El Crystal Spectrum: Difference between revisions
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**[[Spectrum Dynamics|<font color="0000FF">Spectrum Mode (Blue)</font>]] is learned automatically after advancing to [[Code: Electra]]. | **[[Spectrum Dynamics|<font color="0000FF">Spectrum Mode (Blue)</font>]] is learned automatically after advancing to [[Code: Electra]]. | ||
**[[Ultra Optical Investigation|<font color="008000">Reactive Mode (Green)</font>]] is learned automatically after advancing to [[Code: Battle Seraph]]. | **[[Ultra Optical Investigation|<font color="008000">Reactive Mode (Green)</font>]] is learned automatically after advancing to [[Code: Battle Seraph]]. | ||
***You can cycle between modes (between 2 second cool-down intervals)(0,5 to 1 second after advancing to Code: Battle Seraph) until the active skill duration runs out. | ***You can cycle between modes (between 2 second cool-down intervals)(0,5 to 1 second after advancing to [[Code: Battle Seraph]]) until the active skill duration runs out. | ||
*Using the skill near enemies will cause them to flinch for a moment without taking damage. | *Using the skill near enemies will cause them to flinch for a moment without taking damage. | ||
*When you use a laser or Electron Ball while in either Amplify or Spectrum mode, it's best to use it at a distance so that the effects of the El Crystal Spectrum can affect the opponent. | *When you use a laser or Electron Ball while in either Amplify or Spectrum mode, it's best to use it at a distance so that the effects of the El Crystal Spectrum can affect the opponent. |