black outfit. This assassin utilises quick, short movements and will roll away from you whenever it attacks you. It can also drop poisonous bombs when it rolls away from you after being knocked down. Moves:
  • Aerial Slash: Dashes forward and perform an aerial attack.
  • Slash & Dodge: After stabbing you, it will roll away.
  • Dodge Roll: While knocked down, they will dodge roll backwards out of harm's way.
Arc Glitter Panzer - A shield for a face, a shield in hand and a mace in the other, this monster is slow but highly defensive. Although not as fast at shielding itself as the Arc Glitter Protector it is heavy preventing it from being comboed a lot. Moves:
  • Tank: Attacks from the front will have little effect on it.
  • Flail Smash: Smash its flail in front of it.
  • Heavy Weight: Due to its immense weight, just jumping or falling will create shockwaves.
Arc Glitter Alchemist - A Glitter who wears red robes and a cap. Can throw a variety of chemicals that cause poison, burning, constant mana drop, unable to move ailments respectively. Can also utilize a combustion move that does substantial damage (gunpowerder-like dust followed by explosion). Moves:
  • Combustion: Throws a cloud of black smoke then ignites is with a spark.
  • Potion Toss: Throw a beaker filled with an assortment of chemicals.
    • Red smoke: Inflicts Burn
    • Green smoke: Inflicts Poison
    • Black smoke: Inflicts Curse
    • Gray Smoke: Disables running
  • Healing Powder: It can also toss powder which can heal it, mobs nearby and even players.
File:Cockatigle Body.jpg Cockatigle - A big, yellow chicken-like animal that utilises quick pecking moves and super-armoured laser attacks which can cause a very slight burning ailment. Moves:
  • Peck: It will peck several times with its beak.
  • Bird Laser: The Cockatigle will fire a laser out of its mouth at the ground dealing damage to those in front of it.
Dark Elf Sentinel - A skimpily dressed elf with dark skin. This elf may seem harmless at first, but its avoidability is so consequential it can interrupt many of your combos. It is thus advisable to have at least 10% accuracy to handle these elves. These elves utilise quick arrow shots and occasionally stronger arrow shots at you and can use their knives at close combat. They become invincible whenever they somersault away from you. Moves:
  • Dagger Slash: Dark Elves will pull a dagger on close ranged targets.
  • Arrow Shot: Fire an arrow forward.
Blood Eater - Similar to the Mana Eater in Feita, except that it eats 50% of your current HP. You can murder it to re-obtain 150% HP refill. Be wise to use it as HP refilling mechanism. Moves:
  • Blood Absorb: The Blood Eater will absorb 50% of your current health. Defeating it after it has absorbed your HP will give you a 50% total HP recover, this can be used as a means of recovering health.
Kenaz - These fairies utilise fire based magic attacks that can burn you. When killed, it will self-destruct as a last resort to injure you. Moves:
  • Combustion: Kenaz will float back then create a fiery explosion in front of her.
  • Self-Destruct: After being defeated Kenaz will explode.
Glitter Rock Thrower - A Glitter who throws rocks down from high places. (immobile) Moves:
  • Rock Throw: Throw a rock off a cliff.
6-4, Burning Hope Bridge
Arc Glitter Guard - The same as the Glitter Spearman from Feita, except that it has a horn, has grey skin, wears shiny golden armour and wields a flashier spear. Its attacks are also faster and stronger. I some dungeons it can ride on the Velder Cockatigle. Moves:

Unmounted:

  • Spear Combo: Stab forward with its spear then performs an overhead slash.
  • Spear Charge: Charges forward with his spear dealing multiple hits.
  • Aerial Counter: It will counter attack with a downward smash if it is struck while in the air.
  • Mount: It can now mount itself on a Cockatigle.

Mounted:

  • Power Swing: Perform a single swing while mounted.
  • Riding Slash: Swing its spear several times while it rides forwards.
  • Jump Slash: With the Cockatigle , it leaps to you and attacks with a 270 degree swing of the spear.
Arc Glitter Protector - The same as the Glitter Shielder from Feita, except that it has a horn, has grey skin, wears shiny golden armour and wields a flashier shield. It also attacks more frequently. Moves:
  • Block: Guards against any oncoming attacks from the front.
  • Shield Bash: Smashes players with its shield.
  • Shield Rush: Dash forward shield bashing anybody in front of it.
Arc Glitter Sniper - The same as the Glitter Archer from Feita, except that it has a horn, has grey skin, wears shiny golden armour and wields a flashier bow. It also attacks ALOT more frequently and much faster than usual. Moves:
  • Arrow Shot: Fires an arrow forward.
  • Down Shot: Fire an arrow downward.
Arc Glitter Panzer - A shield for a face, a shield in hand and a mace in the other, this monster is slow but highly defensive. Although not as fast at shielding itself as the Arc Glitter Protector it is heavy preventing it from being comboed a lot. Moves:
  • Tank: Attacks from the front will have little effect on it.
  • Flail Smash: Smash its flail in front of it.
  • Heavy Weight: Due to its immense weight, just jumping or falling will create shockwaves.
Arc Glitter Alchemist - A Glitter who wears red robes and a cap. Can throw a variety of chemicals that cause poison, burning, constant mana drop, unable to move ailments respectively. Can also utilize a combustion move that does substantial damage (gunpowerder-like dust followed by explosion). Moves:
  • Combustion: Throws a cloud of black smoke then ignites is with a spark.
  • Potion Toss: Throw a beaker filled with an assortment of chemicals.
    • Red smoke: Inflicts Burn
    • Green smoke: Inflicts Poison
    • Black smoke: Inflicts Curse
    • Gray Smoke: Disables running
  • Healing Powder: It can also toss powder which can heal it, mobs nearby and even players.
File:Cockatigle Body.jpg Cockatigle - A big, yellow chicken-like animal that utilises quick pecking moves and super-armoured laser attacks which can cause a very slight burning ailment. Moves:
  • Peck: It will peck several times with its beak.
  • Bird Laser: The Cockatigle will fire a laser out of its mouth at the ground dealing damage to those in front of it.
Siege Tower - A tower like wooden structure that consists of a Arc Glitter Sniper and a Glitter Rock Thrower. When destroyed, it can flatten you if it falls on you. Moves:
  • Arrow Shot: Fires an arrow forward.
  • Rock Throw:Throw a rock off of the top of the tower.
  • Collapse: Upon being defeated the tower will fall on whichever side delivered the finishing blow.
Kenaz - These fairies utilise fire based magic attacks that can burn you. When killed, it will self-destruct as a last resort to injure you. Moves:
  • Combustion: Kenaz will float back then create a fiery explosion in front of her.
  • Self-Destruct: After being defeated Kenaz will explode.
Wyvern - A yellow wyvern with brown spots over its body. Similar to in attacks to its Feita Counterparts, but releases mini-meteors from its mouth instead of high-frequency waves. It is inadvisable to stand in front of a wyvern when he vomits meteors as it can juggle you, dealing very substantial damage. Moves:
  • Wyvern Dive: Wyvern will stall in the air then dive at an angle.
  • Meteor Breath: Wyverns will fire mini-meteor fireballs out of their mouths. It is inadvisable to stand in front of a wyvern when he vomits meteors as it can juggle you, dealing very substantial damage.
6-5, Commercial Area 1
Arc Glitter Guard - The same as the Glitter Spearman from Feita, except that it has a horn, has grey skin, wears shiny golden armour and wields a flashier spear. Its attacks are also faster and stronger. I some dungeons it can ride on the Velder Cockatigle. Moves:

Unmounted:

  • Spear Combo: Stab forward with its spear then performs an overhead slash.
  • Spear Charge: Charges forward with his spear dealing multiple hits.
  • Aerial Counter: It will counter attack with a downward smash if it is struck while in the air.
  • Mount: It can now mount itself on a Cockatigle.

Mounted:

  • Power Swing: Perform a single swing while mounted.
  • Riding Slash: Swing its spear several times while it rides forwards.
  • Jump Slash: With the Cockatigle , it leaps to you and attacks with a 270 degree swing of the spear.
Arc Glitter Protector - The same as the Glitter Shielder from Feita, except that it has a horn, has grey skin, wears shiny golden armour and wields a flashier shield. It also attacks more frequently. Moves:
  • Block: Guards against any oncoming attacks from the front.
  • Shield Bash: Smashes players with its shield.
  • Shield Rush: Dash forward shield bashing anybody in front of it.
Arc Glitter Sniper - The same as the Glitter Archer from Feita, except that it has a horn, has grey skin, wears shiny golden armour and wields a flashier bow. It also attacks ALOT more frequently and much faster than usual. Moves:
  • Arrow Shot: Fires an arrow forward.
  • Down Shot: Fire an arrow downward.
Arc Glitter Alchemist - A Glitter who wears red robes and a cap. Can throw a variety of chemicals that cause poison, burning, constant mana drop, unable to move ailments respectively. Can also utilize a combustion move that does substantial damage (gunpowerder-like dust followed by explosion). Moves:
  • Combustion: Throws a cloud of black smoke then ignites is with a spark.
  • Potion Toss: Throw a beaker filled with an assortment of chemicals.
    • Red smoke: Inflicts Burn
    • Green smoke: Inflicts Poison
    • Black smoke: Inflicts Curse
    • Gray Smoke: Disables running
  • Healing Powder: It can also toss powder which can heal it, mobs nearby and even players.
Arc Glitter Assassin - A Glitter Soldier garbed in a black outfit. This assassin utilises quick, short movements and will roll away from you whenever it attacks you. It can also drop poisonous bombs when it rolls away from you after being knocked down. Moves:
  • Aerial Slash: Dashes forward and perform an aerial attack.
  • Slash & Dodge: After stabbing you, it will roll away.
  • Dodge Roll: While knocked down, they will dodge roll backwards out of harm's way.
Glitter Commander - This is a muscular and taller version of a Glitter. He can get the Glitter Soldiers into formations that can be deadly at times. He has a dagger, but only uses it when his army is dead. Moves:
  • Battle Formation: Is able to organize Glitter troops into a blockade formation.
    • Arc Glitter Protector up front.
    • Arc Glitter Guards with their spears pointed upwards.
    • Arc Glitter Dashers creating earthquakes with their hammers.
    • Arc Glitter Snipers in the back firing arrows in an arc.
  • Double Stab: A quick two hit combo with his dagger.
File:Cockatigle Body.jpg Cockatigle - A big, yellow chicken-like animal that utilises quick pecking moves and super-armoured laser attacks which can cause a very slight burning ailment. Moves:
  • Peck: It will peck several times with its beak.
  • Bird Laser: The Cockatigle will fire a laser out of its mouth at the ground dealing damage to those in front of it.
Kenaz - These fairies utilise fire based magic attacks that can burn you. When killed, it will self-destruct as a last resort to injure you. Moves:
  • Combustion: Kenaz will float back then create a fiery explosion in front of her.
  • Self-Destruct: After being defeated Kenaz will explode.
Wyvern - A yellow wyvern with brown spots over its body. Similar to in attacks to its Feita Counterparts, but releases mini-meteors from its mouth instead of high-frequency waves. It is inadvisable to stand in front of a wyvern when he vomits meteors as it can juggle you, dealing very substantial damage. Moves:
  • Wyvern Dive: Wyvern will stall in the air then dive at an angle.
  • Meteor Breath: Wyverns will fire mini-meteor fireballs out of their mouths. It is inadvisable to stand in front of a wyvern when he vomits meteors as it can juggle you, dealing very substantial damage.
Blood Eater - Similar to the Mana Eater in Feita, except that it eats 50% of your current HP. You can murder it to re-obtain 150% HP refill. Be wise to use it as HP refilling mechanism. Moves:
  • Blood Absorb: The Blood Eater will absorb 50% of your current health. Defeating it after it has absorbed your HP will give you a 50% total HP recover, this can be used as a means of recovering health.
6-6, Southern Gate
Arc Glitter Guard - The same as the Glitter Spearman from Feita, except that it has a horn, has grey skin, wears shiny golden armour and wields a flashier spear. Its attacks are also faster and stronger. I some dungeons it can ride on the Velder Cockatigle. Moves:

Unmounted:

  • Spear Combo: Stab forward with its spear then performs an overhead slash.
  • Spear Charge: Charges forward with his spear dealing multiple hits.
  • Aerial Counter: It will counter attack with a downward smash if it is struck while in the air.
  • Mount: It can now mount itself on a Cockatigle.

Mounted:

  • Power Swing: Perform a single swing while mounted.
  • Riding Slash:Swing its spear several times while it rides forwards.
  • Jump Slash: With the Cockatigle , it leaps to you and attacks with a 270 degree swing of the spear.
Arc Glitter Protector - The same as the Glitter Shielder from Feita, except that it has a horn, has grey skin, wears shiny golden armour and wields a flashier shield. It also attacks more frequently. Moves:
  • Block: Guards against any oncoming attacks from the front.
  • Shield Bash: Smashes players with its shield.
  • Shield Rush: Dash forward shield bashing anybody in front of it.
Arc Glitter Dasher - The same as the Glitter Pounder from Feita, except that it has a horn, has grey skin, wears shiny golden armour and wields a flashier hammer. It also attacks ALOT more frequently and can be a hindrance to you. (Keeps doing the leaping hammer attack which breaks your combos.) Moves:
  • Hammer Swing: Pulls its hammer back then slams it into the ground.
  • Dash Swing: It can perform an upward swing while dashing launching players into the air.
  • Leap Smash: Leaps in the air and smashes the ground with its hammer.
Arc Glitter Sniper - The same as the Glitter Archer from Feita, except that it has a horn, has grey skin, wears shiny golden armour and wields a flashier bow. It also attacks ALOT more frequently and much faster than usual. Moves:
  • Arrow Shot: Fires an arrow forward.
  • Down Shot: Fire an arrow downward.
Glitter Commander - This is a muscular and taller version of a Glitter. He can get the Glitter Soldiers into formations that can be deadly at times. He has a dagger, but only uses it when his army is dead. Moves:
  • Battle Formation: Is able to organize Glitter troops into a blockade formation.
    • Arc Glitter Protector up front.
    • Arc Glitter Guards with their spears pointed upwards.
    • Arc Glitter Dashers creating earthquakes with their hammers.
    • Arc Glitter Snipers in the back firing arrows in an arc.
  • Double Stab: A quick two hit combo with his dagger.
Arc Glitter Assassin - A Glitter Soldier garbed in a black outfit. This assassin utilises quick, short movements and will roll away from you whenever it attacks you. It can also drop poisonous bombs when it rolls away from you after being knocked down. Moves:
  • Aerial Slash: Dashes forward and perform an aerial attack.
  • Slash & Dodge: After stabbing you, it will roll away.
  • Dodge Roll: While knocked down, they will dodge roll backwards out of harm's way.
File:Cockatigle Body.jpg Cockatigle - A big, yellow chicken-like animal that utilises quick pecking moves and super-armoured laser attacks which can cause a very slight burning ailment. Moves:
  • Peck: It will peck several times with its beak.
  • Bird Laser: The Cockatigle will fire a laser out of its mouth at the ground dealing damage to those in front of it.
Dark Elf Sentinel - A skimpily dressed elf with dark skin. This elf may seem harmless at first, but its avoidability is so consequential it can interrupt many of your combos. It is thus advisable to have at least 10% accuracy to handle these elves. These elves utilise quick arrow shots and occasionally stronger arrow shots at you and can use their knives at close combat. They become invincible whenever they somersault away from you. Moves:
  • Dagger Slash: Dark Elves will pull a dagger on close ranged targets.
  • Arrow Shot: Fire an arrow forward.
Arc Glitter Panzer - A shield for a face, a shield in hand and a mace in the other, this monster is slow but highly defensive. Although not as fast at shielding itself as the Arc Glitter Protector it is heavy preventing it from being comboed a lot. Moves:
  • Tank: Attacks from the front will have little effect on it.
  • Flail Smash: Smash its flail in front of it.
  • Heavy Weight: Due to its immense weight, just jumping or falling will create shockwaves.
Arc Glitter Alchemist - A Glitter who wears red robes and a cap. Can throw a variety of chemicals that cause poison, burning, constant mana drop, unable to move ailments respectively. Can also utilize a combustion move that does substantial damage (gunpowerder-like dust followed by explosion). Moves:
  • Combustion: Throws a cloud of black smoke then ignites is with a spark.
  • Potion Toss: Throw a beaker filled with an assortment of chemicals.
    • Red smoke: Inflicts Burn
    • Green smoke: Inflicts Poison
    • Black smoke: Inflicts Curse
    • Gray Smoke: Disables running
  • Healing Powder: It can also toss powder which can heal it, mobs nearby and even players.
Siege Tower - A tower like wooden structure that consists of a Arc Glitter Sniper and a Glitter Rock Thrower. When destroyed, it can flatten you if it falls on you. Moves:
  • Arrow Shot: Fires an arrow forward.
  • Rock Throw:Throw a rock off of the top of the tower.
  • Collapse: Upon being defeated the tower will fall on whichever side delivered the finishing blow.
Kenaz - These fairies utilise fire based magic attacks that can burn you. When killed, it will self-destruct as a last resort to injure you. Moves:
  • Combustion: Kenaz will float back then create a fiery explosion in front of her.
  • Self-Destruct: After being defeated Kenaz will explode.
Glitter Rock Thrower - A Glitter who throws rocks down from high places. (immobile) Moves:
  • Rock Throw: Throw a rock off a cliff.
Blood Eater - Similar to the Mana Eater in Feita, except that it eats 50% of your current HP. You can murder it to re-obtain 150% HP refill. Be wise to use it as HP refilling mechanism. Moves:
  • Blood Absorb: The Blood Eater will absorb 50% of your current health. Defeating it after it has absorbed your HP will give you a 50% total HP recover, this can be used as a means of recovering health.
Mana Eater - As it's name suggests, this small creature will take ALL of your MP away once your near it by using Mana Steal. It'll then run away, but make sure to catch it before it runs away out of the stage, because if you do, it'll drop an entire MP bar's worth! Moves:
  • Mana Absorb: The Mana Eater will absorb all the MP of anybody close to it. Defeating it after it has absorbed your MP will give you a 100% MP recover, this can be used as a means of recovering MP.
6-X, Velder's Hallucination
Bloody Glitter Spearman - This is a stronger variant of the Glitter Guard that you have encountered throughout Velder. Moves:
  • Spear Combo: Stab forward with its spear then performs an overhead slash.
  • Spear Charge: Charges forward with his spear dealing multiple hits.
  • Aerial Counter: It will counter attack with a downward smash if it is struck while in the air.
Bloody Glitter Sniper - This is a stronger variant of the Glitter Sniper that you have encountered throughout Velder. They're now capable to use Backflip Shot after a shot. Moves:
  • Arrow Shot: Fires an arrow forward.
  • Down Shot: Fire an arrow downward.
  • Backflip Shot: Perform a backflip and fire 3 arrow downward.
Bloody Glitter Defender - This is a stronger variant of the Glitter Defender that you have encountered throughout Velder. When they attack with their shields, spikes will appear from them. They are now capable of reflecting projectiles with their shields whenever they are defending. Moves:
  • Block: Guards against any oncoming attacks from the front. Can now reflect projectile back.
  • Shield Bash: Smashes players with its shield. Now including spikes.
  • Shield Rush: Dash forward shield bashing anybody in front of it.
Bloody Glitter Dasher - This is a stronger variant of the Glitter Dasher that you have encountered throughout Velder. Moves:
  • Hammer Swing:Pulls its hammer back then slams it into the ground.
  • Dash Swing: It can perform an upward swing while dashing launching players into the air.
  • Leap Smash: Leaps in the air and smashes the ground with its hammer.
Bloody Wyvern - This is a stronger variant of the Wyverns that you have encountered throughout Velder. Moves:
  • Wyvern Dive: Wyvern will stall in the air then dive at an angle.
  • Meteor Breath:' Wyverns will fire mini-meteor fireballs out of their mouths. It is inadvisable to stand in front of a wyvern when he vomits meteors as it can juggle you, dealing very substantial damage.
Bloody Uno Hound - This is a smaller variant of Uno Hound. It will use the same moves that the regular Uno Hound will and possesses much more attack speed. Moves:
  • Downward Punch: The Glitter pulls his arm back and punches downwards at you. The punch is inaccurate and it will miss you entirely if you stand right next to him.
  • Double Lariat: The Glitter spins himself around with his arms wide apart, knocking everything in his radius away from him. This does rather substantial damage if he manages to combo you.
  • Leap Smash: The Glitter leaps up into the air and smashes downwards.
  • Running Punch: If the Glitter notices that you are some distance away from you, he will run towards you and punch you. This does not do much damage as long as he doesn't combo you.
  • Seismic Smash: The Glitter squats, and repeatedly smashes the ground with his two arms. At the 4th smash, it will cause an earthquake effect on whoever is on the same level ground as it. Does substantial damage.
Puppet Stone - These are the red puppets that you have encountered when you fought against Crazy Puppet. These puppets will move around and try to get close to you. When they are close, they will dance a little and explode, damaging players close to it and killing itself. Moves:
  • Self-Destruct: The Puppet Stones will try to get close to use and perform their little dance before exploding.
Bloody Glitter Bomber - This is a stronger variant of the Glitter Rock Thrower. But instead of rocks, this Glitter holds a case full of bombs on their back and is no longer immobile. Moves:
  • Bomb Throw: Toss a bomb forward at enemies. The bomb will explode momentarily.
Joaquin's Hallucination (Crazy Puppet) - During this stage, you will encounter Crazy Puppet as a hallucination. It will attack only with its staff by swinging it in front or behind it, leaving a field of fire behind after swinging.
  • Puppet Stones will be summoned in large numbers by these and if these puppets dance near it, it will regain HP.
Moves:
  • Ignite: Crazy Puppet will ignite the ground to his left or right. The torch also does melee damage.
Bloody Glitter Assassin - This is a stronger variant of the Arc Glitter Assassins that you have encountered throughout Velder. They are now capable of using Shadow Step with Shadow Piercing along with their regular attacks. Moves:
  • Aerial Slash: Dashes forward and perform an aerial attack.
  • Slash & Dodge: After stabbing you, it will roll away.
  • Bomb Recovery: When recovering they will roll out of the way and leave behind a poisonous explosive.
  • Shadow Step: It will dash forward in a state of invincibility much like Raven's Shadow Step. It is also able to perform Shadow Piercing.
Zombie Glitter - As the name would suggest, this is a reanimated Glitter corpse. They will slowly move towards any player and attack by biting them. Moves:
  • Bite: The zombies will bite any enemies they get close to.
Zombie Glitter Grave - Produces one Zombie Glitter at a time until destroyed, has an extremely large amount of HP.
  • For each Zombie Glitter it produces it will lose a bit of HP.
Moves:
  • Zombie Summon: The graves will constantly summon more Zombie Glitters. For each Zombie Glitter it produces, it will lose a bit of HP.
Bloody Spear Glitter - This is one of the Elite Glitter that you will encounter. These Elite Glitters are now stronger and use Raven's combo that you have encountered in Altera. In addition to being able to pull off Raven's sword combos, they can also use Power Assault and Charged Bolt - Hedgehog in the same style whenever they have the appropriate amount of mana. Moves:
Bloody Sniper Glitter - This is the second Elite Glitter that you will encounter. Unlike the Bloody Glitter Sniper, these archers will be wearing green armor. These archers are now stronger and are able to use Rena's pre-rebalance combos of firing arrows. In addition to being able to shoot arrows like Rena, they can also use Assault Kick and Perfect Storm in the same style whenever they have the appropriate amount of mana. Moves:
Bloody Magic Glitter - This is the third Elite Glitter that you will encounter. Instead of shooting ghosts from their wands, they can shoot fireballs in the same method as Aisha. In addition to being able to shoot fireballs like Aisha, they can also use Chain Fireball and Gust Screw in the same style whenever they have the appropriate amount of mana. Moves:
Awakened Bloody Spear Glitter - These Elite Glitters are now stronger and use Raven's combo that you have encountered in Altera. In addition to being able to pull off Raven's sword combos, they can also use Power Assault and Charged Bolt - Hedgehog in the same style whenever they have the appropriate amount of mana. Unlike the normal Bloody Spear Glitters, these Glitters have a lot of HP and appear early on in the dungeon. Moves:

Notes:

  • This monster is a General Monster within the Secret Dungeon.
Awakened Bloody Sniper Glitter - Unlike the Bloody Glitter Sniper, these archers will be wearing green armor. These archers are now stronger and are able to use Rena's pre-rebalance combos of firing arrows. In addition to being able to shoot arrows like Rena, they can also use Assault Kick and Perfect Storm in the same style whenever they have the appropriate amount of mana. Unlike the normal Bloody Sniper Glitters, these Glitters have a lot of HP and appear early on in the dungeon. Moves:

Notes:

  • This monster is a General Monster within the Secret Dungeon.
Awakened Bloody Magic Glitter - Instead of shooting ghosts from their wands, they can shoot fireballs in the same method as Aisha. In addition to being able to shoot fireballs like Aisha, they can also use Chain Fireball and Gust Screw in the same style whenever they have the appropriate amount of mana. Unlike the normal Bloody Magic Glitters, these Glitters have a lot of HP and appear early on in the dungeon. Moves:

Notes:

  • This monster is a General Monster within the Secret Dungeon.
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