Overflowing Madness

From Elwiki
Jump to navigation Jump to search
Language:English • Deutsch • français • 中文(简体)‎
CAIcon2.png [Passive] Due to insanity, MP recovery will be increased depending on your HP and attacks will have a chance to ignore the defense of enemies. MP recovery will increase as you lose more HP.
  • Stage 1: HP 51%~70%
  • Stage 2: HP 31%~50%
  • Stage 3: HP 0%~30%


Requirements

Class Master Level Required SP Cost per Level Alternative
Dark Knight Lv. 20 35 3 Overflowing Blood


Skill Information

Skill Level Level Required MP Recovery increase Chance of ignoring Defense
Stage 1 Stage 2 Stage 3
1 35 4% 6% 8% 3%
2 4.8% 7.1% 9.5%
3 36 5.5% 8.3% 11%
4 39 6.3% 9.4% 12.5% 4%
5 42 7% 10.5% 14%
6 45 7.8% 11.5% 15.5% 5%
7 48 8.5% 12.8% 17%
8 51 9.3% 13.9% 18.5% 6%
9 54 10% 15% 20%
10 57 10.8% 16.1% 21.5% 7%
11 60 11.5% 17.3% 23%
12 63 12.3% 18.4% 24.5% 8%
13 66 13% 19.5% 26%
14 69 13.8% 20.6% 27.5% 9%
15 72 14.5% 21.8% 29%
16 75 15.3% 22.9% 30.5% 10%
17 78 16% 24% 32%
18 81 16.8% 25.1% 33.5% 11%


Updates

Date Changes
KR NA
02/05/2015 -
  • MP Recovery decreased.
  • Chance of ignoring Defense decreased.
09/03/2015 -
  • Overflowing Madness deleted.


Alternative Names

Server Name Translation
Korean Flag.png South Korea 광기 폭주 Madness Runaway
Chinese Flag.png China (Simplified Chinese) 疯狂暴走 Madness Runaway
French Flag.png France Adepte de la démence Dementia Adept
English Flag.png United Kingdom Madness Runaway



Dark Knight Skills
Special Active
CAIcon7.png Ejection Buster       CAIcon6.png Brutal Cutter       CAIcon20.png Burning Phantom
Active
CAIcon15.png Dark Wave       CAIcon14.png Injection Stigma       CAIcon16.png Shade Scratch
Passive
CAIcon19.png Dark Force       CAIcon3.png Revenge of Blood