Artillery Strike - Quantum Ballista: Difference between revisions

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== Tips and Details ==
== Tips and Details ==
*Should be noted that lag can affect your aiming substantially, depending on the level of lag, the aiming reticle may move several seconds after input on in cases of extreme lag, the aiming reticle will never show up, wasting 300 MP.
*Should be noted that lag can affect your aiming substantially, depending on the level of lag, the aiming reticle may move several seconds after input, will not move at all or in cases of extreme lag, the aiming reticle may never show up or fail to deal damage completely.
**This lag sensitiveness can also apply to the bomb itself, since in a scenario when the aim reticle is seconds-delayed and you are moving it, the bomb will fall behind proportionally to the seconds of delay and where the reticle was in that moment, so when aiming for a specific place, it is hinted to have the reticle still for a couple of seconds before firing.
*When shooting the Nuke, it will attach itself to the floor layer that was closest to the reticle when fired.
**For better area coverage, the Explosion's hitbox has the same range '''below''' the graphics, as the Skill has a sphere-shaped hitbox.
***This also makes the Skill able to inflict damage on enemies across a reasonable distance along the Z-axis, such as being able to hit mobs in the opposite branching paths in [[11-6|Forgotten Elrian Sanctum]].
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