Ain

From Elwiki
Priester
Full Name
Ainchase "Ain" Ishmael
Class
Priester
Weapon
Pendulum, Projektions Waffen
Age
Unbekannt (Sieht aus wie 21)
Height
182 cm
Weight
73 kg/0 kg (Spiritualismus)
Class Tree
> Exactor > Prodigium > Prodigium (Transzendenz)
> Unbekannt > Unbekannt > Unbekannt (Transzendenz)
> Unbekannt > Unbekannt >
Voice Actors
김승준 Kim Seung Jun
武内 駿輔 Takeuchi Shunsuke
Thiago Longo
Release Date
15 Dezember2016
21 Dezember 2016
21 Dezember 2016
21 Dezember 2016
11 Januar 2017
12 Januar 2017
13 Juni 2017
Statistics
Speed
?
Range
?
Difficulty
?
Magical
Hier Exestiere ich, hier setze ich die Exestenz frei.

Ain

Informationen

Spezialität

Ainchase Ishmael wurde von der Göttin Ismael erschaffen, um die Macht vom El wiederherzustellen. Er ist mit gottähnlichen Mächten gesegnet worden, die unendlich viele Möglichkeiten mehr haben als jede andere. Er hilft der El Search Party, die Macht des El wiederherzustellen.

Unvereinbare Macht

Main Article: Macht System

Eine besondere Fähigkeit, die eine Änderung der Kampfstellung mit der Kraft von Göttliche Macht: Kreationsmagie / Kraft des Eldrits: Rotationsmagie ermöglicht. Wenn er im Normalen-Zustand ist, wird durch das angreifen von Feinde die Machtpunkte aufgeladen. Nachdem die Machtpunkte vollstendig aufgeladen sind, wird die Leiste blau und Ain wird in zur Kreationsmagie wechseln.

Spiritualismus

Anders als andere Charaktere, ist Ains Machtbooster bekannt als "Spiritualismus modus", welcher nur 1 Machtbooster-kugel hat, und nur 5% an schaden bonus bekommt. Allerdings ist während Machtbooster ist ein Wiedererwachen möglich. In diesem Fall wird die Machtbooster Stufe erhöht und die Verstärkung neu aktualisiert.

Hintergrund

Main Article: Ruben Forest (Ain)

Ainchase Ishmael wurde von der Göttin Ismael erschaffen, um die Macht vom El wiederherzustellen.

Als das El explodierte fiel er durch einen Rissen in der Raumzeit der durch die Explsion enstanden wurde. Nach dem er durch den Riss gestürtzt ist fehlte Ain die kraft seine Existenc aufrecht zu erhalten und fängt an zu verschwinden. Er wanderte Ziellose durch das Chaos des Zeit und Raumes. Ihrgendwann spürte er eine schwache spur des El und Instikve begann er ihr zu folgen. Er fühlte wie das El stärker wurde und mit einem Erneunten gefühl für seine Mission schaffte er es seine Kräfte wieder zu erlangen und zu Entkommen.

Nach dem er aus der Zeit und Raum enkommen ist schließt er sich Elsword und seine freunden an um seine Mission zu erfüllen.

Klassenwechsel

Skillbaum

Skills Passiv Versiegelt
Level 1
Level 5
Level 10
Level 15

Level 20
  • Skill-Attribute freigeschaltet auf Level 20.
  • Verstärkt freigeschaltet nach dem 1. Klassenwechsel.


Commands

Combo Beschreibung Schaden
Greift 3 mal mit einem Projiziertem schwert an und beendet es mit einem Multi hit.

160% Phy. Schaden
197% Phy. Schaden
245% Phy. Schaden
54% Phy. Schadenx5
320% Phy. Schaden

Greift 2 mal mit einem Projiziertem schwert an bevor er den feind durchborht und das Projizierte Schwert zerbrechenlässt um mehr schaden zu versuchen.

160% Phy. Damage
197% Phy. Damage
374% Phy. Damage
100% Phy. Damage x5

Attacks 3 times with a projected sword and finishes by firing multiple daggers at enemies while in super armor.

160% Phy. Damage
197% Phy. Damage
245% Phy. Damage
100% Phy. Damage
43% Phy. Damage x3~24

[Weapon Switch]
Depending on the command input after the applied attack, weapons will switch.
Revolvers: V +
Muskets: V +
Auto-guns: V +
Hand Cannons: V +
Use circular magic to fire 2 El Dain bullets before causing a small explosion and firing a non-elemental bullet. Each bullet will place a El Dain stack on the enemy.

When the enemy has 3 El Dain stacks, the final [Weapon Switch]
Depending on the command input after the applied attack, weapons will switch.
Revolvers: V +
Muskets: V +
Auto-guns: V +
Hand Cannons: V +
will cause a multihit Circular Magic Blast that pulls nearby enemies in and must hit the enemy to activate. (Cannot overlap with itself or other elemental effects)

  • 04/27/2017 KR
    • Duration decreased.
    • Hit speed increased.

286% Mag. Damage
286% Mag. Damage
377% Mag. Damage
[Weapon Switch]
Depending on the command input after the applied attack, weapons will switch.
Revolvers: V +
Muskets: V +
Auto-guns: V +
Hand Cannons: V +
470% Mag. Damage

  • Circular Magic Blast : 37% Mag. Damage x10
A successful hit on the target inflicted with 3 stacks of [El Dain] will activate a special attack.

[Nature El Dain]
- Launch the enemy and apply a [Bleed] effect.
Use circular magic to fire 2 El Dain bullets before causing a small explosion, fires an wind-elemental bullet. Each bullet will place a El Dain stack on the enemy.
When the enemy has 3 El Dain stacks, the final
A successful hit on the target inflicted with 3 stacks of [El Dain] will activate a special attack.

[Nature El Dain]
- Launch the enemy and apply a [Bleed] effect.
will cause an additional wind blast that inflicts Bleed. (Cannot overlap with itself or other elemental effects)

286% Mag. Damage
286% Mag. Damage
377% Mag. Damage

A successful hit on the target inflicted with 3 stacks of [El Dain] will activate a special attack.

[Nature El Dain]
- Launch the enemy and apply a [Bleed] effect.
423% Mag. Damage
  • Wind Blast : 109% Mag. Damage x6
A successful hit on the target inflicted with 3 stacks of [El Dain] will activate a special attack.

[Fire El Dain]
- Pull in the enemy and apply a [Burn] effect.
Use circular magic to fire 2 El Dain bullets before causing a small explosion, fires an fire-elemental bullet. Each bullet will place a El Dain stack on the enemy.
When the enemy has 3 El Dain stacks, the final
A successful hit on the target inflicted with 3 stacks of [El Dain] will activate a special attack.

[Fire El Dain]
- Pull in the enemy and apply a [Burn] effect.
will cause an additional fire blast that inflicts Burn. (Cannot overlap with itself or other elemental effects)

286% Mag. Damage
286% Mag. Damage
377% Mag. Damage

A successful hit on the target inflicted with 3 stacks of [El Dain] will activate a special attack.

[Fire El Dain]
- Pull in the enemy and apply a [Burn] effect.
423% Mag. Damage
  • Fire Blast : 500% Mag. Damage
A successful hit on the target inflicted with 3 stacks of [El Dain] will activate a special attack.

[Water El Dain]
- Knockdown the enemy and apply a [Freeze] effect.
Use circular magic to fire 2 El Dain bullets before causing a small explosion, fires an ice-elemental bullet. Each bullet will place a El Dain stack on the enemy.
When the enemy has 3 El Dain stacks, the final
A successful hit on the target inflicted with 3 stacks of [El Dain] will activate a special attack.

[Water El Dain]
- Knockdown the enemy and apply a [Freeze] effect.
will cause an additional ice blast that inflicts Frozen. (Cannot overlap with itself or other elemental effects)

286% Mag. Damage
286% Mag. Damage
377% Mag. Damage

A successful hit on the target inflicted with 3 stacks of [El Dain] will activate a special attack.

[Water El Dain]
- Knockdown the enemy and apply a [Freeze] effect.
423% Mag. Damage
  • Ice Blast : 609% Mag. Damage
Dash at an enemy with a projected sword, slash through them, then slam the ground to launch them into the air.


179% Phy. Damage
205% Phy. Damage
253% Phy. Damage + 276% Phy. Damage

Dash behind enemies and fire a spear at their back, knocking enemies down.


340% Phy. Damage

Stomp downwards.


80% Phy. Damage
165% Phy. Damage

Use circular magic to fire a charged El Dain bullet at enemies. Each bullet will place a El Dain stack on the enemy.


314%~717% Mag. Damage

Attack 3 times with a projected sword while in mid-air. First slash launches targets into the air, the next two slashes will hitstun targets.


202% Phy. Damage
232% Phy. Damage
330% Phy. Damage

Throw projected spears 3 times while in mid-air.


322% Phy. Damage
361% Phy. Damage
400% Phy. Damage

While in mid-air, Ain is able to levitate by holding the key. You can move while levitating.

No Damage

While levitating, Launch yourself forward with a jump while floating in midair.

Levitate
220% Phy. Damage

Recovery / Strikes enemies feet with a projected sword.
  • Post KR 12/29/2016 patch:
    • Fixed recoveries not working.

/ 277% Phy. Damage


Skills

Special Active

Bonding Skill


Videos


Theme


Gallery

Artwork

Miscellaneous


Tips and Details

  • Despite being projectiles, and its class specific variations cannot be absorbed/reflected since they deal Physical damage.


Trivia

  • Ain actually joins the main cast at the beginning of their adventure, even before Elsword, Aisha, and Rena officially embark as the El Search Party. However, the other characters are unable to retain their memories of Ain.
  • After falling into the gap of Time and Space created by the El explosion, Ain got corrupted by what looks to be Henir energy. This is shown in his Spiritualism form where there is a dark spot above and in his left eye.
  • Although Ain's main weapon is his Pendulum, he only uses it as a medium for projection magic. His real main weapons are several projection weapons that he creates.
    • While awakened, Ain disregards his Pendulum entirely.
      • Ain has to break his Pendulum to start interventions and unlock his full power which is why most if not all of his start poses begins with his Pendulum breaking.
        • Alternatively Ain has to wait for his Pendulum to recover itself before he can end interventions and rest.
  • Ain hardly acknowledges the other members of the El Search Party other than Elsword. He would instead call them by their race or background, with Aisha being "Wizard", Rena being "Elf", Raven being "Mr. Half-Nasod", Eve being "Ms. Queen", Chung being "Mr. Guardian", Ara being "Ms. Fox", Elesis being "Ms. Knight Captain", Add being "Mr. Ancient" and Lu being "Demon".
    • Additionally, Banthus was merely referred to as "Mr. Bandit" in one dungeon clear quote.
  • Many of Ain's skill names are in German and the runic alphabet used in his teasers are used to translate his backstory to German.
    • In the North American English dub, he is given a German accent to match this theme.
    • Whereas in the European servers, his backstory and his skill names are in Latin.
    • Despite the skill names being German, a majority of them are grammatically incorrect or translated with the wrong synonym.
  • When awakened, Ain voice will sound louder and echoes more.
  • Wearing a custom face will not change Spiritualism eyes.
  • Ain is the first character to be released in other servers within the same month of his release in KR, being released in all servers except TW, CN, and EU the following week after KR.
  • The word 'lofty' in Ain's base and first job names means extremely proud or high in stature.
  • Ain's first jobs do not have a Spiritualism portrait or model. When they awaken, their appearance and top left portrait will remain as base class.
  • After Ain advances to his 1st Job Class, his Quick Voice lines will change to reflect his personality change.
    • Lofty: Executor's Quick Voice shows a more aggressive personality, while Lofty: Anpassen's Quick Voice shows a more lighthearted personality and Lofty: Wanderer's Quick Voice shows an emotionless personality.
  • Ain is the second character to have their Evil Tracer Ice Burner set be based on a miniboss rather than a main boss and is the only Evil Tracer 3 to be based on a miniboss. Ain's costume is based on Enslaved Demon In.


Alternative Names

Server Name Translation
South Korea 아인
아인체이스 이스마엘
Ain
Ainchase Ishmael
Japan アイン
アインチェイス・イスマエル
Ain
Ainchase Ishmael
Taiwan (Traditional Chinese) 亞殷 Ain
China (Simplified Chinese) 艾因
艾因蔡斯・以赛玛利
Ain
Ainchase Ishmael



Characters