Anonymous

Template:SkillText/de: Difference between revisions

From Elwiki
m
no edit summary
No edit summary
mNo edit summary
Line 162: Line 162:
<!-- Lu/Ciels Mechaniken -->
<!-- Lu/Ciels Mechaniken -->


<!-- Skill-Methoden -->
  | Empowered = Der Schaden wird auf {{{2|}}}% erhöht.
  | Gigantic = Die Größe des Skills steigt auf {{{2|}}}%
  | Light ={{#switch:{{{2|}}}
    | ECP = Der Ressourcenverbrauch wird auf {{{3|}}}% gesenkt.
    | #default = Der MP-Verbrauch sinkt auf {{{2|}}}%.
  }}
  | Heavy = Der Schaden wird auf {{{2|}}}% erhöht.<br>Die Cooldown-Zeit wird auf {{{3|}}}% erhöht.
  | Useful = Die maximalen Treffer werden erhöht.<br>Der Schaden wird auf {{{2|}}}% gesenkt.
  | Enhanced = Wird zu 100% als Kritischer Treffer ausgeführt.<br>Der Schaden wird auf {{{2|}}}% gesenkt.
  | Reversed = Der MP-Verbrauch wird auf {{{2|}}}% gesenkt.<br>Die Cooldown-Zeit wird auf {{{3|}}}% erhöht.
  | Critical = {{#switch:{{{2|}}}
    | ECP = Der Ressourcenverbrauch steigt auf {{{3|}}}%.<br>Der Skill ignoriert Abwehr und Verteidigung.
    | #default = Der MP-Verbrauch steigt auf {{{2|}}}%.<br>Der Skill ignoriert Abwehr und Verteidigung.
  }}
  | Haste = Die Cooldown-Zeit sinkt auf {{{2|}}}%.
  | Regenerating (1) = Es besteht eine geringe Wahrscheinlichkeit, {{{2|}}}% der MP-Kosten zurückzuerhalten.
  | Regenerating (2) = Es besteht eine geringe Wahrscheinlichkeit, die Cooldown-Zeit auf {{{2|}}}% zu reduzieren.
  | Ruthless = Der Skill unterbricht Mana-Break des Gegners.
  | Evil = Der Skill verbrennt {{{2|}}} MP pro Treffer.
  | Powerful = Der Skill verleiht zusätzlich K.O.-Schutz.<br>Die Cooldown-Zeit wird auf {{{2|}}}% erhöht.
  | Killing Blow (1) = Die Dauer der Skill-Effekte wird auf {{{2|}}}% erhöht.
  | Killing Blow (2) = Die Skill-Effekte werden um {{{2|}}}% effektiver.
  | Absorbing = Die MP-Regeneration wird auf {{{2|}}}% erhöht.
  | Persistent = Der Skill reduziert den Knockdown-Wert um {{{2|}}} pro Treffer.
  | Awakened = Der Skill wird in eine andere Form umgewandelt ( {{{2|}}} ).
  | Persistent (KR) = Die Dauer wird um {{{2|}}}% erhöht.


<!-- Verschiedene Mechaniken -->
<!-- Verschiedene Mechaniken -->
Line 170: Line 197:
   | True =
   | True =
'''<font color="FFCC00">Final verbesserter Skill</font>'''
'''<font color="FFCC00">Final verbesserter Skill</font>'''
*{{#switch:{{{2|}}}
<!-- Generische (Stark)-Skills -->
    | MPUsage = Der MP-Verbrauch wird um {{{3|10}}}% gesenkt.
    | Cooldown = Die Cooldown-Zeit wird um {{{3|}}} Sekunden gesenkt.
    | #default = Der Schaden wird um das {{{2|1.2}}}-fache erhöht.
<!-- Elswords (Stark) Skills -->
    | IronBody = Die Schadensresistenz wird stark erhöht und bei Aktivierung werden alle Debuffs entfernt.
<!-- Aishas (Stark) Skills -->
    | Teleport = Die Ausführtungsgeschwindigkeit wird um 50% erhöht.
*Aisha erhält während des Teleportierens K.O.-Schutz.
    | BindingCircle = Die MP-Kosten werden um 10% gesenkt.
*Kann auch in der Luft verwendet werden.
    | ChainFireball = Der Schaden wird um das 1.1-fache erhöht.
*Die MP-Kosten sind um 10% gesenkt.
<!-- Ravens (Stark) Skills -->
    | ShadowStep = {{CY}}-Attacken verleihen Raven K.O.-Schutz<br>{{*}} Beim Drücken von {{CX}} wird eine Granate abgeworfen
    }}
  | TrueKR =
'''<font color="FFCC00">Final Enhanced Skill (KR Only)</font>'''
*{{#switch:{{{2|}}}
*{{#switch:{{{2|}}}


<!-- Generic True Skills -->
<!-- Generic True Skills -->
     | Damage = Schaden wird um das {{{3|}}}-fache erhöht.
     | MPUsage = MP Usage is decreased by {{{3|10}}}%.
      | #default = 1.2
    | Cooldown = Cooldown is decreased by {{{3|}}} seconds.
     | MPUsage = MP-Kosten werden um {{{3|}}}% reduziert.
    | MPCooldown = Cooldown is decreased by 1 second
      | #default = 10%
*MP Usage is decreased by 20%.
     | MaxHits = Die maximalen Treffer werden auf {{{3|}}} erhöht.
    | MaxHits = Number of hits is increased.
     | Range = Die Reichweite wird um das {{{3|}}}-fache erhöht.
     | Range = Range is increased by {{{3|}}} times.
    | ExplosionRange = Explosion Range is increased by 1.3 times.
     | SpeedRange = Moving speed and range are increased by {{{3|}}} times.
    | SpeedDamage = Damage is increased by 1.1 times.
*Casting Speed is increased by 1.3 times.
    | Duration = Duration is increased by 1.5 times.
     | #default = Damage is increased by {{{2|1.2}}} times.


<!-- Elsword's True Skills -->
<!-- Elsword's True Skills -->
     | IronBody = Die Schadensresistenz wird stark erhöht und entfernt Debuffs bei der Aktivierung.
     | WindBlade = Pressing the skill key again will use additional 50% of the MP Usage and launch the blade forward.
     | WindBlade = Beim erneuten Drücken der Skill-Taste werden zusätzlich 50% der MP-Kosten verbraucht und das Schwert wird nach vorne geworfen.
     | SwordShield = [[Status Effects|Bleed]]'s effect increased.
     | SwordShield = Der Effekt von[[Status Effects/de|Bluten]] wird erhöht.
    | SwordFall = Conwell amount increased by 2.
     | SwordFall = Die Anzahl der Cornwells wird verdoppelt.
 
     | CrescentCut = Die Reichweite und Geschwindigkeit der Welle wird auf 130% erhöht.
<!-- Aisha's True Skills -->
    | FlameWave = Damage is decreased by 30%, but skill will hit twice.
    | MagicMissile = Skill will inflict hitstun for a longer duration.
     | DarkWave = [[Status Effects|Curse]] debuff's effect increased by 50%.
    | PoisonousCloud =  Duration and Range increased by 1.3 times.
    | MagicalMakeup = While transformed, Energy Ball damage is increased by 1.2 times.
 
<!-- Rena's True Skills -->
    | ArcShot = Fire 2 more arrows.
    | GuidedArrow = Damage Penalty decreased.
    | WindWall = Duration is increased by 1 second.
    | ExplosiveTrap = 25% chance of throwing 2 traps.
    | Fatality = Increased chance of critical hit.
 
<!--Raven's True Skills -->
    | ShockwaveDivider = 33% chance to not have a damage penalty.
    | HellDive = Grants Super Armor to the first hit.
    | HarpoonSpear = Chain Explosions will explode again when passing through enemies.
 
<!--Eve's True Skills -->
    | PhotonFlash = Summons additional dummies.
    | Sentry = Nasod summon duration is increased to 60 seconds.
    | DestructionAura = Grants Super Armor when cast.
    | ECS = MP Usage is removed.
    | ManaConversion = MP Recovery is increased by 20%.
    | MDA = Command/Active Damage Increase is increased by 2.5 times.
    | MEB = 25% chance to fire 2 Electron Balls.
 
<!--Chung's True Skills -->
    | Reload = Damage is increased by 1.2 times.
*Reloads 3 Cannonballs
    | LeapAttack = Can press the skill key again to cast [[Back Blast]].
     | BurstWolf = Transfers 2 of your party member's debuffs regardless of their position.
    | HeadShot = 25% chance to fire 2 bullets.
    | DualBuster = Can press the skill key again to cast the skill again for 50% of the MP Usage.
    | SharpshooterSyndrome = Casting Speed is increased by 1.3 times.
    | ElasticBomb = 50% chance to throw bombs a second time.
    | BBS = 25% chance to throw an additional big bomb.
 
<!--Ara's True Skills -->
    | GainForce = Recovers 1 additional Energy.
    | TempestDance = MP Usage is decreased by 20 MP.
*Cooldown is decreased by 3 seconds.
    | FallingDragon = Damage is increased by 1.1 times.
*Cooldown is decreased by 5 seconds.
    | Shadoweave = MP Usage is decreased by 40 MP.
    | IronBody = Damage is decreased by 0.85 times.
*Energy Usage is decreased by 1.
    | WolfFang = 15% chance of summoning a big wolf.
    | Savor = When cancelled, gain 1 additional Energy.
    | SpellStorm = Hold the skill key to adjust the up/down trajectory.
*Skill activates after 3 seconds or if the skill key is released.
    | SpecterRestraints = Damage is increased by 1.1 times.
*Art Link Speed is increased by 1.2 times.
 
<!--Elesis' True Skills -->
    | Dodge&Slash = Press the skill key again after using {{CZ}} to dash backwards.
    | SonicAssault = Hold the skill key to charge the skill.
*Use MP (~50) to increase range (~ +50%) and damage (~ +100%).
    | StoicStrong = Decreases damage by 20% during Super Armor.
    | RushingSword = Allows you to dash one more time.
    | SaberExtinction = Size and range are increased by 1.3 times.
 
<!--Add's True Skills -->
    | Dissolver = On succesful hit, gains 1 additional DMP.
    | PanzerBuster = Fires 2 additional beams up/down from the original, dealing 25% of the skill's damage without inflicting hitstun.
 
<!-- Lu/Ciel's True Skills -->
    | TripleShot = Gains 1 additional Combination Point.
    | Stomp = Attack range is increased by 10% and creates an area that reduces movement speed for 5 seconds.
    | FlickShot = Enemies hit by bullets will take additional explosion damage.
    | EvilClaw = Enemies hit are bound for 2 seconds.
    | HuntingPrey = Final hit has a 50% chance to stun for 1 second.
    | TerrorChain = Chain Effect Range is increased by 1.5 times.
     | DeathSentenceofMarbas= MP Consumed when not firing decreased by 50%.
*MP Consumed per shot decreased by 30%.
     }}
     }}
   | #default = {{Gap}}
   | #default = {{Gap}}
}}
}}
2,820

edits